How to use ProcessBecomeHead method of Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.ProcessBecomeHead

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));...

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ProcessBecomeHead

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 CoyoteRuntime runtime = new CoyoteRuntime();12 runtime.RegisterMonitor<Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate>();13 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate));14 Console.ReadLine();15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding;23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 static void Main(string[] args)27 {28 CoyoteRuntime runtime = new CoyoteRuntime();29 runtime.RegisterMonitor<Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate>();30 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate));31 Console.ReadLine();32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding;40using Microsoft.Coyote.Actors.BugFinding.Tests;41{42 {43 static void Main(string[] args)44 {45 CoyoteRuntime runtime = new CoyoteRuntime();46 runtime.RegisterMonitor<Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate>();47 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate));48 Console.ReadLine();49 }50 }51}52using System;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding;

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ProcessBecomeHead

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests;11{12 {13 private int Counter;14 private int Counter2;15 private int Counter3;16 private int Counter4;17 [OnEventDoAction(typeof(StartEvent), nameof(ProcessStart))]18 [OnEventDoAction(typeof(UpdateEvent), nameof(ProcessUpdate))]19 [OnEventDoAction(typeof(StopEvent), nameof(ProcessStop))]20 [OnEventDoAction(typeof(BecomeHeadEvent), nameof(ProcessBecomeHead))]21 {22 }23 private void ProcessStart(Event e)24 {25 this.Counter = 1;26 this.Counter2 = 1;27 this.Counter3 = 1;28 this.Counter4 = 1;29 this.RaiseEvent(new UpdateEvent());30 this.RaiseEvent(new StopEvent());31 }32 private void ProcessUpdate(Event e)33 {34 this.Counter++;35 this.Counter2++;36 this.Counter3++;37 this.Counter4++;38 this.RaiseEvent(new UpdateEvent());39 this.RaiseEvent(new StopEvent());40 }41 private void ProcessStop(Event e)42 {43 this.Counter++;44 this.Counter2++;45 this.Counter3++;46 this.Counter4++;47 this.RaiseEvent(new BecomeHeadEvent());48 }49 private void ProcessBecomeHead(Event e)50 {51 this.Counter++;52 this.Counter2++;53 this.Counter3++;54 this.Counter4++;55 }56 }57 {58 }59 {60 }61 {62 }63 {64 }65}66using Microsoft.Coyote.Actors.BugFinding.Tests;67using System;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using System.Threading.Tasks;72using Microsoft.Coyote.Actors;

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ProcessBecomeHead

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var id = new ActorId();14 runtime.CreateActor(typeof(ResponseToUpdate), id);15 runtime.SendEvent(id, new ProcessBecomeHead());16 Console.ReadLine();17 }18 }19}

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ProcessBecomeHead

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.Actors.BugFinding;11using Microsoft.Coyote.Specifications;12using Microsoft.Coyote.SystematicTesting;13using Microsoft.Coyote.SystematicTesting.Strategies;14using Microsoft.Coyote.SystematicTesting.Strategies.Probabilistic;15using Microsoft.Coyote.SystematicTesting.Strategies.Random;16using Microsoft.Coyote.SystematicTesting.Strategies.RandomExecution;17using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk;18using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.Probabilistic;19using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.Random;20using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.RandomExecution;21using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.RandomExecution.Probabilistic;22using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.RandomExecution.Random;23using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.RandomExecution.Random.Probabilistic;24using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.RandomExecution.Random.Probabilistic.Random;25using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.RandomExecution.Random.Probabilistic.Random.Probabilistic;26using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.RandomExecution.Random.Probabilistic.Random.Probabilistic.Random;27using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.RandomExecution.Random.Probabilistic.Random.Probabilistic.Random.Probabilistic;28using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.RandomExecution.Random.Probabilistic.Random.Probabilistic.Random.Probabilistic.Random;29using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.RandomExecution.Random.Probabilistic.Random.Probabilistic.Random.Probabilistic.Random.Probabilistic;30using Microsoft.Coyote.SystematicTesting.Strategies.RandomWalk.RandomExecution.Random.Probabilistic.Random.Probabilistic.Random.Probabilistic.Random.Probabilistic.Random;

