How to use TestExceptionSuppressedIAfterAwaitInActor method of Microsoft.Coyote.Actors.BugFinding.Tests.OnExceptionTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.OnExceptionTests.TestExceptionSuppressedIAfterAwaitInActor

OnExceptionTests.cs

Source:OnExceptionTests.cs Github

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...173 return OnExceptionOutcome.ThrowException;174 }175 }176 [Fact(Timeout = 5000)]177 public void TestExceptionSuppressedIAfterAwaitInActor()178 {179 this.Test(r =>180 {181 r.CreateActor(typeof(A3));182 });183 }184 private class M3 : StateMachine185 {186 [Start]187 [OnEntry(nameof(InitOnEntry))]188 [OnEventDoAction(typeof(E), nameof(Act))]189 private class Init : State190 {191 }...

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TestExceptionSuppressedIAfterAwaitInActor

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using Microsoft.Coyote.TestingServices.SchedulingStrategies;5using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;6using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;7using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution.Strategies;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 public void TestExceptionSuppressedIAfterAwaitInActor()16 {17 this.Test(r =>18 {19 r.RegisterMonitor(typeof(Monitor));20 r.CreateActor(typeof(A));21 });22 }23 {24 private int x;25 private int y;26 protected override async Task OnInitializeAsync(Event initialEvent)27 {28 var e = new E();29 this.x = 1;30 this.y = 2;31 this.SendEvent(this.Id, e);32 this.SendEvent(this.Id, e);33 await this.ReceiveEventAsync(typeof(E));34 this.y = 3;35 }36 }37 {38 }39 {40 [OnEventGotoState(typeof(E), typeof(S1))]41 {42 }43 [OnEventDoAction(typeof(E), nameof(Check))]44 {45 }46 private void Check()47 {48 this.Assert((this.MonitorRuntime as OnExceptionTests.TestRuntime).x == 1, "x is not 1.");49 this.Assert((this.MonitorRuntime as OnExceptionTests.TestRuntime).y == 2, "y is not 2.");50 }51 }52 }53}54using Microsoft.Coyote.Actors.BugFinding.Tests;

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TestExceptionSuppressedIAfterAwaitInActor

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using Microsoft.Coyote.TestingServices.SchedulingStrategies;5using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;6using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;7using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution.Strategies;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 public void TestExceptionSuppressedIAfterAwaitInActor()16 {17 this.Test(r =>18 {19 r.RegisterMonitor(typeof(Monitor));20 r.CreateActor(typeof(A));21 });22 }23 {24 private int x;25 private int y;26 protected override async Task OnInitializeAsync(Event initialEvent)27 {28 var e = new E();29 this.x = 1;30 this.y = 2;31 this.SendEvent(this.Id, e);32 this.SendEvent(this.Id, e);33 await this.ReceiveEventAsync(typeof(E));34 this.y = 3;35 }36 }37 {38 }39 {40 [OnEventGotoState(typeof(E), typeof(S1))]41 {42 }43 [OnEventDoAction(typeof(E), nameof(Check))]44 {45 }46 private void Check()47 {48 this.Assert((this.MonitorRuntime as OnExceptionTests.TestRuntime).x == 1, "x is not 1.");49 this.Assert((this.MonitorRuntime as OnExceptionTests.TestRuntime).y == 2, "y is not 2.");50 }51 }52 }53}54using Microsoft.Coyote.Actors.BugFinding.Tests;

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TestExceptionSuppressedIAfterAwaitInActor

