How to use ResponseToQueryAction method of Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.ResponseToQueryAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1210 this.LastUpdateResponse = new Dictionary<int, int>();1211 this.RaiseEvent(new Local());1212 }1213 [OnEventDoAction(typeof(ResponseToUpdate), nameof(ResponseToUpdateAction))]1214 [OnEventDoAction(typeof(ResponseToQuery), nameof(ResponseToQueryAction))]1215 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]1216 private class Wait : State1217 {1218 }1219 private void ResponseToUpdateAction(Event e)1220 {1221 var tail = (e as ResponseToUpdate).Tail;1222 var key = (e as ResponseToUpdate).Key;1223 var value = (e as ResponseToUpdate).Value;1224 if (this.Servers.Contains(tail))1225 {1226 if (this.LastUpdateResponse.ContainsKey(key))1227 {1228 this.LastUpdateResponse[key] = value;1229 }1230 else1231 {1232 this.LastUpdateResponse.Add(key, value);1233 }1234 }1235 }1236 private void ResponseToQueryAction(Event e)1237 {1238 var tail = (e as ResponseToQuery).Tail;1239 var key = (e as ResponseToQuery).Key;1240 var value = (e as ResponseToQuery).Value;1241 if (this.Servers.Contains(tail))1242 {1243 this.Assert(value == this.LastUpdateResponse[key], "Value {0} is not " +1244 "equal to {1}", value, this.LastUpdateResponse[key]);1245 }1246 }1247 private void ProcessUpdateServers(Event e)1248 {1249 this.Servers = (e as UpdateServers).Servers;1250 }...

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Test;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Test.NewSuccessor;12using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Test.NewSuccessor.NewSuccessor;13using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Test.NewSuccessor.NewSuccessor.NewSuccessor;14using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Test.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor;15using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Test.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor;16using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Test.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor;17using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Test.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor;18using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Test.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor;19using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Test.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor;20using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Test.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor.NewSuccessor;

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using System.Diagnostics;11{12 {13 public static async Task Main(string[] args)14 {15 var config = Configuration.Create().WithTestingIterations(1000);16 config.TestingEngine = TestingEngine.InProcess;17 config.SchedulingStrategy = SchedulingStrategy.DFS;18 config.MaxFairSchedulingSteps = 1000;19 config.MaxUnfairSchedulingSteps = 1000;20 config.LivenessTemperatureThreshold = 5000;21 config.RandomSchedulingSeed = 1;22 config.ThrowOnFailure = true;23 config.Verbose = 1;24 config.ReportActivityCoverage = true;25 config.ReportFairScheduling = true;26 config.ReportCodeCoverage = true;27 config.ReportObservedLivenessSafetyErrors = true;28 config.ReportUnobservedExceptionsAsErrors = true;29 config.ReportActivityCoverage = true;30 config.ReportFairScheduling = true;31 config.ReportCodeCoverage = true;32 config.ReportObservedLivenessSafetyErrors = true;33 config.ReportUnobservedExceptionsAsErrors = true;34 config.ReportActivityCoverage = true;35 config.ReportFairScheduling = true;36 config.ReportCodeCoverage = true;37 config.ReportObservedLivenessSafetyErrors = true;38 config.ReportUnobservedExceptionsAsErrors = true;39 config.ReportActivityCoverage = true;40 config.ReportFairScheduling = true;41 config.ReportCodeCoverage = true;42 config.ReportObservedLivenessSafetyErrors = true;43 config.ReportUnobservedExceptionsAsErrors = true;44 config.ReportActivityCoverage = true;45 config.ReportFairScheduling = true;46 config.ReportCodeCoverage = true;47 config.ReportObservedLivenessSafetyErrors = true;48 config.ReportUnobservedExceptionsAsErrors = true;49 config.ReportActivityCoverage = true;50 config.ReportFairScheduling = true;51 config.ReportCodeCoverage = true;52 config.ReportObservedLivenessSafetyErrors = true;53 config.ReportUnobservedExceptionsAsErrors = true;

