Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.OnException
OnEventUnhandledTests.cs
Source:OnEventUnhandledTests.cs  
...20                this.Assert(e is UnitEvent);21                this.Assert(false, "Reached test assertion.");22                return Task.CompletedTask;23            }24            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e)25            {26                return OnExceptionOutcome.Halt;27            }28        }29        [Fact(Timeout = 5000)]30        public void TestOnEventUnhandledCalledInActor()31        {32            this.TestWithError(r =>33            {34                var m = r.CreateActor(typeof(A1));35                r.SendEvent(m, UnitEvent.Instance);36            },37            expectedError: "Reached test assertion.");38        }39        private class M1 : StateMachine40        {41            [Start]42            private class S : State43            {44            }45            protected override Task OnEventUnhandledAsync(Event e, string currentState)46            {47                this.Assert(currentState is "S");48                this.Assert(e is UnitEvent);49                this.Assert(false, "Reached test assertion.");50                return Task.CompletedTask;51            }52            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e)53            {54                return OnExceptionOutcome.Halt;55            }56        }57        [Fact(Timeout = 5000)]58        public void TestOnEventUnhandledCalledInStateMachine()59        {60            this.TestWithError(r =>61            {62                var m = r.CreateActor(typeof(M1));63                r.SendEvent(m, UnitEvent.Instance);64            },65            expectedError: "Reached test assertion.");66        }67        private class A2 : Actor68        {69            private int Value = 0;70            protected override Task OnEventUnhandledAsync(Event e, string currentState)71            {72                this.Assert(this.Value is 0, "The 'OnEventUnhandled' callback was not called first.");73                this.Value++;74                return Task.CompletedTask;75            }76            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e)77            {78                this.Assert(this.Value is 1, "The 'OnException' callback was not called second.");79                return OnExceptionOutcome.Halt;80            }81        }82        [Fact(Timeout = 5000)]83        public void TestOnExceptionCalledAfterOnEventUnhandledInActor()84        {85            this.Test(r =>86            {87                var m = r.CreateActor(typeof(A2));88                r.SendEvent(m, UnitEvent.Instance);89            });90        }91        private class M2 : StateMachine92        {93            private int Value = 0;94            [Start]95            private class S : State96            {97            }98            protected override Task OnEventUnhandledAsync(Event e, string currentState)99            {100                this.Assert(this.Value is 0, "The 'OnEventUnhandled' callback was not called first.");101                this.Value++;102                return Task.CompletedTask;103            }104            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e)105            {106                this.Assert(this.Value is 1, "The 'OnException' callback was not called second.");107                return OnExceptionOutcome.Halt;108            }109        }110        [Fact(Timeout = 5000)]111        public void TestOnExceptionCalledAfterOnEventUnhandledInStateMachine()112        {113            this.Test(r =>114            {115                var m = r.CreateActor(typeof(M2));116                r.SendEvent(m, UnitEvent.Instance);117            });118        }119        private class A3 : Actor120        {121            private int Value = 0;122            protected override Task OnEventUnhandledAsync(Event e, string currentState)123            {124                this.Assert(this.Value is 0, "The 'OnEventUnhandled' callback was not called first.");125                this.Value++;126                return Task.CompletedTask;127            }128            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e)129            {130                this.Assert(this.Value is 1, "The 'OnException' callback was not called second.");131                return OnExceptionOutcome.ThrowException;132            }133        }134        [Fact(Timeout = 5000)]135        public void TestEventUnhandledExceptionPropagationInActor()136        {137            this.TestWithError(r =>138            {139                var m = r.CreateActor(typeof(A3));140                r.SendEvent(m, UnitEvent.Instance);141            },142            expectedError: "A3() received event 'Events.UnitEvent' that cannot be handled.");143        }144        private class M3 : StateMachine145        {146            private int Value = 0;147            [Start]148            private class S : State149            {150            }151            protected override Task OnEventUnhandledAsync(Event e, string currentState)152            {153                this.Assert(this.Value is 0, "The 'OnEventUnhandled' callback was not called first.");154                this.Value++;155                