How to use AppendEntriesAsLeader method of Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.AppendEntriesAsLeader

RaftTests.cs

Source:RaftTests.cs Github

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...531 [OnEntry(nameof(LeaderOnInit))]532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539 [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540 private class Leader : State541 {542 }543 private void LeaderOnInit()544 {545 this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546 this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547 var logIndex = this.Logs.Count;548 var logTerm = this.GetLogTermForIndex(logIndex);549 this.NextIndex.Clear();550 this.MatchIndex.Clear();551 for (int idx = 0; idx < this.Servers.Length; idx++)552 {553 if (idx == this.ServerId)554 {555 continue;556 }557 this.NextIndex.Add(this.Servers[idx], logIndex + 1);558 this.MatchIndex.Add(this.Servers[idx], 0);559 }560 for (int idx = 0; idx < this.Servers.Length; idx++)561 {562 if (idx == this.ServerId)563 {564 continue;565 }566 this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567 logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568 }569 }570 private void ProcessClientRequest(Event e)571 {572 this.LastClientRequest = e as Client.Request;573 var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574 this.Logs.Add(log);575 this.BroadcastLastClientRequest();576 }577 private void BroadcastLastClientRequest()578 {579 var lastLogIndex = this.Logs.Count;580 this.VotesReceived = 1;581 for (int idx = 0; idx < this.Servers.Length; idx++)582 {583 if (idx == this.ServerId)584 {585 continue;586 }587 var server = this.Servers[idx];588 if (lastLogIndex < this.NextIndex[server])589 {590 continue;591 }592 var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593 var prevLogIndex = this.NextIndex[server] - 1;594 var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595 this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596 prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597 }598 }599 private void VoteAsLeader(Event e)600 {601 var request = e as VoteRequest;602 if (request.Term > this.CurrentTerm)603 {604 this.CurrentTerm = request.Term;605 this.VotedFor = null;606 this.RedirectLastClientRequestToClusterManager();607 this.Vote(e as VoteRequest);608 this.RaiseEvent(new BecomeFollower());609 }610 else611 {612 this.Vote(e as VoteRequest);613 }614 }615 private void RespondVoteAsLeader(Event e)616 {617 var request = e as VoteResponse;618 if (request.Term > this.CurrentTerm)619 {620 this.CurrentTerm = request.Term;621 this.VotedFor = null;622 this.RedirectLastClientRequestToClusterManager();623 this.RaiseEvent(new BecomeFollower());624 }625 }626 private void AppendEntriesAsLeader(Event e)627 {628 var request = e as AppendEntriesRequest;629 if (request.Term > this.CurrentTerm)630 {631 this.CurrentTerm = request.Term;632 this.VotedFor = null;633 this.RedirectLastClientRequestToClusterManager();634 this.AppendEntries(e as AppendEntriesRequest);635 this.RaiseEvent(new BecomeFollower());636 }637 }638 private void RespondAppendEntriesAsLeader(Event e)639 {640 var request = e as AppendEntriesResponse;641 if (request.Term > this.CurrentTerm)642 {643 this.CurrentTerm = request.Term;644 this.VotedFor = null;645 this.RedirectLastClientRequestToClusterManager();646 this.RaiseEvent(new BecomeFollower());647 }648 else if (request.Term != this.CurrentTerm)649 {650 return;651 }652 if (request.Success)...

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AppendEntriesAsLeader

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests;11using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesAsLeader;12{13 {14 {15 public ActorId Follower;16 public Start(ActorId follower)17 {18 this.Follower = follower;19 }20 }21 {22 public int Term;23 public AppendEntries(int term)24 {25 this.Term = term;26 }27 }28 {29 public int Term;30 public AppendEntriesResponse(int term)31 {32 this.Term = term;33 }34 }35 [OnEntry(nameof(OnInit))]36 [OnEventDoAction(typeof(AppendEntries), nameof(OnAppendEntries))]37 {38 }39 private void OnInit(Event e)40 {41 var start = e as Start;42 this.SendEvent(start.Follower, new AppendEntries(1));43 }44 private void OnAppendEntries(Event e)45 {46 var appendEntries = e as AppendEntries;47 this.SendEvent(this.Id, new AppendEntriesResponse(appendEntries.Term));48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using Microsoft.Coyote;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using Microsoft.Coyote.Actors.BugFinding;60using Microsoft.Coyote.Actors.BugFinding.Tests;61using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesAsLeader;62{63 {64 {65 public ActorId Leader;

