Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ReceiveEventTests.InitOnEntry
ReceiveEventTests.cs
Source:ReceiveEventTests.cs  
...33        }34        private class M : StateMachine35        {36            [Start]37            [OnEntry(nameof(InitOnEntry))]38            private class Init : State39            {40            }41            private async Task InitOnEntry()42            {43                this.SendEvent(this.Id, UnitEvent.Instance);44                await this.ReceiveEventAsync(typeof(UnitEvent));45                this.Assert(false, "Reached test assertion.");46            }47        }48        [Fact(Timeout = 5000)]49        public void TestReceiveEventInStateMachine()50        {51            this.TestWithError(r =>52            {53                r.CreateActor(typeof(M));54            },55            expectedError: "Reached test assertion.",56            replay: true);57        }58        private class SetupEvent : Event59        {60            public ActorId Id;61            public SetupEvent(ActorId id)62            {63                this.Id = id;64            }65        }66        private class Ping : Event67        {68        }69        private class Pong : Event70        {71        }72        [OnEventDoAction(typeof(SetupEvent), nameof(SetupEvent))]73        private class ClientActor : Actor74        {75            private ActorId Server;76            private int Counter;77            private async Task SetupEvent(Event e)78            {79                this.Server = (e as SetupEvent).Id;80                this.Counter = 0;81                while (this.Counter < 5)82                {83                    await this.ReceiveEventAsync(typeof(Ping));84                    this.SendPong();85                }86                this.RaiseHaltEvent();87            }88            private void SendPong()89            {90                this.Counter++;91                this.SendEvent(this.Server, new Pong());92            }93        }94        [OnEventDoAction(typeof(Pong), nameof(SendPing))]95        private class ServerActor1 : Actor96        {97            private ActorId Client;98            protected override Task OnInitializeAsync(Event initialEvent)99            {100                this.Client = this.CreateActor(typeof(ClientActor));101                this.SendEvent(this.Client, new SetupEvent(this.Id));102                this.SendPing();103                return Task.CompletedTask;104            }105            private void SendPing()106            {107                this.SendEvent(this.Client, new Ping());108            }109        }110        [Fact(Timeout = 5000)]111        public void TestExchangedReceiveEventInActor()112        {113            this.Test(r =>114            {115                r.CreateActor(typeof(ServerActor1));116            },117            configuration: this.GetConfiguration().WithTestingIterations(100));118        }119        [OnEventDoAction(typeof(Pong), nameof(IgnorePongEvent))]120        private class ServerActor2 : Actor121        {122            private ActorId Client;123            protected override Task OnInitializeAsync(Event initialEvent)124            {125                this.Client = this.CreateActor(typeof(ClientActor));126                this.SendEvent(this.Client, new SetupEvent(this.Id));127                this.SendPing();128                return Task.CompletedTask;129            }130            private void SendPing()131            {132                this.SendEvent(this.Client, new Ping());133            }134#pragma warning disable CA1822 // Mark members as static135            private void IgnorePongEvent()136#pragma warning restore CA1822 // Mark members as static137            {138            }139        }140        [Fact(Timeout = 5000)]141        public void TestOneActorReceiveEventFailure()142        {143            this.TestWithError(r =>144            {145                r.CreateActor(typeof(ServerActor2));146            },147            configuration: this.GetConfiguration().WithTestingIterations(100),148            expectedError: "Deadlock detected. ClientActor() is waiting to " +149                "receive an event, but no other controlled operations are enabled.",150            replay: true);151        }152        [Fact(Timeout = 5000)]153        public void TestTwoActorsReceiveEventFailure()154        {155            this.TestWithError(r =>156            {157                r.CreateActor(typeof(ServerActor2));158                r.CreateActor(typeof(ServerActor2));159            },160            configuration: this.GetConfiguration().WithTestingIterations(100),161            