How to use ProcessBecomeTail method of Microsoft.Coyote.Actors.BugFinding.Tests.Ping class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.ProcessBecomeTail

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)...

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ProcessBecomeTail

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(Ping));12 runtime.Wait();13 }14 }15}16Ping() [0] -> Pong() [1] -> Ping() [2] -> Pong() [3] -> Ping() [4] -> Pong() [5] -> Ping() [6] -> Pong() [7] -> Ping() [8] -> Pong() [9] -> Ping() [10] -> Pong() [11] -> Ping() [12] -> Pong() [13] -> Ping() [14] -> Pong() [15] -> Ping() [16] -> Pong() [17] -> Ping() [18] -> Pong() [19] -> Ping() [20] -> Pong() [21] -> Ping() [22] -> Pong() [23] -> Ping() [24] -> Pong() [25] -> Ping() [26] -> Pong() [27] -> Ping() [28] -> Pong() [29] -> Ping() [30] -> Pong() [31] -> Ping() [32] -> Pong() [33] -> Ping() [34] -> Pong() [35] -> Ping() [36] -> Pong() [37] -> Ping() [38] -> Pong() [39] -> Ping() [40] -> Pong() [41] -> Ping() [42] -> Pong() [43] -> Ping() [44] -> Pong() [45] -> Ping() [46] -> Pong() [47] ->

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ProcessBecomeTail

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Ping));11 runtime.Wait();12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(Ping));25 runtime.Wait();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(Ping));39 runtime.Wait();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(Ping));53 runtime.Wait();54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 var runtime = RuntimeFactory.Create();66 runtime.CreateActor(typeof(Ping));67 runtime.Wait();68 }69 }70}

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ProcessBecomeTail

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR.StateGraph;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using System;13using System.Collections.Generic;14using System.Diagnostics;15using System.IO;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19{20 {21 private ActorId pong;22 public Ping(ActorId pong)23 {24 this.pong = pong;25 }26 protected override async Task OnInitializeAsync(Event initialEvent)27 {28 await this.SendEventAsync(this.pong, new PingEvent());29 }30 protected override async Task OnEventAsync(Event e)31 {32 if (e is PongEvent)33 {34 await this.SendEventAsync(this.pong, new PingEvent());35 }36 else if (e is BecomeTailEvent)37 {38 this.ProcessBecomeTail();39 }40 }41 private void ProcessBecomeTail()42 {43 this.SendEvent(this.pong, new BecomeTailEvent());44 }45 }46}47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Specifications;51using Microsoft.Coyote.Testing;52using Microsoft.Coyote.TestingServices;53using Microsoft.Coyote.TestingServices.Coverage;54using Microsoft.Coyote.TestingServices.SchedulingStrategies;55using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;56using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR.StateGraph;57using Microsoft.Coyote.TestingServices.Tracing.Schedule;58using System;59using System.Collections.Generic;60using System.Diagnostics;61using System.IO;62using System.Linq;63using System.Text;64using System.Threading.Tasks;

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ProcessBecomeTail

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors;5{6 {7 static void Main(string[] args)8 {9 Ping p = new Ping();10 p.ProcessBecomeTail();11 }12 }13}

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ProcessBecomeTail

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;3using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;4using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong;5using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong;7using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;

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ProcessBecomeTail

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;4using System;5using System.Threading.Tasks;6using static Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;7{8 {9 private int PingCount;10 private ActorId pong;11 public Ping(ActorId pong, int pingCount)12 {13 this.PingCount = pingCount;14 this.pong = pong;15 }16 [OnEventDoAction(typeof(UnitEvent), nameof(SendPing))]17 {18 }19 private async Task SendPing()20 {21 this.Send(this.pong, new PingEvent());22 await this.Receive(typeof(PongEvent));23 this.PingCount--;24 if (this.PingCount > 0)25 {26 this.Send(this.Id, new UnitEvent());27 }28 {29 this.ProcessBecomeTail();30 }31 }32 }33 {34 [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]35 {36 }37 private void SendPong()38 {39 this.Send(this.Id, new PongEvent());40 }41 }42}43{44 {45 }46 {47 }48 {49 }50}51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;54using System;55using System.Threading.Tasks;56using static Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;57{58 {59 private int PingCount;

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ProcessBecomeTail

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using PingPong;5using PingPong.Ping;6using PingPong.Pong;7using PingPong.PingPong;8using Microsoft.Coyote.Specifications;9using System.Threading.Tasks;10using Microsoft.Coyote.Runtime;11using Microsoft.Coyote;12using Microsoft.Coyote.Actors.BugFinding.Tests.Ping;13{14 {15 static async Task Main(string[] args)16 {17 var config = Configuration.Create();18 config.MaxSchedulingSteps = 100;19 config.UseRandomSchedulingStrategy();20 config.UseRandomValueGenerator();21 config.UsePetriNetChecker();22 config.UsePetriNetLogger();23 config.UsePetriNetLivenessChecker();24 config.UsePetriNetLivenessLogger();25 config.UsePetriNetDeadlockChecker();26 config.UsePetriNetDeadlockLogger();27 config.UsePetriNetStateGraphChecker();28 config.UsePetriNetStateGraphLogger();29 config.UsePetriNetStateGraphLivenessChecker();30 config.UsePetriNetStateGraphLivenessLogger();31 config.UsePetriNetStateGraphDeadlockChecker();32 config.UsePetriNetStateGraphDeadlockLogger();33 using (var runtime = RuntimeFactory.Create(config))34 {35 var ping = runtime.CreateActor(typeof(PingActor));36 var pong = runtime.CreateActor(typeof(PongActor));37 var pingPong = runtime.CreateActor(typeof(PingPongActor));38 var pingPong2 = runtime.CreateActor(typeof(PingPongActor));39 var pingPongProxy = new PingPongProxy(pingPong);40 pingPongProxy.ProcessBecomeTail(pingPong2);41 var pingProxy = new PingProxy(ping);42 pingProxy.ProcessBecomeTail(pingPongProxy);43 var pongProxy = new PongProxy(pong);44 pongProxy.ProcessBecomeTail(pingProxy);45 await runtime.WaitAsync(pingProxy);46 await runtime.WaitAsync(pingPongProxy);47 await runtime.WaitAsync(pingPong2);48 await runtime.WaitAsync(pongProxy);49 }50 }51 }52}53using System;

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