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using Microsoft.Coyote.TestingServices.Threading;5using Microsoft.Coyote.TestingServices.Tracing.Schedule;6using Microsoft.Coyote.Tests.Common;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 public static void Main(string[] args)15 {16 var configuration = Configuration.Create();17 configuration.TestingIterations = 100;18 configuration.MaxFairSchedulingSteps = 100;19 configuration.ThrowOnFailure = false;20 configuration.SchedulingIterations = 100;21 configuration.SchedulingStrategy = SchedulingStrategy.DFS;22 configuration.SchedulingSeed = 0;23 configuration.EnableCycleDetection = true;24 configuration.EnableDataRaceDetection = true;25 configuration.EnableIntegerOverflowDetection = true;26 configuration.EnableDeadlockDetection = true;27 configuration.EnableOperationCanceledException = true;28 configuration.EnableObjectDisposedException = true;29 configuration.EnableActorDeadlockDetection = true;30 configuration.EnableActorTaskExceptionInlining = true;31 configuration.EnableActorTaskInlining = true;32 configuration.EnableHotStateDetection = true;33 configuration.EnableBuggyWaitOperationsDetection = true;34 configuration.EnableBuggyWaitAnyOperationsDetection = true;35 configuration.EnableBuggyWaitAllOperationsDetection = true;36 configuration.EnableBuggyReceiveOperationsDetection = true;37 configuration.EnableBuggyRandomOperationsDetection = true;38 configuration.EnableBuggyCreateActorOperationsDetection = true;39 configuration.EnableBuggyMonitorOperationsDetection = true;40 configuration.EnableBuggyWaitHandleOperationsDetection = true;41 configuration.EnableBuggyTaskCompletionSourceOperationsDetection = true;42 configuration.EnableBuggyTaskOperationsDetection = true;43 configuration.EnableBuggyTaskRunSynchronouslyOperationsDetection = true;44 configuration.EnableBuggyTaskWaitAllOperationsDetection = true;45 configuration.EnableBuggyTaskWaitAnyOperationsDetection = true;46 configuration.EnableBuggyTaskWaitOperationsDetection = true;47 configuration.EnableActorGarbageCollection = true;48 configuration.EnableActorStateStatistics = true;49 configuration.EnableActorTaskStatistics = true;50 configuration.EnableActorStatistics = true;51 configuration.EnableTaskStatistics = true;52 configuration.EnableActorCycleStatistics = true;53 configuration.EnableStateGraph = true;

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TestExceptionSuppressedIAfterAwaitInActor

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 TestExceptionSuppressedIAfterAwaitInActor();13 }14 public static void TestExceptionSuppressedIAfterAwaitInActor()15 {16 var test = new OnExceptionTests();17 test.TestExceptionSuppressedIAfterAwaitInActor();18 }19 }20}

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TestExceptionSuppressedIAfterAwaitInActor

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 await TestExceptionSuppressedIAfterAwaitInActor();9 }10 static async Task TestExceptionSuppressedIAfterAwaitInActor()11 {12 var runtime = RuntimeFactory.Create();13 var task = runtime.CreateActorAndExecuteAsync(typeof(OnExceptionTests), nameof(OnExceptionTests.TestExceptionSuppressedIAfterAwaitInActor));14 await task;15 }16 }17}18at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)19at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)20at Microsoft.Coyote.Actors.BugFinding.Tests.OnExceptionTests.<TestExceptionSuppressedIAfterAwaitInActor>d__0.MoveNext()21at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__7_0(Object state)22at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()23at System.Threading.ThreadPoolWorkQueue.Dispatch()24at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()25at System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackUsingThreadLocal()26at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)27at System.Threading.ThreadPoolWorkQueue.Dispatch()28at System.Threading.ThreadPoolWorkQueue.DispatchLocal()29at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()30at System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackUsingThreadLocal()31at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)32at System.Threading.ThreadPoolWorkQueue.Dispatch()33at System.Threading.ThreadPoolWorkQueue.DispatchLocal()34at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

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TestExceptionSuppressedIAfterAwaitInActor

