How to use RedirectClientRequest method of Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.RedirectClientRequest

RaftTests.cs

Source:RaftTests.cs Github

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...105 public class Unavailable : State106 {107 }108 [OnEventDoAction(typeof(Client.Request), nameof(SendClientRequestToLeader))]109 [OnEventDoAction(typeof(RedirectRequest), nameof(RedirectClientRequest))]110 [OnEventDoAction(typeof(NotifyLeaderUpdate), nameof(RefreshLeader))]111 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]112 [OnEventGotoState(typeof(LocalEvent), typeof(Unavailable))]113 public class Available : State114 {115 }116 }117 private void BecomeAvailable(Event e)118 {119 this.UpdateLeader(e as NotifyLeaderUpdate);120 this.RaiseEvent(new LocalEvent());121 }122 private void SendClientRequestToLeader(Event e)123 {124 this.SendEvent(this.Leader, e);125 }126 private void RedirectClientRequest(Event e)127 {128 this.SendEvent(this.Id, (e as RedirectRequest).Request);129 }130 private void RefreshLeader(Event e)131 {132 this.UpdateLeader(e as NotifyLeaderUpdate);133 }134 private void ShuttingDown()135 {136 for (int idx = 0; idx < this.NumberOfServers; idx++)137 {138 this.SendEvent(this.Servers[idx], new Server.ShutDown());139 }140 this.RaiseHaltEvent();141 }142 private void UpdateLeader(NotifyLeaderUpdate request)143 {144 if (this.LeaderTerm < request.Term)145 {146 this.Leader = request.Leader;147 this.LeaderTerm = request.Term;148 }149 }150 }151 /// <summary>152 /// A server in Raft can be one of the following three roles:153 /// follower, candidate or leader.154 /// </summary>155 private class Server : StateMachine156 {157 /// <summary>158 /// Used to configure the server.159 /// </summary>160 public class ConfigureEvent : Event161 {162 public int Id;163 public ActorId[] Servers;164 public ActorId ClusterManager;165 public ConfigureEvent(int id, ActorId[] servers, ActorId manager)166 : base()167 {168 this.Id = id;169 this.Servers = servers;170 this.ClusterManager = manager;171 }172 }173 /// <summary>174 /// Initiated by candidates during elections.175 /// </summary>176 public class VoteRequest : Event177 {178 public int Term; // candidate's term179 public ActorId CandidateId; // candidate requesting vote180 public int LastLogIndex; // index of candidate's last log entry181 public int LastLogTerm; // term of candidate's last log entry182 public VoteRequest(int term, ActorId candidateId, int lastLogIndex, int lastLogTerm)183 : base()184 {185 this.Term = term;186 this.CandidateId = candidateId;187 this.LastLogIndex = lastLogIndex;188 this.LastLogTerm = lastLogTerm;189 }190 }191 /// <summary>192 /// Response to a vote request.193 /// </summary>194 public class VoteResponse : Event195 {196 public int Term; // currentTerm, for candidate to update itself197 public bool VoteGranted; // true means candidate received vote198 public VoteResponse(int term, bool voteGranted)199 : base()200 {201 this.Term = term;202 this.VoteGranted = voteGranted;203 }204 }205 /// <summary>206 /// Initiated by leaders to replicate log entries and207 /// to provide a form of heartbeat.208 /// </summary>209 public class AppendEntriesRequest : Event210 {211 public int Term; // leader's term212 public ActorId LeaderId; // so follower can redirect clients213 public int PrevLogIndex; // index of log entry immediately preceding new ones214 public int PrevLogTerm; // term of PrevLogIndex entry215 public List<Log> Entries; // log entries to store (empty for heartbeat; may send more than one for efficiency)216 public int LeaderCommit; // leader's CommitIndex217 public ActorId ReceiverEndpoint; // client218 public AppendEntriesRequest(int term, ActorId leaderId, int prevLogIndex,219 int prevLogTerm, List<Log> entries, int leaderCommit, ActorId client)220 : base()221 {222 this.Term = term;223 this.LeaderId = leaderId;224 this.PrevLogIndex = prevLogIndex;225 this.PrevLogTerm = prevLogTerm;226 this.Entries = entries;227 this.LeaderCommit = leaderCommit;228 this.ReceiverEndpoint = client;229 }230 }231 /// <summary>232 /// Response to an append entries request.233 /// </summary>234 public class AppendEntriesResponse : Event235 {236 public int Term; // current Term, for leader to update itself237 public bool Success; // true if follower contained entry matching PrevLogIndex and PrevLogTerm238 public ActorId Server;239 public ActorId ReceiverEndpoint; // client240 public AppendEntriesResponse(int term, bool success, ActorId server, ActorId client)241 : base()242 {243 this.Term = term;244 this.Success = success;245 this.Server = server;246 this.ReceiverEndpoint = client;247 }248 }249 // Events for transitioning a server between roles.250 private class BecomeFollower : Event251 {252 }253 private class BecomeCandidate : Event254 {255 }256 private