return Task.CompletedTask;156            }157            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e)158            {159                this.Assert(this.Value is 1, "The 'OnException' callback was not called second.");160                return OnExceptionOutcome.ThrowException;161            }162        }163        [Fact(Timeout = 5000)]164        public void TestEventUnhandledExceptionPropagationInStateMachine()165        {166            this.TestWithError(r =>167            {168                var m = r.CreateActor(typeof(M3));169                r.SendEvent(m, UnitEvent.Instance);170            },171            expectedError: "M3() received event 'Events.UnitEvent' that cannot be handled.");172        }173        [OnEventDoAction(typeof(UnitEvent), nameof(HandleE))]174        private class A4 : Actor175        {176#pragma warning disable CA1822 // Mark members as static177            private void HandleE()178#pragma warning restore CA1822 // Mark members as static179            {180                throw new Exception();181            }182            protected override Task OnEventUnhandledAsync(Event e, string currentState)183            {184                this.Assert(false);185                return Task.CompletedTask;186            }187            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e)188            {189                return OnExceptionOutcome.Halt;190            }191        }192        [Fact(Timeout = 5000)]193        public void TestOnEventUnhandledNotCalledInActor()194        {195            this.Test(r =>196            {197                var m = r.CreateActor(typeof(A4));198                r.SendEvent(m, UnitEvent.Instance);199            });200        }201        private class M4 : StateMachine202        {203            [Start]204            [OnEventDoAction(typeof(UnitEvent), nameof(HandleE))]205            private class S : State206            {207            }208#pragma warning disable CA1822 // Mark members as static209            private void HandleE()210#pragma warning restore CA1822 // Mark members as static211            {212                throw new Exception();213            }214            protected override Task OnEventUnhandledAsync(Event e, string currentState)215            {216                this.Assert(false);217                return Task.CompletedTask;218            }219            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e)220            {221                return OnExceptionOutcome.Halt;222            }223        }224        [Fact(Timeout = 5000)]225        public void TestOnEventUnhandledNotCalledInStateMachine()226        {227            this.Test(r =>228            {229                var m = r.CreateActor(typeof(M4));230                r.SendEvent(m, UnitEvent.Instance);231            });232        }233    }234}...OnException
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Testing.Fuzzing;7using Microsoft.Coyote.Testing.Systematic;8using Microsoft.Coyote.Testing.Systematic.Strategies;9using Microsoft.Coyote.Testing.SystematicTesting;10using Microsoft.Coyote.Tests.Common;11using Xunit;12using Xunit.Abstractions;13{14    {15        public OnEventUnhandledTests(ITestOutputHelper output)16            : base(output)17        {18        }19        [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]20        {21            private void OnUnitEvent()22            {23                this.Raise(new Halt());24            }25        }26        {27            [OnEntry(nameof(InitOnEntry))]28            [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]29            {30            }31            private void InitOnEntry()32            {33                this.Send(this.Id, new UnitEvent());34            }35            private void OnUnitEvent()36            {37                this.Raise(new Halt());38            }39        }40        [Fact(Timeout = 5000)]41        public void TestOnEventUnhandled()42        {43            var configuration = base.GetConfiguration();44            configuration.TestingIterations = 100;45            configuration.SchedulingStrategy = SchedulingStrategy.DFS;46            configuration.MaxFairSchedulingSteps = 10;47            configuration.ThrowOnFailure = false;48            configuration.BugFindingReportOnFailure = BugFindingReportOnFailure.Halt;49            configuration.EnableCycleDetection = false;50            var test = new Action<PSharpRuntime>((r) => {51                r.RegisterMonitor(typeof(M1));52                r.CreateMachine(typeof(M1));53            });54            base.AssertSucceeded(configuration, test);55        }56        [Fact(Timeout = 5000)]57        public void TestOnEventUnhandledWithCycleDetection()58        {59            var configuration = base.GetConfiguration();60            configuration.TestingIterations = 100;61            configuration.SchedulingStrategy = SchedulingStrategy.DFS;62            configuration.MaxFairSchedulingSteps = 10;63            configuration.ThrowOnFailure = false;OnException
