How to use AppendEntriesAsFollower method of Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.AppendEntriesAsFollower

RaftTests.cs

Source:RaftTests.cs Github

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...356 [OnEntry(nameof(FollowerOnInit))]357 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]358 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366 [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367 private class Follower : State368 {369 }370 private void FollowerOnInit()371 {372 this.LeaderId = null;373 this.VotesReceived = 0;374 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375 }376 private void RedirectClientRequest(Event e)377 {378 if (this.LeaderId != null)379 {380 this.SendEvent(this.LeaderId, e);381 }382 else383 {384 this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));385 }386 }387 private void StartLeaderElection()388 {389 this.RaiseEvent(new BecomeCandidate());390 }391 private void VoteAsFollower(Event e)392 {393 var request = e as VoteRequest;394 if (request.Term > this.CurrentTerm)395 {396 this.CurrentTerm = request.Term;397 this.VotedFor = null;398 }399 this.Vote(e as VoteRequest);400 }401 private void RespondVoteAsFollower(Event e)402 {403 var request = e as VoteResponse;404 if (request.Term > this.CurrentTerm)405 {406 this.CurrentTerm = request.Term;407 this.VotedFor = null;408 }409 }410 private void AppendEntriesAsFollower(Event e)411 {412 var request = e as AppendEntriesRequest;413 if (request.Term > this.CurrentTerm)414 {415 this.CurrentTerm = request.Term;416 this.VotedFor = null;417 }418 this.AppendEntries(e as AppendEntriesRequest);419 }420 private void RespondAppendEntriesAsFollower(Event e)421 {422 var request = e as AppendEntriesResponse;423 if (request.Term > this.CurrentTerm)424 {425 this.CurrentTerm = request.Term;426 this.VotedFor = null;427 }428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]...

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create().WithTestingIterations(1);11 var runtime = RuntimeFactory.Create(config);12 runtime.CreateActor(typeof(NotifyLeaderUpdate));13 runtime.Run();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 [OnEntry(nameof(InitOnEntry))]25 [OnEventDoAction(typeof(Start), nameof(StartHandler))]26 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesRequestHandler))]27 [OnEventGotoState(typeof(AppendEntriesResponse), typeof(ReceivingAppendEntries))]28 {29 }30 void InitOnEntry()31 {32 this.RaiseEvent(new Start());33 }34 void StartHandler()35 {36 this.Send(this.Id, new AppendEntriesRequest());37 }38 void AppendEntriesRequestHandler()39 {40 this.Send(this.Id, new AppendEntriesResponse());41 }42 [OnEntry(nameof(ReceivingAppendEntriesOnEntry))]43 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesRequestHandler))]44 {45 }46 void ReceivingAppendEntriesOnEntry()47 {48 this.Send(this.Id, new AppendEntriesRequest());49 }50 protected override Task OnHaltAsync(Event e)51 {52 return Task.CompletedTask;53 }54 }55}56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61{62 {63 }64 {65 }66 {

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12using Microsoft.Coyote.Tests.Common.Utilities;13using Xunit;14using Xunit.Abstractions;15{16 {17 public BugFindingTests(ITestOutputHelper output)18 : base(output)19 {20 }21 private void Configure(Configuration configuration)22 {23 configuration.TestingIterations = 1;24 configuration.SchedulingIterations = 5;25 configuration.MaxFairSchedulingSteps = 1000;26 configuration.MaxSteps = 1000;27 configuration.MaxSchedulingSteps = 1000;28 configuration.EnableCycleDetection = true;29 configuration.EnableDataRaceDetection = true;30 configuration.EnableHotStateDetection = true;31 configuration.EnableLivenessChecking = true;32 configuration.EnableActorGarbageCollection = true;33 configuration.EnableBuggyActorDebugging = true;34 configuration.EnableStateGraphVisualization = true;35 configuration.EnableStateMapVisualization = true;36 configuration.EnableStateMapCaching = true;37 configuration.EnableActorMonitoring = true;38 configuration.EnableActorProfiling = true;39 configuration.EnableActorStateAssertions = true;40 configuration.EnableOperationInterleavings = true;41 configuration.EnableOperationInterleavingsWithNondeterminism = true;42 configuration.EnableOperationInterleavingsWithRandomSeed = true;43 configuration.EnableRandomExecution = true;44 configuration.EnableRandomExecutionWithRandomSeed = true;45 configuration.EnableRandomExecutionWithMaxSchedulingSteps = true;46 configuration.EnableRandomExecutionWithMaxSteps = true;47 configuration.EnableRandomExecutionWithMaxFairSchedulingSteps = true;48 configuration.EnableRandomExecutionWithCallStackDepth = true;49 configuration.EnableRandomExecutionWithCallStackDepthAndMaxSteps = true;50 configuration.EnableRandomExecutionWithCallStackDepthAndMaxFairSchedulingSteps = true;51 configuration.EnableRandomExecutionWithCallStackDepthAndMaxSchedulingSteps = true;52 configuration.EnableRandomExecutionWithMaxStepsPerIteration = true;53 configuration.EnableRandomExecutionWithMaxFairSchedulingStepsPerIteration = true;

