How to use FollowerOnInit method of Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.FollowerOnInit

RaftTests.cs

Source:RaftTests.cs Github

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...352 this.PeriodicTimer = this.CreateActor(typeof(PeriodicTimer));353 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.ConfigureEvent(this.Id));354 this.RaiseEvent(new BecomeFollower());355 }356 [OnEntry(nameof(FollowerOnInit))]357 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]358 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366 [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367 private class Follower : State368 {369 }370 private void FollowerOnInit()371 {372 this.LeaderId = null;373 this.VotesReceived = 0;374 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375 }376 private void RedirectClientRequest(Event e)377 {378 if (this.LeaderId != null)379 {380 this.SendEvent(this.LeaderId, e);381 }382 else383 {384 this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));...

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FollowerOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.ShutDown;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.ShutDown.ShutDown;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.ShutDown.ShutDown.ShutDown;7using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown;9using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown;10using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown;11using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown;12using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown.ShutDown;

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FollowerOnInit

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 ActorRuntime.RegisterMonitor(typeof(Monitor));12 ActorRuntime.RegisterActor(typeof(Leader));13 ActorRuntime.RegisterActor(typeof(Follower));14 ActorRuntime.RegisterActor(typeof(ShutDown));15 ActorRuntime.RegisterActor(typeof(Initiator));16 ActorRuntime.RegisterActor(typeof(ShutDownInitiator));17 ActorRuntime.RegisterActor(typeof(ShutDownFollower));18 ActorRuntime.RegisterActor(typeof(ShutDownLeader));19 ActorRuntime.RegisterActor(typeof(ShutDownFollowerOnInit));20 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInit));21 ActorRuntime.RegisterActor(typeof(ShutDownFollowerOnInitLeader));22 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollower));23 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInit));24 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInitLeader));25 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInitFollower));26 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInitFollowerOnInit));27 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInitFollowerOnInitLeader));28 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInitFollowerOnInitFollower));29 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInitFollowerOnInitFollowerOnInit));30 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInitFollowerOnInitFollowerOnInitLeader));31 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInitFollowerOnInitFollowerOnInitFollower));32 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInitFollowerOnInitFollowerOnInitFollowerOnInit));33 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInitFollowerOnInitFollowerOnInitFollowerOnInitLeader));34 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInitFollowerOnInitFollowerOnInitFollowerOnInitFollower));35 ActorRuntime.RegisterActor(typeof(ShutDownLeaderOnInitFollowerOnInitFollowerOnInitFollowerOnInitFollowerOnInitFollowerOnInit));36 ActorRuntime.RegisterActor(typeof(ShutDownLeader

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FollowerOnInit

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4using System;5using System.Threading.Tasks;6{7 {8 private ActorId FollowerId;9 [OnEventDoAction(typeof(UnitEvent), nameof(FollowerOnInit))]10 {11 }12 private void FollowerOnInit()13 {14 this.FollowerId = this.Id;15 }16 }17}18using Microsoft.Coyote;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;21using System;22using System.Threading.Tasks;23{24 {25 private ActorId FollowerId;26 [OnEventDoAction(typeof(UnitEvent), nameof(FollowerOnInit))]27 {28 }29 private void FollowerOnInit()30 {31 this.FollowerId = this.Id;32 this.SendEvent(this.FollowerId, new UnitEvent());33 }34 [OnEventDoAction(typeof(UnitEvent), nameof(FollowerOnEvent))]35 {36 }37 private void FollowerOnEvent()38 {39 this.SendEvent(this.FollowerId, new UnitEvent());40 }41 }42}43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;46using System;47using System.Threading.Tasks;48{49 {50 private ActorId FollowerId;51 [OnEventDoAction(typeof(UnitEvent), nameof(FollowerOnInit))]52 {53 }54 private void FollowerOnInit()55 {56 this.FollowerId = this.Id;

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FollowerOnInit

Using AI Code Generation

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1{2 using Microsoft.Coyote.Actors;3 using Microsoft.Coyote.Actors.BugFinding;4 using Microsoft.Coyote.Actors.BugFinding.Tests;5 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;6 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Follower;7 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Leader;8 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Shutdown;9 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Start;10 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Stop;11 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Worker;12 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Worker.Worker;13 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Worker.Worker.Worker;14 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Worker.Worker.Worker.Worker;15 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Worker.Worker.Worker.Worker.Worker;16 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Worker.Worker.Worker.Worker.Worker.Worker;17 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Worker.Worker.Worker.Worker.Worker.Worker.Worker;18 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Worker.Worker.Worker.Worker.Worker.Worker.Worker.Worker;19 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Worker.Worker.Worker.Worker.Worker.Worker.Worker.Worker.Worker;20 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Worker.Worker.Worker.Worker.Worker.Worker.Worker.Worker.Worker.Worker;21 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Worker.Worker.Worker.Worker.Worker.Worker.Worker.Worker.Worker.Worker.Worker;