expectedError: "Deadlock detected. ClientActor() and ClientActor() are waiting " +162                "to receive an event, but no other controlled operations are enabled.",163            replay: true);164        }165        [Fact(Timeout = 5000)]166        public void TestThreeActorsReceiveEventFailure()167        {168            this.TestWithError(r =>169            {170                r.CreateActor(typeof(ServerActor2));171                r.CreateActor(typeof(ServerActor2));172                r.CreateActor(typeof(ServerActor2));173            },174            configuration: this.GetConfiguration().WithTestingIterations(100),175            expectedError: "Deadlock detected. ClientActor(), ClientActor() and " +176                "ClientActor() are waiting to receive an event, but no other " +177                "controlled operations are enabled.",178            replay: true);179        }180        private class ClientStateMachine : StateMachine181        {182            private ActorId Server;183            private int Counter;184            [Start]185            [OnEventDoAction(typeof(SetupEvent), nameof(SetupEvent))]186            [OnEventGotoState(typeof(UnitEvent), typeof(Active))]187            private class Init : State188            {189            }190            private void SetupEvent(Event e)191            {192                this.Server = (e as SetupEvent).Id;193                this.Counter = 0;194                this.RaiseEvent(UnitEvent.Instance);195            }196            [OnEntry(nameof(ActiveOnEntry))]197            private class Active : State198            {199            }200            private async Task ActiveOnEntry()201            {202                while (this.Counter < 5)203                {204                    await this.ReceiveEventAsync(typeof(Ping));205                    this.SendPong();206                }207                this.RaiseHaltEvent();208            }209            private void SendPong()210            {211                this.Counter++;212                this.SendEvent(this.Server, new Pong());213            }214        }215        private class ServerStateMachine1 : StateMachine216        {217            private ActorId Client;218            [Start]219            [OnEntry(nameof(InitOnEntry))]220            [OnEventGotoState(typeof(UnitEvent), typeof(Active))]221            private class Init : State222            {223            }224            private void InitOnEntry()225            {226                this.Client = this.CreateActor(typeof(ClientStateMachine));227                this.SendEvent(this.Client, new SetupEvent(this.Id));228                this.RaiseEvent(UnitEvent.Instance);229            }230            [OnEntry(nameof(ActiveOnEntry))]231            [OnEventDoAction(typeof(Pong), nameof(SendPing))]232            private class Active : State233            {234            }235            private void ActiveOnEntry()236            {237                this.SendPing();238            }239            private void SendPing()240            {241                this.SendEvent(this.Client, new Ping());242            }243        }244        [Fact(Timeout = 5000)]245        public void TestExchangedReceiveEventInStateMachine()246        {247            this.Test(r =>248            {249                r.CreateActor(typeof(ServerStateMachine1));250            },251            configuration: this.GetConfiguration().WithTestingIterations(100));252        }253        private class ServerStateMachine2 : StateMachine254        {255            private ActorId Client;256            [Start]257            [OnEntry(nameof(InitOnEntry))]258            [OnEventGotoState(typeof(UnitEvent), typeof(Active))]259            private class Init : State260            {261            }262            private void InitOnEntry()263            {264                this.Client = this.CreateActor(typeof(ClientStateMachine));265                this.SendEvent(this.Client, new SetupEvent(this.Id));266                this.RaiseEvent(UnitEvent.Instance);267            }268            [OnEntry(nameof(ActiveOnEntry))]269            [IgnoreEvents(typeof(Pong))]270            private class Active : State271            {272            }273            private void ActiveOnEntry()274            {275                this.SendEvent(this.Client, new Ping());276            }...InitOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;10using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;11using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEvents;12using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockInterfaces;13using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockMachineActors;14using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockMachineEvents;15using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockMachineInterfaces;16using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockOperations;17using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime;18using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Interfaces;20using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Operations;21using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Runtime;22using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Runtime.Interfaces;23using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Runtime.Operations;24using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Runtime.Operations.Events;25using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Runtime.Operations.Interfaces;26using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Runtime.Operations.Machines;27using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Runtime.Operations.Machines.Events;28using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Runtime.Operations.Machines.Interfaces;29using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Runtime.Operations.Machines.StateMachines;30using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Runtime.Operations.Machines.StateMachines.Events;31using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockRuntime.Runtime.Operations.Machines.StateMachines.Interfaces;InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Coverage;11using Microsoft.Coyote.Tests.Common.Events;12using Microsoft.Coyote.Tests.Common.TestingServices;13using Xunit;14using Xunit.Abstractions;15{16    {17        public ReceiveEventTests(ITestOutputHelper output)18            : base(output)19        {20        }21        [Fact(Timeout = 5000)]22        public void TestReceiveEvent()23        {24            this.Test(r =>25            {26                r.CreateActor(typeof(M));27            },28            configuration: GetConfiguration().WithTestingIterations(100),29            replay: true);30        }31        [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEntry))]32        {33            private void InitOnEntry()34            {35            }36        }37    }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.TestingServices;44using Microsoft.Coyote.TestingServices.Coverage;45using Microsoft.Coyote.TestingServices.SchedulingStrategies;46using Microsoft.Coyote.TestingServices.Tracing.Schedule;47using Microsoft.Coyote.Tests.Common;48using Microsoft.Coyote.Tests.Common.Coverage;49using Microsoft.Coyote.Tests.Common.Events;50using Microsoft.Coyote.Tests.Common.TestingServices;51using Xunit;52using Xunit.Abstractions;53{54    {55        public ReceiveEventTests(ITestOutputHelper output)56            : base(output)57        {58        }59        [Fact(Timeout = 5000)]60        public void TestReceiveEvent()61        {62            this.Test(rInitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.Tests.Common;5using System;6using System.Threading.Tasks;7using Xunit;8using Xunit.Abstractions;9{10    {11        public ReceiveEventTests(ITestOutputHelper output)12            : base(output)13        {14        }15        {16            public int X;17            public E(int x)18            {19                this.X = x;20            }21        }22        {23            public int X;24            public M(int x)25            {26                this.X = x;27            }28        }29        {30            public int X;31            public N(int x)32            {33                this.X = x;34            }35        }36        {37        }38        {39            private TaskCompletionSource<bool> Tcs;40            public A(TaskCompletionSource<bool> tcs)41            {42                this.Tcs = tcs;43            }44            protected override Task OnInitializeAsync(Event initialEvent)45            {46                this.OnEvent<E>((e) => this.SendEvent(this.Id, new M(e.X)));47                this.OnEvent<M>((e) => this.SendEvent(this.Id, new N(e.X)));48                this.OnEvent<N>((e) => this.SendEvent(this.Id, new Done()));49                this.OnEvent<Done>((e) => this.Tcs.SetResult(true));50                return Task.CompletedTask;51            }52        }53        [Fact(Timeout = 5000)]54        public void TestReceiveEvent()55        {56            this.TestWithError(async () =>57            {58                var tcs = new TaskCompletionSource<bool>();59                var a = this.CreateActor(typeof(A), new