How to use ProcessLeaderElected method of Microsoft.Coyote.Actors.BugFinding.Tests.Request class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Request.ProcessLeaderElected

RaftTests.cs

Source:RaftTests.cs Github

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...1009 {1010 this.TermsWithLeader = new HashSet<int>();1011 this.RaiseEvent(new LocalEvent());1012 }1013 [OnEventDoAction(typeof(NotifyLeaderElected), nameof(ProcessLeaderElected))]1014 private class Monitoring : State1015 {1016 }1017 private void ProcessLeaderElected(Event e)1018 {1019 var term = (e as NotifyLeaderElected).Term;1020 this.Assert(!this.TermsWithLeader.Contains(term), $"Detected more than one leader.");1021 this.TermsWithLeader.Add(term);1022 }1023 }1024 [Theory(Timeout = 10000)]1025 [InlineData(3)]1026 public void TestMultipleLeadersInRaftProtocol(uint seed)1027 {1028 var configuration = this.GetConfiguration();1029 configuration.MaxUnfairSchedulingSteps = 100;1030 configuration.MaxFairSchedulingSteps = 1000;1031 configuration.LivenessTemperatureThreshold = 500;...

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ProcessLeaderElected

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12using Xunit;13using Xunit.Abstractions;14{15 {16 public Request(ITestOutputHelper output)17 : base(output)18 {19 }20 {21 }22 {23 public ActorId Id;24 public Config(ActorId id)25 {26 this.Id = id;27 }28 }29 {30 public ActorId Id;31 public Request(ActorId id)32 {33 this.Id = id;34 }35 }36 {37 public ActorId Id;38 public Response(ActorId id)39 {40 this.Id = id;41 }42 }43 {44 public ActorId Id;45 public LeaderElected(ActorId id)46 {47 this.Id = id;48 }49 }50 {51 private ActorId[] Followers;52 private ActorId CurrentLeader;53 [OnEventDoAction(typeof(Config), nameof(Configure))]54 [OnEventDoAction(typeof(LeaderElected), nameof(ProcessLeaderElected))]55 [OnEventDoAction(typeof(Unit), nameof(DoNothing))]56 {57 }58 private void Configure()59 {60 this.Followers = (this.ReceivedEvent as Config).Id;61 this.CurrentLeader = this.Id;62 this.Send(this.Followers, new LeaderElected(this.Id));63 }64 private void ProcessLeaderElected()65 {66 this.CurrentLeader = (this.ReceivedEvent as LeaderElected).Id;67 }68 private void DoNothing()69 {70 }71 }72 {73 private ActorId Leader;

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ProcessLeaderElected

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9{10 {11 public int Value;12 public ActorId Sender;13 public Request(int value, ActorId sender)14 {15 this.Value = value;16 this.Sender = sender;17 }18 }19 {20 public int Value;21 public Response(int value)22 {23 this.Value = value;24 }25 }26 {27 public ActorId Leader;28 public LeaderElected(ActorId leader)29 {30 this.Leader = leader;31 }32 }33 {34 private ActorId Leader;35 private HashSet<ActorId> Nodes;36 private int MaxValue;37 private int MaxValueCount;38 private HashSet<ActorId> MaxValueNodes;39 private int MaxValueNodesCount;40 private HashSet<ActorId> MaxValueNodesWithLeader;41 private int MaxValueNodesWithLeaderCount;42 [OnEntry(nameof(InitOnEntry))]43 [OnEventDoAction(typeof(Request), nameof(ProcessRequest))]44 [OnEventDoAction(typeof(LeaderElected), nameof(ProcessLeaderElected))]45 {46 }47 private void InitOnEntry(Event e)48 {49 this.Nodes = (e as SetupEvent).Nodes;50 this.Leader = this.Id;51 this.MaxValue = -1;52 this.MaxValueCount = 0;53 this.MaxValueNodes = new HashSet<ActorId>();54 this.MaxValueNodesCount = 0;55 this.MaxValueNodesWithLeader = new HashSet<ActorId>();56 this.MaxValueNodesWithLeaderCount = 0;57 foreach (var node in this.Nodes)58 {59 this.SendEvent(node, new Request(-1, this.Id));60 }61 }62 private void ProcessRequest(Event e)63 {64 var req = e as Request;65 if (req.Value > this.MaxValue)66 {67 this.MaxValue = req.Value;68 this.MaxValueCount = 1;69 this.MaxValueNodes.Clear();70 this.MaxValueNodes.Add(req.Sender);