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AppendEntriesAsLeader

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.EnableVerbosity();15 configuration.MaxSchedulingSteps = 100;16 configuration.EnableCycleDetection = true;17 configuration.EnableCycleBoundsCheck = true;18 configuration.EnableDataRaceDetection = true;19 configuration.EnableDeadlockDetection = true;20 var runtime = RuntimeFactory.Create(configuration);21 runtime.RegisterMonitor(typeof(Checks));22 runtime.CreateActor(typeof(RedirectRequest));23 runtime.Run();24 }25 }26}27{28 {29 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEntry))]30 {31 }32 private void InitOnEntry()33 {34 this.SendEvent(this.Id, new AppendEntriesAsLeader());35 }36 [OnEventDoAction(typeof(AppendEntriesAsLeader), nameof(OnAppendEntriesAsLeader))]37 {38 }39 private void OnAppendEntriesAsLeader()40 {41 }42 }43 {44 [OnEventDoAction(typeof(AppendEntriesAsLeader), nameof(Check))]45 {46 }47 private void Check()48 {49 }50 }51}52Error CS0246 The type or namespace name 'Actor' could not be found (are you missing a using directive or an assembly reference?) 2.cs 2 Active

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AppendEntriesAsLeader

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Providers;8using Microsoft.Coyote.Actors.BugFinding.Strategies;9using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Bounded;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Unbounded;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Unbounded.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Unbounded.Strategies.Interleaving;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Unbounded.Strategies.RandomWalk;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Unbounded.Strategies.RandomWalk.Strategies;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Unbounded.Strategies.RandomWalk.Strategies.Explore;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Unbounded.Strategies.RandomWalk.Strategies.Explore.Strategies;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Unbounded.Strategies.RandomWalk.Strategies.Explore.Strategies.FairExplore;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Unbounded.Strategies.RandomWalk.Strategies.Explore.Strategies.FairExplore.Strategies;20using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Unbounded.Strategies.RandomWalk.Strategies.Explore.Strategies.FairExplore.Strategies.Explore;21using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Unbounded.Strategies.RandomWalk.Strategies.Explore.Strategies.FairExplore.Strategies.Explore.Strategies;22using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Unbounded.Strategies.RandomWalk.Strategies.Explore.Strategies.FairExplore.Strategies.Explore.Strategies.FairExplore;

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AppendEntriesAsLeader

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 Runtime runtime = RuntimeFactory.Create();12 runtime.RegisterMonitor(typeof(DeadlockMonitor));13 runtime.CreateActor(typeof(RedirectRequest));14 runtime.Run();15 }16 }17 {18 private List<ActorId> _peers;19 private ActorId _leader;20 protected override async Task OnInitializeAsync(Event initialEvent)21 {22 _peers = new List<ActorId>();23 await this.CreateActorAsync(typeof(Peer), new ActorId("p1"));24 await this.CreateActorAsync(typeof(Peer), new ActorId("p2"));25 await this.CreateActorAsync(typeof(Peer), new ActorId("p3"));26 _leader = this.Id;27 }28 protected override async Task OnEventAsync(Event e)29 {30 switch (e)31 {32 await this.SendEventAsync(_peers[0], new AppendEntries());33 await this.SendEventAsync(_peers[1], new AppendEntries());34 await this.SendEventAsync(_peers[2], new AppendEntries());35 break;36 _peers.Add(pce.PeerId);37 break;38 await this.AppendEntriesAsLeader(ae);39 break;40 if (aer.Success)41 {42 }43 break;44 this.Assert(false, "Unexpected event {0}", e);45 break;46 }47 }48 private async Task AppendEntriesAsLeader(AppendEntries ae)49 {50 Task[] tasks = new Task[_peers.Count];51 for (int i = 0; i < _peers.Count; i++)52 {53 tasks[i] = this.SendEventAsync(_peers[i], ae);54 }55 await Task.WhenAll(tasks);56 }57 }58 {

