How to use CheckInprocessRequestsInvariant method of Microsoft.Coyote.Actors.BugFinding.Tests.Ping class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.CheckInprocessRequestsInvariant

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...973 this.TempSeq = new List<int>();974 this.RaiseEvent(new Local());975 }976 [OnEventDoAction(typeof(HistoryUpdate), nameof(CheckUpdatePropagationInvariant))]977 [OnEventDoAction(typeof(SentUpdate), nameof(CheckInprocessRequestsInvariant))]978 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]979 private class WaitForUpdateMessage : State980 {981 }982 private void CheckUpdatePropagationInvariant(Event e)983 {984 var server = (e as HistoryUpdate).Server;985 var history = (e as HistoryUpdate).History;986 this.IsSorted(history);987 if (this.History.ContainsKey(server))988 {989 this.History[server] = history;990 }991 else992 {993 this.History.Add(server, history);994 }995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);997 if (this.Next != null && this.History.ContainsKey(this.Next))998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();...

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CheckInprocessRequestsInvariant

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;4using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping;5using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Ping;7using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Ping;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong;10using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Ping;11using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong;12using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Ping;13using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong;14using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Ping;15using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong;16using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Ping;17using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Pong;18using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Ping;19using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong;20using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Ping;

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CheckInprocessRequestsInvariant

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 public static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100;12 config.MaxFairSchedulingSteps = 100;13 config.MaxStepsFromAnyEntryToExit = 100;14 config.MaxStepsFromAnyEntryToExit = 100;15 config.MaxFairSchedulingSteps = 100;16 config.MaxStepsFromAnyEntryToExit = 100;17 config.MaxStepsFromAnyEntryToExit = 100;18 config.MaxFairSchedulingSteps = 100;19 config.MaxStepsFromAnyEntryToExit = 100;20 config.MaxStepsFromAnyEntryToExit = 100;21 config.MaxFairSchedulingSteps = 100;22 config.MaxStepsFromAnyEntryToExit = 100;23 config.MaxStepsFromAnyEntryToExit = 100;24 config.MaxFairSchedulingSteps = 100;25 config.MaxStepsFromAnyEntryToExit = 100;26 config.MaxStepsFromAnyEntryToExit = 100;27 config.MaxFairSchedulingSteps = 100;28 config.MaxStepsFromAnyEntryToExit = 100;29 config.MaxStepsFromAnyEntryToExit = 100;30 config.MaxFairSchedulingSteps = 100;31 config.MaxStepsFromAnyEntryToExit = 100;32 config.MaxStepsFromAnyEntryToExit = 100;33 config.MaxFairSchedulingSteps = 100;34 config.MaxStepsFromAnyEntryToExit = 100;35 config.MaxStepsFromAnyEntryToExit = 100;36 config.MaxFairSchedulingSteps = 100;37 config.MaxStepsFromAnyEntryToExit = 100;38 config.MaxStepsFromAnyEntryToExit = 100;39 config.MaxFairSchedulingSteps = 100;40 config.MaxStepsFromAnyEntryToExit = 100;41 config.MaxStepsFromAnyEntryToExit = 100;42 config.MaxFairSchedulingSteps = 100;43 config.MaxStepsFromAnyEntryToExit = 100;44 config.MaxStepsFromAnyEntryToExit = 100;

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CheckInprocessRequestsInvariant

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Ping ping = new Ping();10 ping.CheckInprocessRequestsInvariant();11 }12 }13}14etcoreapp3.1\PingPong.exe (process 22040) exited with code 0

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CheckInprocessRequestsInvariant

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1using System;2using System.Threading.Tasks;3using System.Collections.Generic;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 PingPongTests.CheckInprocessRequestsInvariant();12 }13 }14}15using System;16using System.Threading.Tasks;17using System.Collections.Generic;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding;20using Microsoft.Coyote.Actors.BugFinding.Tests;21{22 {23 static void Main(string[] args)24 {25 PingPongTests.CheckInprocessRequestsInvariant();26 }27 }28}29using System;30using System.Threading.Tasks;31using System.Collections.Generic;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding;34using Microsoft.Coyote.Actors.BugFinding.Tests;35{36 {37 static void Main(string[] args)38 {39 PingPongTests.CheckInprocessRequestsInvariant();40 }41 }42}43using System;44using System.Threading.Tasks;45using System.Collections.Generic;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding;48using Microsoft.Coyote.Actors.BugFinding.Tests;49{50 {51 static void Main(string[] args)52 {53 PingPongTests.CheckInprocessRequestsInvariant();54 }55 }56}57using System;58using System.Threading.Tasks;59using System.Collections.Generic;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding;

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CheckInprocessRequestsInvariant

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Ping ping = new Ping();10 ping.CheckInprocessRequestsInvariant();11 }12 }13}14 at Microsoft.Coyote.Actors.BugFinding.Tests.Ping.CheckInprocessRequestsInvariant()15 at TestApplication.Program.Main(String[] args) in C:\Users\user\Documents\Visual Studio 2019\Projects\TestApplication\TestApplication\Program.cs:line 11

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CheckInprocessRequestsInvariant

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote;4using Microsoft.Coyote.Testing;5using System;6using System.Threading.Tasks;7{8 {9 private static async Task Main(string[] args)10 {11 Ping ping = new Ping();12 ping.CheckInprocessRequestsInvariant();13 }14 }15}

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CheckInprocessRequestsInvariant

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Ping;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using System;6{7 {8 static void Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.LivenessTemperatureThreshold = 100;12 configuration.SchedulingIterations = 1000;13 configuration.SchedulingStrategy = SchedulingStrategy.DFS;14 configuration.SchedulingIterations = 1000;

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