Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.OnEventDequeuedAsync
OnEventHandledTests.cs
Source:OnEventHandledTests.cs  
...103            private void ProcessE3()104#pragma warning restore CA1822 // Mark members as static105            {106            }107            protected override Task OnEventDequeuedAsync(Event e)108            {109                this.Monitor<Spec1>(new Begin(e));110                return Task.CompletedTask;111            }112            protected override Task OnEventHandledAsync(Event e)113            {114                this.Monitor<Spec1>(new End(e));115                return Task.CompletedTask;116            }117        }118        [Fact(Timeout = 5000)]119        public void TestOnEventHandledInStateMachine()120        {121            this.Test(r =>122            {123                r.RegisterMonitor<Spec1>();124                var m = r.CreateActor(typeof(M1));125                r.SendEvent(m, UnitEvent.Instance);126                r.SendEvent(m, new E1());127            });128        }129        private class Spec2 : Monitor130        {131            private int Counter = 0;132            [Start]133            [Hot]134            [OnEventDoAction(typeof(Begin), nameof(Process))]135            [OnEventDoAction(typeof(End), nameof(Process))]136            private class S1 : State137            {138            }139            [Cold]140            private class S2 : State141            {142            }143            private void Process(Event e)144            {145                // Asserts that the following calls are seen in-order:146                //   OnEventDequeueAsync(UnitEvent)147                //   OnEventHandledAsync(UnitEvent)148                if (this.Counter is 0 && e is Begin beginE1 && beginE1.Event is UnitEvent)149                {150                    this.Counter++;151                }152                else if (this.Counter is 1 && e is End endE1 && endE1.Event is UnitEvent)153                {154                    this.Counter++;155                }156                else157                {158                    this.Assert(false);159                }160                if (this.Counter is 2)161                {162                    this.RaiseGotoStateEvent<S2>();163                }164            }165        }166        [OnEventDoAction(typeof(UnitEvent), nameof(Process))]167        private class A2 : Actor168        {169            private void Process() => this.RaiseHaltEvent();170            protected override Task OnEventDequeuedAsync(Event e)171            {172                this.Monitor<Spec2>(new Begin(e));173                return Task.CompletedTask;174            }175            protected override Task OnEventHandledAsync(Event e)176            {177                this.Monitor<Spec2>(new End(e));178                return Task.CompletedTask;179            }180        }181        [Fact(Timeout = 5000)]182        public void TestOnEventHandledInHaltedActor()183        {184            this.Test(r =>185            {186                r.RegisterMonitor<Spec2>();187                var m = r.CreateActor(typeof(A2));188                r.SendEvent(m, UnitEvent.Instance);189            });190        }191        private class M2 : StateMachine192        {193            [Start]194            [OnEventDoAction(typeof(UnitEvent), nameof(Process))]195            private class Init : State196            {197            }198            private void Process()199            {200                this.RaiseEvent(HaltEvent.Instance);201            }202            protected override Task OnEventDequeuedAsync(Event e)203            {204                this.Monitor<Spec2>(new Begin(e));205                return Task.CompletedTask;206            }207            protected override Task OnEventHandledAsync(Event e)208            {209                this.Monitor<Spec2>(new End(e));210                return Task.CompletedTask;211            }212        }213        [Fact(Timeout = 5000)]214        public void TestOnEventHandledInHaltedStateMachine()215        {216            this.Test(r =>...OnEventDequeuedAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Xunit;13using Xunit.Abstractions;14{15    {16        public OnEventDequeuedAsyncTests(ITestOutputHelper output)17            : base(output)18        {19        }20        [Fact(Timeout = 5000)]21        public void TestOnEventDequeuedAsync()22        {23            this.Test(async r =>24            {25                var m = new Monitor();26                r.RegisterMonitor(m);27                var a = r.CreateActor(typeof(A));OnEventDequeuedAsync
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests;8using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Services;11using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks;12using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Machines;14using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Machines.Events;15using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Services;16using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Services.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks;18using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks.Machines;20using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks.Machines.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks.Services;22using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks.Services.