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ProcessBecomeHead

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100;12 config.MaxFairSchedulingSteps = 100;13 config.MaxStepsInPathExploration = 100;14 config.UseRandomExecution = true;15 config.UseRandomBooleanDecision = true;16 config.UseRandomIntegerDecision = true;17 config.UseRandomTimeoutDelay = true;18 config.UseRandomTimeout = true;19 config.UseRandomNext = true;20 config.UseRandom = true;21 config.UseProbabilisticBooleanDecision = false;22 config.UseProbabilisticIntegerDecision = false;23 config.UseProbabilisticTimeoutDelay = false;24 config.UseProbabilisticTimeout = false;25 config.UseProbabilisticNext = false;26 config.UseProbabilistic = false;27 config.UseBoundedRandomBooleanDecision = false;28 config.UseBoundedRandomIntegerDecision = false;29 config.UseBoundedRandomTimeoutDelay = false;30 config.UseBoundedRandomTimeout = false;31 config.UseBoundedRandomNext = false;32 config.UseBoundedRandom = false;33 config.UseDeterministicBooleanDecision = false;34 config.UseDeterministicIntegerDecision = false;35 config.UseDeterministicTimeoutDelay = false;36 config.UseDeterministicTimeout = false;37 config.UseDeterministicNext = false;38 config.UseDeterministic = false;39 config.UseFairBooleanDecision = false;40 config.UseFairIntegerDecision = false;41 config.UseFairTimeoutDelay = false;42 config.UseFairTimeout = false;43 config.UseFairNext = false;44 config.UseFair = false;45 config.UseFairRandomBooleanDecision = false;46 config.UseFairRandomIntegerDecision = false;47 config.UseFairRandomTimeoutDelay = false;48 config.UseFairRandomTimeout = false;49 config.UseFairRandomNext = false;50 config.UseFairRandom = false;51 config.UseFairProbabilisticBooleanDecision = false;52 config.UseFairProbabilisticIntegerDecision = false;53 config.UseFairProbabilisticTimeoutDelay = false;54 config.UseFairProbabilisticTimeout = false;

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ProcessBecomeHead

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main()8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(ResponseToUpdate), new ActorId(1));11 runtime.CreateActor(typeof(ResponseToUpdate), new ActorId(2));12 runtime.CreateActor(typeof(ResponseToUpdate), new ActorId(3));13 Console.ReadLine();14 }15 }16}17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using System;20using System.Threading.Tasks;21{22 {23 public static void Main()24 {25 var runtime = RuntimeFactory.Create();26 runtime.CreateActor(typeof(ResponseToUpdate), new ActorId(1));27 runtime.CreateActor(typeof(ResponseToUpdate), new ActorId(2));28 runtime.CreateActor(typeof(ResponseToUpdate), new ActorId(3));29 Console.ReadLine();30 }31 }32}

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ProcessBecomeHead

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 ResponseToUpdate r = new ResponseToUpdate();11 r.ProcessBecomeHead();12 }13 }14}15public void ProcessBecomeHead()16{17 this.Run(async () =>18 {19 this.RegisterMonitor<Monitor>();20 var head = this.CreateActor(typeof(Head));21 var tail = this.CreateActor(typeof(Tail));22 this.SendEvent(head, new BecomeHead(tail));23 this.SendEvent(tail, new BecomeTail(head));24 await this.WaitEventAsync<HeadBecameTail>();25 await this.WaitEventAsync<TailBecameHead>();26 this.Assert(this.TestRuntime.GetMonitor<Monitor>().IsReachable);27 });28}29public void Run(Action action)30{31 this.Run(async () =>32 {33 action();34 await Task.CompletedTask;35 });36}37public void Run(Action action)38{39 this.Run(async () =>40 {41 action();42 await Task.CompletedTask;43 });44}45public void Run(Action action)46{47 this.Run(async () =>48 {49 action();50 await Task.CompletedTask;51 });52}

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ProcessBecomeHead

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;9using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines;12using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.Head;13using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead;14using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Follower;15using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader;16using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Follower;17using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader;18using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Follower;19using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader;20using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader.Follower;21using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader.Leader;22using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader.Leader.Follower;23using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader.Leader.Leader;24using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader.Leader.Leader.Follower;25using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader.Leader.Leader.Leader;