ActorId("1"), tcs);60                this.SendEvent(a, new E(1));61                await tcs.Task;62            },63            configuration: GetConfiguration().WithTestingIterations(100),64            replay: true);65        }66    }67}68using Microsoft.Coyote.Actors;69using Microsoft.Coyote.Specifications;InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using System.Threading.Tasks;5{6    {7        static void Main(string[] args)8        {9            var configuration = Configuration.Create();10            configuration.MaxSchedulingSteps = 10000;11            configuration.MaxFairSchedulingSteps = 10000;12            configuration.LivenessTemperatureThreshold = 100;13            configuration.UserExceptionHandlers.Add((ex) =>14            {15                return ExceptionHandlingAction.ReportAsBug;16            });17            var runtime = RuntimeFactory.Create(configuration);18            runtime.RegisterMonitor(typeof(ReceiveEventTests));19            runtime.CreateActor(typeof(ReceiveEventTests));20            runtime.Run();21        }22    }23}24this.TestActorId = this.Id;25runtime.RegisterActorFactory(typeof(TestActorFactory));26{27    public Actor CreateActor(ActorId id, ActorRuntime runtime, Type actorType, params object[] args)28    {29        if (actorType == typeof(ReceiveEventTests))30        {31            return new ReceiveEventTests(id, runtime);32        }33        throw new InvalidOperationException("Unexpected actor type.");34    }35}InitOnEntry
Using AI Code Generation
1    using Microsoft.Coyote.Actors.BugFinding.Tests;2    using Microsoft.Coyote.Actors;3    using System.Threading.Tasks;4    using System;5    using System.Threading;6    using Microsoft.Coyote;7    using Microsoft.Coyote.Actors.BugFinding.Tests;8    using Microsoft.Coyote.Actors.BugFinding.Tests;9    using Microsoft.Coyote.Actors;10    using System.Threading.Tasks;11    using System;12    using System.Threading;13    using Microsoft.Coyote;14    using Microsoft.Coyote.Actors.BugFinding.Tests;15    using Microsoft.Coyote.Actors.BugFinding.Tests;16    using Microsoft.Coyote.Actors;17    using System.Threading.Tasks;18    using System;19    using System.Threading;20    using Microsoft.Coyote;21    using Microsoft.Coyote.Actors.BugFinding.Tests;22    using Microsoft.Coyote.Actors.BugFinding.Tests;23    using Microsoft.Coyote.Actors;24    using System.Threading.Tasks;25    using System;26    using System.Threading;27    using Microsoft.Coyote;28    using Microsoft.Coyote.Actors.BugFinding.Tests;29    using Microsoft.Coyote.Actors.BugFinding.Tests;30    using Microsoft.Coyote.Actors;31    using System.Threading.Tasks;32    using System;33    using System.Threading;34    using Microsoft.Coyote;35    using Microsoft.Coyote.Actors.BugFinding.Tests;36    using Microsoft.Coyote.Actors.BugFinding.Tests;37    using Microsoft.Coyote.Actors;38    using System.Threading.Tasks;39    using System;40    using System.Threading;41    using Microsoft.Coyote;42    using Microsoft.Coyote.Actors.BugFinding.Tests;43    using Microsoft.Coyote.Actors.BugFinding.Tests;44    using Microsoft.Coyote.Actors;45    using System.Threading.Tasks;46    using System;47    using System.Threading;48    using Microsoft.Coyote;49    using Microsoft.Coyote.Actors.BugFinding.Tests;50    using Microsoft.Coyote.Actors.BugFinding.Tests;51    using Microsoft.Coyote.Actors;52    using System.Threading.Tasks;53    using System;54    using System.Threading;55    using Microsoft.Coyote;56    using Microsoft.Coyote.Actors.BugFinding.Tests;57    using Microsoft.Coyote.Actors.BugFinding.Tests;58    using Microsoft.Coyote.Actors;59    using System.Threading.Tasks;60    using System;61    using System.Threading;InitOnEntry
Using AI Code Generation
1{2    {3        static void Main(string[] args)4        {5            InitOnEntry();6        }7    }8}InitOnEntry
Using AI Code Generation
1var config = Configuration.Create();2config.TestingIterations = 100;3config.SchedulingIterations = 100;4config.MaxSchedulingSteps = 100;5config.Verbose = 3;6config.SchedulingStrategy = SchedulingStrategy.DFS;7config.EnableCycleDetection = true;8config.EnableDataRaceDetection = true;9config.EnableDeadlockDetection = true;10config.EnableOperationInterleavings = true;11config.EnablePhaseInterleavings = true;12config.EnableTaskInterleavings = true;13config.EnableActorInterleavings = true;14config.EnableRandomExecution = true;15config.EnableFairScheduling = true;16config.EnableBoundedRandomExecution = true;Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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