How to use PumpQueryRequestsOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PumpQueryRequestsOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...880 {881 this.RaiseEvent(new Local());882 }883 }884 [OnEntry(nameof(PumpQueryRequestsOnEntry))]885 [OnEventGotoState(typeof(Local), typeof(PumpQueryRequests), nameof(PumpRequestsLocalAction))]886 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]887 private class PumpQueryRequests : State888 {889 }890 private void PumpQueryRequestsOnEntry()891 {892 this.SendEvent(this.TailNode, new Query(this.Id, this.Next * this.StartIn));893 if (this.Next >= 3)894 {895 this.RaiseHaltEvent();896 }897 else898 {899 this.RaiseEvent(new Local());900 }901 }902 private void PumpRequestsLocalAction()903 {904 this.Next++;...

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PumpQueryRequestsOnEntry

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;6using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc;7using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc.PredSucc;8using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc.PredSucc.PredSucc;9using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc.PredSucc.PredSucc.PredSucc;10using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc.PredSucc.PredSucc.PredSucc.PredSucc;11using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc.PredSucc.PredSucc.PredSucc.PredSucc.PredSucc;

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PumpQueryRequestsOnEntry

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tests.Common;12using Xunit;13using Xunit.Abstractions;14{15 {16 public TestPumpQueryRequestsOnEntry(ITestOutputHelper output)17 : base(output)18 {19 }20 [Fact(Timeout=5000)]21 public void TestPumpQueryRequestsOnEntryMethod()22 {23 this.TestWithError(r =>24 {25 r.RegisterMonitor<M>();26 r.RegisterMonitor<M2>();27 var config = r.GetConfiguration();28 config.MaxSchedulingSteps = 1000;29 config.TestingIterations = 1;30 r.CreateActor(typeof(PredSucc));31 },32 configuration: GetConfiguration().WithTestingIterations(100),33 replay: true);34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors.BugFinding;45using Microsoft.Coyote.Specifications;46using Microsoft.Coyote.SystematicTesting;47using Microsoft.Coyote.Tests.Common;48using Xunit;49using Xunit.Abstractions;50{51 {52 public TestPumpQueryRequestsOnEntry(ITestOutputHelper output)53 : base(output)54 {55 }56 [Fact(Timeout=5000)]57 public void TestPumpQueryRequestsOnEntryMethod()58 {59 this.TestWithError(r =>60 {61 r.RegisterMonitor<M>();62 r.RegisterMonitor<M2>();63 var config = r.GetConfiguration();64 config.MaxSchedulingSteps = 1000;

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PumpQueryRequestsOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;4using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Events;5using System;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 Task.Run(async () =>12 {13 var runtime = RuntimeFactory.Create();14 runtime.RegisterMonitor(typeof(PredSucc));15 var actor = runtime.CreateActor(typeof(MyActor));16 await runtime.PumpQueryRequestsOnEntry(actor, new MyEvent());17 }).Wait();18 }19 }20 {21 }22 {23 protected override Task OnInitializeAsync(Event initialEvent)24 {25 this.SendEvent(this.Id, new MyEvent());26 return Task.CompletedTask;27 }28 protected override Task OnEventAsync(Event e)29 {30 this.SendEvent(this.Id, new MyEvent());31 return Task.CompletedTask;32 }33 }34}35 at Microsoft.Coyote.Runtime.RuntimeBase.HandleQueryRequestAsync(ActorId actor, Event query, Int64& currentOperationGroupId, Int64& currentOperationId, TaskCompletionSource`1& tcs)36 at Microsoft.Coyote.Runtime.RuntimeBase.SendEventAsync(ActorId actor, Event e, Boolean isTargetHalt, EventInfo info, Int64& currentOperationGroupId, Int64& currentOperationId, TaskCompletionSource`1& tcs)37 at Microsoft.Coyote.Runtime.RuntimeBase.SendEventAsync(ActorId actor, Event e, EventInfo info, Int64& currentOperationGroupId, Int64& currentOperationId, TaskCompletionSource`1& tcs)38 at Microsoft.Coyote.Runtime.RuntimeBase.SendEvent(ActorId actor, Event e, EventInfo info)39 at Microsoft.Coyote.Actors.Actor.SendEvent(ActorId target, Event