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AppendEntriesAsLeader

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 {8 public ActorId Target;9 public Event RequestEvent;10 public Request(ActorId target, Event requestEvent)11 {12 this.Target = target;13 this.RequestEvent = requestEvent;14 }15 }16 {17 public Event ResponseEvent;18 public Response(Event responseEvent)19 {20 this.ResponseEvent = responseEvent;21 }22 }23 [OnEventDoAction(typeof(Request), nameof(ProcessRequest))]24 {25 }26 private void ProcessRequest(Event e)27 {28 var request = e as Request;29 this.SendEvent(request.Target, request.RequestEvent);30 this.RaiseEvent(new Response(new Halt()));31 }32 }33}34using System;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 {41 public ActorId Target;42 public Event RequestEvent;43 public Request(ActorId target, Event requestEvent)44 {45 this.Target = target;46 this.RequestEvent = requestEvent;47 }48 }49 {50 public Event ResponseEvent;51 public Response(Event responseEvent)52 {53 this.ResponseEvent = responseEvent;54 }55 }56 [OnEventDoAction(typeof(Request), nameof(ProcessRequest))]57 {58 }59 private void ProcessRequest(Event e)60 {61 var request = e as Request;62 this.SendEvent(request.Target, request.RequestEvent);63 this.RaiseEvent(new Response(new Halt()));64 }65 }66}67using System;68using Microsoft.Coyote;

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AppendEntriesAsLeader

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Specifications;5using System;6using System.Collections.Generic;7using System.Text;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.MaxSchedulingSteps = 1000;14 var runtime = BugFindingRuntime.Create(config);15 runtime.RegisterMonitor(typeof(RedirectRequestMonitor));16 runtime.CreateActor(typeof(Redirector));17 runtime.CreateActor(typeof(Leader));18 runtime.CreateActor(typeof(Follower));19 runtime.CreateActor(typeof(Follower));

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AppendEntriesAsLeader

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public RedirectRequest(ActorId follower)5 {6 this.SendEvent(follower, new AppendEntriesAsLeader());7 }8 }9}10using Microsoft.Coyote.Actors.BugFinding.Tests;11{12 {13 public RedirectRequest(ActorId follower)14 {15 this.SendEvent(follower, new AppendEntriesAsLeader());16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 public RedirectRequest(ActorId follower)23 {24 this.SendEvent(follower, new AppendEntriesAsLeader());25 }26 }27}28using Microsoft.Coyote.Actors.BugFinding.Tests;29{30 {31 public RedirectRequest(ActorId follower)32 {33 this.SendEvent(follower, new AppendEntriesAsLeader());34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 public RedirectRequest(ActorId follower)41 {42 this.SendEvent(follower, new AppendEntriesAsLeader());43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;

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AppendEntriesAsLeader

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5{6 {7 static void Main(string[] args)8 {9 var configuration = Configuration.Create();10 configuration.MaxSchedulingSteps = 100000;11 configuration.MaxFairSchedulingSteps = 100000;12 configuration.MaxStepsFromBugFindingStrategy = 100000;13 configuration.MaxFairStepsFromBugFindingStrategy = 100000;14 configuration.SchedulingIterations = 100000;15 configuration.EnableCycleDetection = false;16 configuration.EnableDataRaceDetection = false;17 configuration.EnableHotStateDetection = false;18 configuration.EnableOperationInterleavings = false;19 configuration.EnablePhaseInterleavings = false;20 configuration.EnableRandomExecution = false;21 configuration.EnableStateGraph = false;22 configuration.EnableStateGraphPruning = false;23 configuration.EnableTimerPrecision = false;24 configuration.EnableUnfairnessAssumption = false;25 configuration.EnableWaitOperations = false;26 configuration.EnableWorkStealing = false;27 configuration.EnableWorkStealingStatistics = false;28 configuration.EnableFairScheduling = false;29 configuration.EnableFairSchedulingStatistics = false;30 configuration.EnableFairSchedulingStateGraph = false;31 configuration.EnableFairSchedulingStateGraphPruning = false;32 configuration.EnableFairSchedulingCycleDetection = false;33 configuration.EnableFairSchedulingDataRaceDetection = false;34 configuration.EnableFairSchedulingHotStateDetection = false;35 configuration.EnableFairSchedulingOperationInterleavings = false;36 configuration.EnableFairSchedulingPhaseInterleavings = false;37 configuration.EnableFairSchedulingRandomExecution = false;38 configuration.EnableFairSchedulingTimerPrecision = false;39 configuration.EnableFairSchedulingUnfairnessAssumption = false;40 configuration.EnableFairSchedulingWaitOperations = false;41 configuration.EnableFairSchedulingWorkStealing = false;42 configuration.EnableFairSchedulingWorkStealingStatistics = false;43 configuration.EnableFairSchedulingWaitOperations = false;44 configuration.EnableFairSchedulingWorkStealing = false;45 configuration.EnableFairSchedulingWorkStealingStatistics = false;46 configuration.EnableFairSchedulingWaitOperations = false;47 configuration.EnableFairSchedulingWorkStealing = false;48 configuration.EnableFairSchedulingWorkStealingStatistics = false;

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