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ProcessLeaderElected

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Task task = Task.Run(() =>11 {12 Request request = new Request();13 request.ProcessLeaderElected();14 });15 task.Wait();16 Console.WriteLine("Press any key to continue...");17 Console.ReadKey();18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 static void Main(string[] args)29 {30 Task task = Task.Run(() =>31 {32 Request request = new Request();33 request.ProcessLeaderElected();34 });35 task.Wait();36 Console.WriteLine("Press any key to continue...");37 Console.ReadKey();38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46{47 {48 static void Main(string[] args)49 {50 Task task = Task.Run(() =>51 {52 Request request = new Request();53 request.ProcessLeaderElected();54 });55 task.Wait();56 Console.WriteLine("Press any key to continue...");57 Console.ReadKey();58 }59 }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote;64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.Actors.BugFinding.Tests;66{67 {68 static void Main(string[] args)69 {70 Task task = Task.Run(() =>71 {72 Request request = new Request();73 request.ProcessLeaderElected();74 });75 task.Wait();76 Console.WriteLine("Press any key to continue...");

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ProcessLeaderElected

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var actor = runtime.CreateActor(typeof(Request));14 runtime.SendEvent(actor, new ProcessLeaderElected() { });15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 static void Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 var actor = runtime.CreateActor(typeof(Request));31 runtime.SendEvent(actor, new ProcessLeaderElected() { });32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 static void Main(string[] args)45 {46 var runtime = RuntimeFactory.Create();47 var actor = runtime.CreateActor(typeof(Request));48 runtime.SendEvent(actor, new ProcessLeaderElected() { });49 }50 }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59{60 {61 static void Main(string[] args)62 {63 var runtime = RuntimeFactory.Create();64 var actor = runtime.CreateActor(typeof(Request));65 runtime.SendEvent(actor, new ProcessLeaderElected() { });66 }67 }68}

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ProcessLeaderElected

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 public ProcessLeaderElected ProcessLeaderElected;11 }12 {13 public ActorId LeaderId;14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 public ProcessLeaderElected ProcessLeaderElected;26 }27 {28 public ActorId LeaderId;29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 public ProcessLeaderElected ProcessLeaderElected;41 }42 {43 public ActorId LeaderId;44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding.Tests;53{54 {55 public ProcessLeaderElected ProcessLeaderElected;56 }57 {58 public ActorId LeaderId;59 }60}

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ProcessLeaderElected

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 protected override Task OnInitializeAsync(Event initialEvent)8 {9 this.SendEvent(this.Id, new E());10 return Task.CompletedTask;11 }12 private class E : Event { }13 private class F : Event { }14 [OnEventDoAction(typeof(E), nameof(ProcessE))]15 private class Init : State { }16 private void ProcessE()17 {18 this.RaiseEvent(new F());19 }20 [OnEventDoAction(typeof(F), nameof(ProcessF))]21 private class S : State { }22 private void ProcessF()23 {24 this.SendEvent(this.Id, new E());25 }26 }27 {28 protected override Task OnInitializeAsync(Event initialEvent)29 {30 this.CreateActor(typeof(Request));31 return Task.CompletedTask;32 }33 }34 {35 private static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(Test));39 runtime.Run();40 }41 }42}

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ProcessLeaderElected

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Request;4using Microsoft.Coyote.Actors.BugFinding.Tests.Request;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 private ActorId Leader;13 private ActorId Follower;14 private ActorId Client;15 protected override async Task OnInitializeAsync(Event initialEvent)16 {17 this.Leader = this.CreateActor(typeof(Leader));18 this.Follower = this.CreateActor(typeof(Follower));19 this.Client = this.CreateActor(typeof(Client));20 this.SendEvent(this.Leader, new E(this.Follower));21 this.SendEvent(this.Client, new E(this.Leader));22 }23 protected override Task OnEventAsync(Event e)24 {25 switch (e)26 {27 this.ProcessLeaderElected(ev.Leader);28 break;29 break;30 }31 return Task.CompletedTask;32 }33 private void ProcessLeaderElected(ActorId leader)34 {35 this.SendEvent(this.Follower, new E(leader));36 }37 }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors.BugFinding.Tests.Request;42using Microsoft.Coyote.Actors.BugFinding.Tests.Request;43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48{49 {50 private ActorId Leader;51 private ActorId Follower;52 private ActorId Client;53 protected override async Task OnInitializeAsync(Event initialEvent)54 {55 this.Leader = this.CreateActor(typeof(Leader));56 this.Follower = this.CreateActor(typeof(Follower));57 this.Client = this.CreateActor(typeof(Client));58 this.SendEvent(this.Leader, new E(this.Follower));59 this.SendEvent(this.Client, new E(this.Leader));60 }61 protected override Task OnEventAsync(Event e

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ProcessLeaderElected

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1{2 {3 static void Main(string[] args)4 {5 var configuration = Configuration.Create().WithTestingIterations(100).WithRandomSchedulingEnabled();6 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Request(configuration);7 test.Test();8 }9 }10}11{12 {13 static void Main(string[] args)14 {15 var configuration = Configuration.Create().WithTestingIterations(100).WithRandomSchedulingEnabled();16 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Request(configuration);17 test.Test();18 }19 }20}21{22 {23 static void Main(string[] args)24 {25 var configuration = Configuration.Create().WithTestingIterations(100).WithRandomSchedulingEnabled();26 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Request(configuration);27 test.Test();28 }29 }30}31{32 {33 static void Main(string[] args)34 {35 var configuration = Configuration.Create().WithTestingIterations(100).WithRandomSchedulingEnabled();36 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Request(configuration);37 test.Test();38 }39 }40}41{42 {43 static void Main(string[] args)44 {45 var configuration = Configuration.Create().WithTestingIterations(100).WithRandomSchedulingEnabled();46 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Request(configuration);47 test.Test();48 }49 }50}

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ProcessLeaderElected

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1{2 {3 public ActorId Sender;4 public ActorId Receiver;5 public string Message;6 public Request(ActorId sender, ActorId receiver, string message)7 {8 this.Sender = sender;9 this.Receiver = receiver;10 this.Message = message;11 }12 }13}14{15 {16 public ActorId Sender;17 public ActorId Receiver;18 public string Message;19 public Response(ActorId sender, ActorId receiver, string message)20 {21 this.Sender = sender;22 this.Receiver = receiver;23 this.Message = message;24 }25 }26}27{28 {29 private ActorId Server;30 [OnEntry(nameof(InitOnEntry))]31 [OnEventDoAction(typeof(Request), nameof(SendRequest))]32 [OnEventDoAction(typeof(Response), nameof(ProcessResponse))]33 {34 }35 private void InitOnEntry(Event e)36 {37 this.Server = this.CreateActor(typeof(Server));38 this.SendEvent(this.Server, new Request(this.Id, this.Server, "hello"));39 }40 private void SendRequest(Event e)41 {42 this.SendEvent(this.Server, e);43 }44 private void ProcessResponse(Event e)45 {46 this.Assert((e as Response).Message.Equals("world"));47 }48 }49}50{51 {52 [OnEntry(nameof(InitOnEntry))]53 [OnEventDoAction(typeof(Request), nameof(ProcessRequest))]54 {55 }56 private void InitOnEntry(Event e)57 {58 }

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ProcessLeaderElected

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests.Request;7{8 {9 {10 public ActorId Leader;11 }12 protected override Task OnInitializeAsync(Event initialEvent)13 {14 return this.ProcessLeaderElectedAsync((E)initialEvent);15 }16 private async Task ProcessLeaderElectedAsync(E e)17 {18 await this.SendEventAsync(e.Leader, new E());19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding;27using Microsoft.Coyote.Actors.BugFinding.Tests.Request;28{29 {30 {31 public ActorId Leader;32 }33 protected override Task OnInitializeAsync(Event initialEvent)34 {35 return this.ProcessLeaderElectedAsync((E)initialEvent);36 }37 private async Task ProcessLeaderElectedAsync(E e)38 {39 await this.SendEventAsync(e.Leader, new E());40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding;48using Microsoft.Coyote.Actors.BugFinding.Tests.Request;49{50 {51 {52 public ActorId Leader;53 }54 protected override Task OnInitializeAsync(Event initialEvent)55 {

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