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PumpQueryRequestsOnEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;8using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies;9using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.DPOR;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.Random;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomWalk;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.Probabilistic;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.Probabilistic.Strategies;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.Probabilistic.Strategies.RandomWalk;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.Probabilistic.Strategies.RandomWalk.Probabilistic;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.Probabilistic.Strategies.RandomWalk.Probabilistic.Strategies;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.Probabilistic.Strategies.RandomWalk.Probabilistic.Strategies.RandomWalk;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.Probabilistic.Strategies.RandomWalk.Probabilistic.Strategies.RandomWalk.Probabilistic;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.Probabilistic.Strategies.RandomWalk.Probabilistic.Strategies.RandomWalk.Probabilistic.Strategies;20using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.Probabilistic.Strategies.RandomWalk.Probabilistic.Strategies.RandomWalk.Probabilistic.Strategies.RandomWalk;21using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.Probabilistic.Strategies.RandomWalk.Probabilistic.Strategies.RandomWalk.Probabilistic.Strategies.RandomWalk.Probabilistic;

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PumpQueryRequestsOnEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.EnableActorLogging = true;12 config.EnableBuggyExecution = true;13 config.EnableVerboseTrace = true;14 config.EnableActorTracing = true;15 config.EnableCycleDetection = true;

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PumpQueryRequestsOnEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.SchedulingIterations = 1000;11 config.SchedulingStrategy = SchedulingStrategy.FairPCT;12 config.SchedulingRandomSeed = 1;13 config.SchedulingVerbosity = 2;14 config.SchedulingMaxSteps = 1000;15 config.SchedulingMaxFairSchedulesToExplore = 1000;16 config.SchedulingMaxInterleavingsToExplore = 1000;17 config.SchedulingMaxStepsInFairSchedules = 1000;18 config.SchedulingMaxStepsInInterleavings = 1000;19 config.SchedulingMaxUnfairSchedulesToExplore = 1000;20 config.SchedulingMaxStepsInUnfairSchedules = 1000;21 config.SchedulingMaxFairSchedulesToExplorePerIteration = 1000;22 config.SchedulingMaxInterleavingsToExplorePerIteration = 1000;23 config.SchedulingMaxUnfairSchedulesToExplorePerIteration = 1000;24 config.SchedulingMaxStepsInFairSchedulesPerIteration = 1000;25 config.SchedulingMaxStepsInInterleavingsPerIteration = 1000;26 config.SchedulingMaxStepsInUnfairSchedulesPerIteration = 1000;27 config.SchedulingMaxFairSchedulesToExplorePerIteration = 1000;28 config.SchedulingMaxInterleavingsToExplorePerIteration = 1000;29 config.SchedulingMaxUnfairSchedulesToExplorePerIteration = 1000;30 config.SchedulingMaxStepsInFairSchedulesPerIteration = 1000;31 config.SchedulingMaxStepsInInterleavingsPerIteration = 1000;32 config.SchedulingMaxStepsInUnfairSchedulesPerIteration = 1000;33 config.SchedulingMaxFairSchedulesToExplorePerIteration = 1000;34 config.SchedulingMaxInterleavingsToExplorePerIteration = 1000;35 config.SchedulingMaxUnfairSchedulesToExplorePerIteration = 1000;36 config.SchedulingMaxStepsInFairSchedulesPerIteration = 1000;37 config.SchedulingMaxStepsInInterleavingsPerIteration = 1000;

