How to use ProcessQueryAction method of Microsoft.Coyote.Actors.BugFinding.Tests.Pong class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.ProcessQueryAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...563 }564 [OnEventGotoState(typeof(Client.Update), typeof(ProcessUpdate), nameof(ProcessUpdateAction))]565 [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }...

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ProcessQueryAction

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;5using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong;7using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines.Pong;10using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines.Pong.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines.Pong.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines.Pong.States.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines.Pong.States.Events.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines.Pong.States.Events.Events.Events;15using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines.Pong.States.Events.Events.Events.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines.Pong.States.Events.Events.Events.Events.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines.Pong.States.Events.Events.Events.Events.Events.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines.Pong.States.Events.Events.Events.Events.Events.Events.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines.Pong.States.Events.Events.Events.Events.Events.Events.Events.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Machines.Pong.States.Events.Events.Events.Events.Events.Events.Events.Events.Events;

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ProcessQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 protected override Task OnInitializeAsync(Event initialEvent)9 {10 this.RegisterEventHandler<PingEvent>(this.OnPingEvent);11 return Task.CompletedTask;12 }13 private Task OnPingEvent(Event e)14 {15 this.SendEvent((e as PingEvent).Sender, new PongEvent());16 return Task.CompletedTask;17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 private ActorId Pong;28 protected override Task OnInitializeAsync(Event initialEvent)29 {30 this.Pong = this.CreateActor(typeof(Pong));31 this.RegisterEventHandler<PongEvent>(this.OnPongEvent);32 this.SendEvent(this.Pong, new PingEvent(this.Id));33 return Task.CompletedTask;34 }35 private Task OnPongEvent(Event e)36 {37 this.SendEvent(this.Pong, new PingEvent(this.Id));38 return Task.CompletedTask;39 }40 }41}42using System;43using System.Threading.Tasks;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 private ActorId Pong;50 protected override Task OnInitializeAsync(Event initialEvent)51 {52 this.Pong = this.CreateActor(typeof(Pong));53 this.RegisterEventHandler<PongEvent>(this.OnPongEvent);54 this.SendEvent(this.Pong, new PingEvent(this.Id));55 return Task.CompletedTask;56 }57 private Task OnPongEvent(Event e)58 {

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ProcessQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong;10using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong;11using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong;12using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;13using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;

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ProcessQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 Pong pong = new Pong();12 pong.ProcessQueryAction();13 }14 }15}

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ProcessQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.TestingServices.BugFinding;7using Microsoft.Coyote.TestingServices.BugFinding.Strategies;8{9 {10 private ActorId pong;11 private int counter;12 private int limit;13 public Ping(ActorId pong, int limit)14 {15 this.pong = pong;16 this.counter = 0;17 this.limit = limit;18 }19 protected override async Task OnInitializeAsync(Event initialEvent)20 {21 await this.SendEventAndExecuteAsync(this.pong, new PingEvent(this.Id), this.OnPingResponse);22 }23 private async Task OnPingResponse(Event e)24 {25 this.counter++;26 if (this.counter < this.limit)27 {28 await this.SendEventAndExecuteAsync(this.pong, new PingEvent(this.Id), this.OnPingResponse);29 }30 }31 }32 {33 private int counter;34 private int limit;35 public Pong(int limit)36 {37 this.counter = 0;38 this.limit = limit;39 }40 protected override async Task OnInitializeAsync(Event initialEvent)41 {42 await this.RegisterEventHandlerAsync<PingEvent>(this.OnPing);43 }44 private async Task OnPing(Event e)45 {46 this.counter++;47 if (this.counter < this.limit)48 {49 var ping = (PingEvent)e;50 await this.SendEventAndExecuteAsync(ping.PingId, new PongEvent(this.Id), this.OnPongResponse);51 }52 }53 private Task OnPongResponse(Event e)54 {55 return Task.CompletedTask;56 }57 }58}59using System;60using System.Threading.Tasks;61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using Microsoft.Coyote.Actors.BugFinding;64using Microsoft.Coyote.TestingServices.BugFinding;65using Microsoft.Coyote.TestingServices.BugFinding.Strategies;

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ProcessQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;7{8 {9 static async Task Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 100;13 config.MaxFairSchedulingSteps = 100;

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ProcessQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;4using System;5{6 {7 private readonly ActorId pong;8 public Ping(ActorId pong)9 {10 this.pong = pong;11 }12 protected override async Task OnInitializeAsync(Event initialEvent)13 {14 await this.SendEventAsync(this.pong, new PingEvent());15 }16 protected override async Task OnEventAsync(Event e)17 {18 if (e is PongEvent)19 {20 Console.WriteLine("Ping received pong.");21 await this.SendEventAsync(this.pong, new PingEvent());22 }23 }24 }25 {26 protected override async Task OnEventAsync(Event e)27 {28 if (e is PingEvent)29 {30 Console.WriteLine("Pong received ping.");31 await this.SendEventAsync(this.Id, new PongEvent());32 }33 }34 }35 public class PingEvent : Event { }36 public class PongEvent : Event { }37}38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;41using System;42{43 {44 private readonly ActorId pong;45 public Ping(ActorId pong)46 {47 this.pong = pong;48 }49 protected override async Task OnInitializeAsync(Event initialEvent)50 {51 await this.SendEventAsync(this.pong, new PingEvent());52 }53 protected override async Task OnEventAsync(Event e)54 {55 if (e is PongEvent)56 {57 Console.WriteLine("Ping received pong.");58 await this.SendEventAsync(this.pong, new PingEvent());59 }60 }61 }62 {63 protected override async Task OnEventAsync(Event e)64 {65 if (e is PingEvent)66 {67 Console.WriteLine("Pong received ping.");68 await this.SendEventAsync(this.Id, new PongEvent());69 }70 }71 }

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ProcessQueryAction

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.TestingServices;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 protected override async Task OnInitializeAsync(Event initialEvent)13 {14 await this.ProcessQueryAction();15 }16 private async Task ProcessQueryAction()17 {18 var e = await this.ReceiveEventAsync<QueryEvent>();19 this.SendEvent(e.Sender, new ResponseEvent(e.Id));20 }21 }22}23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.TestingServices;27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32{33 {34 public void TestPingPong()35 {36 this.Test(r =>37 {38 r.CreateActor(typeof(Ping));39 r.CreateActor(typeof(Pong));40 });41 }42 }43}44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.TestingServices;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53{54 {55 public void TestPingPong()56 {57 this.Test(r =>58 {59 r.CreateActor(typeof(Ping));60 r.CreateActor(typeof(Pong));61 });62 }63 }64}65using Microsoft.Coyote;66using Microsoft.Coyote.Actors;

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ProcessQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;8using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration;9using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Fuzzers;10using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Fuzzers.Guided;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Fuzzers.Guided.GuidedFuzzers;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Fuzzers.Guided.GuidedFuzzers.GuidedFuzzer;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Fuzzers.Guided.GuidedFuzzers.GuidedFuzzer.GuidedFuzzer;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Fuzzers.Guided.GuidedFuzzers.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Fuzzers.Guided.GuidedFuzzers.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer;16using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Fuzzers.Guided.GuidedFuzzers.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer;17using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Fuzzers.Guided.GuidedFuzzers.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer;18using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Fuzzers.Guided.GuidedFuzzers.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer.GuidedFuzzer;

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