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Runtime;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.SystematicTesting.Strategies;5using System;6using System.Threading.Tasks;7{8 {9 public static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.Strategy = TestingStrategy.Replay;13 configuration.TestingIterations = 1000;14 configuration.SchedulingIterations = 1000;15 configuration.ReplayTraceFile = "3.trace";16 configuration.ReplayProgramName = "3.exe";17 configuration.ReplayProgramArguments = "3.exe";18 configuration.ReplayProgramWorkingDirectory = "C:\\Users\\User\\source\\repos\\CoyoteTest\\CoyoteTest\\bin\\Debug\\netcoreapp3.1";19 configuration.ReplayProgramEnvironment = "C:\\Users\\User\\source\\repos\\CoyoteTest\\CoyoteTest\\bin\\Debug\\netcoreapp3.1";20 configuration.ReplayProgramTimeout = 10000;21 configuration.ReplayProgramMaxCpuTime = 10000;22 configuration.ReplayProgramMaxWallClockTime = 10000;23 configuration.ReplayProgramMaxMemory = 10000;24 configuration.ReplayProgramMaxProcesses = 10000;25 configuration.ReplayProgramMaxIoOperations = 10000;26 configuration.ReplayProgramMaxIoBytes = 10000;27 configuration.ReplayProgramMaxNetworkSendBytes = 10000;28 configuration.ReplayProgramMaxNetworkReceiveBytes = 10000;29 configuration.ReplayProgramMaxNetworkConnections = 10000;30 configuration.ReplayProgramMaxFileHandles = 10000;31 configuration.ReplayProgramMaxProcessesPerUser = 10000;32 configuration.ReplayProgramMaxProcessesPerMachine = 10000;33 configuration.ReplayProgramMaxThreadsPerUser = 10000;34 configuration.ReplayProgramMaxThreadsPerMachine = 10000;35 configuration.ReplayProgramMaxProcessesAndThreads = 10000;36 configuration.ReplayProgramMaxProcessesPerMachineAndThreadsPerUser = 10000;37 configuration.ReplayProgramMaxProcessesPerUserAndThreadsPerMachine = 10000;38 configuration.ReplayProgramMaxProcessesAndThreadsPerUser = 10000;39 configuration.ReplayProgramMaxProcessesAndThreadsPerMachine = 10000;formWaitCallbackUsingThreadLocal()40at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)41at System.Threading.ThreadPoolWorkQueue.Dispatch()42at System.Threading.ThreadPoolWorkQueue.DispatchLocal()43at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()44at System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackUsingThreadLocal()45at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)46at System.Threading.ThreadPoolWorkQueue.Dispatch()

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TestExceptionSuppressedIAfterAwaitInActor

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.TestingServices;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5using System;6using System.Threading.Tasks;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading;11using System.Diagnostics;12using System.IO;13using System.Runtime.Serialization.Formatters.Binary;14{15 {16 static void Main(string[] args)17 {18 RuntimeOptions options = new RuntimeOptions();19 options.SchedulingIterations = 1;20 options.ThrowExceptionOnFailedAssertion = false;21 options.ThrowExceptionOnFailedTest = false;22 options.ThrowOnUnobservedEvent = false;23 options.TestingIterations = 1;24 options.Verbose = 0;25 options.MaxFairSchedulingSteps = 100;26 options.Strategy = SchedulingStrategy.DFS;27 options.ExecutionToLog = 1;28 options.LogWriter = new StreamWriter("log.txt");29 options.IsTestingEnabled = true;30 options.IsCoverageEnabled = true;31 options.IsStateGraphSchedulingEnabled = true;32 options.IsStateGraphSchedulingVerbose = true;33 options.IsStateGraphSchedulingDebuggingEnabled = true;34 options.IsFairSchedulingEnabled = true;35 options.IsFairSchedulingVerbose = true;36 options.IsFairSchedulingDebuggingEnabled = true;37 options.IsRandomSchedulingEnabled = true;38 options.IsRandomSchedulingVerbose = true;39 options.IsRandomSchedulingDebuggingEnabled = true;40 options.IsBoundedRandomSchedulingEnabled = true;41 options.IsBoundedRandomSchedulingVerbose = true;42 options.IsBoundedRandomSchedulingDebuggingEnabled = true;43 options.IsPCTestingEnabled = true;44 options.IsPCTestingVerbose = true;45 options.IsPCTestingDebuggingEnabled = true;46 options.IsBugFindingEnabled = true;47 options.IsBugFindingVerbose = true;48 options.IsBugFindingDebuggingEnabled = true;49 options.IsLivenessCheckingEnabled = true;50 options.IsLivenessCheckingVerbose = true;51 options.IsLivenessCheckingDebuggingEnabled = true;52 options.IsFairLivenessCheckingEnabled = true;53 options.IsFairLivenessCheckingVerbose = true;54 options.IsFairLivenessCheckingDebuggingEnabled = true;

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TestExceptionSuppressedIAfterAwaitInActor