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create().WithTestingIterations(100);14 var test = new SystematicTestingEngine(configuration);15 test.RegisterMonitor(typeof(NotifyLeaderUpdateMonitor));16 test.Run();17 }18 }19 {20 public SystematicTestingEngine(Configuration configuration)21 : base(configuration)22 {23 }24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.CreateActor(typeof(NotifyLeaderUpdate));27 return Task.CompletedTask;28 }29 protected override Task OnNextAsync(Event e)30 {31 this.SendEvent(this.Id, e);32 return Task.CompletedTask;33 }34 }35}36using System;37using System.Threading.Tasks;38using Microsoft.Coyote;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;42using Microsoft.Coyote.Specifications;43using Microsoft.Coyote.SystematicTesting;44{45 {46 static void Main(string[] args)47 {48 var configuration = Configuration.Create().WithTestingIterations(100);49 var test = new SystematicTestingEngine(configuration);50 test.RegisterMonitor(typeof(NotifyLeaderUpdateMonitor));51 test.Run();52 }53 }54 {55 public SystematicTestingEngine(Configuration configuration)56 : base(configuration)57 {58 }59 protected override Task OnInitializeAsync(Event initialEvent)60 {61 this.CreateActor(typeof(NotifyLeaderUpdate));62 return Task.CompletedTask;63 }64 protected override Task OnNextAsync(Event e)65 {66 this.SendEvent(this.Id, e);67 return Task.CompletedTask;68 }69 }70}

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Strategies;6using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;7using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration;8using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Strategies;9using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Strategies.DFS;10using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Strategies.Random;11using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Strategies.RandomWalk;12using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Strategies.RandomWalk.RandomWalkExplorationPolicy;13using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Strategies.RandomWalk.RandomWalkExplorationPolicy.RandomWalkExplorationPolicyTypes;14using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Strategies.RandomWalk.RandomWalkExplorationPolicy.RandomWalkExplorationPolicyTypes.RandomWalkExplorationPolicyImplementation;15using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Strategies.RandomWalk.RandomWalkExplorationPolicy.RandomWalkExplorationPolicyTypes.RandomWalkExplorationPolicyImplementation.RandomWalkExplorationPolicyImplementationTypes;16using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Strategies.RandomWalk.RandomWalkExplorationPolicy.RandomWalkExplorationPolicyTypes.RandomWalkExplorationPolicyImplementation.RandomWalkExplorationPolicyImplementationTypes.RandomWalkExplorationPolicyImplementationTypeImplementation;17using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Strategies.RandomWalk.RandomWalkExplorationPolicy.RandomWalkExplorationPolicyTypes.RandomWalkExplorationPolicyImplementation.RandomWalkExplorationPolicyImplementationTypes.RandomWalkExplorationPolicyImplementationTypeImplementation.RandomWalkExplorationPolicyImplementationTypeImplementationTypes;18using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Strategies.RandomWalk.RandomWalkExplorationPolicy.RandomWalkExplorationPolicyTypes.RandomWalkExplorationPolicyImplementation.RandomWalkExplorationPolicyImplementationTypes.RandomWalkExplorationPolicyImplementationTypeImplementation.RandomWalkExplorationPolicyImplementationTypeImplementationTypes.RandomWalkExplorationPolicyImplementationTypeImplementationTypeImplementation;

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 protected override Task OnInitializeAsync(Event initialEvent)8 {9 this.RaiseEvent(new AppendEntriesAsFollower(0, 0, 0, 0));10 return Task.CompletedTask;11 }12 }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 {20 protected override Task OnInitializeAsync(Event initialEvent)21 {22 this.RaiseEvent(new RequestVoteAsFollower(0, 0, 0, 0));23 return Task.CompletedTask;24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31{32 {33 protected override Task OnInitializeAsync(Event initialEvent)34 {35 this.RaiseEvent(new AppendEntriesAsFollower(0, 0, 0, 0));36 return Task.CompletedTask;37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44{45 {46 protected override Task OnInitializeAsync(Event initialEvent)47 {48 this.RaiseEvent(new RequestVoteAsFollower(0, 0, 0, 0));49 return Task.CompletedTask;50 }51 }52}

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AppendEntriesAsFollower

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;3using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;4using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;5using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;11using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;12using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;13using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;14using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;15using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;16using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;17using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;18using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;19using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;20using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;21using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;22using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;23using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;24using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;25using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;

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AppendEntriesAsFollower

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3{4 {5 private int _leaderId;6 private int _term;7 private int _commitIndex;8 private int _lastLogIndex;9 private int _lastLogTerm;10 private ActorId _leader;11 private ActorId _follower;12 private ActorId _client;13 private int _clientIndex;14 private ActorId _client2;15 private int _client2Index;16 private ActorId _client3;17 private int _client3Index;18 private ActorId _client4;19 private int _client4Index;20 private ActorId _client5;21 private int _client5Index;22 private ActorId _client6;23 private int _client6Index;24 private ActorId _client7;25 private int _client7Index;26 private ActorId _client8;27 private int _client8Index;28 private ActorId _client9;29 private int _client9Index;30 private ActorId _client10;31 private int _client10Index;32 private ActorId _client11;33 private int _client11Index;34 private ActorId _client12;35 private int _client12Index;36 private ActorId _client13;37 private int _client13Index;38 private ActorId _client14;39 private int _client14Index;40 private ActorId _client15;41 private int _client15Index;42 private ActorId _client16;43 private int _client16Index;44 private ActorId _client17;45 private int _client17Index;46 private ActorId _client18;47 private int _client18Index;48 private ActorId _client19;49 private int _client19Index;50 private ActorId _client20;51 private int _client20Index;52 private ActorId _client21;53 private int _client21Index;54 private ActorId _client22;55 private int _client22Index;56 private ActorId _client23;57 private int _client23Index;58 private ActorId _client24;59 private int _client24Index;60 private ActorId _client25;61 private int _client25Index;

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