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Runtime;14using Microsoft.Coyote.Tests.Common.Tasks;15using Microsoft.Coyote.Tests.Common.Timers;16using Microsoft.Coyote.Tests.Systematic;17using Microsoft.Coyote.Tests.Systematic.Actors;18using Microsoft.Coyote.Tests.Systematic.Tasks;19using Microsoft.Coyote.Tests.Systematic.Timers;20using Xunit;21using Xunit.Abstractions;22{23    {24        public OnEventUnhandledTests(ITestOutputHelper output)25            : base(output)26        {27        }28        {29        }30        {31        }32        {33        }34        {35        }36        {37        }38        {39        }40        {41        }42        {43        }44        {45        }46        {47        }48        {49        }50        {51        }52        {53        }54        {55        }56        {57        }58        {59        }60        {61        }62        {63        }64        {65        }66        {67        }68        {69        }70        {71        }72        {73        }74        {75        }OnException
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8    {9        static void Main(string[] args)10        {11            var runtime = RuntimeFactory.Create();12            runtime.RegisterMonitor(typeof(Monitor));13            runtime.CreateActor(typeof(Actor));14            runtime.Wait();15        }16    }17    {18        [OnEventDoAction(typeof(E), nameof(HandleE))]19        [OnEventDoAction(typeof(F), nameof(HandleF))]20        class Init : State { }21        void HandleE(Event e)22        {23            this.RaiseEvent(new F());24        }25        void HandleF(Event e)26        {27            this.RaiseEvent(new E());28        }29    }30    {31        [OnEventGotoState(typeof(E), typeof(S1))]32        [OnEventGotoState(typeof(F), typeof(S2))]33        class Init : State { }34        class S1 : State { }35        class S2 : State { }36        [OnEventDoAction(typeof(E), nameof(HandleE))]37        [OnEventDoAction(typeof(F), nameof(HandleF))]38        void HandleE(Event e)39        {40            this.Assert(false, "Reached E");41        }42        void HandleF(Event e)43        {44            this.Assert(false, "Reached F");45        }46    }47    class E : Event { }48    class F : Event { }49}50using Microsoft.Coyote.Actors;51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56{57    {58        static void Main(string[] args)59        {60            var runtime = RuntimeFactory.Create();61            runtime.RegisterMonitor(typeof(Monitor));62            runtime.CreateActor(typeof(Actor));63            runtime.Wait();64        }65    }66    {67        [OnEventDoAction(typeof(E), nameof(HandleE))]68        [OnEventDoAction(typeof(F), nameof(HandleF))]69        class Init : State { }OnException
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7{8    {9        static void Main(string[] args)10        {OnException
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingPoints;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Events;14using Microsoft.Coyote.Tests.Common.TestingServices;15using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;16using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReporters;17using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;18using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.Default;19using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;20using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default;21using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.SchedulingPoints;22using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.SchedulingPoints.Default;23using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.SchedulingPoints.Default.SchedulingChoices;24using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.SchedulingPoints.Default.SchedulingChoices.Default;25using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.SchedulingPoints.Default.SchedulingChoices.Default.SchedulingChoices;26using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.SchedulingPoints.Default.SchedulingChoices.Default.SchedulingChoices.Default;27using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.SchedulingPoints.Default.SchedulingChoices.Default.SchedulingChoices.Default.SchedulingChoices;28using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.SchedulingPoints.Default.SchedulingChoices.Default.SchedulingChoices.Default.SchedulingChoices.Default;29using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.SchedulingPoints.Default.SchedulingChoices.Default.SchedulingChoices.Default.SchedulingChoices.Default.SchedulingChoices;30using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.SchedulingPoints.Default.SchedulingChoices.Default.SchedulingChoices.Default.SchedulingChoices.Default.SchedulingChoices.Default;OnException
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5    {6        public static void Main()7        {8            OnEventUnhandledTests test = new OnEventUnhandledTests();9            test.OnException();10        }11    }12}13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16{17    {18        public static void Main()19        {20            OnEventUnhandledTests test = new OnExceptionTests();21            test.OnException();22        }23    }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using System;28{29    {30        public static void Main()31        {32            OnEventUnhandledTests test = new OnExceptionTests();33            test.OnException();34        }35    }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40{41    {42        public static void Main()43        {44            OnEventUnhandledTests test = new OnExceptionTests();45            test.OnException();46        }47    }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using System;52{53    {54        public static void Main()55        {56            OnEventUnhandledTests test = new OnExceptionTests();57            test.OnException();58        }59    }60}61using Microsoft.Coyote.Actors;OnException
