Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.CheckEqual
ChainReplicationTests.cs
Source:ChainReplicationTests.cs  
...1024                this.GetNext(server);1025                if (this.Next != null && this.History.ContainsKey(this.Next))1026                {1027                    this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028                    this.CheckEqual(this.History[server], this.TempSeq);1029                }1030                this.ClearTempSeq();1031                // HIST(i-1) == HIST(i) + SENT(i-1)1032                this.GetPrev(server);1033                if (this.Prev != null && this.History.ContainsKey(this.Prev))1034                {1035                    this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036                    this.CheckEqual(this.History[this.Prev], this.TempSeq);1037                }1038                this.ClearTempSeq();1039            }1040            private void GetNext(ActorId curr)1041            {1042                this.Next = null;1043                for (int i = 1; i < this.Servers.Count; i++)1044                {1045                    if (this.Servers[i - 1].Equals(curr))1046                    {1047                        this.Next = this.Servers[i];1048                    }1049                }1050            }1051            private void GetPrev(ActorId curr)1052            {1053                this.Prev = null;1054                for (int i = 1; i < this.Servers.Count; i++)1055                {1056                    if (this.Servers[i].Equals(curr))1057                    {1058                        this.Prev = this.Servers[i - 1];1059                    }1060                }1061            }1062            private void ExtractSeqId(List<SentLog> seq)1063            {1064                this.ClearTempSeq();1065                for (int i = seq.Count - 1; i >= 0; i--)1066                {1067                    if (this.TempSeq.Count > 0)1068                    {1069                        this.TempSeq.Insert(0, seq[i].NextSeqId);1070                    }1071                    else1072                    {1073                        this.TempSeq.Add(seq[i].NextSeqId);1074                    }1075                }1076                this.IsSorted(this.TempSeq);1077            }1078            private void MergeSeq(List<int> seq1, List<int> seq2)1079            {1080                this.ClearTempSeq();1081                this.IsSorted(seq1);1082                if (seq1.Count is 0)1083                {1084                    this.TempSeq = seq2;1085                }1086                else if (seq2.Count is 0)1087                {1088                    this.TempSeq = seq1;1089                }1090                else1091                {1092                    for (int i = 0; i < seq1.Count; i++)1093                    {1094                        if (seq1[i] < seq2[0])1095                        {1096                            this.TempSeq.Add(seq1[i]);1097                        }1098                    }1099                    for (int i = 0; i < seq2.Count; i++)1100                    {1101                        this.TempSeq.Add(seq2[i]);1102                    }1103                }1104                this.IsSorted(this.TempSeq);1105            }1106            private void IsSorted(List<int> seq)1107            {1108                for (int i = 0; i < seq.Count - 1; i++)1109                {1110                    this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111                }1112            }1113            private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114            {1115                this.IsSorted(seq1);1116                this.IsSorted(seq2);1117                for (int i = 0; i < seq1.Count; i++)1118                {1119                    if ((i == seq1.Count) || (i == seq2.Count))1120                    {1121                        break;1122                    }1123                    this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124                }1125            }1126            private void CheckEqual(List<int> seq1, List<int> seq2)1127            {1128                this.IsSorted(seq1);1129                this.IsSorted(seq2);1130                for (int i = 0; i < seq1.Count; i++)1131                {1132                    if ((i == seq1.Count) || (i == seq2.Count))1133                    {1134                        break;1135                    }1136                    this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137                }1138            }1139            private void ClearTempSeq()1140            {...CheckEqual
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.SystematicTesting.Strategies;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11using Xunit;12using Xunit.Abstractions;13{14    {15        private readonly ITestOutputHelper output;16        public Test(ITestOutputHelper output)17        {18            this.output = output;19        }20        [Fact(Timeout = 5000)]21        public void TestPredSucc()22        {23            var configuration = Configuration.Create().WithTestingIterations(10);24            configuration.TestingStrategy = TestingStrategy.Exploration;25            configuration.SchedulingStrategy = SchedulingStrategy.DFS;26            configuration.SchedulingIterations = 1000;27            configuration.ReportActivityCoverage = true;28            configuration.ReportFairScheduling = true;29            configuration.ReportActivityCoverage = true;30            configuration.ReportFairScheduling = true;31            configuration.ReportCodeCoverage = true;32            configuration.ReportStateGraph = true;CheckEqual
