How to use RespondVoteAsCandidate method of Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.RespondVoteAsCandidate

RaftTests.cs

Source:RaftTests.cs Github

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...428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450 this.BroadcastVoteRequests();451 }452 private void BroadcastVoteRequests()453 {454 // BUG: duplicate votes from same follower455 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456 for (int idx = 0; idx < this.Servers.Length; idx++)457 {458 if (idx == this.ServerId)459 {460 continue;461 }462 var lastLogIndex = this.Logs.Count;463 var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);464 this.SendEvent(this.Servers[idx], new VoteRequest(this.CurrentTerm, this.Id,465 lastLogIndex, lastLogTerm));466 }467 }468 private void VoteAsCandidate(Event e)469 {470 var request = e as VoteRequest;471 if (request.Term > this.CurrentTerm)472 {473 this.CurrentTerm = request.Term;474 this.VotedFor = null;475 this.Vote(e as VoteRequest);476 this.RaiseEvent(new BecomeFollower());477 }478 else479 {480 this.Vote(e as VoteRequest);481 }482 }483 private void RespondVoteAsCandidate(Event e)484 {485 var request = e as VoteResponse;486 if (request.Term > this.CurrentTerm)487 {488 this.CurrentTerm = request.Term;489 this.VotedFor = null;490 this.RaiseEvent(new BecomeFollower());491 }492 else if (request.Term != this.CurrentTerm)493 {494 return;495 }496 if (request.VoteGranted)497 {...

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RespondVoteAsCandidate

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1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ActorRuntime runtime = new ActorRuntime();12 ActorId actor = runtime.CreateActor(typeof(NotifyLeaderUpdate));13 runtime.SendEvent(actor, new E());14 runtime.RunAsync();15 Console.WriteLine("Press any key to exit...");16 Console.ReadKey();17 runtime.Shutdown();18 }19 }20}21using Microsoft.Coyote.Actors;22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27{28 {29 static void Main(string[] args)30 {31 ActorRuntime runtime = new ActorRuntime();32 ActorId actor = runtime.CreateActor(typeof(NotifyLeaderUpdate));33 runtime.SendEvent(actor, new E());34 runtime.RunAsync();35 Console.WriteLine("Press any key to exit...");36 Console.ReadKey();37 runtime.Shutdown();38 }39 }40}41using Microsoft.Coyote.Actors;42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 ActorRuntime runtime = new ActorRuntime();

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RespondVoteAsCandidate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 {10 public List<ActorId> Followers;11 public ActorId Leader;12 public Config(List<ActorId> followers, ActorId leader)13 {14 this.Followers = followers;15 this.Leader = leader;16 }17 }18 {19 public ActorId Leader;20 public NotifyLeaderUpdateEvent(ActorId leader)21 {22 this.Leader = leader;23 }24 }25 {26 public ActorId Candidate;27 public RespondVoteAsCandidate(ActorId candidate)28 {29 this.Candidate = candidate;30 }31 }32 ActorId Leader;33 List<ActorId> Followers;34 [OnEntry(nameof(InitOnEntry))]35 [OnEventDoAction(typeof(NotifyLeaderUpdateEvent), nameof(NotifyLeaderUpdateHandler))]36 [OnEventDoAction(typeof(RespondVoteAsCandidate), nameof(RespondVoteAsCandidateHandler))]37 {38 }39 private void InitOnEntry()40 {41 this.Followers = (this.ReceivedEvent as Config).Followers;42 this.Leader = (this.ReceivedEvent as Config).Leader;43 }44 private void NotifyLeaderUpdateHandler()45 {46 var notifyLeaderUpdateEvent = this.ReceivedEvent as NotifyLeaderUpdateEvent;47 this.Leader = notifyLeaderUpdateEvent.Leader;48 this.Send(this.Leader, new NotifyLeaderUpdateEvent(this.Id));49 this.Raise(new Halt());50 }51 private void RespondVoteAsCandidateHandler()52 {53 var respondVoteAsCandidate = this.ReceivedEvent as RespondVoteAsCandidate;54 this.Send(respondVoteAsCandidate.Candidate, new RespondVoteAsCandidate(this.Id));55 this.Raise(new Halt());56 }57 }58}59using System;60using System.Collections.Generic;61using System.Linq;62using System.Text;63using System.Threading.Tasks;