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks.Tasks;24using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks.Tasks.Events;25using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks.Tasks.Machines;26using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks.Tasks.Machines.Events;27using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks.Tasks.Services;28using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks.Tasks.Services.Events;29using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.Tasks.Tasks.Tasks.Tasks;OnEventDequeuedAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests;7using Microsoft.Coyote.BugFinding;8using Microsoft.Coyote.BugFinding.Strategies;9using Microsoft.Coyote.BugFinding.Strategies.BugFinding;10using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies;11using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.ContextSwitching;12using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Deadlock;13using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Probabilistic;14using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Random;15using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule;16using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Bounded;17using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Fuzzing;18using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Random;19using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Replay;20using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Unfair;21using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Unfair.Random;22using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Unfair.Replay;23using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Unfair.Unbounded;24using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Unfair.Unbounded.Random;25using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Unfair.Unbounded.Replay;26using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Unfair.Unbounded.Replay.Random;27using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Unfair.Unbounded.Replay.Random.Random;28using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Unfair.Unbounded.Replay.Random.Random.Random;29using Microsoft.Coyote.BugFinding.Strategies.BugFinding.Strategies.Schedule.Unfair.Unbounded.Replay.Random.Random.Random.Random;OnEventDequeuedAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.Tasks;7{8    {9        {10        }11        {12            public TaskCompletionSource<bool> Tcs;13            public M(TaskCompletionSource<bool> tcs)14            {15                this.Tcs = tcs;16            }17        }18        {19        }20        {21        }22        {23            private TaskCompletionSource<bool> Tcs;24            protected override Task OnInitializeAsync(Event initialEvent)25            {26                this.Tcs = (initialEvent as M).Tcs;27                return Task.CompletedTask;28            }29            protected override Task OnEventDequeuedAsync(Event e)30            {31                if (e is E)32                {33                    this.Tcs.SetResult(true);34                }35                return Task.CompletedTask;36            }37            protected override Task OnEventHandledAsync(Event e)38            {39                if (e is N)40                {41                    this.Tcs.SetResult(true);42                }43                return Task.CompletedTask;44            }45        }46        [Fact(Timeout = 5000)]47        public void TestOnEventDequeuedAsync()48        {49            var tcs = new TaskCompletionSource<bool>();50            this.Test(async r =>51            {52                r.CreateActor(typeof(A), new M(tcs));53                await r.ReceiveEventAsync(typeof(Unit));54            },55            configuration: GetConfiguration().WithTestingIterations(100),56            replay: true);57            tcs.Task.Wait();58        }59        [Fact(Timeout = 5000)]60        public void TestOnEventHandledAsync()61        {62            var tcs = new TaskCompletionSource<bool>();63            this.Test(async r =>64            {65                r.CreateActor(typeof(A), new M(tcs));66                await r.ReceiveEventAsync(typeof(Unit));67            },68            configuration: GetConfiguration().WithTestingIterations(100),69            replay: true);70            tcs.Task.Wait();71        }72    }73}OnEventDequeuedAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Tests.Common;4using System;5using System.Threading.Tasks;6{7    {8        static void Main(string[] args)9        {10            TestRuntime.Run(async () =>11            {12                var m = new OnEventHandledTests();13                await m.OnEventDequeuedAsync();14            });15        }16    }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Tests.Common;21using System;22using System.Threading.Tasks;23{24    {25        static void Main(string[] args)26        {27            TestRuntime.Run(async () =>28            {29                var m = new OnEventHandledTests();30                await m.OnEventDequeuedAsync();31            });32        }33    }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.Tests.Common;38using System;39using System.Threading.Tasks;40{41    {42        static void Main(string[] args)43        {44            TestRuntime.Run(async () =>45            {46                var m = new OnEventHandledTests();47                await m.OnEventDequeuedAsync();48            });49        }50    }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Tests.Common;55using System;56using System.Threading.Tasks;57{58    {59        static void Main(string[] args)60        {61            TestRuntime.Run(async () =>62            {63                var m = new OnEventHandledTests();64                await m.OnEventDequeuedAsync();65            });66        }67    }68}OnEventDequeuedAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5    {6        public static async Task Main()7        {8            var runtime = RuntimeFactory.Create();9            var config = Configuration.Create();10            var actor = runtime.CreateActor(typeof(OnEventHandledTests));OnEventDequeuedAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Testing;3using System;4using System.Threading.Tasks;5{6    {7        static async Task Main(string[] args)8        {9            var config = Configuration.Create();10            config.MaxSchedulingSteps = 1000000;11            config.SchedulingIterations = 100;12            var test = new OnEventHandledTests();13            await test.RunAsync(config);14        }15    }16    {17        [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]18        {19            private void HandleUnitEvent()20            {21                this.RaiseEvent(new UnitEvent());22            }23        }24        {25            protected override Task OnEventDequeuedAsync(Event e)26            {27                this.RaiseEvent(new UnitEvent());28                return Task.CompletedTask;29            }30        }31        {32            protected override Task OnEventDequeuedAsync(Event e)33            {34                this.RaiseEvent(new UnitEvent());35                return Task.CompletedTask;36            }37        }38        {39            protected override Task OnEventDequeuedAsync(Event e)40            {41                this.RaiseEvent(new UnitEvent());42                return Task.CompletedTask;43            }44        }45        {46            protected override Task OnEventDequeuedAsync(Event e)47            {48                this.RaiseEvent(new UnitEvent());49                return Task.CompletedTask;50            }51        }52        {53            protected override Task OnEventDequeuedAsync(Event e)54            {55                this.RaiseEvent(new UnitEvent());56                return Task.CompletedTask;57            }58        }59        {60            protected override Task OnEventDequeuedAsync(Event e)61            {62                this.RaiseEvent(new UnitEvent());63                return Task.CompletedTask;64            }65        }66        {67            protected override Task OnEventDequeuedAsync(Event e)68            {69                this.RaiseEvent(new UnitEvent());70                return Task.CompletedTask;OnEventDequeuedAsync
Using AI Code Generation
1using System.Threading.Tasks;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Nondeterministic;6using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests;7using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests;8using Microsoft.Coyote.Actors.BugFinding.Tests.OnExceptionThrownTests;9using Microsoft.Coyote.Actors.BugFinding.Tests.OnExitTests;10using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests;11using Microsoft.Coyote.Actors.BugFinding.Tests.OnInitializeTests;12using Microsoft.Coyote.Actors.BugFinding.Tests.OnNondeterministicChoiceTests;13using Microsoft.Coyote.Actors.BugFinding.Tests.OnReceiveTests;14using Microsoft.Coyote.Actors.BugFinding.Tests.OnResumeTests;15using Microsoft.Coyote.Actors.BugFinding.Tests.OnSendTests;16using Microsoft.Coyote.Actors.BugFinding.Tests.OnStateTransitionTests;17using Microsoft.Coyote.Actors.BugFinding.Tests.OnTaskExceptionTests;18using Microsoft.Coyote.Actors.BugFinding.Tests.OnWaitTests;19using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines;20using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Counter;21using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotState;22using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnEntry;23using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnExit;24using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnExitAndEntry;25using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnTransition;26using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnTransitionAndEntry;27using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnTransitionAndExit;28using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnTransitionAndExitAndEntry;29            {30                this.RaiseEvent(new UnitEvent());31            }32        }33        {34            protected override Task OnEventDequeuedAsync(Event e)35            {36                this.RaiseEvent(new UnitEvent());37                return Task.CompletedTask;38            }39        }40        {41            protected override Task OnEventDequeuedAsync(Event e)42            {43                this.RaiseEvent(new UnitEvent());44                return Task.CompletedTask;45            }46        }47        {48            protected override Task OnEventDequeuedAsync(Event e)49            {50                this.RaiseEvent(new UnitEvent());51                return Task.CompletedTask;52            }53        }54        {55            protected override Task OnEventDequeuedAsync(Event e)56            {57                this.RaiseEvent(new UnitEvent());58                return Task.CompletedTask;59            }60        }61        {62            protected override Task OnEventDequeuedAsync(Event e)63            {64                this.RaiseEvent(new UnitEvent());65                return Task.CompletedTask;66            }67        }68        {69            protected override Task OnEventDequeuedAsync(Event e)70            {71                this.RaiseEvent(new UnitEvent());72                return Task.CompletedTask;73            }74        }75        {76            protected override Task OnEventDequeuedAsync(Event e)77            {78                this.RaiseEvent(new UnitEvent());79                return Task.CompletedTask;letionSource<bool> Tcs;80            public M(TaskCompletionSource<bool> tcs)81            {82                this.Tcs = tcs;83            }84        }85        {86        }87        {88        }89        {90            private TaskCompletionSource<bool> Tcs;91            protected override Task OnInitializeAsync(Event initialEvent)92            {93                this.Tcs = (initialEvent as M).Tcs;94                return Task.CompletedTask;95            }96            protected override Task OnEventDequeuedAsync(Event e)97            {98                if (e is E)99                {100                    this.Tcs.SetResult(true);101                }102                return Task.CompletedTask;103            }104            protected override Task OnEventHandledAsync(Event e)105            {106                if (e is N)107                {108                    this.Tcs.SetResult(true);109                }110                return Task.CompletedTask;111            }112        }113        [Fact(Timeout = 5000)]114        public void TestOnEventDequeuedAsync()115        {116            var tcs = new TaskCompletionSource<bool>();117            this.Test(async r =>118            {119                r.CreateActor(typeof(A), new M(tcs));120                await r.ReceiveEventAsync(typeof(Unit));121            },122            configuration: GetConfiguration().WithTestingIterations(100),123            replay: true);124            tcs.Task.Wait();125        }126        [Fact(Timeout = 5000)]127        public void TestOnEventHandledAsync()128        {129            var tcs = new TaskCompletionSource<bool>();130            this.Test(async r =>131            {132                r.CreateActor(typeof(A), new M(tcs));133                await r.ReceiveEventAsync(typeof(Unit));134            },135            configuration: GetConfiguration().WithTestingIterations(100),136            replay: true);137            tcs.Task.Wait();138        }139    }140}OnEventDequeuedAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Tests.Common;4using System;5using System.Threading.Tasks;6{7    {8        static void Main(string[] args)9        {10            TestRuntime.Run(async () =>11            {12                var m = new OnEventHandledTests();13                await m.OnEventDequeuedAsync();14            });15        }16    }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Tests.Common;21using System;22using System.Threading.Tasks;23{24    {25        static void Main(string[] args)26        {27            TestRuntime.Run(async () =>28            {29                var m = new OnEventHandledTests();30                await m.OnEventDequeuedAsync();31            });32        }33    }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.Tests.Common;38using System;39using System.Threading.Tasks;40{41    {42        static void Main(string[] args)43        {44            TestRuntime.Run(async () =>45            {46                var m = new OnEventHandledTests();47                await m.OnEventDequeuedAsync();48            });49        }50    }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Tests.Common;55using System;56using System.Threading.Tasks;57{58    {59        static void Main(string[] args)60        {61            TestRuntime.Run(async () =>62            {63                var m = new OnEventHandledTests();64                await m.OnEventDequeuedAsync();65            });66        }67    }68}OnEventDequeuedAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5    {6        public static async Task Main()7        {8            var runtime = RuntimeFactory.Create();9            var config = Configuration.Create();10            var actor = runtime.CreateActor(typeof(OnEventHandledTests));OnEventDequeuedAsync
Using AI Code Generation
1using System.Threading.Tasks;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Nondeterministic;6using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests;7using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests;8using Microsoft.Coyote.Actors.BugFinding.Tests.OnExceptionThrownTests;9using Microsoft.Coyote.Actors.BugFinding.Tests.OnExitTests;10using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests;11using Microsoft.Coyote.Actors.BugFinding.Tests.OnInitializeTests;12using Microsoft.Coyote.Actors.BugFinding.Tests.OnNondeterministicChoiceTests;13using Microsoft.Coyote.Actors.BugFinding.Tests.OnReceiveTests;14using Microsoft.Coyote.Actors.BugFinding.Tests.OnResumeTests;15using Microsoft.Coyote.Actors.BugFinding.Tests.OnSendTests;16using Microsoft.Coyote.Actors.BugFinding.Tests.OnStateTransitionTests;17using Microsoft.Coyote.Actors.BugFinding.Tests.OnTaskExceptionTests;18using Microsoft.Coyote.Actors.BugFinding.Tests.OnWaitTests;19using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines;20using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Counter;21using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotState;22using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnEntry;23using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnExit;24using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnExitAndEntry;25using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnTransition;26using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnTransitionAndEntry;27using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnTransitionAndExit;28using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.CounterWithHotStateOnTransitionAndExitAndEntry;Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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