How to use InitOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.OverloadedEventHandlerTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.OverloadedEventHandlerTests.InitOnEntry

OverloadedEventHandlerTests.cs

Source:OverloadedEventHandlerTests.cs Github

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...14 }15 private class Safety : Monitor16 {17 [Start]18 [OnEntry(nameof(InitOnEntry))]19 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]20 public class Init : State21 {22 }23 private void InitOnEntry() => this.RaiseEvent(UnitEvent.Instance);24#pragma warning disable CA1822 // Mark members as static25 private void HandleUnitEvent()26#pragma warning restore CA1822 // Mark members as static27 {28 }29#pragma warning disable CA1801 // Parameter not used30#pragma warning disable IDE0060 // Parameter not used31#pragma warning disable CA1822 // Mark members as static32 private void HandleUnitEvent(int k)33#pragma warning restore CA1822 // Mark members as static34 {35 }36#pragma warning restore IDE0060 // Parameter not used37#pragma warning restore CA1801 // Parameter not used...

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InitOnEntry

Using AI Code Generation

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote.Actors;5 using Microsoft.Coyote.Actors.BugFinding;6 using Microsoft.Coyote.Actors.BugFinding.Tests;7 using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;8 using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.SystematicTesting;9 using Microsoft.Coyote.Actors.Timers;10 using Microsoft.Coyote.Actors.Utilities;11 using Microsoft.Coyote.Runtime;12 using Microsoft.Coyote.Testing;13 using Microsoft.Coyote.Testing.Systematic;14 using Xunit;15 using Xunit.Abstractions;16 {17 public OverloadedEventHandlerTests(ITestOutputHelper output)18 : base(output)19 {20 }21 {22 public int Value;23 public E1(int value)24 {25 this.Value = value;26 }27 }28 {29 public int Value;30 public E2(int value)31 {32 this.Value = value;33 }34 }35 {36 }37 {38 }39 {40 }41 {42 }43 {44 }45 {46 }47 {48 }49 {50 }51 {52 }53 {54 }55 {56 }57 {58 }59 {60 }61 {62 }63 {64 }65 {66 }67 {68 }69 {70 }71 {72 }73 {74 }

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 Console.WriteLine("Hello World!");12 var config = Configuration.Create().WithTestingIterations(100);

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.Actors.BugFinding.Tests;11using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;12using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;13{14 {15 public static async Task Main(string[] args)16 {17 var configuration = Configuration.Create();18 configuration.SchedulingStrategy = SchedulingStrategy.DFS;19 configuration.TestingIterations = 100;20 configuration.MaxSchedulingSteps = 100;21 configuration.ReportActivityCoverage = true;22 configuration.ReportFairScheduling = true;23 configuration.ReportCodeCoverage = true;24 configuration.ReportStepCoverage = true;25 configuration.ReportDataCoverage = true;26 configuration.ReportStateGraph = true;27 configuration.ReportStateGraphDepth = 100;28 configuration.ReportStateGraphDataCoverage = true;29 configuration.ReportStateGraphStepCoverage = true;30 configuration.ReportStateGraphActivityCoverage = true;31 configuration.ReportStateGraphFairScheduling = true;32 configuration.ReportStateGraphScheduleLength = true;33 configuration.ReportStateGraphScheduleSteps = true;

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 await OverloadedEventHandlerTests.InitOnEntry();9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 {17 static async Task Main(string[] args)18 {19 await OverloadedEventHandlerTests.InitOnEntry();20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27 {28 static async Task Main(string[] args)29 {30 await OverloadedEventHandlerTests.InitOnEntry();31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38 {39 static async Task Main(string[] args)40 {41 await OverloadedEventHandlerTests.InitOnEntry();42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47using System.Threading.Tasks;48{49 {50 static async Task Main(string[] args)51 {52 await OverloadedEventHandlerTests.InitOnEntry();53 }54 }55}

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InitOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Runtime;6using Microsoft.Coyote.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.TestingServices.Timers;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;10using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Timers;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Verification;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Verification.ExplorationStrategies;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Verification.ExplorationStrategies.NonDeterministic;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Verification.ExplorationStrategies.Probabilistic;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Verification.ExplorationStrategies.Probabilistic.Timed;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Verification.ExplorationStrategies.Probabilistic.Timed.Strategies;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Verification.ExplorationStrategies.Probabilistic.Timed.Strategies.Bounded;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Verification.ExplorationStrategies.Probabilistic.Timed.Strategies.Bounded.Optimistic;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Verification.ExplorationStrategies.Probabilistic.Timed.Strategies.Bounded.Pessimistic;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Verification.ExplorationStrategies.Probabilistic.Timed.Strategies.Bounded.Pessimistic.Optimistic;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Verification.ExplorationStrategies.Probabilistic.Timed.Strategies.Bounded.Pessimistic.Pessimistic;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Verification.ExplorationStrategies.Probabilistic.Timed.Strategies.Bounded.Pessimistic.Pessimistic.Optimistic;

