Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.PumpRequestsDoneAction
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...862 this.RaiseEvent(new Local());863 }864 [OnEntry(nameof(PumpUpdateRequestsOnEntry))]865 [OnEventGotoState(typeof(Local), typeof(PumpUpdateRequests), nameof(PumpRequestsLocalAction))]866 [OnEventGotoState(typeof(Done), typeof(PumpQueryRequests), nameof(PumpRequestsDoneAction))]867 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]868 private class PumpUpdateRequests : State869 {870 }871 private void PumpUpdateRequestsOnEntry()872 {873 this.SendEvent(this.HeadNode, new Update(this.Id, this.Next * this.StartIn,874 this.KeyValueStore[this.Next * this.StartIn]));875 if (this.Next >= 3)876 {877 this.RaiseEvent(new Done());878 }879 else880 {881 this.RaiseEvent(new Local());882 }883 }884 [OnEntry(nameof(PumpQueryRequestsOnEntry))]885 [OnEventGotoState(typeof(Local), typeof(PumpQueryRequests), nameof(PumpRequestsLocalAction))]886 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]887 private class PumpQueryRequests : State888 {889 }890 private void PumpQueryRequestsOnEntry()891 {892 this.SendEvent(this.TailNode, new Query(this.Id, this.Next * this.StartIn));893 if (this.Next >= 3)894 {895 this.RaiseHaltEvent();896 }897 else898 {899 this.RaiseEvent(new Local());900 }901 }902 private void PumpRequestsLocalAction()903 {904 this.Next++;905 }906 private void PumpRequestsDoneAction()907 {908 this.Next = 1;909 }910 }911 private class InvariantMonitor : Monitor912 {913 internal class SetupEvent : Event914 {915 public List<ActorId> Servers;916 public SetupEvent(List<ActorId> servers)917 : base()918 {919 this.Servers = servers;920 }...
PumpRequestsDoneAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var config = Configuration.Create();15 config.MaxSchedulingSteps = 10000;16 config.SchedulingIterations = 10000;17 var runtime = RuntimeFactory.Create(config);18 runtime.RegisterMonitor(typeof(PingMonitor));19 var pinger = runtime.CreateActor(typeof(Ping), new PingConfig());20 runtime.SendEvent(pinger, new PingEvent());21 runtime.PumpRequestsDoneAction = () =>22 {23 Console.WriteLine("PumpRequestsDoneAction");24 };25 runtime.PumpRequests();26 Console.WriteLine("Press any key to exit");27 Console.ReadKey();28 }29 }30}
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.TestingServices;8{9 {10 static void Main(string[] args)11 {12 var configuration = Configuration.Create();13 using var runtime = TestingEngine.Create(configuration);14 var ping = runtime.CreateActor(typeof(Ping));15 runtime.SendEvent(ping, new PingEvent());16 runtime.Run();17 Console.WriteLine("Press any key to exit...");18 Console.ReadKey();19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding;27using Microsoft.Coyote.Specifications;28using Microsoft.Coyote.TestingServices;29{30 {31 static void Main(string[] args)32 {33 var configuration = Configuration.Create();34 using var runtime = TestingEngine.Create(configuration);35 var ping = runtime.CreateActor(typeof(PingPong));36 runtime.SendEvent(ping, new PingEvent());37 runtime.Run();38 Console.WriteLine("Press any key to exit...");39 Console.ReadKey();40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(PingMonitor));12 runtime.CreateActor(typeof(Ping));13 runtime.PumpRequestsDoneAction();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22{
PumpRequestsDoneAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 Ping p = new Ping();11 p.PumpRequestsDoneAction();12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;18using System;19using System.Threading.Tasks;20{21 {22 static async Task Main(string[] args)23 {24 Ping p = new Ping();25 p.PumpRequestsDoneAction();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;32using System;33using System.Threading.Tasks;34{35 {36 static async Task Main(string[] args)37 {38 Ping p = new Ping();39 p.PumpRequestsDoneAction();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;46using System;47using System.Threading.Tasks;48{49 {50 static async Task Main(string[] args)51 {52 Ping p = new Ping();53 p.PumpRequestsDoneAction();54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = BugFindingRuntime.Create();11 var ping = runtime.CreateActor(typeof(Ping));12 runtime.SendEvent(ping, new PingRequestEvent());13 runtime.PumpRequestsDoneAction = () =>14 {15 Console.WriteLine("PumpRequestsDoneAction");16 };17 runtime.Run();18 }19 }20}21using System;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors.BugFinding;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 var runtime = BugFindingRuntime.Create();31 var ping = runtime.CreateActor(typeof(Ping));32 runtime.SendEvent(ping, new PingRequestEvent());33 runtime.PumpRequestsDoneAction = () =>34 {35 Console.WriteLine("PumpRequestsDoneAction");36 };37 runtime.Run();38 }39 }40}41using System;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors.BugFinding;45using System.Threading.Tasks;46{47 {48 static void Main(string[] args)49 {50 var runtime = BugFindingRuntime.Create();51 var ping = runtime.CreateActor(typeof(Ping));52 runtime.SendEvent(ping, new PingRequestEvent());53 runtime.PumpRequestsDoneAction = () =>54 {55 Console.WriteLine("PumpRequestsDoneAction");56 };57 runtime.Run();58 }59 }60}61using System;62using Microsoft.Coyote.Actors;63using Microsoft.Coyote.Actors.BugFinding.Tests;
PumpRequestsDoneAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System.Threading.Tasks;5using Xunit;6using Xunit.Abstractions;7{8 {9 private ActorId pong;10 private TaskCompletionSource<bool> tcs;11 private int count;12 private int maxCount;13 public Ping(ActorId pong, int maxCount, TaskCompletionSource<bool> tcs)14 {15 this.pong = pong;16 this.maxCount = maxCount;17 this.tcs = tcs;18 }19 protected override Task OnInitializeAsync(Event initialEvent)20 {21 this.count = 0;22 this.SendEvent(this.pong, new PongEvent(this.Id));23 return Task.CompletedTask;24 }25 protected override Task OnReceiveEventAsync(Event e)26 {27 if (e is PongEvent)28 {29 this.count++;30 if (this.count == this.maxCount)31 {32 this.tcs.SetResult(true);33 }34 {35 this.SendEvent(this.pong, new PongEvent(this.Id));36 }37 }38 return Task.CompletedTask;39 }40 }41}
PumpRequestsDoneAction
Using AI Code Generation
1{2 {3 private int N;4 private int count;5 private ActorId pong;6 [OnEventDoAction(typeof(PingEvent), nameof(HandlePing))]7 [OnEventDoAction(typeof(PongEvent), nameof(HandlePong))]8 {9 }10 private void HandlePing()11 {12 this.count++;13 if (this.count < this.N)14 {15 this.SendEvent(this.pong, new PingEvent());16 }17 {18 this.SendEvent(this.pong, new HaltEvent());19 this.RaiseHaltEvent();20 }21 }22 private void HandlePong()23 {24 this.SendEvent(this.pong, new PingEvent());25 }26 protected override System.Threading.Tasks.Task OnInitializeAsync(Event initialEvent)27 {28 this.pong = (initialEvent as ConfigEvent).Pong;29 this.N = (initialEvent as ConfigEvent).N;30 this.count = 0;31 this.SendEvent(this.pong, new PingEvent());32 return System.Threading.Tasks.Task.CompletedTask;33 }34 }35}36{37 {38 [OnEventDoAction(typeof(PingEvent), nameof(HandlePing))]39 [OnEventDoAction(typeof(HaltEvent), nameof(HandleHalt))]40 {41 }42 private void HandlePing()43 {44 this.SendEvent((this.ReceivedEvent as PingEvent).Sender, new PongEvent());45 }46 private void HandleHalt()47 {48 this.RaiseHaltEvent();49 }50 }51}52{53 {54 private static bool IsPingPongBugFound(int n)55 {56 var configuration = Configuration.Create().WithTestingIterations(n);57 return ActorBugFindingEngine.IsBugFound(configuration, () =>
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]8 [OnEventDoAction(typeof(PongEvent), nameof(SendPing))]9 [OnEventDoAction(typeof(HaltEvent), nameof(Shutdown))]10 {11 }12 private void SendPong()13 {14 this.SendEvent(this.Id, new PongEvent());15 }16 private void SendPing()17 {18 this.SendEvent(this.Id, new PingEvent());19 }20 private void Shutdown()21 {22 this.RaiseHaltEvent();23 }24 }25}26using System;27using Microsoft.Coyote;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30{31 {32 [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]33 [OnEventDoAction(typeof(PongEvent), nameof(SendPing))]34 [OnEventDoAction(typeof(HaltEvent), nameof(Shutdown))]35 {36 }37 private void SendPong()38 {39 this.SendEvent(this.Id, new PongEvent());40 }41 private void SendPing()42 {43 this.SendEvent(this.Id, new PingEvent());44 }45 private void Shutdown()46 {47 this.RaiseHaltEvent();48 }49 }50}51using System;52using Microsoft.Coyote;53using Microsoft.Coyote.Actors;
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Ping;7using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPongService;10{11 {12 private ActorId ping;13 private ActorId pong;14 private int count;15 private int maxCount;16 private Event receivedEvent;17 private Event receivedEvent1;18 private Event receivedEvent2;19 private Event receivedEvent3;20 private Event receivedEvent4;21 private Event receivedEvent5;22 private Event receivedEvent6;23 private Event receivedEvent7;24 private Event receivedEvent8;25 private Event receivedEvent9;26 private Event receivedEvent10;27 private Event receivedEvent11;28 private Event receivedEvent12;29 private Event receivedEvent13;30 private Event receivedEvent14;31 private Event receivedEvent15;32 private Event receivedEvent16;33 private Event receivedEvent17;34 private Event receivedEvent18;35 private Event receivedEvent19;36 private Event receivedEvent20;37 private Event receivedEvent21;38 private Event receivedEvent22;39 private Event receivedEvent23;40 private Event receivedEvent24;41 private Event receivedEvent25;42 private Event receivedEvent26;43 private Event receivedEvent27;44 private Event receivedEvent28;45 private Event receivedEvent29;46 private Event receivedEvent30;47 private Event receivedEvent31;48 private Event receivedEvent32;49 private Event receivedEvent33;50 private Event receivedEvent34;51 private Event receivedEvent35;52 private Event receivedEvent36;53 private Event receivedEvent37;54 private Event receivedEvent38;55 private Event receivedEvent39;56 private Event receivedEvent40;57 private Event receivedEvent41;58 private Event receivedEvent42;59 private Event receivedEvent43;60 private Event receivedEvent44;61 private Event receivedEvent45;
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