Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.CandidateOnInit
RaftTests.cs
Source:RaftTests.cs  
...425                    this.CurrentTerm = request.Term;426                    this.VotedFor = null;427                }428            }429            [OnEntry(nameof(CandidateOnInit))]430            [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431            [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432            [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433            [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434            [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435            [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436            [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437            [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438            [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439            [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440            [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441            private class Candidate : State442            {443            }444            private void CandidateOnInit()445            {446                this.CurrentTerm++;447                this.VotedFor = this.Id;448                this.VotesReceived = 1;449                this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450                this.BroadcastVoteRequests();451            }452            private void BroadcastVoteRequests()453            {454                // BUG: duplicate votes from same follower455                this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456                for (int idx = 0; idx < this.Servers.Length; idx++)457                {458                    if (idx == this.ServerId)...CandidateOnInit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.Default;9using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk.Strategies;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk.Strategies.RandomWalkWithRandomRestart;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk.Strategies.RandomWalkWithRandomRestart.Strategies;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk.Strategies.RandomWalkWithRandomRestart.Strategies.RandomWalkWithRandomRestartWithRandomWalk;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk.Strategies.RandomWalkWithRandomRestart.Strategies.RandomWalkWithRandomRestartWithRandomWalk.Strategies;20using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk.Strategies.RandomWalkWithRandomRestart.Strategies.RandomWalkWithRandomRestartWithRandomWalk.Strategies.RandomWalkWithRandomRestartWithRandomWalkWithRandomWalk;CandidateOnInit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12using Microsoft.Coyote.Tests.Common.Events;13using Microsoft.Coyote.Tests.Common.Tasks;14using Microsoft.Coyote.Tests.Common.Utilities;15using Microsoft.Coyote.Tests.Systematic;16using Microsoft.Coyote.Tests.Systematic.TestingServices;17using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage;18using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport;19using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model;20using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph;21using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model;22using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes;23using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Events;24using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Machines;25using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Tasks;26using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Tasks.Events;27using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Tasks.Machines;28using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Tasks.Machines.Events;29using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Tasks.Machines.States;CandidateOnInit
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10    {11        static void Main(string[] args)12        {13            var runtime = RuntimeFactory.Create();14            runtime.RegisterMonitor(typeof(Monitor));15            runtime.CreateActor(typeof(ShutDown));16            runtime.Wait();17        }18    }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29    {30        [OnEventDoAction(typeof(ShutDownEvent), nameof(OnShutDown))]31        [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]32        {33        }34        void OnShutDown()35        {36            this.Assert(false, "ShutDownEvent was raised.");37        }38        void OnStart()39        {40            this.Assert(false, "StartEvent was raised.");41        }42    }43}44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53    {54        [OnEntry(nameof(OnInit))]55        [OnEventGotoState(typeof(StartEvent), typeof(Active))]56        {57        }58        void OnInit()59        {60            this.Raise(new StartEventCandidateOnInit
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4{5{6[OnEntry(nameof(OnInit))]7{8}9private void OnInit(Event e)10{11this.Raise(new Halt());12}13}14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;18{19{20[OnEntry(nameof(OnInit))]21{22}23private void OnInit(Event e)24{25this.Raise(new Halt());26}27}28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;32{33{34[OnEntry(nameof(OnInit))]35{36}37private void OnInit(Event e)38{39this.Raise(new Halt());40}41}42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;46{47{48[OnEntry(nameof(OnInit))]49{50}51private void OnInit(Event e)52{53this.Raise(new Halt());54}55}56}CandidateOnInit
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Strategies;6using Microsoft.Coyote.Actors.BugFinding.Strategies.Shutdown;7using Microsoft.Coyote.Actors.BugFinding.Strategies.Shutdown.Strategies;8{9    {10        public static void Main(string[] args)11        {12            var config = Configuration.Create();13            config.Strategy = new ShutdownStrategy();14            var runtime = RuntimeFactory.Create(config);15            var actor = runtime.CreateActor(typeof(ShutDown));16        }17    }18}19   at Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.<>c__DisplayClass0_0.<CandidateOnInit>b__0() in C:\Users\user\source\repos\coyote\Source\BugFinding\Tests\ShutDown.cs:line 2420   at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, Guid opGroupId) in C:\Users\user\source\repos\coyote\Source\Runtime\ActorRuntime.cs:line 44721   at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e) in C:\Users\user\source\repos\coyote\Source\Runtime\ActorRuntime.cs:line 39622   at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, TaskCompletionSource`1 completionSource) in C:\Users\user\source\repos\coyote\Source\Runtime\ActorRuntime.cs:line 41523   at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, TaskCompletionSource`1 completionSource, Guid opGroupId) in C:\Users\user\source\repos\coyote\Source\Runtime\ActorRuntime.cs:line 42624   at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, EventCandidateOnInit
