How to use SendPong method of Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.SendPong

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

copy

Full Screen

...568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)619 {620 var target = (e as FailureDetector.Ping).Target;621 this.SendEvent(target, new FailureDetector.Pong());622 }623 private void UpdatePredecessor(Event e)624 {625 var main = (e as NewPredecessor).Main;626 this.Predecessor = (e as NewPredecessor).Predecessor;627 if (this.History.Count > 0)628 {629 if (this.SentHistory.Count > 0)630 {631 this.SendEvent(main, new NewSuccInfo(632 this.History[this.History.Count - 1],...

Full Screen

Full Screen

SendPong

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8{9 {10 private readonly TaskCompletionSource<bool> pongReceived;11 private readonly TaskCompletionSource<bool> pingReceived;12 public ResponseToUpdate(TaskCompletionSource<bool> pongReceived, TaskCompletionSource<bool> pingReceived)13 {14 this.pongReceived = pongReceived;15 this.pingReceived = pingReceived;16 }17 protected override Task OnInitializeAsync(Event initialEvent)18 {19 this.RegisterEventHandler<PongEvent>(this.OnPong);20 this.RegisterEventHandler<PingEvent>(this.OnPing);21 return Task.CompletedTask;22 }23 private Task OnPong(Event e)24 {25 this.pongReceived.SetResult(true);26 return Task.CompletedTask;27 }28 private Task OnPing(Event e)29 {30 this.pingReceived.SetResult(true);31 this.SendEvent(this.Id, new PongEvent());32 return Task.CompletedTask;33 }34 }35}36using System;37using System.Threading.Tasks;38using Microsoft.Coyote;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.TestingServices;42using Microsoft.Coyote.TestingServices.Coverage;43{44 {45 private readonly TaskCompletionSource<bool> pongReceived;46 private readonly TaskCompletionSource<bool> pingReceived;47 public ResponseToUpdate(TaskCompletionSource<bool> pongReceived, TaskCompletionSource<bool> pingReceived)48 {49 this.pongReceived = pongReceived;50 this.pingReceived = pingReceived;51 }52 protected override Task OnInitializeAsync(Event initialEvent)53 {54 this.RegisterEventHandler<PongEvent>(this.OnPong);55 this.RegisterEventHandler<PingEvent>(this.OnPing);56 return Task.CompletedTask;57 }58 private Task OnPong(Event e)59 {60 this.pongReceived.SetResult(true);

Full Screen

Full Screen

SendPong

Using AI Code Generation

copy

Full Screen

1var response = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();2await response.SendPong();3var response = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();4await response.SendPong();5var response = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();6await response.SendPong();7var response = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();8await response.SendPong();9var response = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();10await response.SendPong();11var response = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();12await response.SendPong();13var response = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();14await response.SendPong();15var response = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();16await response.SendPong();17var response = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();18await response.SendPong();19var response = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();

Full Screen

Full Screen

SendPong

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 static async Task Main(string[] args)7 {8 var runtime = await Runtime.CreateAsync();9 var actor = await runtime.CreateActorAsync(typeof(ResponseToUpdate));10 await runtime.SendEventAsync(actor, new Ping());11 }12}13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16using System.Threading.Tasks;17{18 static async Task Main(string[] args)19 {20 var runtime = await Runtime.CreateAsync();21 var actor = await runtime.CreateActorAsync(typeof(ResponseToUpdate));22 await runtime.SendEventAsync(actor, new Ping());23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using System;28using System.Threading.Tasks;29{30 static async Task Main(string[] args)31 {32 var runtime = await Runtime.CreateAsync();33 var actor = await runtime.CreateActorAsync(typeof(ResponseToUpdate));34 await runtime.SendEventAsync(actor, new Ping());35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40using System.Threading.Tasks;41{42 static async Task Main(string[] args)43 {44 var runtime = await Runtime.CreateAsync();45 var actor = await runtime.CreateActorAsync(typeof(ResponseToUpdate));46 await runtime.SendEventAsync(actor, new Ping());47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using System;52using System.Threading.Tasks;53{54 static async Task Main(string[] args)55 {56 var runtime = await Runtime.CreateAsync();57 var actor = await runtime.CreateActorAsync(typeof

Full Screen

Full Screen

SendPong

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote;3using System;4using System.Threading.Tasks;5{6 {7 protected override Task OnInitializeAsync(Event initialEvent)8 {9 this.RegisterEventHandler<RequestUpdate>(this.HandleRequestUpdate);10 return Task.CompletedTask;11 }12 private Task HandleRequestUpdate(Event e)13 {14 this.SendPong();15 return Task.CompletedTask;16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote;21using System;22using System.Threading.Tasks;23{24 {25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 this.RegisterEventHandler<RequestUpdate>(this.HandleRequestUpdate);28 return Task.CompletedTask;29 }30 private Task HandleRequestUpdate(Event e)31 {32 this.SendPong();33 return Task.CompletedTask;34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote;39using System;40using System.Threading.Tasks;41{42 {43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 this.RegisterEventHandler<RequestUpdate>(this.HandleRequestUpdate);46 return Task.CompletedTask;47 }48 private Task HandleRequestUpdate(Event e)49 {50 this.SendPong();51 return Task.CompletedTask;52 }53 }54}55using Microsoft.Coyote.Actors.BugFinding.Tests;56using Microsoft.Coyote;57using System;58using System.Threading.Tasks;59{60 {61 protected override Task OnInitializeAsync(Event initialEvent)62 {63 this.RegisterEventHandler<RequestUpdate>(this.HandleRequestUpdate);