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FollowerOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.LivenessTemperatureThreshold = 100;11 config.SchedulingIterations = 10000;12 config.TestingIterations = 10000;13 config.Verbose = 2;14 config.MaxFairSchedulingSteps = 10000;15 var runtime = RuntimeFactory.Create(config);16 var t = runtime.CreateActor(typeof(ShutDown));17 await runtime.WaitAsync(t);18 }19 }20}21public async Task FollowerOnEvent(Event e)22{23 if (e is Start)24 {25 this.SendEvent(this.Follower, new Start());26 }27 else if (e is Stop)28 {29 this.SendEvent(this.Follower, new Stop());30 }31}32public async Task FollowerOnInit()33{34 this.SendEvent(this.Follower, new Start());35}36public async Task FollowerOnEvent(Event e)37{38 if (e is Start)39 {40 this.SendEvent(this.Follower, new Start());41 }42 else if (e is Stop)43 {44 this.SendEvent(this.Follower, new Stop());45 }46}47public async Task FollowerOnInit()48{49 this.SendEvent(this.Follower, new Start());50}51public async Task FollowerOnEvent(Event e)52{53 if (e is Start)54 {55 this.SendEvent(this.Follower, new Start());56 }57 else if (e is Stop)58 {59 this.SendEvent(this.Follower, new Stop());60 }61}

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FollowerOnInit

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration;9using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.SchedulingStrategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.SchedulingStrategies.SchedulingPolicy;11using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.SchedulingStrategies.SchedulingPolicy.ScheduleExplorer;12using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.SchedulingStrategies.SchedulingPolicy.ScheduleExplorer.SchedulingGraph;13using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.SchedulingStrategies.SchedulingPolicy.ScheduleExplorer.SchedulingGraph.SchedulingNode;14using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.SchedulingStrategies.SchedulingPolicy.ScheduleExplorer.SchedulingGraph.SchedulingNode.SchedulingEdge;15using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.SchedulingStrategies.SchedulingPolicy.ScheduleExplorer.SchedulingGraph.SchedulingNode.SchedulingEdge.SchedulingEdgeFactory;16using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.SchedulingStrategies.SchedulingPolicy.ScheduleExplorer.SchedulingGraph.SchedulingNode.SchedulingEdge.SchedulingEdgeFactory.SchedulingEdgeData;17using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.SchedulingStrategies.SchedulingPolicy.ScheduleExplorer.SchedulingGraph.SchedulingNode.SchedulingEdge.SchedulingEdgeFactory.SchedulingEdgeData.SchedulingEdgeAction;18using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.SchedulingStrategies.SchedulingPolicy.ScheduleExplorer.SchedulingGraph.SchedulingNode.SchedulingEdge.SchedulingEdgeFactory.SchedulingEdgeData.SchedulingEdgeAction.SchedulingEdgeActionFactory;19using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.SchedulingStrategies.SchedulingPolicy.ScheduleExplorer.SchedulingGraph.SchedulingNode.SchedulingEdge.SchedulingEdgeFactory.SchedulingEdgeData.SchedulingEdgeAction.SchedulingEdgeActionFactory.SchedulingEdgeActionData;

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FollowerOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 public void FollowerOnInit()7 {8 Console.WriteLine("FollowerOnInit");9 }10 }11}12using Microsoft.Coyote.Actors;13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15{16 {17 public void FollowerOnInit()18 {19 Console.WriteLine("FollowerOnInit");20 }21 }22}23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using System;26{27 {28 public void FollowerOnInit()29 {30 Console.WriteLine("FollowerOnInit");31 }32 }33}34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using System;37{38 {39 public void FollowerOnInit()40 {41 Console.WriteLine("FollowerOnInit");42 }43 }44}45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48{49 {50 public void FollowerOnInit()51 {52 Console.WriteLine("FollowerOnInit");53 }54 }55}56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System;59{60 {61 public void FollowerOnInit()62 {63 Console.WriteLine("FollowerOnInit");64 }

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FollowerOnInit

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;9{10 {11 protected override Task OnInitializeAsync(Event initialEvent)12 {13 this.FollowerOnInit();14 return Task.CompletedTask;15 }16 private void FollowerOnInit()17 {18 this.SendEvent(this.Id, new E());19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.TestingServices;29using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;30{31 {32 protected override Task OnInitializeAsync(Event initialEvent)33 {34 this.FollowerOnInit();35 return Task.CompletedTask;36 }37 private void FollowerOnInit()38 {39 this.SendEvent(this.Id, new E());40 }41 private void FollowerOnEvent(E e)42 {43 this.SendEvent(this.Id, new E());44 }45 }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.TestingServices;54using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;55{56 {57 protected override Task OnInitializeAsync(Event initialEvent)58 {59 this.FollowerOnInit();60 return Task.CompletedTask;61 }62 private void FollowerOnInit()63 {64 this.SendEvent(this.Id, new E());65 }

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