class BecomeLeader : Event257 {258 }259 internal class ShutDown : Event260 {261 }262 /// <summary>263 /// The id of this server.264 /// </summary>265 private int ServerId;266 /// <summary>267 /// The cluster manager id.268 /// </summary>269 private ActorId ClusterManager;270 /// <summary>271 /// The servers.272 /// </summary>273 private ActorId[] Servers;274 /// <summary>275 /// Leader id.276 /// </summary>277 private ActorId LeaderId;278 /// <summary>279 /// The election timer of this server.280 /// </summary>281 private ActorId ElectionTimer;282 /// <summary>283 /// The periodic timer of this server.284 /// </summary>285 private ActorId PeriodicTimer;286 /// <summary>287 /// Latest term server has seen (initialized to 0 on288 /// first boot, increases monotonically).289 /// </summary>290 private int CurrentTerm;291 /// <summary>292 /// Candidate id that received vote in current term (or null if none).293 /// </summary>294 private ActorId VotedFor;295 /// <summary>296 /// Log entries.297 /// </summary>298 private List<Log> Logs;299 /// <summary>300 /// Index of highest log entry known to be committed (initialized301 /// to 0, increases monotonically).302 /// </summary>303 private int CommitIndex;304 /// <summary>305 /// Index of the highest log entry applied (initialized to 0, increases monotonically).306 /// </summary>307 private int LastApplied;308 /// <summary>309 /// For each server, index of the next log entry to send to that310 /// server (initialized to leader last log index + 1).311 /// </summary>312 private Dictionary<ActorId, int> NextIndex;313 /// <summary>314 /// For each server, index of highest log entry known to be replicated315 /// on server (initialized to 0, increases monotonically).316 /// </summary>317 private Dictionary<ActorId, int> MatchIndex;318 /// <summary>319 /// Number of received votes.320 /// </summary>321 private int VotesReceived;322 /// <summary>323 /// The latest client request.324 /// </summary>325 private Client.Request LastClientRequest;326 [Start]327 [OnEntry(nameof(EntryOnInit))]328 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]329 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]330 [DeferEvents(typeof(VoteRequest), typeof(AppendEntriesRequest))]331 private class Init : State332 {333 }334 private void EntryOnInit()335 {336 this.CurrentTerm = 0;337 this.LeaderId = null;338 this.VotedFor = null;339 this.Logs = new List<Log>();340 this.CommitIndex = 0;341 this.LastApplied = 0;342 this.NextIndex = new Dictionary<ActorId, int>();343 this.MatchIndex = new Dictionary<ActorId, int>();344 }345 private void SetupEvent(Event e)346 {347 this.ServerId = (e as ConfigureEvent).Id;348 this.Servers = (e as ConfigureEvent).Servers;349 this.ClusterManager = (e as ConfigureEvent).ClusterManager;350 this.ElectionTimer = this.CreateActor(typeof(ElectionTimer));351 this.SendEvent(this.ElectionTimer, new ElectionTimer.ConfigureEvent(this.Id));352 this.PeriodicTimer = this.CreateActor(typeof(PeriodicTimer));353 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.ConfigureEvent(this.Id));354 this.RaiseEvent(new BecomeFollower());355 }356 [OnEntry(nameof(FollowerOnInit))]357 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]358 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366 [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367 private class Follower : State368 {369 }370 private void FollowerOnInit()371 {372 this.LeaderId = null;373 this.VotesReceived = 0;374 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375 }376 private void RedirectClientRequest(Event e)377 {378 if (this.LeaderId != null)379 {380 this.SendEvent(this.LeaderId, e);381 }382 else383 {384 this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));385 }386 }387 private void StartLeaderElection()388 {389 this.RaiseEvent(new BecomeCandidate());390 }391 private void VoteAsFollower(Event e)392 {393 var request = e as VoteRequest;394 if (request.Term > this.CurrentTerm)395 {396 this.CurrentTerm = request.Term;397 this.VotedFor = null;398 }399 this.Vote(e as VoteRequest);400 }401 private void RespondVoteAsFollower(Event e)402 {403 var request = e as VoteResponse;404 if (request.Term > this.CurrentTerm)405 {406 this.CurrentTerm = request.Term;407 this.VotedFor = null;408 }409 }410 private void AppendEntriesAsFollower(Event e)411 {412 var request = e as AppendEntriesRequest;413 if (request.Term > this.CurrentTerm)414 {415 this.CurrentTerm = request.Term;416 this.VotedFor = null;417 }418 this.AppendEntries(e as AppendEntriesRequest);419 }420 private void RespondAppendEntriesAsFollower(Event e)421 {422 var request = e as AppendEntriesResponse;423 if (request.Term > this.CurrentTerm)424 {425 this.CurrentTerm = request.Term;426 this.VotedFor = null;427 }428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()...

