How to use TestSendDuringOnExceptionInStateMachine method of Microsoft.Coyote.Actors.BugFinding.Tests.OnExceptionTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.OnExceptionTests.TestSendDuringOnExceptionInStateMachine

OnExceptionTests.cs

Source:OnExceptionTests.cs Github

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...370 return OnExceptionOutcome.ThrowException;371 }372 }373 [Fact(Timeout = 5000)]374 public void TestSendDuringOnExceptionInStateMachine()375 {376 this.TestWithError(r =>377 {378 r.CreateActor(typeof(M6));379 },380 expectedError: "Reached test assertion.",381 replay: true);382 }383 private class Done : Event384 {385 }386 private class GetsDone : Monitor387 {388 [Start]...

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TestSendDuringOnExceptionInStateMachine

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Task.Run(async () =>10 {11 var runtime = RuntimeFactory.Create();12 var test = new OnExceptionTests(runtime);13 await test.TestSendDuringOnExceptionInStateMachine();14 }).Wait();15 }16 }17}18 at Microsoft.Coyote.Runtime.Scheduling.Scheduler.ScheduleEvent(Event e, ActorId receiver, ActorId sender, Int32 priority, String opGroup, Boolean isStarter)19 at Microsoft.Coyote.Runtime.Scheduling.Scheduler.ScheduleEvent(Event e, ActorId receiver, ActorId sender, Int32 priority, String opGroup)20 at Microsoft.Coyote.Actors.Actor.SendEvent(ActorId target, Event e, Int32 priority, String opGroup)21 at Microsoft.Coyote.Actors.Actor.SendEvent(ActorId target, Event e)22 at Microsoft.Coyote.Actors.BugFinding.Tests.OnExceptionTests.Machine1.OnException(Exception ex, Event e, Int32 id)23 at Microsoft.Coyote.Actors.Actor.OnException(Exception ex, Event e, Int32 id)24 at Microsoft.Coyote.Actors.Actor.OnException(Exception ex, Event e)25 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, Int32 priority, String opGroup)26 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e)27 at Microsoft.Coyote.Actors.Actor.SendEvent(ActorId target, Event e, Int32 priority, String opGroup)28 at Microsoft.Coyote.Actors.Actor.SendEvent(ActorId target, Event e)29 at Microsoft.Coyote.Actors.BugFinding.Tests.OnExceptionTests.Machine1.OnException(Exception ex, Event e, Int32 id)30 at Microsoft.Coyote.Actors.Actor.OnException(Exception ex, Event e, Int32 id)31 at Microsoft.Coyote.Actors.Actor.OnException(Exception ex, Event e)32 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, Int32 priority, String opGroup)

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TestSendDuringOnExceptionInStateMachine

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 TestSendDuringOnExceptionInStateMachine();13 Console.ReadLine();14 }15 static void TestSendDuringOnExceptionInStateMachine()16 {17 OnExceptionTests.TestSendDuringOnExceptionInStateMachine();18 }19 }20}

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TestSendDuringOnExceptionInStateMachine

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 ActorRuntime.RunWithDefaultScheduler(9 () => {10 var t = Actor.CreateActor(typeof(TestSendDuringOnExceptionInStateMachine));11 Actor.SendEvent(t, new Halt());12 });13 }14 }15}16ActorRuntime.RunWithDefaultScheduler(() => {17 var t = Actor.CreateActor(typeof(TestSendDuringOnExceptionInStateMachine));18 Actor.SendEvent(t, new Halt());19});20Thanks for the answer. I tried to run the test directly, but I get the following error: "The type or namespace name 'Actor' could not be found (are you missing a using directive or an assembly reference?)"21Thanks. I added a reference to the Coyote.Actors assembly, but I get the following error: "The type or namespace name 'ActorRuntime' could not be found (are you missing a using directive or an assembly reference?)"

