How to use RefreshLeader method of Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.RefreshLeader

RaftTests.cs

Source:RaftTests.cs Github

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...106 {107 }108 [OnEventDoAction(typeof(Client.Request), nameof(SendClientRequestToLeader))]109 [OnEventDoAction(typeof(RedirectRequest), nameof(RedirectClientRequest))]110 [OnEventDoAction(typeof(NotifyLeaderUpdate), nameof(RefreshLeader))]111 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]112 [OnEventGotoState(typeof(LocalEvent), typeof(Unavailable))]113 public class Available : State114 {115 }116 }117 private void BecomeAvailable(Event e)118 {119 this.UpdateLeader(e as NotifyLeaderUpdate);120 this.RaiseEvent(new LocalEvent());121 }122 private void SendClientRequestToLeader(Event e)123 {124 this.SendEvent(this.Leader, e);125 }126 private void RedirectClientRequest(Event e)127 {128 this.SendEvent(this.Id, (e as RedirectRequest).Request);129 }130 private void RefreshLeader(Event e)131 {132 this.UpdateLeader(e as NotifyLeaderUpdate);133 }134 private void ShuttingDown()135 {136 for (int idx = 0; idx < this.NumberOfServers; idx++)137 {138 this.SendEvent(this.Servers[idx], new Server.ShutDown());139 }140 this.RaiseHaltEvent();141 }142 private void UpdateLeader(NotifyLeaderUpdate request)143 {144 if (this.LeaderTerm < request.Term)...

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RefreshLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var runtime = RuntimeFactory.Create();11 var t = runtime.CreateActor(typeof(ShutDown));12 runtime.SendEvent(t, new RefreshLeader());13 Console.ReadLine();14 }15 }16}17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using System;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 Console.WriteLine("Hello World!");26 var runtime = RuntimeFactory.Create();27 var t = runtime.CreateActor(typeof(ShutDown));28 runtime.SendEvent(t, new RefreshLeader());29 Console.ReadLine();30 }31 }32}

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RefreshLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;9using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;10using Microsoft.Coyote.Actors.BugFinding;11using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;12using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;13using Microsoft.Coyote.Actors.BugFinding;14using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;15using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;16using Microsoft.Coyote.Actors.BugFinding;17using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;18using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;19using Microsoft.Coyote.Actors.BugFinding;20using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;21using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;22using Microsoft.Coyote.Actors.BugFinding;23using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;24using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;25using Microsoft.Coyote.Actors.BugFinding;26using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;27using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;28using Microsoft.Coyote.Actors.BugFinding;29using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;30using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;31using Microsoft.Coyote.Actors.BugFinding;32using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;33using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;34using Microsoft.Coyote.Actors.BugFinding;35using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;36using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;37using Microsoft.Coyote.Actors.BugFinding;

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RefreshLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create().WithTestingIterations(100);10 var runtime = RuntimeFactory.Create(config);11 var monitor = runtime.CreateMonitor<ShutDownMonitor>();12 var leader = runtime.CreateActor(typeof(Leader), new Leader.SetupEvent(monitor));13 var follower = runtime.CreateActor(typeof(Follower), new Follower.SetupEvent(leader));14 var leaderHandle = runtime.GetActorHandle(leader);15 await leaderHandle.SendEventAsync(new Leader.StartEvent());16 await runtime.WaitAsync();17 }18 }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;22using System;23using System.Threading.Tasks;24{25 {26 static async Task Main(string[] args)27 {28 var config = Configuration.Create().WithTestingIterations(100);29 var runtime = RuntimeFactory.Create(config);30 var monitor = runtime.CreateMonitor<ShutDownMonitor>();31 var leader = runtime.CreateActor(typeof(Leader), new Leader.SetupEvent(monitor));32 var follower = runtime.CreateActor(typeof(Follower), new Follower.SetupEvent(leader));33 var leaderHandle = runtime.GetActorHandle(leader);34 await leaderHandle.SendEventAsync(new Leader.StartEvent());35 await runtime.WaitAsync();36 }37 }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;41using System;42using System.Threading.Tasks;43{44 {45 static async Task Main(string[] args)46 {47 var config = Configuration.Create().WithTestingIterations(100);48 var runtime = RuntimeFactory.Create(config);49 var monitor = runtime.CreateMonitor<ShutDownMonitor>();50 var leader = runtime.CreateActor(typeof(Leader), new Leader.SetupEvent(monitor));51 var follower = runtime.CreateActor(typeof(Follower), new