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5    {6        private static void Main(string[] args)7        {8            var config = Configuration.Create();9            config.BugFindingStrategy = BugFindingStrategy.Random;10            config.BugFindingIterations = 1000;11            config.SchedulingIterations = 1000;12            config.SchedulingStrategy = SchedulingStrategy.Random;13            config.TestingIterations = 1000;14            config.Verbose = 2;15            config.LogWriter = Console.Out;16            config.EnableCycleDetection = true;17            config.EnableDataRaceDetection = true;18            config.EnableHotStateDetection = true;19            config.EnableOperationInterleavings = true;20            config.EnableStateGraph = true;21            config.EnableStateGraphLogging = true;22            config.EnableStateGraphScheduling = true;23            config.EnableStateGraphTesting = true;24            config.EnableTimerCancellation = true;25            config.EnableTimerPrecision = true;26            config.EnableTimerStatistics = true;27            config.EnableUnfairnessDetection = true;28            config.EnableVerboseTrace = true;29            config.EnableWaitOperations = true;30            config.EnableWaitOperationsStatistics = true;31            config.EnableWaitOperationsTracing = true;32            config.IsDeterministic = false;33            config.MaxFairSchedulingSteps = 1000;34            config.MaxUnfairSchedulingSteps = 1000;35            config.MaxUnfairSchedulingStepsBound = 1000;36            config.MaxUnfairSchedulingStepsPerIteration = 1000;37            config.MaxUnfairSchedulingStepsPerIterationBound = 1000;38            config.MaxUnfairSchedulingStepsPerRound = 1000;39            config.MaxUnfairSchedulingStepsPerRoundBound = 1000;40            config.MaxUnfairSchedulingStepsPerTestCase = 1000;41            config.MaxUnfairSchedulingStepsPerTestCaseBound = 1000;42            config.MaxUnfairSchedulingStepsPerTest = 1000;43            config.MaxUnfairSchedulingStepsPerTestBound = 1000;44            config.MaxUnfairSchedulingStepsPerTestIteration = 1000;45            config.MaxUnfairSchedulingStepsPerTestIterationBound = 1000;46            config.MaxUnfairSchedulingStepsPerTestRound = 1000;47            config.MaxUnfairSchedulingStepsPerTestRoundBound = 1000;CandidateOnInit
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.States;9using System;10using System.Threading.Tasks;11{12    {13        {14            private IShutDownServer Server;15            [OnEventDoAction(typeof(Init), nameof(OnInit))]16            private class InitState : State { }17            private void OnInit()18            {19                this.Server = this.CreateActor<ShutDownServer>();20                this.SendEvent(this.Server, new Start());21            }22        }23    }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;28using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;29using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;30using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;31using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Interfaces;32using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.States;33using System;34using System.Threading.Tasks;35{36    {37        {38            private IShutDownServer Server;39            [OnEventDoAction(typeof(Init), nameof(OnInit))]40            private class InitState : State { }41            private void OnInit()42            {43                this.Server = this.CreateActor<ShutDownServer>();CandidateOnInit
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6    {7        static async Task Main(string[] args)8        {9            var config = Configuration.Create();10            config.MaxSchedulingSteps = 100;11            config.MaxFairSchedulingSteps = 100;12            config.MaxStepsFromBugFinding = 100;13            config.MaxFairStepsFromBugFinding = 100;14            config.Verbose = 1;15            config.BugFindingStrategy = BugFindingStrategy.RandomSteps;16            config.EnableCycleDetection = true;17            config.EnableDataRaceDetection = true;18            config.EnableActorGarbageCollection = true;19            config.EnableStateGraphScheduling = true;20            config.EnableStateGraphScheduling = true;21            config.EnableActorCycleDetection = true;CandidateOnInit
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5{6    {7        static void Main(string[] args)8        {9            BugFindingRuntime runtime = new BugFindingRuntime();10            runtime.CreateActor(typeof(ShutDown));11            runtime.Run();12        }13    }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19{20    {21        static void Main(string[] args)22        {23            BugFindingRuntime runtime = new BugFindingRuntime();24            runtime.CreateActor(typeof(ShutDown));25            runtime.Run();26        }27    }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33{34    {35        static void Main(string[] args)36        {37            BugFindingRuntime runtime = new BugFindingRuntime();38            runtime.CreateActor(typeof(ShutDown));39            runtime.Run();40        }41    }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47{48    {49        static void Main(string[] args)50        {51            BugFindingRuntime runtime = new BugFindingRuntime();52            runtime.CreateActor(typeof(ShutDown));53            runtime.Run();54        }55    }56}Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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