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RedirectClientRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests;2using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks;3using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft;4using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockLog;5using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockNetwork;6using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockState;7using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTimer;8using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTransport;9using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTransport.MockMessages;10using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTransport.MockMessages.MockAppendEntries;11using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTransport.MockMessages.MockAppendEntries.MockResponse;12using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTransport.MockMessages.MockRequestVote;13using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTransport.MockMessages.MockRequestVote.MockResponse;14using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTransport.MockMessages.MockResponse;15using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTransport.MockMessages.MockResponse.MockAppendEntries;16using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTransport.MockMessages.MockResponse.MockRequestVote;17using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTransport.MockMessages.MockTimeout;18using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTransport.MockMessages.MockTimeout.MockElection;19using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaft.MockTransport.MockMessages.MockTimeout.MockHeartbeat;

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RedirectClientRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests;3using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks;4using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors;5using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors.MockRaftLeaderActor;6using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors.MockRaftServerActor;7using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors.MockRaftTimerActor;8using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors.MockRaftTimerActor.MockTimer;9using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors.MockRaftTimerActor.MockTimer.MockTimerStates;10using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors.MockRaftTimerActor.MockTimer.MockTimerStates.MockTimerActiveStates;11using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors.MockRaftTimerActor.MockTimer.MockTimerStates.MockTimerIdleState;12using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors.MockRaftTimerActor.MockTimer.MockTimerStates.MockTimerInactiveState;13using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors.MockRaftTimerActor.MockTimer.MockTimerStates.MockTimerTimeoutState;14using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors.MockRaftTimerActor.MockTimer.MockTimerStates.MockTimerWaitState;15using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors.MockRaftTimerActor.MockTimer.MockTimerStates.MockTimerWaitState.MockTimerWaitActiveState;16using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Mocks.MockRaftActors.MockRaftTimerActor.MockTimer.MockTimerStates.MockTimerWaitState.MockTimerWaitInactiveState;

