How to use States1S2OnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.S2 class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry

StateGroupTests.cs

Source:StateGroupTests.cs Github

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...20 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]21 public class S1 : State22 {23 }24 [OnEntry(nameof(States1S2OnEntry))]25 [OnEventGotoState(typeof(UnitEvent), typeof(States2.S1))]26 public class S2 : State27 {28 }29 }30 private class States2 : StateGroup31 {32 [OnEntry(nameof(States2S1OnEntry))]33 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]34 public class S1 : State35 {36 }37 [OnEntry(nameof(States2S2OnEntry))]38 public class S2 : State39 {40 }41 }42 private void States1S2OnEntry() => this.RaiseEvent(UnitEvent.Instance);43 private void States2S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);44 private void States2S2OnEntry()45 {46 this.Assert(false, "Reached test assertion.");47 }48 }49 [Fact(Timeout = 5000)]50 public void TestStateGroup()51 {52 this.TestWithError(r =>53 {54 r.RegisterMonitor<Safety>();55 r.Monitor<Safety>(UnitEvent.Instance);56 },...

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States1S2OnEntry

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry();10Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry();

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States1S2OnEntry

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry()2Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry()3Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry()4Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry()5Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry()6Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry()7Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry()8Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry()9Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry()10Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S2OnEntry()

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States1S2OnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 [OnEntry(nameof(States1S2OnEntry))]6 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]7 class S1 : State { }8 void States1S2OnEntry(Event e)9 {10 this.RaiseGotoStateEvent<S1>();11 }12 }13}14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests;16{17 {18 [OnEntry(nameof(States1S2OnEntry))]19 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]20 class S1 : State { }21 void States1S2OnEntry(Event e)22 {23 this.RaiseGotoStateEvent<S1>();24 }25 }26}27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29{30 {31 [OnEntry(nameof(States1S2OnEntry))]32 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]33 class S1 : State { }34 void States1S2OnEntry(Event e)35 {36 this.RaiseGotoStateEvent<S1>();37 }38 }39}40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 [OnEntry(nameof(States1S2OnEntry))]

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States1S2OnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(S1));10 runtime.Run();11 }12 }13 {14 protected override async Task OnInitializeAsync(Event initialEvent)15 {16 await this.CreateActorAsync(typeof(S2));17 }18 }19 {20 private int i = 0;21 protected override async Task OnInitializeAsync(Event initialEvent)22 {23 await this.OnEntryAsync();24 }25 protected override async Task OnEntryAsync()26 {27 i++;28 await this.SendEventAsync(this.Id, new E1());29 }30 protected override async Task OnEventAsync(Event e)31 {32 switch (e)33 {34 await this.OnEntryAsync();35 break;36 }37 }38 }39 class E1 : Event { }40}41Hi, I am using the latest version of Coyote (0.2.2) and I am still seeing this bug. I am getting the following error:42using Microsoft.Coyote.Actors;43using System;44using System.Threading.Tasks;45{46 {47 static void Main(string[] args)48 {49 var runtime = RuntimeFactory.Create();50 runtime.CreateActor(typeof(S1));51 runtime.Run();52 }53 }54 {55 protected override async Task OnInitializeAsync(Event initialEvent)56 {57 await this.CreateActorAsync(typeof(S2));58 }59 }

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States1S2OnEntry

Using AI Code Generation

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1await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S2Event());2await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S2Event());3await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S3Event());4await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S3Event());5await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S4Event());6await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S4Event());7await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S5Event());8await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S5Event());9await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S6Event());10await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S6Event());11await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests

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States1S2OnEntry

Using AI Code Generation

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1await this.Runtime.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S2States1S2OnEntry());2await this.Runtime.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S2States1S2OnEvent());3await this.Runtime.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S2States1S2OnExit());4await this.Runtime.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S2States1S2OnException());5await this.Runtime.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S2States1S2OnGoto());6await this.Runtime.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S2States1S2OnHalt());7await this.Runtime.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S2States1S2OnPop());8await this.Runtime.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S2States1S2OnPush());9await this.Runtime.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.S2States1S2OnReceive());10await this.Runtime.SendEvent(this.Id,

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