How to use BroadcastVoteRequests method of Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.BroadcastVoteRequests

RaftTests.cs

Source:RaftTests.cs Github

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...432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450 this.BroadcastVoteRequests();451 }452 private void BroadcastVoteRequests()453 {454 // BUG: duplicate votes from same follower455 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456 for (int idx = 0; idx < this.Servers.Length; idx++)457 {458 if (idx == this.ServerId)459 {460 continue;461 }462 var lastLogIndex = this.Logs.Count;463 var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);464 this.SendEvent(this.Servers[idx], new VoteRequest(this.CurrentTerm, this.Id,465 lastLogIndex, lastLogTerm));466 }...

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BroadcastVoteRequests

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12using Microsoft.Coyote.Tests.Common.Runtime;13using Microsoft.Coyote.Tests.Common.TestingServices;14using Microsoft.Coyote.Tests.Common.Utilities;15using Xunit;16using Xunit.Abstractions;17using System.Threading;18using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;19{20 {21 public ShutDown(ITestOutputHelper output)22 : base(output)23 {24 }25 [Fact(Timeout = 5000)]26 public void TestShutDown()27 {28 this.Test(r =>29 {30 r.RegisterMonitor<ShutDownMonitor>();31 r.CreateActor(typeof(ShutDownActor));32 },33 configuration: GetConfiguration().WithTestingIterations(100));34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Specifications;45using Microsoft.Coyote.Tasks;46using Microsoft.Coyote.Tests.Common;47using Microsoft.Coyote.Tests.Common.Actors;48using Microsoft.Coyote.Tests.Common.Runtime;49using Microsoft.Coyote.Tests.Common.TestingServices;50using Microsoft.Coyote.Tests.Common.Utilities;51using Xunit;52using Xunit.Abstractions;53using System.Threading;54using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;55{56 {57 protected override Task OnInitializeAsync(Event initialEvent)58 {59 this.SendEvent(this.Id, new E());60 return Task.CompletedTask;61 }62 {63 }64 }65}

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BroadcastVoteRequests

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.VoteCount;7using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.VotingMachine;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.VotingMachine.Events;9{10 {11 public static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 100000;15 config.MaxFairSchedulingSteps = 100000;16 config.LivenessTemperatureThreshold = 100000;17 config.SchedulingIterations = 100000;18 config.SchedulingStrategy = SchedulingStrategy.DFS;19 config.RandomSchedulingSeed = 0;20 config.Verbose = 1;21 var runtime = RuntimeFactory.Create(config);22 runtime.RegisterMonitor(typeof(VoteCountMonitor));23 var voteCount = new ActorId(typeof(VoteCount));24 var votingMachine = new ActorId(typeof(VotingMachine));25 var voteCountMachine = new ActorId(typeof(VoteCount));26 runtime.CreateActor(voteCount);27 runtime.CreateActor(votingMachine);28 runtime.CreateActor(voteCountMachine);29 runtime.SendEvent(votingMachine, new StartVoteCounting(voteCountMachine));30 runtime.SendEvent(votingMachine, new BroadcastVoteRequests());31 Console.Read();

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BroadcastVoteRequests

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var master = runtime.CreateActor(typeof(Master));13 runtime.SendEvent(master, new Start());14 Console.ReadLine();15 }16 }17 }18 {19 protected override Task OnInitializeAsync(Event initialEvent)20 {21 var shutDown = this.CreateActor(typeof(ShutDown));22 this.SendEvent(shutDown, new Start());23 return Task.CompletedTask;24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 static void Main(string[] args)35 {36 using (var runtime = RuntimeFactory.Create())37 {38 var master = runtime.CreateActor(typeof(Master));39 runtime.SendEvent(master, new Start());40 Console.ReadLine();41 }42 }43 }44 {45 protected override Task OnInitializeAsync(Event initialEvent)46 {47 var shutDown = this.CreateActor(typeof(ShutDown));48 this.SendEvent(shutDown, new Start());49 return Task.CompletedTask;50 }51 }52 {53 protected override async Task OnInitializeAsync(Event initialEvent)54 {55 await this.BroadcastVoteRequests();56 }57 private async Task BroadcastVoteRequests()58 {59 var vote = this.CreateActor(typeof(Vote));60 this.SendEvent(vote, new Start());61 }62 }63}