Full Screen

Full Screen

SendPong

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var configuration = Configuration.Create();10 configuration.MaxSchedulingSteps = 1000;11 configuration.MaxFairSchedulingSteps = 1000;12 configuration.MaxUnfairSchedulingSteps = 1000;13 configuration.MaxStepsFromAnyThread = 1000;14 configuration.MaxStepsFromAnyThreadInFairScheduling = 1000;15 configuration.MaxStepsFromAnyThreadInUnfairScheduling = 1000;16 configuration.MaxStepsFromAnyThreadInRandomScheduling = 1000;17 configuration.MaxStepsFromAnyThreadInProbabilisticRandomScheduling = 1000;18 configuration.MaxStepsFromAnyThreadInDeterministicRandomScheduling = 1000;19 configuration.MaxStepsFromAnyThreadInProbabilisticRandomSchedulingWithFairScheduling = 1000;20 configuration.MaxStepsFromAnyThreadInProbabilisticRandomSchedulingWithUnfairScheduling = 1000;21 configuration.MaxStepsFromAnyThreadInDeterministicRandomSchedulingWithFairScheduling = 1000;22 configuration.MaxStepsFromAnyThreadInDeterministicRandomSchedulingWithUnfairScheduling = 1000;23 configuration.MaxStepsFromAnyThreadInRandomSchedulingWithFairScheduling = 1000;24 configuration.MaxStepsFromAnyThreadInRandomSchedulingWithUnfairScheduling = 1000;25 configuration.MaxStepsFromAnyThreadInProbabilisticRandomSchedulingWithFairSchedulingWithUnfairScheduling = 1000;26 configuration.MaxStepsFromAnyThreadInProbabilisticRandomSchedulingWithUnfairSchedulingWithFairScheduling = 1000;27 configuration.MaxStepsFromAnyThreadInDeterministicRandomSchedulingWithFairSchedulingWithUnfairScheduling = 1000;28 configuration.MaxStepsFromAnyThreadInDeterministicRandomSchedulingWithUnfairSchedulingWithFairScheduling = 1000;29 configuration.MaxStepsFromAnyThreadInRandomSchedulingWithFairSchedulingWithUnfairScheduling = 1000;30 configuration.MaxStepsFromAnyThreadInRandomSchedulingWithUnfairSchedulingWithFairScheduling = 1000;

Full Screen

Full Screen

SendPong

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using System.Threading.Tasks;3{4 {5 private readonly ActorId server;6 private int counter = 0;7 public Client(ActorId server)8 {9 this.server = server;10 }11 [OnEventDoAction(typeof(UnitEvent), nameof(Connect))]12 private class Init : Event { }13 private async Task Connect()14 {15 var e = new ConnectEvent(this.Id);16 await this.SendEvent(this.server, e);17 }18 [OnEventDoAction(typeof(UpdateEvent), nameof(Respond))]19 private class Connected : Event { }20 private async Task Respond()21 {22 this.counter++;23 if (this.counter == 100)24 {25 await this.SendEvent(this.server, new StopEvent());26 this.RaiseHaltEvent();27 }28 {29 var e = new UpdateEvent(this.Id);30 await this.SendEvent(this.server, e);31 }32 }33 }34}35using Microsoft.Coyote.Actors;36using System.Threading.Tasks;37{38 {39 private readonly ActorId client;40 private int counter = 0;41 public Server(ActorId client)42 {43 this.client = client;44 }45 [OnEventDoAction(typeof(UnitEvent), nameof(Start))]46 private class Init : Event { }47 private async Task Start()48 {49 var e = new UpdateEvent(this.Id);50 await this.SendEvent(this.client, e);51 }52 [OnEventDoAction(typeof(ConnectEvent), nameof(Respond))]53 private class Connected : Event { }54 private async Task Respond()55 {56 this.counter++;57 if (this.counter == 100)58 {59 this.RaiseHaltEvent();60 }61 {62 var e = new UpdateEvent(this.Id);63 await this.SendEvent(this.client, e);64 }65 }66 }67}

Full Screen

Full Screen

SendPong

Using AI Code Generation

copy

Full Screen

1{2 static void Main(string[] args)3 {4 var configuration = Configuration.Create();5 configuration.TestingIterations = 10;6 configuration.SchedulingIterations = 100000;7 configuration.MaxFairSchedulingSteps = 100000;8 configuration.MaxUnfairSchedulingSteps = 100000;9 configuration.Verbose = 2;10 configuration.ThrowOnFailure = false;11 configuration.TestReporters.Add(new HtmlReporter());12 var test = new ResponseToUpdate();13 var result = CoyoteTester.Test(test, configuration);14 Console.WriteLine(result);15 }16}

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful