How to use ProcessSyncReport method of Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.ProcessSyncReport

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...179 this.SendEvent(node, new StorageNode.ConfigureEvent(this.Environment, this.Id, idx));180 }181 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]182 [OnEventDoAction(typeof(RepairTimer.Timeout), nameof(RepairNodes))]183 [OnEventDoAction(typeof(StorageNode.SyncReport), nameof(ProcessSyncReport))]184 [OnEventDoAction(typeof(NotifyFailure), nameof(ProcessFailure))]185 private class Active : State186 {187 }188 private void ProcessClientRequest(Event e)189 {190 var command = (e as Client.Request).Command;191 var aliveNodeIds = this.StorageNodeMap.Where(n => n.Value).Select(n => n.Key);192 foreach (var nodeId in aliveNodeIds)193 {194 this.SendEvent(this.StorageNodes[nodeId], new StorageNode.StoreRequest(command));195 }196 }197 private void RepairNodes()198 {199 if (this.DataMap.Count is 0)200 {201 return;202 }203 var latestData = this.DataMap.Values.Max();204 var numOfReplicas = this.DataMap.Count(kvp => kvp.Value == latestData);205 if (numOfReplicas >= this.NumberOfReplicas)206 {207 return;208 }209 foreach (var node in this.DataMap)210 {211 if (node.Value != latestData)212 {213 this.SendEvent(this.StorageNodes[node.Key], new StorageNode.SyncRequest(latestData));214 numOfReplicas++;215 }216 if (numOfReplicas == this.NumberOfReplicas)217 {218 break;219 }220 }221 }222 private void ProcessSyncReport(Event e)223 {224 var nodeId = (e as StorageNode.SyncReport).NodeId;225 var data = (e as StorageNode.SyncReport).Data;226 // LIVENESS BUG: can fail to ever repair again as it thinks there227 // are enough replicas. Enable to introduce a bug fix.228 // if (!this.StorageNodeMap.ContainsKey(nodeId))229 // {230 // return;231 // }232 if (!this.DataMap.ContainsKey(nodeId))233 {234 this.DataMap.Add(nodeId, 0);235 }236 this.DataMap[nodeId] = data;...

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ProcessSyncReport

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var actor = runtime.CreateActor(typeof(ShutDown));15 runtime.SendEvent(actor, new E());16 runtime.Dispose();17 }18 }19}

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ProcessSyncReport

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;

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ProcessSyncReport

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;9using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong;10using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Ping;11using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Pong;12using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared;13using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Ping;14using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Pong;15using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Shared;16using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Shared.Ping;17using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Shared.Pong;18using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Shared.Shared;19using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Shared.Shared.Ping;20using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Shared.Shared.Pong;21using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Shared.Shared.Shared;22using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Shared.Shared.Shared.Ping;23using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Shared.Shared.Shared.Pong;24using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Shared.Shared.Shared.Shared;25using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Shared.Shared.Shared.Shared.Ping;26using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.PingPong.Shared.Shared.Shared.Shared.Shared.Pong;27{28 {29 static void Main(string[] args)30 {31 var config = Configuration.Create();

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ProcessSyncReport

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 ShutDown.ProcessSyncReport();11 }12 }13}14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 ShutDown.ProcessAsyncReport();24 }25 }26}

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ProcessSyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ShutDown.ProcessSyncReport();12 Console.ReadLine();13 }14 }15}

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ProcessSyncReport

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 CoyoteRuntime.Initialize();12 Configuration.EnableBugFinding = true;13 Configuration.EnableTestingEngine = true;14 Configuration.SchedulingIterations = 100;15 Configuration.SchedulingStrategy = SchedulingStrategy.Random;16 Configuration.UseRandomSchedulingSeed = true;17 Configuration.TestingIterations = 100;18 Configuration.MaxFairSchedulingSteps = 100;19 Configuration.MaxUnfairSchedulingSteps = 100;20 Configuration.MaxStepsFromProduction = 100;21 Configuration.MaxFairSchedulingSteps = 100;22 Configuration.EnableCycleDetection = true;23 Configuration.EnableDataRaceDetection = true;24 Configuration.EnableDeadlockDetection = true;25 Configuration.EnableLivelockDetection = true;26 Configuration.EnableOperationCanceledException = true;27 Configuration.EnableObjectDisposedException = true;28 Configuration.EnableActorDuplicatedEventException = true;

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ProcessSyncReport

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 ShutDown.ProcessSyncReport();8 }9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12using System;13{14 {15 static void Main(string[] args)16 {17 ShutDown.ProcessSyncReport();18 }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22using System;23{24 {25 static void Main(string[] args)26 {27 ShutDown.ProcessSyncReport();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33{34 {35 static void Main(string[] args)36 {37 ShutDown.ProcessSyncReport();38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System;43{44 {45 static void Main(string[] args)46 {47 ShutDown.ProcessSyncReport();48 }49 }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52using System;53{54 {55 static void Main(string[] args)56 {57 ShutDown.ProcessSyncReport();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63{64 {65 static void Main(string

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ProcessSyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Diagnostics;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 ShutDown obj = new ShutDown();10 obj.ProcessSyncReport();11 }12 }13}

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ProcessSyncReport

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1using System;2using System.Threading;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 protected override void OnInitialize(Event e)8 {9 if (e is E1)10 {11 this.ProcessSyncReport();12 }13 }14 private void ProcessSyncReport()15 {16 this.SendEvent(this.Id, new E2());17 }18 }19}20using System;21using System.Threading;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 protected override void OnInitialize(Event e)27 {28 if (e is E1)29 {30 this.ProcessSyncReport();31 }32 }33 private void ProcessSyncReport()34 {35 this.SendEvent(this.Id, new E3());36 }37 }38}39using System;40using System.Threading;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 protected override void OnInitialize(Event e)46 {47 if (e is E1)48 {49 this.ProcessSyncReport();50 }51 }52 private void ProcessSyncReport()53 {54 this.SendEvent(this.Id, new E4());55 }56 }57}58using System;59using System.Threading;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;62{63 {64 protected override void OnInitialize(Event e)65 {66 if (e is E1)67 {68 this.ProcessSyncReport();69 }70 }

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ProcessSyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 static void Main(string[] args)4 {5 ShutDown.ProcessSyncReport();6 }7}

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