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RefreshLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.Runtime.Loggers;11using Microsoft.Coyote.TestingServices.Runtime.Loggers.Debug;12using Microsoft.Coyote.TestingServices.Runtime.Loggers.Html;13using Microsoft.Coyote.TestingServices.Runtime.Loggers.Text;14using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;15using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.DPOR;16using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.ProbabilisticRandomExecution;17using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.RandomExecution;18using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.RandomScheduling;19using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.StateExploration;20using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.UnfairScheduling;21using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.UnfairWorkload;22using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.UnfairWorkload.DPOR;23using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.UnfairWorkload.ProbabilisticRandomExecution;24using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.UnfairWorkload.RandomExecution;25using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.UnfairWorkload.RandomScheduling;26using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.UnfairWorkload.StateExploration;27using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.UnfairWorkload.UnfairScheduling;28using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.UnfairWorkload.UnfairWorkload;29using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.UnfairWorkload.UnfairWorkload.DPOR;30using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.UnfairWorkload.UnfairWorkload.ProbabilisticRandomExecution;31using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies.UnfairWorkload.UnfairWorkload.RandomExecution;

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RefreshLeader

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Testing;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 private int LeaderId;10 private ActorId Leader;11 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]12 private class InitState : State { }13 private void Init()14 {15 this.LeaderId = 0;16 this.CreateActor(typeof(Leader), new ActorId(this.LeaderId));17 this.Leader = new ActorId(this.LeaderId);18 }19 [OnEventDoAction(typeof(UnitEvent), nameof(RefreshLeader))]20 private void RefreshLeader()21 {22 this.LeaderId += 1;23 this.CreateActor(typeof(Leader), new ActorId(this.LeaderId));24 this.Leader = new ActorId(this.LeaderId);25 }26 }27 {28 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]29 private class InitState : State { }30 private void Init()31 {32 this.SendEvent(this.Id, new UnitEvent());33 }34 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]35 private void Init2()36 {37 this.SendEvent(this.Id, new UnitEvent());38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Testing;45using Microsoft.Coyote.TestingServices;46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 private int LeaderId;50 private ActorId Leader;51 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]52 private class InitState : State { }53 private void Init()54 {55 this.LeaderId = 0;56 this.CreateActor(typeof(Leader), new ActorId(this.LeaderId));57 this.Leader = new ActorId(this.LeaderId);58 }

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RefreshLeader

Using AI Code Generation

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1{2 {3 {4 public ActorId Leader;5 public Config(ActorId leader)6 {7 this.Leader = leader;8 }9 }10 private ActorId Leader;11 [OnEntry(nameof(InitOnEntry))]12 [OnEventGotoState(typeof(UnitEvent), typeof(ShutDownState))]13 {14 }15 void InitOnEntry(Event e)16 {17 var config = e as Config;18 this.Leader = config.Leader;19 this.Raise(new UnitEvent());20 }21 [OnEntry(nameof(ShutDownOnEntry))]22 {23 }24 void ShutDownOnEntry(Event e)25 {26 this.Leader.Send(new RefreshLeader());27 }28 }29}30{31 {32 {33 public ActorId Leader;34 public Config(ActorId leader)35 {36 this.Leader = leader;37 }38 }39 private ActorId Leader;40 [OnEntry(nameof(InitOnEntry))]41 [OnEventGotoState(typeof(UnitEvent), typeof(ShutDownState))]42 {43 }44 void InitOnEntry(Event e)45 {46 var config = e as Config;47 this.Leader = config.Leader;48 this.Raise(new UnitEvent());49 }50 [OnEntry(nameof(ShutDownOnEntry))]51 {52 }53 void ShutDownOnEntry(Event e)54 {55 this.Leader.Send(new RefreshLeader());56 }57 }58}59{60 {61 {62 public ActorId Leader;63 public Config(ActorId leader)64 {

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RefreshLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var machine = new ShutDown();9 await Task.Delay(5000);10 await machine.RefreshLeader();11 Console.WriteLine("Hello World!");12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Threading.Tasks;18{19 {20 static async Task Main(string[] args)21 {22 var machine = new ShutDown();23 await Task.Delay(5000);24 await machine.RefreshLeader();25 Console.WriteLine("Hello World!");26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Threading.Tasks;32{33 {34 static async Task Main(string[] args)35 {36 var machine = new ShutDown();37 await Task.Delay(5000);38 await machine.RefreshLeader();39 Console.WriteLine("Hello World!");40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Threading.Tasks;46{47 {48 static async Task Main(string[] args)49 {50 var machine = new ShutDown();51 await Task.Delay(5000);52 await machine.RefreshLeader();53 Console.WriteLine("Hello World!");54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System;59using System.Threading.Tasks;60{61 {62 static async Task Main(string[] args)63 {64 var machine = new ShutDown();65 await Task.Delay(5000);66 await machine.RefreshLeader();67 Console.WriteLine("Hello

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