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TestSendDuringOnExceptionInStateMachine

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 ActorRuntime.RegisterActor(typeof(OnExceptionTests));10 var actor = ActorRuntime.CreateActor(typeof(OnExceptionTests));11 ActorRuntime.SendEvent(actor, new OnExceptionTests.TestSendDuringOnExceptionInStateMachine());12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 public static void Main(string[] args)23 {24 ActorRuntime.RegisterActor(typeof(OnExceptionTests));25 var actor = ActorRuntime.CreateActor(typeof(OnExceptionTests));26 ActorRuntime.SendEvent(actor, new OnExceptionTests.TestSendDuringOnExceptionInStateMachine());27 Console.ReadLine();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34using System.Threading.Tasks;35{36 {37 public static void Main(string[] args)38 {39 ActorRuntime.RegisterActor(typeof(OnExceptionTests));40 var actor = ActorRuntime.CreateActor(typeof(OnExceptionTests));41 ActorRuntime.SendEvent(actor, new OnExceptionTests.TestSendDuringOnExceptionInStateMachine());42 Console.ReadLine();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System;49using System.Threading.Tasks;50{51 {52 public static void Main(string[] args)53 {54 ActorRuntime.RegisterActor(typeof(OnExceptionTests));55 var actor = ActorRuntime.CreateActor(typeof(OnExceptionTests));

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TestSendDuringOnExceptionInStateMachine

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Testing;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create().WithTestingIterations(100);11 var test = new OnExceptionTests();12 test.TestSendDuringOnExceptionInStateMachine(config);13 }14 }15}16 at Microsoft.Coyote.Actors.StateMachine`1.get_CurrentState()17 at Microsoft.Coyote.Actors.StateMachine`1.OnException(Exception ex)18 at Microsoft.Coyote.Actors.Actor.OnException(Exception ex)19 at Microsoft.Coyote.Actors.Actor.HandleEvent(Event e)20 at Microsoft.Coyote.Actors.Actor.ProcessEvent(Event e)21 at Microsoft.Coyote.Actors.Actor.ProcessEvent(Event e)22 at Microsoft.Coyote.Actors.Actor.ReceiveEvent()23 at Microsoft.Coyote.Actors.Actor.RunActor()24 at Microsoft.Coyote.Actors.ActorRuntime.ExecuteActor(ActorId id, Type type, Event initialEvent)25 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(ActorId id, Type type, Event initialEvent)26 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, Event initialEvent)27 at Microsoft.Coyote.Actors.BugFinding.Tests.OnExceptionTests.TestSendDuringOnExceptionInStateMachine(Configuration config)28 at CoyoteTest.Program.Main(String[] args) in C:\Users\user\source\repos\CoyoteTest\CoyoteTest\Program.cs:line 10

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TestSendDuringOnExceptionInStateMachine

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Actors;6using System.Collections.Generic;7using System.Linq;8using System.Text;

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TestSendDuringOnExceptionInStateMachine

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9{10 {11 static void Main(string[] args)12 {13 var configuration = BugFindingEngine.CreateDefaultBugFindingConfiguration();14 configuration.MaxSchedulingSteps = 1000;15 configuration.SchedulingIterations = 1000;16 configuration.EnableCycleDetection = true;17 configuration.EnableDataRaceDetection = true;18 configuration.EnableDeadlockDetection = true;19 configuration.EnableFairScheduling = true;20 configuration.EnableLivenessChecking = true;21 configuration.EnableOperationInterleavings = true;22 configuration.EnableRandomExecution = true;23 configuration.EnableStateGraphChecking = true;24 configuration.EnableTestingIterations = true;25 configuration.EnableUnfairScheduling = true;26 configuration.EnableWorkStealing = true;27 configuration.TestingIterations = 1000;28 configuration.Verbose = 1;29 configuration.ThrowOnFailure = true;30 BugFindingEngine engine = BugFindingEngine.Create(configuration);31 engine.RunTest(t

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