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;4{5    {6        private int x;7        private int y;8        private int z;9        private int w;10        private int v;11        private int u;12        private int t;13        private int s;14        private int r;15        private int q;16        private int p;17        private int o;18        private int n;19        private int m;20        private int l;21        private int k;22        private int j;23        private int i;24        private int h;25        private int g;26        private int f;27        private int e;28        private int d;29        private int c;30        private int b;31        private int a;32        private int z1;33        private int y1;34        private int x1;35        private int w1;36        private int v1;37        private int u1;38        private int t1;39        private int s1;40        private int r1;41        private int q1;42        private int p1;43        private int o1;44        private int n1;45        private int m1;46        private int l1;47        private int k1;48        private int j1;49        private int i1;50        private int h1;51        private int g1;52        private int f1;53        private int e1;54        private int d1;55        private int c1;56        private int b1;57        private int a1;58        private int z2;59        private int y2;60        private int x2;61        private int w2;62        private int v2;63        private int u2;64        private int t2;65        private int s2;66        private int r2;67        private int q2;68        private int p2;69        private int o2;70        private int n2;71        private int m2;72        private int l2;73        private int k2;74        private int j2;75        private int i2;76        private int h2;77        private int g2;78        private int f2;79        private int e2;80        private int d2;81        private int c2;82        private int b2;CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic;8using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.RandomWalk;9using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.RandomWalk.Probabilistic;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.RandomWalk.Probabilistic.RandomWalk;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.RandomWalk.Probabilistic.RandomWalk.Probabilistic;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.RandomWalk.Probabilistic.RandomWalk.Probabilistic.RandomWalk;13{14    {15        private MachineId q;16        private int x;17        [OnEntry(nameof(InitOnEntry))]18        [OnEventDoAction(typeof(UnitEvent), nameof(Action))]19        private class Init : MachineState { }20        private void InitOnEntry()21        {22            this.q = this.CreateMachine(typeof(Q));23            this.x = 0;24            this.Send(this.q, new UnitEvent());25        }26        private void Action()27        {28            this.x = 1;29            this.Send(this.q, new UnitEvent());30        }31    }32    {33        private MachineId p;34        private int y;35        [OnEntry(nameof(InitOnEntry))]36        [OnEventDoAction(typeof(UnitEvent), nameof(Action))]37        private class Init : MachineState { }38        private void InitOnEntry()39        {40            this.p = this.CreateMachine(typeof(P));41            this.y = 0;42            this.Send(this.p, new UnitEvent());43        }44        private void Action()45        {46            this.y = 1;47            this.Send(this.p, new UnitEvent());48        }49    }50    public class UnitEvent : Event { }51    {52        public void TestBugFinding()53        {54            this.Test(r =>55            {CheckEqual
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4    {5        static void Main(string[] args)6        {7            int x = 1;8            int y = 2;9            bool result = PredSucc.CheckEqual(x, y);10            Console.WriteLine("Result is: " + result);11        }12    }13}CheckEqual
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5    {6        public static void CheckEqual(int x, int y)7        {8            if (x != y)9            {10                throw new Exception("CheckEqual failed");11            }12        }13    }14}15using System;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System.Threading.Tasks;18{19    {20        public static void CheckEqual(int x, int y)21        {22            if (x != y)23            {24                throw new Exception("CheckEqual failed");25            }26        }27    }28}29using System;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using System.Threading.Tasks;32{33    {34        public static void CheckEqual(int x, int y)35        {36            if (x != y)37            {38                throw new Exception("CheckEqual failed");39            }40        }41    }42}43using System;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System.Threading.Tasks;46{47    {48        public static void CheckEqual(int x, int y)49        {50            if (x != y)51            {52                throw new Exception("CheckEqual failed");53            }54        }55    }56}57using System;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System.Threading.Tasks;60{61    {62        public static void CheckEqual(int xCheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4    {5        static void Main(string[] args)6        {7            var a = new object();8            var b = new object();9            var c = new object();10            var d = new object();11            var e = new object();12            var f = new object();13            var g = new object();14            var h = new object();15            var i = new object();16            var j = new object();17            