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 await TestExceptionSuppressedIAfterAwaitInActor();9 }10 static async Task TestExceptionSuppressedIAfterAwaitInActor()11 {12 var runtime = RuntimeFactory.Create();13 var task = runtime.CreateActorAndExecuteAsync(typeof(OnExceptionTests), nameof(OnExceptionTests.TestExceptionSuppressedIAfterAwaitInActor));14 await task;15 }16 }17}18at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)19at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)20at Microsoft.Coyote.Actors.BugFinding.Tests.OnExceptionTests.<TestExceptionSuppressedIAfterAwaitInActor>d__0.MoveNext()21at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__7_0(Object state)22at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()23at System.Threading.ThreadPoolWorkQueue.Dispatch()24at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()25at System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackUsingThreadLocal()26at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)27at System.Threading.ThreadPoolWorkQueue.Dispatch()28at System.Threading.ThreadPoolWorkQueue.DispatchLocal()29at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()30at System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackUsingThreadLocal()31at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)32at System.Threading.ThreadPoolWorkQueue.Dispatch()33at System.Threading.ThreadPoolWorkQueue.DispatchLocal()34at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()35at System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackUsingThreadLocal()36at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)37at System.Threading.ThreadPoolWorkQueue.Dispatch()38at System.Threading.ThreadPoolWorkQueue.DispatchLocal()39at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()40at System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackUsingThreadLocal()41at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)42at System.Threading.ThreadPoolWorkQueue.Dispatch()

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TestExceptionSuppressedIAfterAwaitInActor

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.TestingServices;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5using System;6using System.Threading.Tasks;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading;11using System.Diagnostics;12using System.IO;13using System.Runtime.Serialization.Formatters.Binary;14{15 {16 static void Main(string[] args)17 {18 RuntimeOptions options = new RuntimeOptions();19 options.SchedulingIterations = 1;20 options.ThrowExceptionOnFailedAssertion = false;21 options.ThrowExceptionOnFailedTest = false;22 options.ThrowOnUnobservedEvent = false;23 options.TestingIterations = 1;24 options.Verbose = 0;25 options.MaxFairSchedulingSteps = 100;26 options.Strategy = SchedulingStrategy.DFS;27 options.ExecutionToLog = 1;28 options.LogWriter = new StreamWriter("log.txt");29 options.IsTestingEnabled = true;30 options.IsCoverageEnabled = true;31 options.IsStateGraphSchedulingEnabled = true;32 options.IsStateGraphSchedulingVerbose = true;33 options.IsStateGraphSchedulingDebuggingEnabled = true;34 options.IsFairSchedulingEnabled = true;35 options.IsFairSchedulingVerbose = true;36 options.IsFairSchedulingDebuggingEnabled = true;37 options.IsRandomSchedulingEnabled = true;38 options.IsRandomSchedulingVerbose = true;39 options.IsRandomSchedulingDebuggingEnabled = true;40 options.IsBoundedRandomSchedulingEnabled = true;41 options.IsBoundedRandomSchedulingVerbose = true;42 options.IsBoundedRandomSchedulingDebuggingEnabled = true;43 options.IsPCTestingEnabled = true;44 options.IsPCTestingVerbose = true;45 options.IsPCTestingDebuggingEnabled = true;46 options.IsBugFindingEnabled = true;47 options.IsBugFindingVerbose = true;48 options.IsBugFindingDebuggingEnabled = true;49 options.IsLivenessCheckingEnabled = true;50 options.IsLivenessCheckingVerbose = true;51 options.IsLivenessCheckingDebuggingEnabled = true;52 options.IsFairLivenessCheckingEnabled = true;53 options.IsFairLivenessCheckingVerbose = true;54 options.IsFairLivenessCheckingDebuggingEnabled = true;

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TestExceptionSuppressedIAfterAwaitInActor

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1using System.Threading.Tasks;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 protected override async Task OnInitializeAsync(Event initialEvent)7 {8 await this.TestExceptionSuppressedIAfterAwaitInActor();9 }10 }11}12using System.Threading.Tasks;13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15{16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 await this.TestExceptionSuppressedIAfterAwaitInActor();20 }21 }22}23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 protected override async Task OnInitializeAsync(Event initialEvent)29 {30 await this.TestExceptionSuppressedIAfterAwaitInActor();31 }32 }33}34using System.Threading.Tasks;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38 {39 protected override async Task OnInitializeAsync(Event initialEvent)40 {41 await this.TestExceptionSuppressedIAfterAwaitInActor();42 }43 }44}45using System.Threading.Tasks;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49 {50 protected override async Task OnInitializeAsync(Event initialEvent)

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