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PumpQueryRequestsOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = new ActorRuntime();11 runtime.RegisterMonitor(typeof(PredSucc));12 runtime.CreateActor(typeof(PredSucc));13 Console.ReadLine();14 }15 }16}17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;20using System;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 var runtime = new ActorRuntime();27 runtime.RegisterMonitor(typeof(PredSucc));28 runtime.CreateActor(typeof(PredSucc));29 Console.ReadLine();30 }31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;36using System;37using System.Threading.Tasks;38{39 {40 static void Main(string[] args)41 {42 var runtime = new ActorRuntime();43 runtime.RegisterMonitor(typeof(PredSucc));44 runtime.CreateActor(typeof(PredSucc));45 Console.ReadLine();46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;52using System;53using System.Threading.Tasks;54{55 {56 static void Main(string[] args)57 {58 var runtime = new ActorRuntime();59 runtime.RegisterMonitor(typeof(PredSucc

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PumpQueryRequestsOnEntry

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 internal static void Main(string[] args)7 {8 ActorRuntime runtime = ActorRuntime.Create();9 runtime.RegisterMonitor(typeof(PredSucc));10 runtime.CreateActor(typeof(Producer));11 runtime.Wait();12 }13 }14 {15 protected override Task OnInitializeAsync(Event initialEvent)16 {17 this.SendEvent(this.Id, Event.HaltEvent);18 return Task.CompletedTask;19 }20 }21}

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PumpQueryRequestsOnEntry

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1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4{5 {6 static void Main(string[] args)7 {8 var machine = new PredSucc();9 machine.Run();10 }11 }12}13using System;14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Specifications;16{17 {18 static void Main(string[] args)19 {20 var machine = new PredSucc();21 machine.PumpQueryRequestsOnEntry();22 }23 }24}25using System;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Specifications;28{29 {30 static void Main(string[] args)31 {32 var machine = new PredSucc();33 machine.PumpQueryRequestsOnEntry(5);34 }35 }36}37using System;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Specifications;40{41 {42 static void Main(string[] args)43 {44 var machine = new PredSucc();45 machine.PumpQueryRequestsOnEntry(5, 1);46 }47 }48}49using System;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using Microsoft.Coyote.Specifications;

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PumpQueryRequestsOnEntry

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.SchedulingIterations = 1000;12 config.SchedulingStrategy = SchedulingStrategy.PCT;13 config.SchedulingSeed = 1;14 config.SchedulingVerbosity = 2;15 config.SchedulingMaxSteps = 100;16 config.SchedulingFairScheduling = false;17 config.SchedulingMaxFairSchedulingSteps = 1000;18 config.SchedulingRandomExecution = false;19 config.SchedulingMaxRandomExecutionSteps = 1000;20 config.SchedulingMaxInterleavings = 1000;21 config.SchedulingMaxSchedulingSteps = 1000;22 config.SchedulingMaxStepsPerScheduling = 1000;23 config.SchedulingMaxStepsPerIteration = 1000;24 config.SchedulingMaxStepsPerThread = 1000;25 config.SchedulingMaxFairSchedulingStepsPerThread = 1000;26 config.SchedulingMaxRandomExecutionStepsPerThread = 1000;27 config.SchedulingMaxInterleavingsPerThread = 1000;28 config.SchedulingMaxSchedulingStepsPerThread = 1000;29 config.SchedulingMaxStepsPerSchedulingPerThread = 1000;30 config.SchedulingMaxFairSchedulingStepsPerIteration = 1000;31 config.SchedulingMaxRandomExecutionStepsPerIteration = 1000;32 config.SchedulingMaxInterleavingsPerIteration = 1000;33 config.SchedulingMaxSchedulingStepsPerIteration = 1000;34 config.SchedulingMaxStepsPerSchedulingPerIteration = 1000;35 config.SchedulingMaxFairSchedulingStepsPerThreadPerIteration = 1000;36 config.SchedulingMaxRandomExecutionStepsPerThreadPerIteration = 1000;37 config.SchedulingMaxInterleavingsPerThreadPerIteration = 1000;38 config.SchedulingMaxSchedulingStepsPerThreadPerIteration = 1000;39 config.SchedulingMaxStepsPerSchedulingPerThreadPerIteration = 1000;40 config.SchedulingMaxFairSchedulingStepsPerThreadPerScheduling = 1000;

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