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BroadcastVoteRequests

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Shutdown;7{8 [OnEventDoAction(typeof(Start), nameof(StartHandler))]9 [OnEventDoAction(typeof(VoteRequest), nameof(VoteRequestHandler))]10 [OnEventDoAction(typeof(VoteResponse), nameof(VoteResponseHandler))]11 [OnEventDoAction(typeof(Shutdown), nameof(ShutdownHandler))]12 {13 private int _votes;14 private ActorId _coordinator;15 private void StartHandler(Event e)16 {17 this._coordinator = (e as Start).Coordinator;18 this.Send(this._coordinator, new VoteRequest());19 }20 private void VoteRequestHandler(Event e)21 {22 this._votes++;23 if (this._votes == 3)24 {25 this.Send(this._coordinator, new VoteResponse(true));26 }27 }28 private void VoteResponseHandler(Event e)29 {30 var response = (e as VoteResponse).Response;31 this.Assert(response == true);32 this.RaiseGotoStateEvent<ShutdownState>();33 }34 private void ShutdownHandler(Event e)35 {36 this.Assert(false);37 }38 }39 [OnEventDoAction(typeof(Start), nameof(StartHandler))]40 [OnEventDoAction(typeof(VoteRequest), nameof(VoteRequestHandler))]41 [OnEventDoAction(typeof(VoteResponse), nameof(VoteResponseHandler))]42 [OnEventDoAction(typeof(Shutdown), nameof(ShutdownHandler))]43 {44 private int _votes;45 private void StartHandler(Event e)46 {47 this.SendEvent(this.Id, new VoteRequest());48 }49 private void VoteRequestHandler(Event e)50 {51 this._votes++;52 if (this._votes == 3)53 {54 this.SendEvent(this.Id, new VoteResponse(true));55 }56 }57 private void VoteResponseHandler(Event e)58 {59 var response = (e as VoteResponse).Response;60 this.Assert(response == true);61 this.RaiseGotoStateEvent<ShutdownState>();62 }63 private void ShutdownHandler(Event e)64 {65 this.Assert(false);

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BroadcastVoteRequests

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1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.BugFinding;7using Microsoft.Coyote.BugFinding.Strategies;8using Microsoft.Coyote.BugFinding.TestingServices;9using Microsoft.Coyote.BugFinding.TestingServices.Runtime;10using Microsoft.Coyote.BugFinding.TestingServices.Scheduling;11using Microsoft.Coyote.BugFinding.TestingServices.Scheduling.Strategies;12using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.Specifications;14using Microsoft.Coyote.Tasks;15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;17{18 {19 public static void Main(string[] args)20 {21 var configuration = Configuration.Create().WithTestingIterations(1000);22 var test = new CoyoteBugFindingTest(configuration);23 test.Run();24 }25 [OnEventDoAction(typeof(UnitEvent), nameof(BroadcastVoteRequests))]26 class Init : MachineState { }27 void BroadcastVoteRequests()28 {29 var m = this.CreateMachine(typeof(ShutDown));30 this.SendEvent(m, new UnitEvent());31 }32 }33}34using System;35using System.IO;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.BugFinding;40using Microsoft.Coyote.BugFinding.Strategies;41using Microsoft.Coyote.BugFinding.TestingServices;42using Microsoft.Coyote.BugFinding.TestingServices.Runtime;43using Microsoft.Coyote.BugFinding.TestingServices.Scheduling;44using Microsoft.Coyote.BugFinding.TestingServices.Scheduling.Strategies;45using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;46using Microsoft.Coyote.Specifications;47using Microsoft.Coyote.Tasks;48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;50{

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BroadcastVoteRequests

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4{5 {6 static void Main(string[] args)7 {8 Runtime runtime = Runtime.Create();9 runtime.CreateActor(typeof(ShutDown));10 Console.ReadLine();11 }12 }13}14using System;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;17{18 {19 static void Main(string[] args)20 {21 Runtime runtime = Runtime.Create();22 runtime.CreateActor(typeof(ShutDown));23 Console.ReadLine();24 }25 }26}27using System;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;30{31 {32 static void Main(string[] args)33 {34 Runtime runtime = Runtime.Create();35 runtime.CreateActor(typeof(ShutDown));36 Console.ReadLine();37 }38 }39}40using System;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;43{44 {45 static void Main(string[] args)46 {47 Runtime runtime = Runtime.Create();48 runtime.CreateActor(typeof(ShutDown));49 Console.ReadLine();50 }51 }52}53using System;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;56{57 {58 static void Main(string[] args)59 {60 Runtime runtime = Runtime.Create();61 runtime.CreateActor(typeof(ShutDown));62 Console.ReadLine();63 }64 }65}