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States.Server;12using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States.Server.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States.Server.States.Server;14using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States.Server.States.Server.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States.Server.States.Server.States.Server;16using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States.Server.States.Server.States.Server.States;17using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States.Server.States.Server.States.Server.States.Server;18using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States.Server.States.Server.States.Server.States.Server.States;19using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States.Server.States.Server.States.Server.States.Server.States.Server;20using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States.Server.States.Server.States.Server.States.Server.States.Server.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States.Server.States.Server.States.Server.States.Server.States.Server.States.Server;22using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines.Server.States.Server.States.Server.States.Server.States.Server.States.Server.States.Server.States;

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(NewSuccessor));12 runtime.Wait();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 protected override Task OnInitializeAsync(Event initialEvent)23 {24 this.SendEvent(this.Id, new ResponseToQueryAction());25 return Task.CompletedTask;26 }27 }28}29using Microsoft.Coyote.Actors;30using System;31using System.Collections.Generic;32using System.Text;33{34 {35 public ResponseToQueryAction()36 {37 }38 }39}

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote;9{10 {11 static void Main(string[] args)12 {13 Runtime runtime = RuntimeFactory.Create();14 runtime.RegisterMonitor(typeof(NewSuccessor));15 runtime.CreateActor(typeof(Actor1));16 Console.ReadLine();17 }18 }19 {20 private ActorId successor;21 protected override Task OnInitializeAsync(Event initialEvent)22 {23 this.successor = this.CreateActor(typeof(Actor2));24 this.SendEvent(this.successor, new QueryEvent());25 return Task.CompletedTask;26 }27 }28 {29 protected override Task OnEventAsync(Event e)30 {31 if (e is QueryEvent)32 {33 this.SendEvent(this.Id, new ResponseEvent());34 }35 else if (e is ResponseEvent)36 {37 this.SendEvent(this.Id, new ResponseEvent());38 }39 return Task.CompletedTask;40 }41 }42}43if (e is ResponseEvent)44{45 this.Assert(this.successor.Equals(this.Id), "Successor is not this actor.");46}

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 public static async Task Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 100;13 config.MaxFairSchedulingSteps = 100;14 config.EnableCycleDetection = true;15 config.EnableDataRaceDetection = true;16 config.EnableIntegerOverflowDetection = true;17 config.EnableObjectDisposedExceptionDetection = true;18 config.EnableOperationCanceledExceptionDetection = true;19 config.EnableTaskStatusRaceDetection = true;20 config.EnableTimerRaceDetection = true;21 config.Verbose = 2;22 var runtime = RuntimeFactory.Create(config);23 var m = runtime.CreateActor(typeof(NewSuccessor));24 var result = await runtime.CreateActor(typeof(QueryClient), new ActorId(Guid.NewGuid()), m);25 await Task.Delay(1000);26 Console.WriteLine("Done");27 }28 }29 {30 private ActorId m;31 public QueryClient(ActorId id, ActorId m) : base(id)32 {33 this.m = m;34 }35 [OnEventDoAction(typeof(UnitEvent), nameof(Handle))]36 {37 }38 private void Handle()39 {40 this.SendEvent(this.m, new QueryEvent());41 }42 [OnEventDoAction(typeof(QueryResponseEvent), nameof(HandleResponse))]43 {44 }45 private void HandleResponse()46 {47 this.SendEvent(this.m, new QueryEvent());48 }49 }50}51using System;52using System.Collections.Generic;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57{58 {59 public static async Task Main(string[] args)60 {61 var config = Configuration.Create();62 config.MaxSchedulingSteps = 100;63 config.MaxFairSchedulingSteps = 100;64 config.EnableCycleDetection = true;

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ResponseToQueryAction

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(NewSuccessor));12 runtime.Run();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 Console.WriteLine("Hello World!");25 var runtime = RuntimeFactory.Create();26 runtime.CreateActor(typeof(NewSuccessor));27 runtime.Run();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 Console.WriteLine("Hello World!");40 var runtime = RuntimeFactory.Create();41 runtime.CreateActor(typeof(NewSuccessor));42 runtime.Run();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 Console.WriteLine("Hello World!");55 var runtime = RuntimeFactory.Create();56 runtime.CreateActor(typeof(NewSuccessor));57 runtime.Run();58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using System;64using System.Threading.Tasks;65{