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RespondVoteAsCandidate

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1using System;2using System.Threading.Tasks;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;11{12 {13 public static void Main(string[] args)14 {15 var config = Configuration.Create();16 config.SchedulingIterations = 100;17 config.SchedulingStrategy = SchedulingStrategy.Random;18 config.MaxFairSchedulingSteps = 100;19 config.MaxUnfairSchedulingSteps = 100;20 config.TestingIterations = 100;21 config.Verbose = 2;22 config.EnableCycleDetection = true;23 config.EnableDataRaceDetection = true;24 config.EnableDeadlockDetection = true;25 config.EnableLivelockDetection = true;26 config.EnableOperationInterleavings = true;27 config.EnablePCT = true;28 config.EnableRandomExecution = true;29 config.EnableStateGraphTesting = true;30 config.EnableTimerPrecision = true;31 config.EnableUnfairScheduling = true;32 config.EnableWorkStealing = true;33 config.UserExplicitlySetMaxFairSchedulingSteps = true;34 config.UserExplicitlySetMaxUnfairSchedulingSteps = true;35 config.UserExplicitlySetTestingIterations = true;36 config.UserExplicitlySetSchedulingIterations = true;37 config.UserExplicitlySetSchedulingStrategy = true;38 if (args.Length == 0)39 {40 var runtime = RuntimeFactory.Create(config);41 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Monitor));42 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Raft));43 runtime.Wait();44 return;45 }46 {47 int numActors = 0;48 if (args.Length > 0)49 {50 numActors = int.Parse(args[0]);51 }52 config.SchedulingIterations = 1;53 config.SchedulingStrategy = SchedulingStrategy.DFS;54 config.MaxFairSchedulingSteps = 1;55 config.MaxUnfairSchedulingSteps = 1;56 config.TestingIterations = 1;

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RespondVoteAsCandidate

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote;7using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting;8using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies;9using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.FaultInjection;10using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.FaultInjection.ScheduleInjection;11using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.FaultInjection.StateInjection;12using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.FaultInjection.StateInjection.StateInjectionRules;13using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.FaultInjection.StateInjection.StateInjectionRules.StateInjectionRule;14using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.FaultInjection.StateInjection.StateInjectionRules.StateInjectionRule.StateInjectionRule;15using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.FaultInjection.StateInjection.StateInjectionRules.StateInjectionRule.StateInjectionRule.StateInjectionRule;16using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.FaultInjection.StateInjection.StateInjectionRules.StateInjectionRule.StateInjectionRule.StateInjectionRule.StateInjectionRule;17using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.FaultInjection.StateInjection.StateInjectionRules.StateInjectionRule.StateInjectionRule.StateInjectionRule.StateInjectionRule.StateInjectionRule;18using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.FaultInjection.StateInjection.StateInjectionRules.StateInjectionRule.StateInjectionRule.StateInjectionRule.StateInjectionRule.StateInjectionRule.StateInjectionRule;19using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.FaultInjection.StateInjection.StateInjectionRules.StateInjectionRule.StateInjectionRule.StateInjectionRule.StateInjectionRule.StateInjectionRule.StateInjectionRule.StateInjectionRule;

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RespondVoteAsCandidate

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1using Microsoft.Coyote.Actors;2{3 {4 static void Main(string[] args)5 {6 var configuration = Configuration.Create();7 configuration.MaxSchedulingSteps = 1000;8 configuration.EnableCycleDetection = true;9 configuration.EnableDataRaceDetection = true;10 configuration.EnableDeadlockDetection = true;11 configuration.EnableHotStateDetection = true;12 configuration.EnableOperationInterleavings = true;13 configuration.EnableRandomExecution = true;14 configuration.EnableStateGraphTesting = true;15 configuration.EnableUnfairnessDetection = true;16 configuration.EnableUnreachedStateDetection = true;17 configuration.SchedulingIterations = 100;18 configuration.SchedulingStrategy = SchedulingStrategy.DFS;19 configuration.Verbose = 1;20 configuration.TestingEngine = TestingEngine.InProcess;21 configuration.UserAssemblies = new string[] { "2.dll" };22 var test = new NotifyLeaderUpdate(configuration);23 test.Run();24 }25 }26}27 at Microsoft.Coyote.Runtime.TestingEngine.ExecuteTestMethod(Type testType, MethodInfo testMethod, ITestReportHandler reportHandler)28 at Microsoft.Coyote.Runtime.TestingEngine.ExecuteTest(Type testType, ITestReportHandler reportHandler)29 at Microsoft.Coyote.Runtime.TestingEngine.Execute(Type testType, ITestReportHandler reportHandler)30 at Microsoft.Coyote.Actors.TestingEngine.Run()31 at Microsoft.Coyote.Actors.BugFinding.Tests.Program.Main(String[] args) in C:\Users\...\2.cs:line 23

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RespondVoteAsCandidate

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7{8 {9 static void Main(string[] args)10 {11 Console.WriteLine("Hello World!");12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(NotifyLeaderUpdate));14 runtime.Dispose();15 Console.WriteLine("Finished!");16 }17 }18}

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RespondVoteAsCandidate

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6{7 {8 static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var config = Configuration.Create().WithTestingIterations(1);12 runtime.CreateActor(typeof(NotifyLeaderUpdate));13 await runtime.WaitForCompletionAsync();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using Microsoft.Coyote.Specifications;22{23 {24 static async Task Main(string[] args)25 {26 var runtime = RuntimeFactory.Create();27 var config = Configuration.Create().WithTestingIterations(1);28 var actor = new NotifyLeaderUpdate();29 runtime.CreateActor(actor.GetType());30 await runtime.WaitForCompletionAsync();31 }32 }33}34using System;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Specifications;39{40 {41 static async Task Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 var config = Configuration.Create().WithTestingIterations(1);45 var actor = new NotifyLeaderUpdate();46 actor.RespondVoteAsCandidate();47 runtime.CreateActor(actor.GetType());48 await runtime.WaitForCompletionAsync();49 }50 }51}

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