How to use ClearTempSeq method of Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.ClearTempSeq

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {1128 this.IsSorted(seq1);1129 this.IsSorted(seq2);1130 for (int i = 0; i < seq1.Count; i++)1131 {1132 if ((i == seq1.Count) || (i == seq2.Count))1133 {1134 break;1135 }1136 this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137 }1138 }1139 private void ClearTempSeq()1140 {1141 this.Assert(this.TempSeq.Count <= 6, "Temp sequence has more than 6 elements.");1142 this.TempSeq.Clear();1143 this.Assert(this.TempSeq.Count is 0, "Temp sequence is not cleared.");1144 }1145 private void ProcessUpdateServers(Event e)1146 {1147 this.Servers = (e as UpdateServers).Servers;1148 }1149 }1150 private class ServerResponseSeqMonitor : Monitor1151 {1152 internal class SetupEvent : Event1153 {...

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ClearTempSeq

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.Tests.Common;13using Xunit;14using Xunit.Abstractions;15{16 {17 public ResponseToQueryTests(ITestOutputHelper output)18 : base(output)19 {20 }21 [Fact(Timeout = 5000)]22 public void TestResponseToQuery()23 {24 this.TestWithError(async r =>25 {26 var tcs = new TaskCompletionSource<bool>();27 var e = new Event();28 var m = new MachineId();29 var id = new ActorId();30 var r2 = new ResponseToQuery(m, id, e, tcs);31 r2.ClearTempSeq();32 },33 configuration: GetConfiguration(),34 replay: true);35 }36 private Configuration GetConfiguration()37 {38 var configuration = Configuration.Create();39 configuration.SchedulingStrategy = SchedulingStrategy.DPOR;40 configuration.MaxSchedulingSteps = 100;41 configuration.ThrowExceptionOnFailure = false;42 configuration.EnableCycleDetection = false;43 configuration.EnableDataRaceDetection = false;44 configuration.EnableHotStateDetection = false;45 configuration.EnableIntegerOverflowDetection = false;46 configuration.EnableLivenessChecking = false;47 configuration.EnableOperationCanceledException = false;48 configuration.EnableObjectDisposedException = false;49 configuration.EnableTimerCancellationException = false;50 configuration.EnableUnfairMonitorWarning = false;51 configuration.RandomSchedulingSeed = 0;52 configuration.Verbose = 0;53 configuration.LogWriter = null;54 return configuration;55 }56 }57}

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ClearTempSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests;10{11 {12 static void Main(string[] args)13 {14 Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.ClearTempSeq();15 }16 }17}

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ClearTempSeq

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;6using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Interfaces;7using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Interfaces;13using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Machines;14using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Events;15{16 {17 public async Task Run()18 {19 var config = GetConfiguration();20 config.MaxSchedulingSteps = 10000;21 config.MaxFairSchedulingSteps = 10000;22 config.MaxStepsInHotState = 10000;23 config.SchedulingIterations = 10000;24 config.EnableCycleDetection = true;25 config.EnableDataRaceDetection = true;26 config.EnableIntegerOverflowDetection = true;27 config.EnableDeadlockDetection = true;28 config.EnableHotStateDetection = true;29 config.EnableLivelockDetection = true;30 config.EnableOperationCanceledExceptionSupport = true;31 config.EnableObjectDisposedExceptionSupport = true;32 config.EnableActorGarbageCollection = true;33 config.EnableActorStateStatistics = true;34 config.EnableActorTaskStatistics = true;35 config.EnableStateGraphScheduling = true;36 config.EnableStateGraphSchedulingWithFairLiveness = true;37 config.EnableRandomScheduling = true;38 config.EnableRandomSchedulingWithFairLiveness = true;39 config.EnableBoundedRandomScheduling = true;40 config.EnableBoundedRandomSchedulingWithFairLiveness = true;41 config.EnableFairRandomScheduling = true;42 config.EnableFairRandomSchedulingWithFairLiveness = true;

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ClearTempSeq

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var test = new ResponseToQuery();12 test.ClearTempSeq();13 }14 }15}

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ClearTempSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var actor = runtime.CreateActor(typeof(ResponseToQuery));14 runtime.SendEvent(actor, new ClearTempSeqEvent());15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors;25{26 {27 static void Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 var actor = runtime.CreateActor(typeof(ResponseToQuery));31 runtime.SendEvent(actor, new ClearTempSeqEvent());32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors;42{43 {44 static void Main(string[] args)45 {46 var runtime = RuntimeFactory.Create();47 var actor = runtime.CreateActor(typeof(ResponseToQuery));48 runtime.SendEvent(actor, new ClearTempSeqEvent());49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors.BugFinding.Tests;58using Microsoft.Coyote.Actors;59{60 {61 static void Main(string[] args)62 {63 var runtime = RuntimeFactory.Create();64 var actor = runtime.CreateActor(typeof(ResponseToQuery));65 runtime.SendEvent(actor, new ClearTempSeqEvent());66 }67 }68}

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ClearTempSeq

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var m = ActorId.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery));10 runtime.SendEvent(m, new Microsoft.Coyote.Actors.BugFinding.Tests.ClearTempSeq());11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors;16using System;17{18 {19 static void Main(string[] args)20 {21 var runtime = RuntimeFactory.Create();22 var m = ActorId.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery));23 runtime.SendEvent(m, new Microsoft.Coyote.Actors.BugFinding.Tests.ClearTempSeq());24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors;29using System;30{31 {32 static void Main(string[] args)33 {34 var runtime = RuntimeFactory.Create();35 var m = ActorId.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery));36 runtime.SendEvent(m, new Microsoft.Coyote.Actors.BugFinding.Tests.ClearTempSeq());37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors;42using System;43{44 {45 static void Main(string[] args)46 {47 var runtime = RuntimeFactory.Create();48 var m = ActorId.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery));49 runtime.SendEvent(m, new Microsoft.Coyote.Actors.BugFinding.Tests.ClearTempSeq());50 }

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ClearTempSeq

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 ResponseToQuery obj = new ResponseToQuery();9 obj.ClearTempSeq();10 Console.WriteLine("Hello World!");11 }12 }13}14C:\Users\user\source\repos\Test\Test\2.cs(7,13): error CS0117: 'ResponseToQuery' does not contain a definition for 'ClearTempSeq'

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ClearTempSeq

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var test = new ResponseToQuery();9 test.ClearTempSeq();10 }11 }12}13Error CS0234 The type or namespace name 'Coyote' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?) 2.cs 1 Active

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ClearTempSeq

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1{2 public static void Main(string[] args)3 {4 var runtime = RuntimeFactory.Create();5 runtime.CreateActor(typeof(ResponseToQuery));6 runtime.Wait();7 }8}9{10 public static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(ResponseToQuery));14 runtime.Wait();15 }16}17{18 public static void Main(string[] args)19 {20 var runtime = RuntimeFactory.Create();21 runtime.CreateActor(typeof(ResponseToQuery));22 runtime.Wait();23 }24}25{26 public static void Main(string[] args)27 {28 var runtime = RuntimeFactory.Create();29 runtime.CreateActor(typeof(ResponseToQuery));30 runtime.Wait();31 }32}33{34 public static void Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 runtime.CreateActor(typeof(ResponseToQuery));38 runtime.Wait();39 }40}41{42 public static void Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 runtime.CreateActor(typeof(ResponseToQuery));46 runtime.Wait();47 }48}49{50 public static void Main(string[] args)51 {52 var runtime = RuntimeFactory.Create();53 runtime.CreateActor(typeof(ResponseToQuery));54 runtime.Wait();55 }56}

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