var k = new object();18            var l = new object();19            var m = new object();20            var n = new object();21            var o = new object();22            var p = new object();23            var q = new object();24            var r = new object();25            var s = new object();26            var t = new object();27            var u = new object();28            var v = new object();29            var w = new object();30            var x = new object();31            var y = new object();32            var z = new object();33            var aa = new object();34            var ab = new object();35            var ac = new object();36            var ad = new object();37            var ae = new object();38            var af = new object();39            var ag = new object();40            var ah = new object();41            var ai = new object();42            var aj = new object();43            var ak = new object();44            var al = new object();45            var am = new object();46            var an = new object();47            var ao = new object();48            var ap = new object();49            var aq = new object();50            var ar = new object();51            var as = new object();52            var at = new object();53            var au = new object();54            var av = new object();55            var aw = new object();56            var ax = new object();57            var ay = new object();58            var az = new object();59            var ba = new object();60            var bb = new object();61            var bc = new object();62            var bd = new object();63            var be = new object();64            var bf = new object();65            var bg = new object();66            var bh = new object();67            var bi = new object();68            var bj = new object();69            var bk = new object();70            var bl = new object();71            var bm = new object();72            var bn = new object();CheckEqual
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;13using Microsoft.Coyote.TestingServices.Tracing.Schedule;14using Microsoft.Coyote.Tests.Common;15using Xunit;16using Xunit.Abstractions;17{18    {19        private readonly ITestOutputHelper output;20        public CheckEqualTest(ITestOutputHelper output)21        {22            this.output = output;23        }24        [Fact(Timeout = 5000)]25        public void TestCheckEqual()26        {27            this.TestWithError(r =>28            {29                r.RegisterMonitor<CheckEqual>();30                r.CreateActor(typeof(M));31            },32            configuration: GetConfiguration(),33            replay: true);34        }35        private static Configuration GetConfiguration()36        {37            var configuration = Configuration.Create();38            configuration.SchedulingStrategy = SchedulingStrategy.DPOR;39            configuration.MaxFairSchedulingSteps = 1000;40            configuration.MaxUnfairSchedulingSteps = 1000;41            configuration.RandomSchedulingSeed = 0;42            configuration.EnableCycleDetection = true;43            configuration.EnableDataRaceDetection = true;44            configuration.EnableHotStateDetection = true;45            configuration.EnableIntegerOverflowDetection = true;46            configuration.EnableLivelockDetection = true;47            configuration.EnableLockInversionDetection = true;48            configuration.EnableOperationCanceledExceptionDetection = true;49            configuration.EnableObjectDisposedExceptionDetection = true;50            configuration.EnablePCTesting = true;51            configuration.EnableDeadlockDetection = true;52            configuration.EnableRandomExecution = true;53            configuration.EnableThreadStarvationDetection = true;54            configuration.EnableTimerRaceDetection = true;55            configuration.EnableUnfairMonitorAccessDetection = true;CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5    {6        public static int Pred(int x)7        {8            return x - 1;9        }10        public static int Succ(int x)11        {12            return x + 1;13        }14        public static bool CheckEqual(int x, int y)15        {16            return x == y;17        }18    }19}20using Microsoft.Coyote.Actors.BugFinding.Tests;21using System;22using System.Threading.Tasks;23{24    {25        public static int Pred(int x)26        {27            return x - 1;28        }29        public static int Succ(int x)30        {31            return x + 1;32        }33        public static bool CheckEqual(int x, int y)34        {35            return x == y;36        }37    }38}39using Microsoft.Coyote.Actors.BugFinding.Tests;40using System;41using System.Threading.Tasks;42{43    {44        public static int Pred(int x)45        {46            return x - 1;47        }48        public static int Succ(int x)49        {50            return x + 1;51        }52        public static bool CheckEqual(int x, int y)53        {54            return x == y;55        }56    }57}58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60using System.Threading.Tasks;61{62    {CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2PredSucc.CheckEqual(1, 2, "1 is not equal to 2");3using Microsoft.Coyote.Actors.BugFinding.Tests;4int x = 1;5int y = 2;6PredSucc.CheckEqual(x, y, "x is not equal to y");7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9    {10        public static void MyMethod()11        {12            int x = 1;13            int y = 2;14            PredSucc.CheckEqual(x, y, "x is not equal to y");15        }16    }17}Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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