Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Request.CheckIfRepaired
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...682 }683 [Hot]684 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]685 [OnEventDoAction(typeof(NotifyNodeFail), nameof(ProcessNodeFail))]686 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(CheckIfRepaired))]687 [OnEventGotoState(typeof(LocalEvent), typeof(Repaired))]688 private class Repairing : State689 {690 }691 private void ProcessNodeFail(Event e)692 {693 var nodeId = (e as NotifyNodeFail).NodeId;694 this.DataMap.Remove(nodeId);695 }696 private void CheckIfRepaired(Event e)697 {698 this.ProcessNodeUpdate(e);699 var consensus = this.DataMap.Select(kvp => kvp.Value).GroupBy(v => v).700 OrderByDescending(v => v.Count()).FirstOrDefault();701 var numOfReplicas = consensus.Count();702 if (numOfReplicas >= this.NumberOfReplicas)703 {704 this.RaiseEvent(new LocalEvent());705 }706 }707 }708 [Theory(Timeout = 10000)]709 [InlineData(1)]710 public void TestReplicatingStorageLivenessBug(uint seed)...
CheckIfRepaired
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Actors.BugFinding.Tests.Request;8{9 {10 private readonly ActorId _client;11 private readonly ActorId _server;12 private readonly ActorId _timer;13 private int _numRetries;14 private readonly int _maxRetries;15 private readonly TimeSpan _timeout;16 private readonly int _id;17 public Request(ActorId client, ActorId server, int id, int maxRetries, TimeSpan timeout)18 {19 this._client = client;20 this._server = server;21 this._id = id;22 this._maxRetries = maxRetries;23 this._timeout = timeout;24 }25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 this._timer = this.CreateActor(typeof(Timer), new Timer.SetupEvent(this.Id, this._timeout));28 this.SendEvent(this._server, new Server.RequestEvent(this.Id, this._id));29 this._numRetries++;30 return Task.CompletedTask;31 }32 private void OnTimeoutEvent()33 {34 if (this._numRetries < this._maxRetries)35 {36 this.SendEvent(this._server, new Server.RequestEvent(this.Id, this._id));37 this._numRetries++;38 }39 {40 this.SendEvent(this._client, new Client.ResponseEvent(this._id, false));41 this.Monitor<SafetyMonitor>(new SafetyMonitor.RequestTimeoutEvent(this._id));42 this.RaiseHaltEvent();43 }44 }45 private void OnResponseEvent(Client.ResponseEvent e)46 {47 this.SendEvent(this._client, e);48 this.Monitor<SafetyMonitor>(new SafetyMonitor.RequestCompletedEvent(this._id));49 this.RaiseHaltEvent();50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote;56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Actors.BugFinding.Tests;
CheckIfRepaired
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Request;9using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Interfaces;13using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Machines;14{15 {16 public static uoid CheckIfRepsired()17 {18 Console.WriteLine("Hello World!");19 }20 }21}22using System;23using System.Collections.Genegic;24using Syst m.LinS;25ysing System.Tsxt;26using Syteem.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29usingmMicrosoft.Coyote.Actors.BugFinding.Tests.Request;30using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Interfaces;31using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Machines;32using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Events;33using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Interfaces;34using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Machines;35{36 {37 public static void CheckIfRepaired()38 {39 Console.WriteLine("Hello World!");40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors.BugFinding.Tests.Request;51using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Interfaces;52using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Machines;53using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Events;54======;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding.Tests;61using Microsoft.Coyote.Actors.BugFinding.Tests.Request;62using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Interfaces;63using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Machines;64using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Events;65using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Interfaces;66using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Machines;67{68 {69 public static void CheckIfRepaired()70 {71 Console.WriteLine("Hello World!");72 }73 }74}75using System;76using System.Collections.Generic;77using System.Linq;78using System.Text;79using System.Threading.Tasks;80using Microsoft.Coyote.Actors;81using Microsoft.Coyote.Actors.BugFinding.Tests;82using Microsoft.Coyote.Actors.BugFinding.Tests.Request;83using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Interfaces;84using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Machines;85using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Events;86using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Interfaces;87using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Machines;88{89 {90 public static void CheckIfRepaired()91 {92 Console.WriteLine("Hello World!");93 }94 }95}96using System;97using System.Collections.Generic;98using System.Linq;99using System.Text;100using System.Threading.Tasks;101using Microsoft.Coyote.Actors;102using Microsoft.Coyote.Actors.BugFinding.Tests;103using Microsoft.Coyote.Actors.BugFinding.Tests.Request;104using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Interfaces;105using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Machines;106using Microsoft.Coyote.Actors.BugFinding.Tests.Request.Events;
CheckIfRepaired
Using AI Code Generation
1var request = new Request();2request.CheckIfRepaired();3var request = new Request();4request.CheckIfRepaired();5var request = new Request();6request.CheckIfRepaired();7var request = new Request();8request.CheckIfRepaired();9var request = new Request();10request.CheckIfRepaired();11var request = new Request();12request.CheckIfRepaired();13var request = new Request();14request.CheckIfRepaired();15var request = new Request();16request.CheckIfRepaired();17var request = new Request();18request.CheckIfRepaired();19var request = new Request();20request.CheckIfRepaired();
CheckIfRepaired
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.Requests;7{8 {9 public bool CheckIfRepaired()10 {11 return true;12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding.Tests.Machines;20using Microsoft.Coyote.Actors.BugFinding.Tests.Requests;21{22 {23 public bool CheckIfRepaired()24 {25 return true;26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding.Tests.Machines;34using Microsoft.Coyote.Actors.BugFinding.Tests.Requests;35{36 {37 public bool CheckIfRepaired()38 {39 return true;40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding.Tests.Machines;48using Microsoft.Coyote.Actors.BugFinding.Tests.Requests;49{50 {51 public bool CheckIfRepaired()52 {53 return true;54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding.Tests;61using Microsoft.Coyote.Actors.BugFinding.Tests.Machines;62using Microsoft.Coyote.Actors.BugFinding.Tests.Requests;63var request = new Request();64request.CheckIfRepaired();65var request = new Request();66request.CheckIfRepaired();
CheckIfRepaired
Using AI Code Generation
1var request = new Request();2var result = request.CheckIfRepaired();3var request = new Request();4var result = request.CheckIfRepaired();5var request = new Request();6var result = request.CheckIfRepaired();7var request = new Request();8var result = request.CheckIfRepaired();9var request = new Request();10var result = request.CheckIfRepaired();11var request = new Request();12var result = request.CheckIfRepaired();13var request = new Request();14var result = request.CheckIfRepaired();15var request = new Request();16var result = request.CheckIfRepaired();17var request = new Request();18var result = request.CheckIfRepaired();19var request = new Request();20var result = request.CheckIfRepaired();21var request = new Request();22var result = request.CheckIfRepaired();
CheckIfRepaired
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Request));12 runtime.Wait();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 Console.WriteLine("Hello World!");25 var runtime = RuntimeFactory.Create();26 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Request));27 runtime.Wait();28 }29 }30}31var runtime = RuntimeFactory.Create();32runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Request));
CheckIfRepaired
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Request));12 runtime.Wait();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 Console.WriteLine("Hello World!");25 var runtime = RuntimeFactory.Create();26 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Request));27 runtime.Wait();28 }29 }30}
CheckIfRepaired
Using AI Code Generation
1usin System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Request;9using Microsoft.Coyote.Actors.BugFinding.Tests.Requestor;10using Microsoft.Coyote.Actors.BugFinding.Tests.Responder;11{12 {13 private Requestor()14 {15 this.OnEvent<Request>(e => this.HandleRequest(e));16 }17 private void HandleRequest(Request e)18 {19 this.SendEvent(e.Responder, new Request(e.Requestor, e.Responder, e.RequestId));20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors.BugFinding.Tests.Request;31using Microsoft.Coyote.Actors.BugFinding.Tests.Requestor;32using Microsoft.Coyote.Actors.BugFinding.Tests.Responder;33{34 {35 private Responder()36 {37 this.OnEvent<Request>(e => this.HandleRequest(e));38 }39 private void HandleRequest(Request e)40 {41 this.SendEvent(e.Requestor, new Response(e.Requestor, e.Responder, e.RequestId));42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding.Tests;52using Microsoft.Coyote.Actors.BugFinding.Tests.Request;53using Microsoft.Coyote.Actors.BugFinding.Tests.Requestor;54var runtime = RuntimeFactory.Create();55runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Request));
CheckIfRepaired
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2var request = new Request();3request.CheckIfRepaired();4using Microsoft.Coyote.Actors.BugFinding.Tests;5var request = new Request();6request.CheckIfRepaired();
CheckIfRepaired
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Request;9using Microsoft.Coyote.Actors.BugFinding.Tests.Requestor;10using Microsoft.Coyote.Actors.BugFinding.Tests.Responder;11{12 {13 private Requestor()14 {15 this.OnEvent<Request>(e => this.HandleRequest(e));16 }17 private void HandleRequest(Request e)18 {19 this.SendEvent(e.Responder, new Request(e.Requestor, e.Responder, e.RequestId));20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors.BugFinding.Tests.Request;31using Microsoft.Coyote.Actors.BugFinding.Tests.Requestor;32using Microsoft.Coyote.Actors.BugFinding.Tests.Responder;33{34 {35 private Responder()36 {37 this.OnEvent<Request>(e => this.HandleRequest(e));38 }39 private void HandleRequest(Request e)40 {41 this.SendEvent(e.Requestor, new Response(e.Requestor, e.Responder, e.RequestId));42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding.Tests;52using Microsoft.Coyote.Actors.BugFinding.Tests.Request;53using Microsoft.Coyote.Actors.BugFinding.Tests.Requestor;
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