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ProcessBecomeHead

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static async Task Main(string[] args)10 {11 using (var runtime = RuntimeFactory.Create())12 {13 var id = ActorId.CreateRandom();14 await runtime.CreateActorAsync(typeof(ResponseToUpdate), id);15 await runtime.SendEventAsync(id, new ProcessBecomeHead());16 }17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 static async Task Main(string[] args)29 {30 using (var runtime = RuntimeFactory.Create())31 {32 var id = ActorId.CreateRandom();33 await runtime.CreateActorAsync(typeof(ResponseToUpdate), id);34 await runtime.SendEventAsync(id, new ProcessBecomeHead());35 }36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding;44using Microsoft.Coyote.Actors.BugFinding.Tests;45{46 {47 static async Task Main(string[] args)48 {49 using (var runtime = RuntimeFactory.Create())50 {51 var id = ActorId.CreateRandom();52 await runtime.CreateActorAsync(typeof(ResponseToUpdate), id);

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ProcessBecomeHead

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(ResponseToUpdate));11 runtime.SendEvent(actor, new BecomeHead("Test"));12 runtime.WaitCompletion(actor);13 runtime.Dispose();14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;19using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines;21using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines;22using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.Head;23using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead;24using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Follower;25using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader;26using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Follower;27using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader;28using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Follower;29using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader;30using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader.Follower;31using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader.Leader;32using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader.Leader.Follower;33using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader.Leader.Leader;34using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader.Leader.Leader.Follower;35using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines.StateMachines.NonHead.Leader.Leader.Leader.Leader.Leader.Leader;

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ProcessBecomeHead

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static async Task Main(string[] args)10 {11 using (var runtime = RuntimeFactory.Create())12 {13 var id = ActorId.CreateRandom();14 await runtime.CreateActorAsync(typeof(ResponseToUpdate), id);15 await runtime.SendEventAsync(id, new ProcessBecomeHead());16 }17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 static async Task Main(string[] args)29 {30 using (var runtime = RuntimeFactory.Create())31 {32 var id = ActorId.CreateRandom();33 await runtime.CreateActorAsync(typeof(ResponseToUpdate), id);34 await runtime.SendEventAsync(id, new ProcessBecomeHead());35 }36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding;44using Microsoft.Coyote.Actors.BugFinding.Tests;45{46 {47 static async Task Main(string[] args)48 {49 using (var runtime = RuntimeFactory.Create())50 {51 var id = ActorId.CreateRandom();52 await runtime.CreateActorAsync(typeof(ResponseToUpdate), id);

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ProcessBecomeHead

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(ResponseToUpdate));11 runtime.SendEvent(actor, new BecomeHead("Test"));12 runtime.WaitCompletion(actor);13 runtime.Dispose();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 static async Task Main(string[] args)26 {27 using (var runtime = RuntimeFactory.Create())28 {29 var id = ActorId.CreateRandom();30 await runtime.CreateActorAsync(typeof(ResponseToUpdate), id);31 await runtime.SendEventAsync(id, new ProcessBecomeHead());32 }33 }34 }35}36using System;37using System.Threading.Tasks;38using Microsoft.Coyote;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding;41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 static async Task Main(string[] args)45 {46 using (var runtime = RuntimeFactory.Create())47 {48 var id = ActorId.CreateRandom();49 await runtime.CreateActorAsync(typeof(ResponseToUpdate), id);50 await runtime.SendEventAsync(id, new ProcessBecomeHead());51 }52 }53 }54}55using System;56using System.Threading.Tasks;57using Microsoft.Coyote;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding;60using Microsoft.Coyote.Actors.BugFinding.Tests;61{62 {63 static async Task Main(string[] args)64 {65 using (var runtime = RuntimeFactory.Create())66 {67 var id = ActorId.CreateRandom();68 await runtime.CreateActorAsync(typeof(ResponseToUpdate), id);

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ProcessBecomeHead

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(ResponseToUpdate));11 runtime.SendEvent(actor, new BecomeHead("Test"));12 runtime.WaitCompletion(actor);13 runtime.Dispose();14 }15 }16}

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