How to use MergeSeq method of Microsoft.Coyote.Actors.BugFinding.Tests.Ping class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.MergeSeq

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)...

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MergeSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.BugFinding;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.SCT;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.FairStrategies;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.UnfairStrategies;19{20 {21 protected override Task OnPingEventAsync(Event e)22 {23 this.SendEvent(this.Pong, new PongEvent());24 return Task.CompletedTask;25 }26 }27}28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;36using Microsoft.Coyote.TestingServices;37using Microsoft.Coyote.TestingServices.BugFinding;38using Microsoft.Coyote.TestingServices.SchedulingStrategies;39using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;40using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;41using Microsoft.Coyote.TestingServices.SchedulingStrategies.SCT;42using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling;43using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies;

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MergeSeq

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;10using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong;11using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong;12using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong;13using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;14using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;

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MergeSeq

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Runtime;6using Microsoft.Coyote.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.TestingServices.Tracing.Schedule;8using System.Threading.Tasks;9using System.Threading;10using System.Collections.Generic;11using System.Linq;12{13 {14 public static void Main()15 {16 var configuration = Configuration.Create().WithTestingIterations(1);17 var runtime = TestingEngineFactory.CreateBugFindingRuntime(configuration);18 var test = new Ping();19 var strategy = new RandomStrategy();20 var result = runtime.RunBugFindingTest<Ping>(test, strategy);21 if (result is FailureReport failure)22 {23 Console.WriteLine(failure.ToString());24 }25 }26 }27}28using System;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.TestingServices;32using Microsoft.Coyote.TestingServices.Runtime;33using Microsoft.Coyote.TestingServices.SchedulingStrategies;34using Microsoft.Coyote.TestingServices.Tracing.Schedule;35using System.Threading.Tasks;36using System.Threading;37using System.Collections.Generic;38using System.Linq;39{40 {41 public static void Main()42 {43 var configuration = Configuration.Create().WithTestingIterations(1);44 var runtime = TestingEngineFactory.CreateBugFindingRuntime(configuration);45 var test = new Ping();46 var strategy = new RandomStrategy();47 var result = runtime.RunBugFindingTest<Ping>(test, strategy);48 if (result is FailureReport failure)49 {50 Console.WriteLine(failure.ToString());51 }52 }53 }54}55using System;56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Actors.BugFinding.Tests;58using Microsoft.Coyote.TestingServices;59using Microsoft.Coyote.TestingServices.Runtime;

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MergeSeq

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var ping = runtime.CreateActor(typeof(Ping));11 var pong = runtime.CreateActor(typeof(Pong));12 runtime.SendEvent(ping, new PingEvent(pong));13 await runtime.Wait();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21{22 {23 static async Task Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 var ping = runtime.CreateActor(typeof(Ping));27 var pong = runtime.CreateActor(typeof(Pong));28 runtime.SendEvent(ping, new PingEvent(pong));29 await runtime.Wait();30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38 {39 static async Task Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 var ping = runtime.CreateActor(typeof(Ping));43 var pong = runtime.CreateActor(typeof(Pong));44 runtime.SendEvent(ping, new PingEvent(pong));45 await runtime.Wait();46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding.Tests;53{54 {55 static async Task Main(string[] args)56 {57 var runtime = RuntimeFactory.Create();58 var ping = runtime.CreateActor(typeof(Ping));59 var pong = runtime.CreateActor(typeof(Pong));60 runtime.SendEvent(ping, new PingEvent(pong));61 await runtime.Wait();62 }63 }

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MergeSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7{8 {9 static void Main(string[] args)10 {11 var configuration = Configuration.Create().WithTestingIterations(10000);12 var runtime = RuntimeFactory.Create(configuration);13 runtime.RegisterMonitor(typeof(PingMonitor));14 runtime.CreateActor(typeof(Ping));15 runtime.Wait();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors.BugFinding;25{26 {27 static void Main(string[] args)28 {29 var configuration = Configuration.Create().WithTestingIterations(10000);30 var runtime = RuntimeFactory.Create(configuration);31 runtime.RegisterMonitor(typeof(PingMonitor));32 runtime.CreateActor(typeof(Ping));33 runtime.Wait();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Actors.BugFinding;43{44 {45 static void Main(string[] args)46 {47 var configuration = Configuration.Create().WithTestingIterations(10000);48 var runtime = RuntimeFactory.Create(configuration);49 runtime.RegisterMonitor(typeof(PingMonitor));50 runtime.CreateActor(typeof(Ping));51 runtime.Wait();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Threading.Tasks;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using Microsoft.Coyote.Actors.BugFinding;61{62 {63 static void Main(string[] args)64 {

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MergeSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;7using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong;10using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong;11using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong;12using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong;13using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong;14using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Pong;15using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong;16using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong;17using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong;18using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong;19using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong;20using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong;

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MergeSeq

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Ping;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.PingPong;6using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.PingPong.PingPong;7{8 {9 private ActorId pong;10 private int count;11 protected override Task OnInitializeAsync(Event initialEvent)12 {13 this.pong = (initialEvent as PingEvent).Pong;14 this.count = (initialEvent as PingEvent).Count;15 this.SendEvent(this.pong, new PongEvent(this.Id));16 return Task.CompletedTask;17 }18 private Task OnPongEvent(Event e)19 {20 this.count--;21 if (this.count == 0)22 {23 this.SendEvent(this.pong, new StopEvent(this.Id));24 }25 {26 this.SendEvent(this.pong, new PingEvent(this.Id, this.count));27 }28 return Task.CompletedTask;29 }30 protected override Task OnReceiveEventAsync(Event e)31 {32 if (e is PongEvent)33 {34 return this.OnPongEvent(e);35 }36 return Task.CompletedTask;37 }38 }39}40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests.Ping;42using System;43using System.Threading.Tasks;44using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.PingPong;45using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.PingPong.PingPong;46{47 {48 private ActorId ping;49 private int count;50 protected override Task OnInitializeAsync(Event initialEvent)51 {52 this.ping = (initialEvent as PongEvent).Ping;53 this.count = (initialEvent as PongEvent).Count;54 this.SendEvent(this.ping, new PingEvent(this.Id, this.count));

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