How to use SendPong method of Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)619 {620 var target = (e as FailureDetector.Ping).Target;621 this.SendEvent(target, new FailureDetector.Pong());622 }623 private void UpdatePredecessor(Event e)624 {625 var main = (e as NewPredecessor).Main;626 this.Predecessor = (e as NewPredecessor).Predecessor;627 if (this.History.Count > 0)628 {629 if (this.SentHistory.Count > 0)630 {631 this.SendEvent(main, new NewSuccInfo(632 this.History[this.History.Count - 1],...

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SendPong

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong();2Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong();3Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong();4Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong();5Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong();6Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong();7Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong();8Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong();9Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong();10Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong();11Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong();

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SendPong

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;4using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.States;8using Microsoft.Coyote.BugFinding;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.SystematicTesting.Strategies;11using System;12using System.Threading.Tasks;13{14 {15 public static void Main(string[] args)16 {17 var configuration = Configuration.Create();18 configuration.TestingIterations = 100;19 configuration.SchedulingIterations = 100;20 configuration.SchedulingStrategy = SchedulingStrategy.DFS;21 configuration.ExecutionStrategy = ExecutionStrategy.Random;22 configuration.MaxFairSchedulingSteps = 1000;23 configuration.LogWriter = new StreamWriterLogWriter("out.txt");24 configuration.ReportActivityCoverage = true;25 configuration.ReportFairScheduling = true;26 configuration.ReportCodeCoverage = true;27 configuration.ReportStepCoverage = true;28 configuration.ReportStateGraph = true;29 configuration.ReportStateGraphDepthBound = 5;30 configuration.ReportStateGraphEdgeCoverageThreshold = 0.5;31 configuration.ReportStateGraphEdgeCoverageLevel = ReportLevel.Verbose;32 configuration.ReportStateGraphEdgeCoverageGraphFormat = GraphFormat.Dot;33 configuration.ReportStateGraphEdgeCoverageGraphvizPath = "C:\\Program Files (x86)\\Graphviz2.38\\bin";34 configuration.ReportStateGraphEdgeCoverageGraphvizLayoutEngine = GraphvizLayoutEngine.Dot;35 configuration.ReportStateGraphVertexCoverageThreshold = 0.5;36 configuration.ReportStateGraphVertexCoverageLevel = ReportLevel.Verbose;37 configuration.ReportStateGraphVertexCoverageGraphFormat = GraphFormat.Dot;38 configuration.ReportStateGraphVertexCoverageGraphvizPath = "C:\\Program Files (x86)\\Graphviz2.38\\bin";39 configuration.ReportStateGraphVertexCoverageGraphvizLayoutEngine = GraphvizLayoutEngine.Dot;40 configuration.ReportStateGraphStateCoverageThreshold = 0.5;

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SendPong

Using AI Code Generation

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1var s = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor();2s.SendPong();3var s = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor();4s.SendPong();5var s = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor();6s.SendPong();7var s = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor();8s.SendPong();9var s = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor();10s.SendPong();11var s = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor();12s.SendPong();13var s = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor();14s.SendPong();15var s = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor();16s.SendPong();17var s = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor();18s.SendPong();

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SendPong

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 public NewSuccessor(ActorId id)11 : base(id)12 {13 }14 protected override Task OnInitializeAsync(Event initialEvent)15 {16 this.SendEvent(this.Id, new PingEvent());17 return Task.CompletedTask;18 }19 protected override Task OnEventAsync(Event e)20 {21 if (e is PingEvent)22 {23 this.SendPong();24 }25 return Task.CompletedTask;26 }27 private void SendPong()28 {29 this.SendEvent(this.Id, new PongEvent());30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors;35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 public NewSuccessor(ActorId id)43 : base(id)44 {45 }46 protected override Task OnInitializeAsync(Event initialEvent)47 {48 this.SendEvent(this.Id, new PingEvent());49 return Task.CompletedTask;50 }51 protected override Task OnEventAsync(Event e)52 {53 if (e is PingEvent)54 {55 this.SendPong();56 }57 return Task.CompletedTask;58 }59 private void SendPong()60 {61 this.SendEvent(this.Id, new PongEvent());62 }63 }64}65using Microsoft.Coyote.Actors.BugFinding.Tests;66using Microsoft.Coyote.Actors;67using System;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using System.Threading.Tasks;72{73 {74 public NewSuccessor(ActorId id)

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SendPong

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = new ActorRuntime();13 runtime.CreateActor(typeof(NewSuccessor), new NewSuccessor());14 Console.ReadLine();15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 static void Main(string[] args)28 {29 var runtime = new ActorRuntime();30 runtime.CreateActor(typeof(NewSuccessor), new NewSuccessor());31 Console.ReadLine();32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 static void Main(string[] args)45 {46 var runtime = new ActorRuntime();47 runtime.CreateActor(typeof(NewSuccessor), new NewSuccessor());48 Console.ReadLine();49 }50 }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59{60 {61 static void Main(string[] args)62 {63 var runtime = new ActorRuntime();64 runtime.CreateActor(typeof(NewSuccessor), new NewSuccessor());65 Console.ReadLine();66 }67 }68}

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SendPong

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong(new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor(), new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor());2Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong(new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor(), new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor());3Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong(new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor(), new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor());4Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong(new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor(), new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor());5Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong(new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor(), new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor());6Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong(new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor(), new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor());7Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.SendPong(new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor(), new Microsoft.Coyote

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SendPong

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]5 private class Init : State { }6 private void SendPong()7 {8 this.Send(this.Id, new PongEvent());9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13{14 {15 [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]16 private class Init : State { }17 private void SendPong()18 {19 this.Send(this.Id, new PongEvent());20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]27 private class Init : State { }28 private void SendPong()29 {30 this.Send(this.Id, new PongEvent());31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35{36 {37 [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]38 private class Init : State { }39 private void SendPong()40 {41 this.Send(this.Id, new PongEvent());42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46{

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SendPong

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 protected override void OnReceivedEvent(Event e)5 {6 if (e is PingEvent)7 {8 this.SendEvent((e as PingEvent).Sender, new PongEvent());9 }10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14{15 {16 protected override void OnReceivedEvent(Event e)17 {18 if (e is PingEvent)19 {20 this.SendEvent((e as PingEvent).Sender, new PongEvent());21 }22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 protected override void OnReceivedEvent(Event e)29 {30 if (e is PingEvent)31 {32 this.SendEvent((e as PingEvent).Sender, new PongEvent());33 }34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 protected override void OnReceivedEvent(Event e)41 {42 if (e is PingEvent)43 {44 this.SendEvent((e as PingEvent).Sender, new PongEvent());45 }46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 {52 protected override void OnReceivedEvent(Event e)

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