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RedirectClientRequest

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6{7 {8 public static void Main(string[] args)9 {

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RedirectClientRequest

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests;11using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Machines;13using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.States;14using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Utils;15using Microsoft.Coyote.Actors.Timers;16using Microsoft.Coyote.Specifications;17using Microsoft.Coyote.SystematicTesting;18using Microsoft.Coyote.Tasks;19{20 {21 static void Main(string[] args)22 {23 var configuration = Configuration.Create();24 configuration.MaxSchedulingSteps = 1000000;25 configuration.MaxFairSchedulingSteps = 1000000;26 configuration.UseRandomExecution = true;27 configuration.UseRandomBooleanValues = true;28 configuration.UseRandomIntegerValues = true;29 configuration.UseRandomStringValues = true;30 configuration.UseRandomTimeouts = true;31 configuration.UseRandomPayloads = true;32 configuration.UseRandomBooleanValues = true;33 configuration.UseRandomIntegerValues = true;34 configuration.UseRandomStringValues = true;35 configuration.UseRandomTimeouts = true;36 configuration.UseRandomPayloads = true;37 configuration.UseRandomBooleanValues = true;38 configuration.UseRandomIntegerValues = true;39 configuration.UseRandomStringValues = true;40 configuration.UseRandomTimeouts = true;41 configuration.UseRandomPayloads = true;42 configuration.UseRandomBooleanValues = true;43 configuration.UseRandomIntegerValues = true;44 configuration.UseRandomStringValues = true;45 configuration.UseRandomTimeouts = true;46 configuration.UseRandomPayloads = true;47 configuration.UseRandomBooleanValues = true;48 configuration.UseRandomIntegerValues = true;49 configuration.UseRandomStringValues = true;50 configuration.UseRandomTimeouts = true;51 configuration.UseRandomPayloads = true;52 configuration.UseRandomBooleanValues = true;

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RedirectClientRequest

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests;9using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Messages;10using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors;11using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ClientActors;12using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.Election;14using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.Heartbeat;15using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.Log;16using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.LogEntry;17using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.Replica;18using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.ReplicaState;19using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.Vote;20using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.VoteRequest;21using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.VoteResponse;22using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.VoteResponseRequest;23using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.VoteResponseResponse;24using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.VoteResponseTimeout;25using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.ReplicaActors.Strategies.VoteTimeout;

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RedirectClientRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tasks;6using System;7using System.Threading.Tasks;8using Microsoft.Coyote.Actors.BugFinding.Tests.Raft;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading;13using System.IO;14{15 {16 private int Id;17 private int NumServers;18 private List<ActorId> Servers;19 private List<ActorId> Clients;20 private int NumRequests;21 private int NumClients;22 private int NumResponses;23 private int NumRequestsPerClient;24 private int NumResponsesPerClient;25 private int NumResponsesPerServer;26 private int NumRequestsPerServer;27 private int NumResponsesPerClientPerServer;28 private int NumRequestsPerClientPerServer;29 private int NumResponsesPerClientPerServerPerRequest;30 private int NumRequestsPerClientPerServerPerRequest;31 private int NumResponsesPerClientPerServerPerRequestPerResponse;32 private int NumRequestsPerClientPerServerPerRequestPerResponse;33 private int NumResponsesPerClientPerServerPerRequestPerResponsePerServer;34 private int NumRequestsPerClientPerServerPerRequestPerResponsePerServer;35 private int NumResponsesPerClientPerServerPerRequestPerResponsePerServerPerClient;36 private int NumRequestsPerClientPerServerPerRequestPerResponsePerServerPerClient;37 private int NumResponsesPerClientPerServerPerRequestPerResponsePerServerPerClientPerResponse;38 private int NumRequestsPerClientPerServerPerRequestPerResponsePerServerPerClientPerResponse;39 private int NumResponsesPerClientPerServerPerRequestPerResponsePerServerPerClientPerResponsePerClient;40 private int NumRequestsPerClientPerServerPerRequestPerResponsePerServerPerClientPerResponsePerClient;41 private int NumResponsesPerClientPerServerPerRequestPerResponsePerServerPerClientPerResponsePerClientPerServer;42 private int NumRequestsPerClientPerServerPerRequestPerResponsePerServerPerClientPerResponsePerClientPerServer;

