Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.OnEventHandledAsync
OnEventHandledTests.cs
Source:OnEventHandledTests.cs  
...56            private void Process(Event e)57            {58                // Asserts that the following calls are seen in-order:59                //   OnEventDequeueAsync(UnitEvent)60                //   OnEventHandledAsync(UnitEvent)61                //   OnEventDequeueAsync(E1)62                //   OnEventHandledAsync(E1)63                if (this.Counter is 0 && e is Begin beginE1 && beginE1.Event is UnitEvent)64                {65                    this.Counter++;66                }67                else if (this.Counter is 1 && e is End endE1 && endE1.Event is UnitEvent)68                {69                    this.Counter++;70                }71                else if (this.Counter is 2 && e is Begin beginE2 && beginE2.Event is E1)72                {73                    this.Counter++;74                }75                else if (this.Counter is 3 && e is End endE2 && endE2.Event is E1)76                {77                    this.Counter++;78                }79                else80                {81                    this.Assert(false);82                }83                if (this.Counter is 4)84                {85                    this.RaiseGotoStateEvent<S2>();86                }87            }88        }89        private class M1 : StateMachine90        {91            [Start]92            [OnEventDoAction(typeof(UnitEvent), nameof(Process))]93            [OnEventDoAction(typeof(E1), nameof(Process))]94            [OnEventDoAction(typeof(E2), nameof(ProcessE3))]95            private class Init : State96            {97            }98            private void Process()99            {100                this.RaiseEvent(new E2());101            }102#pragma warning disable CA1822 // Mark members as static103            private void ProcessE3()104#pragma warning restore CA1822 // Mark members as static105            {106            }107            protected override Task OnEventDequeuedAsync(Event e)108            {109                this.Monitor<Spec1>(new Begin(e));110                return Task.CompletedTask;111            }112            protected override Task OnEventHandledAsync(Event e)113            {114                this.Monitor<Spec1>(new End(e));115                return Task.CompletedTask;116            }117        }118        [Fact(Timeout = 5000)]119        public void TestOnEventHandledInStateMachine()120        {121            this.Test(r =>122            {123                r.RegisterMonitor<Spec1>();124                var m = r.CreateActor(typeof(M1));125                r.SendEvent(m, UnitEvent.Instance);126                r.SendEvent(m, new E1());127            });128        }129        private class Spec2 : Monitor130        {131            private int Counter = 0;132            [Start]133            [Hot]134            [OnEventDoAction(typeof(Begin), nameof(Process))]135            [OnEventDoAction(typeof(End), nameof(Process))]136            private class S1 : State137            {138            }139            [Cold]140            private class S2 : State141            {142            }143            private void Process(Event e)144            {145                // Asserts that the following calls are seen in-order:146                //   OnEventDequeueAsync(UnitEvent)147                //   OnEventHandledAsync(UnitEvent)148                if (this.Counter is 0 && e is Begin beginE1 && beginE1.Event is UnitEvent)149                {150                    this.Counter++;151                }152                else if (this.Counter is 1 && e is End endE1 && endE1.Event is UnitEvent)153                {154                    this.Counter++;155                }156                else157                {158                    this.Assert(false);159                }160                if (this.Counter is 2)161                {162                    this.RaiseGotoStateEvent<S2>();163                }164            }165        }166        [OnEventDoAction(typeof(UnitEvent), nameof(Process))]167        private class A2 : Actor168        {169            private void Process() => this.RaiseHaltEvent();170            protected override Task OnEventDequeuedAsync(Event e)171            {172                this.Monitor<Spec2>(new Begin(e));173                return Task.CompletedTask;174            }175            protected override Task OnEventHandledAsync(Event e)176            {177                this.Monitor<Spec2>(new End(e));178                return Task.CompletedTask;179            }180        }181        [Fact(Timeout = 5000)]182        public void TestOnEventHandledInHaltedActor()183        {184            this.Test(r =>185            {186                r.RegisterMonitor<Spec2>();187                var m = r.CreateActor(typeof(A2));188                r.SendEvent(m, UnitEvent.Instance);189            });190        }191        private class M2 : StateMachine192        {193            [Start]194            [OnEventDoAction(typeof(UnitEvent), nameof(Process))]195            private class Init : State196            {197            }198            private void Process()199            {200                this.RaiseEvent(HaltEvent.Instance);201            }202            protected override Task OnEventDequeuedAsync(Event e)203            {204                this.Monitor<Spec2>(new Begin(e));205                return Task.CompletedTask;206            }207            protected override Task OnEventHandledAsync(Event e)208            {209                this.Monitor<Spec2>(new End(e));210                return Task.CompletedTask;211            }212        }213        [Fact(Timeout = 5000)]214        public void TestOnEventHandledInHaltedStateMachine()215        {216            this.Test(r =>217            {218                r.RegisterMonitor<Spec2>();219                var m = r.CreateActor(typeof(M2));220                r.SendEvent(m, UnitEvent.Instance);221            });222        }223        private class Spec3 : Monitor224        {225            [Start]226            [Hot]227            [OnEventGotoState(typeof(Done), typeof(S2))]228            private class S1 : State229            {230            }231            [Cold]232            private class S2 : State233            {234            }235        }236        [OnEventDoAction(typeof(UnitEvent), nameof(Process))]237        private class A3 : Actor238        {239#pragma warning disable CA1822 // Mark members as static240            private void Process()241#pragma warning restore CA1822 // Mark members as static242            {243            }244            protected override Task OnEventHandledAsync(Event e) =>245                throw new InvalidOperationException();246            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e) =>247                OnExceptionOutcome.Halt;248            protected override Task OnHaltAsync(Event e)249            {250                this.Monitor<Spec3>(new Done());251                return Task.CompletedTask;252            }253        }254        [Fact(Timeout = 5000)]255        public void TestOnEventHandledWithHaltOutcomeInActor()256        {257            this.Test(r =>258            {259                r.RegisterMonitor<Spec3>();260                var m = r.CreateActor(typeof(A3));261                r.SendEvent(m, UnitEvent.Instance);262                r.SendEvent(m, new E1()); // Dropped silently.263            });264        }265        private class M3 : StateMachine266        {267            [Start]268            [OnEventDoAction(typeof(UnitEvent), nameof(Process))]269            private class S1 : State270            {271            }272#pragma warning disable CA1822 // Mark members as static273            private void Process()274#pragma warning restore CA1822 // Mark members as static275            {276            }277            protected override Task OnEventHandledAsync(Event e) =>278                throw new InvalidOperationException();279            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e) =>280                OnExceptionOutcome.Halt;281            protected override Task OnHaltAsync(Event e)282            {283                this.Monitor<Spec3>(new Done());284                return Task.CompletedTask;285            }286        }287        [Fact(Timeout = 5000)]288        public void TestOnEventHandledWithHaltOutcomeInStateMachine()289        {290            this.Test(r =>291            {292                r.RegisterMonitor<Spec3>();293                var m = r.CreateActor(typeof(M3));294                r.SendEvent(m, UnitEvent.Instance);295                r.SendEvent(m, new E1()); // Dropped silently.296            });297        }298        [OnEventDoAction(typeof(UnitEvent), nameof(Process))]299        private class A4 : Actor300        {301#pragma warning disable CA1822 // Mark members as static302            private void Process()303#pragma warning restore CA1822 // Mark members as static304            {305            }306            protected override Task OnEventHandledAsync(Event e) =>307                throw new InvalidOperationException();308            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e) =>309                OnExceptionOutcome.HandledException;310            protected override Task OnHaltAsync(Event e)311            {312                this.Monitor<Spec3>(new Done());313                return Task.CompletedTask;314            }315        }316        [Fact(Timeout = 5000)]317        public void TestOnEventHandledWithHandledExceptionOutcomeInActor()318        {319            this.TestWithError(r =>320            {321                r.RegisterMonitor<Spec3>();322                var m = r.CreateActor(typeof(A4));323                r.SendEvent(m, UnitEvent.Instance);324            },325            configuration: this.GetConfiguration().WithTestingIterations(100),326            expectedError: "Spec3 detected liveness bug in hot state 'S1' at the end of program execution.",327            replay: true);328        }329        private class M4 : StateMachine330        {331            [Start]332            [OnEventDoAction(typeof(UnitEvent), nameof(Process))]333            private class S1 : State334            {335            }336#pragma warning disable CA1822 // Mark members as static337            private void Process()338#pragma warning restore CA1822 // Mark members as static339            {340            }341            protected override Task OnEventHandledAsync(Event e) =>342                throw new InvalidOperationException();343            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e) =>344                OnExceptionOutcome.HandledException;345            protected override Task OnHaltAsync(Event e)346            {347                this.Monitor<Spec3>(new Done());348                return Task.CompletedTask;349            }350        }351        [Fact(Timeout = 5000)]352        public void TestOnEventHandledWithHandledExceptionOutcomeInStateMachine()353        {354            this.TestWithError(r =>355            {356                r.RegisterMonitor<Spec3>();357                var m = r.CreateActor(typeof(M4));358                r.SendEvent(m, UnitEvent.Instance);359            },360            configuration: this.GetConfiguration().WithTestingIterations(100),361            expectedError: "Spec3 detected liveness bug in hot state 'S1' at the end of program execution.",362            replay: true);363        }364        [OnEventDoAction(typeof(UnitEvent), nameof(Process))]365        private class A5 : Actor366        {367#pragma warning disable CA1822 // Mark members as static368            private void Process()369#pragma warning restore CA1822 // Mark members as static370            {371            }372            protected override Task OnEventHandledAsync(Event e) =>373                throw new InvalidOperationException();374            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e) =>375                OnExceptionOutcome.ThrowException;376            protected override Task OnHaltAsync(Event e)377            {378                this.Monitor<Spec3>(new Done());379                return Task.CompletedTask;380            }381        }382        [Fact(Timeout = 5000)]383        public void TestOnEventHandledWithThrowExceptionOutcomeInActor()384        {385            this.TestWithException<InvalidOperationException>(r =>386            {387                r.RegisterMonitor<Spec3>();388                var m = r.CreateActor(typeof(A5));389                r.SendEvent(m, UnitEvent.Instance);390            },391            configuration: this.GetConfiguration().WithTestingIterations(100),392            replay: true);393        }394        private class M5 : StateMachine395        {396            [Start]397            [OnEventDoAction(typeof(UnitEvent), nameof(Process))]398            private class S1 : State399            {400            }401#pragma warning disable CA1822 // Mark members as static402            private void Process()403#pragma warning restore CA1822 // Mark members as static404            {405            }406            protected override Task OnEventHandledAsync(Event e) =>407                throw new InvalidOperationException();408            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e) =>409                OnExceptionOutcome.ThrowException;410            protected override Task OnHaltAsync(Event e)411            {412                this.Monitor<Spec3>(new Done());413                return Task.CompletedTask;414            }415        }416        [Fact(Timeout = 5000)]417        public void TestOnEventHandledWithThrowExceptionOutcomeInStateMachine()418        {419            this.TestWithException<InvalidOperationException>(r =>420            {...OnEventHandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10{11    {12        {13            public ActorId Id;14            public E(ActorId id)15            {16                this.Id = id;17            }18        }19        {20            public ActorId Id;21            public M(ActorId id)22            {23                this.Id = id;24            }25        }26        {27            public ActorId Id;28            public N(ActorId id)29            {30                this.Id = id;31            }32        }33        {34            public ActorId Id;35            public P(ActorId id)36            {37                this.Id = id;38            }39        }40        {41            public ActorId Id;42            public Q(ActorId id)43            {44                this.Id = id;45            }46        }47        {48            public ActorId Id;49            public R(ActorId id)50            {51                this.Id = id;52            }53        }54        {55            public ActorId Id;56            public S(ActorId id)57            {58                this.Id = id;59            }60        }61        {62            public ActorId Id;63            public T(ActorId id)64            {65                this.Id = id;66            }67        }68        {69            public ActorId Id;70            public U(ActorId id)71            {72                this.Id = id;73            }74        }75        {76            public ActorId Id;77            public V(ActorId id)78            {79                this.Id = id;80            }81        }82        {83            public ActorId Id;84            public W(ActorId id)85            {86                this.Id = id;87            }88        }89        {90            public ActorId Id;OnEventHandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;7using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;8using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEvents;9using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations;10using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockInterfaces;11using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks;12using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks.MockAsyncTaskWithResult;14using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks.MockAsyncTaskWithResult.MockAsyncTaskWithResultImplementation;15using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks.MockAsyncTaskWithResult.MockAsyncTaskWithResultImplementation.MockAsyncTaskWithResultImplementationWithResult;16using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks.MockAsyncTaskWithResult.MockAsyncTaskWithResultImplementation.MockAsyncTaskWithResultImplementationWithResult.MockAsyncTaskWithResultImplementationWithResultImplementation;17using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks.MockAsyncTaskWithResult.MockAsyncTaskWithResultImplementation.MockAsyncTaskWithResultImplementationWithResult.MockAsyncTaskWithResultImplementationWithResultImplementation.MockAsyncTaskWithResultImplementationWithResultImplementationWithResult;18using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks.MockAsyncTaskWithResult.MockAsyncTaskWithResultImplementation.MockAsyncTaskWithResultImplementationWithResult.MockAsyncTaskWithResultImplementationWithResultImplementation.MockAsyncTaskWithResultImplementationWithResultImplementationWithResult.MockAsyncTaskWithResultImplementationWithResultImplementationWithResultImplementation;OnEventHandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration;8using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies;9using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.Fuzzing;10using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics.StateSpacePartitioning;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics.StateSpacePartitioning.Strategies;16using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics.StateSpacePartitioning.Strategies.Scheduling;17using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics.StateSpacePartitioning.Strategies.Scheduling.ScheduleStrategies;18using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics.StateSpacePartitioning.Strategies.Scheduling.ScheduleStrategies.SchedulingStrategies;19using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics.StateSpacePartitioning.Strategies.Scheduling.ScheduleStrategies.SchedulingStrategies.SchedulingStrategyHeuristics;OnEventHandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common;11using Xunit;12using Xunit.Abstractions;13{14    {15        public OnEventHandledTests(ITestOutputHelper output)16            : base(output)17        {18        }19        {20            public E()21            {22            }23        }24        {25            public M()26            {27            }28        }29        {30            public N()31            {32            }33        }34        {35            public P()36            {37            }38        }39        {40            protected override Task OnInitializeAsync(Event initialEvent)41            {42                this.SendEvent(this.Id, new E());43                return Task.CompletedTask;44            }45            protected override Task OnEventHandledAsync(Event e)46            {47                this.SendEvent(this.Id, new M());48                return base.OnEventHandledAsync(e);49            }50        }51        {52            protected override Task OnInitializeAsync(Event initialEvent)53            {54                this.SendEvent(this.Id, new E());55                return Task.CompletedTask;56            }57            protected override Task OnEventHandledAsync(Event e)58            {59                this.SendEvent(this.Id, new N());60                return Task.CompletedTask;61            }62        }63        {64            protected override Task OnInitializeAsync(Event initialEvent)65            {66                this.SendEvent(this.Id, new E());67                return Task.CompletedTask;68            }69            protected override Task OnEventHandledAsync(Event e)70            {71                this.SendEvent(this.Id, new P());72                return Task.CompletedTask;73            }74        }75        [Fact(Timeout = 5000)]76        public void TestOnEventHandledAsync()77        {78            this.TestWithError(r =>79            {80                r.CreateActor(typeof(Actor1));81                r.CreateActor(typeof(Actor2));82                r.CreateActor(typeofOnEventHandledAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;4using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;5using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEvents;6using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockStateMachines;7using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks;8using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14{15    {16        public async Task OnEventHandledAsync()17        {18            var config = Configuration.Create();19            config.MaxSchedulingSteps = 1000;20            config.EnableCycleDetection = true;21            config.EnableDataRaceDetection = true;22            config.EnableIntegerOverflowDetection = true;23            config.EnableObjectDisposedExceptionDetection = true;24            config.EnableOperationCanceledExceptionDetection = true;25            config.EnableDeadlockDetection = true;26            config.EnableActorGarbageCollection = true;27            config.EnableActorStateTracking = true;28            config.EnableActorMonitoring = true;29            config.EnableActorTaskMonitoring = true;30            config.EnableActorTimerMonitoring = true;31            config.EnableActorStateGraph = true;32            config.EnableActorStateMap = true;33            config.EnableActorStateMapData = true;OnEventHandledAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System.Threading.Tasks;5{6    {7        static async Task Main(string[] args)8        {9            var configuration = Configuration.Create().WithVerbosityEnabled();10            using var runtime = RuntimeFactory.Create(configuration);11            var m = ActorId.CreateActor(typeof(M));12            await runtime.CreateActorAsync(typeof(M), new ActorId("1"));OnEventHandledAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5    {6        static async Task Main(string[] args)7        {8            var runtime = RuntimeFactory.Create();9            var m = ActorId.CreateActorId(typeof(OnEventHandledTests));10            await runtime.CreateActorAndExecuteAsync(m, typeof(OnEventHandledTests), null);11            await Task.Delay(1000);12            await runtime.StopAsync();13        }14    }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System.Threading.Tasks;19{20    {21        static async Task Main(string[] args)22        {23            var runtime = RuntimeFactory.Create();24            var m = ActorId.CreateActorId(typeof(OnEventHandledTests));25            await runtime.CreateActorAndExecuteAsync(m, typeof(OnEventHandledTests), null);26            await Task.Delay(1000);27            await runtime.StopAsync();28        }29    }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System.Threading.Tasks;34{35    {36        static async Task Main(string[] args)37        {38            var runtime = RuntimeFactory.Create();39            var m = ActorId.CreateActorId(typeof(OnEventHandledTests));40            await runtime.CreateActorAndExecuteAsync(m, typeof(OnEventHandledTests), null);41            await Task.Delay(1000);42            await runtime.StopAsync();43        }44    }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System.Threading.Tasks;49{50    {51        static async Task Main(string[] args)52        {53            var runtime = RuntimeFactory.Create();54            var m = ActorId.CreateActorId(typeof(OnEventHandledTests));OnEventHandledAsync
Using AI Code Generation
1{2    [Fact(Timeout = 5000)]3    public void TestOnEventHandledAsync()4    {5        this.Test(async r =>6        {7            var m = new MachineId();8            r.RegisterMonitor<OnEventHandledMonitor>(m);9            await r.CreateActorAsync(typeof(M));10            await r.WaitAsync(m, new OnEventHandledEvent(typeof(M), typeof(e)));11        });12    }13}14{15    [Fact(Timeout = 5000)]16    public void TestOnEventUnhandledAsync()17    {18        this.Test(async r =>19        {20            var m = new MachineId();21            r.RegisterMonitor<OnEventUnhandledMonitor>(m);22            await r.CreateActorAsync(typeof(M));23            await r.WaitAsync(m, new OnEventUnhandledEvent(typeof(M), typeof(e)));24        });25    }26}27{28    [Fact(Timeout = 5000)]29    public void TestOnHaltAsync()30    {31        this.Test(async r =>32        {33            var m = new MachineId();34            r.RegisterMonitor<OnHaltMonitor>(m);35            await r.CreateActorAsync(typeof(M));36            await r.WaitAsync(m, new OnHaltEvent(typeof(M)));37        });38    }39}40{41    [Fact(Timeout = 5000)]42    public void TestOnWaitAsync()43    {44        this.Test(async r =>45        {46            var m = new MachineId();47            r.RegisterMonitor<OnWaitMonitor>(m);48            await r.CreateActorAsync(typeof(M));49            await r.WaitAsync(m, new OnWaitEvent(typeof(M)));50        });51    }52}OnEventHandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5using Microsoft.Coyote.Testing;6{7    {8        public int value;9        public E(int value)10        {11            this.value = value;12        }13    }14    {15        public int value;16        public M(int value)17        {18            this.value = value;19        }20    }21    {22        public int value;23        public N(int value)24        {25            this.value = value;26        }27    }28    internal class Done : Event { }29    internal class Init : Event { }30    {31        [OnEventDoAction(typeof(Init), nameof(InitOnEntry))]32        [OnEventDoAction(typeof(Done), nameof(DoneOnEntry))]33        [OnEventDoAction(typeof(E), nameof(EOnEntry))]34        [OnEventDoAction(typeof(M), nameof(MOnEntry))]35        [OnEventDoAction(typeof(N), nameof(NOnEntry))]36        private class InitState : State { }37        private void InitOnEntry(Event e)38        {39            var m = new M(1);40            var n = new N(2);41            var e1 = new E(3);42            var e2 = new E(4);43            this.SendEvent(this.Id, m);44            this.SendEvent(this.Id, n);45            this.SendEvent(this.Id, e1);46            this.SendEvent(this.Id, e2);47            this.RaiseEvent(new Done());48        }49        private void DoneOnEntry(Event e)50        {51            this.RaiseGotoStateEvent<InitState>();52        }53        private void EOnEntry(Event e)54        {55            var ee = e as E;56            this.Assert(ee.value == 3 || ee.value == 4);57        }58        private void MOnEntry(Event e)59        {60            var m = e as M;61            this.Assert(m.value == 1);62        }63        private void NOnEntry(Event e)64        {65            var n = e as N;66            this.Assert(n.value == 2);67        }68    }69    {70        private static async Task Main(string[] args)71        {72            var configuration = Configuration.Create().WithTestingIterations(100);OnEventHandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6    {7        static void Main(string[] args)8        {9            OnEventHandledTests test = new OnEventHandledTests();10            test.OnEventHandledAsync().Wait();11        }12    }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19    {20        static void Main(string[] args)21        {22            OnEventHandledTests test = new OnEventHandledTests();23            test.OnEventHandledAsync().Wait();24        }25    }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31{32    {33        static void Main(string[] args)34        {35            OnEventHandledTests test = new OnEventHandledTests();36            test.OnEventHandledAsync().Wait();37        }38    }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44{45    {46        static void Main(string[] args)47        {48            OnEventHandledTests test = new OnEventHandledTests();49            test.OnEventHandledAsync().Wait();50        }51    }52}Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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