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BroadcastVoteRequests

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Shutdown;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.Privacy;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.DPOR;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.Fuzzing;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.Privacy;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.Probabilistic;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.Random;21using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.RandomWalk;22using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.Unfair;23using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.UnfairDeterministic;24using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.UnfairNonDet;25using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.UnfairProbabilistic;26using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.UnfairRandom;27using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.UnfairRandomWalk;28using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.UnfairUnfair;29using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.UnfairUnfairDeterministic;

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BroadcastVoteRequests

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 static void Main(string[] args)8 {9 Task t = Task.Run(() => {10 Runtime.RegisterMonitor(typeof(VoteCounter));11 Runtime.RegisterMonitor(typeof(ShutDown));12 Runtime.RegisterMonitor(typeof(ShutDown2));13 Runtime.RegisterMonitor(typeof(ShutDown3));14 ActorId actor = Runtime.CreateActor(typeof(VoteCounter));15 ActorId actor2 = Runtime.CreateActor(typeof(ShutDown));16 ActorId actor3 = Runtime.CreateActor(typeof(ShutDown2));17 ActorId actor4 = Runtime.CreateActor(typeof(ShutDown3));18 Runtime.SendEvent(actor, new Start());19 Runtime.SendEvent(actor2, new Start());20 Runtime.SendEvent(actor3, new Start());21 Runtime.SendEvent(actor4, new Start());22 });23 t.Wait();24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31{32 {33 static void Main(string[] args)34 {35 Task t = Task.Run(() => {36 Runtime.RegisterMonitor(typeof(VoteCounter));37 Runtime.RegisterMonitor(typeof(ShutDown));38 Runtime.RegisterMonitor(typeof(ShutDown2));39 Runtime.RegisterMonitor(typeof(ShutDown3));40 ActorId actor = Runtime.CreateActor(typeof(VoteCounter));41 ActorId actor2 = Runtime.CreateActor(typeof(ShutDown));42 ActorId actor3 = Runtime.CreateActor(typeof(ShutDown2));43 ActorId actor4 = Runtime.CreateActor(typeof(ShutDown3));44 Runtime.SendEvent(actor, new Start());45 Runtime.SendEvent(actor2, new Start());46 Runtime.SendEvent(actor3, new Start());47 Runtime.SendEvent(actor4, new Start());48 });49 t.Wait();50 }51 }52}53using System;54using System.Threading.Tasks;

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BroadcastVoteRequests

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1var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();2test.BroadcastVoteRequests();3public void BroadcastVoteRequests()4{5 var actors = new List<ActorId>();6 for (int i = 0; i < 3; i++)7 {8 var actor = ActorId.CreateRandom();9 actors.Add(actor);10 this.CreateActor(typeof(Follower), actor);11 }12 this.SendEvent(actors[0], new RequestVoteEvent(actors[0], 0, 0, 0));13 this.SendEvent(actors[1], new RequestVoteEvent(actors[1], 0, 0, 0));14 this.SendEvent(actors[2], new RequestVoteEvent(actors[2], 0, 0, 0));15}16{17 [OnEntry(nameof(InitOnEntry))]18 [OnEventDoAction(typeof(RequestVoteEvent), nameof(HandleRequestVote))]19 {20 }21 private void InitOnEntry()22 {23 this.RaiseGotoStateEvent<Init>();24 }25 private void HandleRequestVote()26 {27 this.SendEvent(this.Id, new RequestVoteResponseEvent(true));28 }29}30{31 public ActorId CandidateId;32 public long Term;33 public long LastLogIndex;34 public long LastLogTerm;35 public RequestVoteEvent(ActorId candidateId, long term, long lastLogIndex, long lastLogTerm)36 {37 this.CandidateId = candidateId;38 this.Term = term;39 this.LastLogIndex = lastLogIndex;40 this.LastLogTerm = lastLogTerm;41 }42}

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