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 ActorRuntime.RegisterActor(typeof(NewSuccessor));11 ActorRuntime.RegisterActor(typeof(Actor1));12 ActorRuntime.RegisterActor(typeof(Actor2));13 ActorRuntime.RegisterActor(typeof(Actor3));14 ActorRuntime.RegisterActor(typeof(Actor4));15 ActorRuntime.RegisterActor(typeof(Actor5));16 ActorRuntime.RegisterActor(typeof(Actor6));17 ActorRuntime.RegisterActor(typeof(Actor7));18 ActorRuntime.RegisterActor(typeof(Actor8));19 ActorRuntime.RegisterActor(typeof(Actor9));20 ActorRuntime.RegisterActor(typeof(Actor10));21 ActorRuntime.RegisterActor(typeof(Actor11));22 ActorRuntime.RegisterActor(typeof(Actor12));23 ActorRuntime.RegisterActor(typeof(Actor13));24 ActorRuntime.RegisterActor(typeof(Actor14));25 ActorRuntime.RegisterActor(typeof(Actor15));26 ActorRuntime.RegisterActor(typeof(Actor16));27 ActorRuntime.RegisterActor(typeof(Actor17));28 ActorRuntime.RegisterActor(typeof(Actor18));29 ActorRuntime.RegisterActor(typeof(Actor19));30 ActorRuntime.RegisterActor(typeof(Actor20));31 ActorRuntime.RegisterActor(typeof(Actor21));32 ActorRuntime.RegisterActor(typeof(Actor22));33 ActorRuntime.RegisterActor(typeof(Actor23));34 ActorRuntime.RegisterActor(typeof(Actor24));35 ActorRuntime.RegisterActor(typeof(Actor25));36 ActorRuntime.RegisterActor(typeof(Actor26));37 ActorRuntime.RegisterActor(typeof(Actor27));38 ActorRuntime.RegisterActor(typeof(Actor28));39 ActorRuntime.RegisterActor(typeof(Actor29));40 ActorRuntime.RegisterActor(typeof(Actor30));41 ActorRuntime.RegisterActor(typeof(Actor31));42 ActorRuntime.RegisterActor(typeof(Actor32));43 ActorRuntime.RegisterActor(typeof(Actor33));44 ActorRuntime.RegisterActor(typeof(Actor34));45 ActorRuntime.RegisterActor(typeof(Actor35));46 ActorRuntime.RegisterActor(typeof(Actor36));47 ActorRuntime.RegisterActor(typeof(Actor37));48 ActorRuntime.RegisterActor(typeof(Actor38));49 ActorRuntime.RegisterActor(typeof(Actor39));50 ActorRuntime.RegisterActor(typeof(Actor40));51 ActorRuntime.RegisterActor(typeof(Actor41));52 ActorRuntime.RegisterActor(typeof(Actor42));

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ResponseToQueryAction

Using AI Code Generation

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1using System.Threading.Tasks;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static void Main(string[] args)8 {9 Task.Run(async () =>10 {11 using (var runtime = RuntimeFactory.Create())12 {13 var actor = await runtime.CreateActorAsync(typeof(NewSuccessor));14 await runtime.SendEventAsync(actor, new QueryEvent());15 }16 }).Wait();17 }18 }19}20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 public static void Main(string[] args)27 {28 Task.Run(async () =>29 {30 using (var runtime = RuntimeFactory.Create())31 {32 var actor = await runtime.CreateActorAsync(typeof(NewSuccessor));33 await runtime.SendEventAsync(actor, new QueryEvent());34 }35 }).Wait();36 }37 }38}39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 public static void Main(string[] args)46 {47 Task.Run(async () =>48 {49 using (var runtime = RuntimeFactory.Create())50 {51 var actor = await runtime.CreateActorAsync(typeof(NewSuccessor));52 await runtime.SendEventAsync(actor, new QueryEvent());53 }54 }).Wait();55 }56 }57}58using System.Threading.Tasks;59using Microsoft.Coyote;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;62{63 {64 public static void Main(string[] args)65 {66 Task.Run(async () =>67 {68 using (

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