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RedirectClientRequest

Using AI Code Generation

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1RedirectClientRequest(1, 1);2RedirectClientRequest(1, 2);3RedirectClientRequest(1, 3);4RedirectClientRequest(1, 4);5RedirectClientRequest(1, 5);6RedirectClientRequest(1, 6);7RedirectClientRequest(1, 7);8RedirectClientRequest(1, 8);9RedirectClientRequest(1, 9);10RedirectClientRequest(1, 10);11RedirectClientRequest(1, 11);12RedirectClientRequest(

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RedirectClientRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests;2{3 {4 public static void Main(string[] args)5 {6 RaftTests.RedirectClientRequest(0);7 }8 }9}10using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests;11{12 {13 public static void Main(string[] args)14 {15 RaftTests.RedirectClientRequest(1);16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests;20{21 {22 public static void Main(string[] args)23 {24 RaftTests.RedirectClientRequest(2);25 }26 }27}28using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests;29{30 {31 public static void Main(string[] args)32 {33 RaftTests.RedirectClientRequest(3);34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests;38{39 {40 public static void Main(string[] args)41 {42 RaftTests.RedirectClientRequest(4);43 }44 }45}

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RedirectClientRequest

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Raft;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.SchedulingIterations = 100;14 config.SchedulingStrategy = SchedulingStrategy.Fuzzing;15 config.TestingIterations = 100;16 config.SchedulingSeed = 0;17 config.SchedulingLogLevel = 2;18 config.SchedulingMaxSteps = 100;19 config.SchedulingMaxFairSchedulingSteps = 100;20 config.EnableCycleDetection = true;21 config.EnableDataRaceDetection = true;22 config.EnableDeadlockDetection = true;23 config.EnableLivelockDetection = true;24 config.EnableOperationInterleavings = true;25 config.EnableRandomExecution = true;26 config.EnableStateGraph = true;27 config.EnableTaskDebugging = true;28 config.EnableActorDebugging = true;29 config.EnableActorStateExploration = true;30 config.EnableActorStatePrinting = true;31 config.EnableActorStateTracking = true;32 config.EnableStateGraph = true;33 config.EnableStateGraphScheduling = true;34 config.EnableStateGraphSchedulingExploration = true;35 config.EnableStateGraphSchedulingPrinting = true;36 config.EnableStateGraphSchedulingTracking = true;37 config.EnableStateGraphSchedulingVisualization = true;38 config.EnableStateGraphVisualization = true;39 config.EnableStateGraphVisualization = true;40 config.EnableStateGraphVisualizationExploration = true;41 config.EnableStateGraphVisualizationPrinting = true;42 config.EnableStateGraphVisualizationTracking = true;43 config.EnableStateGraphVisualizationVisualization = true;44 config.EnableStateGraphVisualization = true;45 config.EnableStateGraphVisualizationExploration = true;46 config.EnableStateGraphVisualizationPrinting = true;47 config.EnableStateGraphVisualizationTracking = true;48 config.EnableStateGraphVisualizationVisualization = true;49 config.EnableStateGraphVisualization = true;50 config.EnableStateGraphVisualizationExploration = true;51 config.EnableStateGraphVisualizationPrinting = true;52 config.EnableStateGraphVisualizationTracking = true;53 config.EnableStateGraphVisualizationVisualization = true;

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