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Text;5{6 {7 private ActorId ClientId;8 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEntry))]9 class Init : State { }10 private void InitOnEntry()11 {12 this.ClientId = this.CreateActor(typeof(Client));13 this.SendEvent(this.ClientId, new UnitEvent());14 }15 [OnEntry(nameof(ConfigureOnEntry))]16 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]17 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent2))]18 class Configured : State { }19 private void ConfigureOnEntry()20 {21 this.Raise(new UnitEvent());22 }23 private void HandleUnitEvent()24 {25 this.Raise(new UnitEvent());26 }27 private void HandleUnitEvent2()28 {29 this.SendEvent(this.ClientId, new UnitEvent());30 }31 {32 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]33 class Init : State { }34 private void HandleUnitEvent()35 {36 this.Raise(new Halt());37 }38 }39 }40}41using Microsoft.Coyote.Actors;42using System;43using System.Collections.Generic;44using System.Text;45{46 {47 private ActorId ClientId;48 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEntry))]49 class Init : State { }50 private void InitOnEntry()51 {52 this.ClientId = this.CreateActor(typeof(Client));53 this.SendEvent(this.ClientId, new UnitEvent());54 }55 [OnEntry(nameof(ConfigureOnEntry))]56 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]57 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent2))]58 class Configured : State { }59 private void ConfigureOnEntry()60 {61 this.Raise(new UnitEvent());62 }

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading;10using System.Diagnostics;11using System.IO;12using System.Runtime.Serialization.Formatters.Binary;13using System.Runtime.Serialization;14using System.Reflection;15using System.Collections;16using System.Collections.Concurrent;17using System.Runtime.CompilerServices;18using System.ComponentModel;19using System.Runtime.InteropServices;20using System.Globalization;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote;24using System;25using System.Threading.Tasks;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading;30using System.Diagnostics;31using System.IO;32using System.Runtime.Serialization.Formatters.Binary;33using System.Runtime.Serialization;34using System.Reflection;35using System.Collections;36using System.Collections.Concurrent;37using System.Runtime.CompilerServices;38using System.ComponentModel;39using System.Runtime.InteropServices;40using System.Globalization;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote;44using System;45using System.Threading.Tasks;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading;50using System.Diagnostics;51using System.IO;52using System.Runtime.Serialization.Formatters.Binary;53using System.Runtime.Serialization;54using System.Reflection;55using System.Collections;56using System.Collections.Concurrent;57using System.Runtime.CompilerServices;58using System.ComponentModel;59using System.Runtime.InteropServices;60using System.Globalization;61using Microsoft.Coyote.Actors.BugFinding.Tests;62using Microsoft.Coyote.Actors;63using Microsoft.Coyote;64using System;65using System.Threading.Tasks;66using System.Collections.Generic;67using System.Linq;68using System.Text;69using System.Threading;70using System.Diagnostics;71using System.IO;72using System.Runtime.Serialization.Formatters.Binary;73using System.Runtime.Serialization;74using System.Reflection;75using System.Collections;76using System.Collections.Concurrent;77using System.Runtime.CompilerServices;78using System.ComponentModel;79using System.Runtime.InteropServices;80using System.Globalization;81using Microsoft.Coyote.Actors.BugFinding.Tests;82using Microsoft.Coyote.Actors;83using Microsoft.Coyote;84using System;85using System.Threading.Tasks;86using System.Collections.Generic;87using System.Linq;88using System.Text;89using System.Threading;90using System.Diagnostics;91using System.IO;92using System.Runtime.Serialization.Formatters.Binary;93using System.Runtime.Serialization;94using System.Reflection;95using System.Collections;96using System.Collections.Concurrent;

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var config = Configuration.Create();9 config.EnableBuggyExecution();10 config.EnableBugFinding();11 config.EnableDataRaceDetection();12 config.EnableDeadlockDetection();13 config.EnableTaskDebugging();14 config.EnableStateGraphGeneration();15 config.EnableActorDebugging();16 config.EnableActorLogging();17 config.EnableActorMonitoring();18 config.EnableActorProfiling();19 config.EnableActorTracing();20 config.EnableEventLogging();21 config.EnableEventProfiling();22 config.EnableEventTracing();23 config.EnableStateGraphGeneration();

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main()8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(OverloadedEventHandlerTests), new ActorId(1));11 runtime.Wait();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors;17using System;18using System.Threading.Tasks;19{20 {21 public static void Main()22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(ReentrancyTests), new ActorId(1));25 runtime.Wait();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors;31using System;32using System.Threading.Tasks;33{34 {35 public static void Main()36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(SendEventToSelfTests), new ActorId(1));39 runtime.Wait();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors;45using System;46using System.Threading.Tasks;47{48 {49 public static void Main()50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(StateMachineTests), new ActorId(1));53 runtime.Wait();54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;

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