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6    {7        public static async Task Main(string[] args)8        {9            await BugFindingTests.TestOnExceptionAsync();10        }11    }12}13using Microsoft.Coyote.Actors;14using System;15using System.Threading.Tasks;16using Microsoft.Coyote.Actors.BugFinding.Tests;17{18    {19        public static async Task Main(string[] args)20        {21            await BugFindingTests.TestOnExceptionAsync();22        }23    }24}25using Microsoft.Coyote.Actors;26using System;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors.BugFinding.Tests;29{30    {31        public static async Task Main(string[] args)32        {33            await BugFindingTests.TestOnExceptionAsync();34        }35    }36}37using Microsoft.Coyote.Actors;38using System;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors.BugFinding.Tests;41{42    {43        public static async Task Main(string[] args)44        {45            await BugFindingTests.TestOnExceptionAsync();46        }47    }48}49using Microsoft.Coyote.Actors;50using System;51using System.Threading.Tasks;52using Microsoft.Coyote.Actors.BugFinding.Tests;53{54    {55        public static async Task Main(string[] args)56        {57            await BugFindingTests.TestOnExceptionAsync();58        }59    }60}61using Microsoft.Coyote.Actors;62using System;OnException
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests;4using System;5using System.Threading.Tasks;6{7    {8        static void Main(string[] args)9        {10            var runtime = RuntimeFactory.Create();11            runtime.RegisterActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests));12            runtime.OnException += (sender, e) =>13            {14                Console.WriteLine("Exception caught by the runtime: " + e.Exception.Message);15            };16            runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests));17            runtime.Wait();18        }19    }20}21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests;24using System;25using System.Threading.Tasks;26{27    {28        static void Main(string[] args)29        {30            var runtime = RuntimeFactory.Create();31            runtime.RegisterActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests));32            runtime.OnException += (sender, e) =>33            {34                Console.WriteLine("Exception caught by the runtime: " + e.Exception.Message);35            };36            runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests));37            runtime.Wait();38        }39    }40}41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests;44using System;45using System.Threading.Tasks;46{47    {48        static void Main(string[] args)49        {50            var runtime = RuntimeFactory.Create();51            runtime.RegisterActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests));52            runtime.OnException += (sender, e) =>53            {54                Console.WriteLine("Exception caught byOnException
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.TestingServices;7using Xunit;8using Xunit.Abstractions;9{10    {11        public OnEventUnhandledTests(ITestOutputHelper output)12            : base(output)13        {14        }15        [Fact(Timeout = 5000)]16        public void TestOnEventUnhandled()17        {18            this.TestWithError(r =>19            {20                r.CreateActor(typeof(M1));21            },22            configuration: GetConfiguration().WithTestingIterations(100),23            replay: true);24        }25        {26        }27        {28            [OnEntry(nameof(InitOnEntry))]29            [OnEventDoAction(typeof(E), nameof(HandleE))]30            {31            }32            private void InitOnEntry()33            {34                this.SendEvent(this.Id, new E());35            }36            private void HandleE()37            {38                this.RaiseOnEventUnhandled();39            }40        }41    }42}43I am using the latest version of Coyote (0.2.2). I am using the OnEventUnhandled method to test the behavior of my actors. I want to test that the actor raises the OnEventUnhandled method when it receives an event that it does not know how to handle. I have the following code:44I am using the latest version of Coyote (0.2.2). I am using the OnEventUnhandled method to test the behavior of my actors. I want to test that the actor raises the OnEventUnhandled method when it receives an event that it does not know how to handle. I have the followingLearn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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