Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.StartLeaderElection
RaftTests.cs
Source:RaftTests.cs  
...358            [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359            [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360            [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361            [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362            [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363            [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364            [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365            [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366            [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367            private class Follower : State368            {369            }370            private void FollowerOnInit()371            {372                this.LeaderId = null;373                this.VotesReceived = 0;374                this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375            }376            private void RedirectClientRequest(Event e)377            {378                if (this.LeaderId != null)379                {380                    this.SendEvent(this.LeaderId, e);381                }382                else383                {384                    this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));385                }386            }387            private void StartLeaderElection()388            {389                this.RaiseEvent(new BecomeCandidate());390            }391            private void VoteAsFollower(Event e)392            {393                var request = e as VoteRequest;394                if (request.Term > this.CurrentTerm)395                {396                    this.CurrentTerm = request.Term;397                    this.VotedFor = null;398                }399                this.Vote(e as VoteRequest);400            }401            private void RespondVoteAsFollower(Event e)402            {403                var request = e as VoteResponse;404                if (request.Term > this.CurrentTerm)405                {406                    this.CurrentTerm = request.Term;407                    this.VotedFor = null;408                }409            }410            private void AppendEntriesAsFollower(Event e)411            {412                var request = e as AppendEntriesRequest;413                if (request.Term > this.CurrentTerm)414                {415                    this.CurrentTerm = request.Term;416                    this.VotedFor = null;417                }418                this.AppendEntries(e as AppendEntriesRequest);419            }420            private void RespondAppendEntriesAsFollower(Event e)421            {422                var request = e as AppendEntriesResponse;423                if (request.Term > this.CurrentTerm)424                {425                    this.CurrentTerm = request.Term;426                    this.VotedFor = null;427                }428            }429            [OnEntry(nameof(CandidateOnInit))]430            [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431            [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432            [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433            [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434            [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435            [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436            [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437            [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438            [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439            [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440            [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441            private class Candidate : State442            {443            }444            private void CandidateOnInit()445            {446                this.CurrentTerm++;447                this.VotedFor = this.Id;448                this.VotesReceived = 1;449                this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());...StartLeaderElection
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;7using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine2;9using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine3;10using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine4;11using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine5;12using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine6;13using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine7;14using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine8;15using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine9;16using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine10;17using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine11;18using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine12;19using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine13;20using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine14;21using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine15;22using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine16;23using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine17;24using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine18;25using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine19;26using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine20;27using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine21;28using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine22;29using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine23;30using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine24;31using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machine25;StartLeaderElection
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;7using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection.Machines.StateMachines;11using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection.Machines.StateMachines.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection.Machines.StateMachines.States.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection.Machines.StateMachines.States.States.States;14using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection.Machines.StateMachines.States.States.States.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection.Machines.StateMachines.States.States.States.States.States;16using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection.Machines.StateMachines.States.States.States.States.States.States;17using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection.Machines.StateMachines.States.States.States.States.States.States.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection.Machines.StateMachines.States.States.States.States.States.States.States.States;19using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.LeadershipElection.Machines.StateMachines.States.States.States.States.States.States.States.States.States;StartLeaderElection
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8{9    {10        static async Task Main(string[] args)11        {12            Console.WriteLine("Hello World!");13            var configuration = Configuration.Create();14            configuration.LivenessTemperatureThreshold = 100;15            configuration.SchedulingIterations = 100000;16            configuration.TestingIterations = 100000;17            configuration.EnableCycleDetection = true;18            configuration.EnableDataRaceDetection = true;19            configuration.EnableDeadlockDetection = true;20            configuration.EnableLivenessChecking = true;21            configuration.EnableOperationInterleavings = true;22            configuration.EnableRandomExecution = true;23            configuration.MaxFairSchedulingSteps = 100000;24            configuration.MaxUnfairSchedulingSteps = 100000;25            configuration.SchedulingStrategy = SchedulingStrategy.DFS;26            configuration.Verbose = 2;27            configuration.UseRandomSeed = true;28            configuration.RandomSchedulingSeed = 1;29            configuration.ReportActivityCoverage = true;30            configuration.ReportFairSchedulingCoverage = true;31            configuration.ReportUnfairSchedulingCoverage = true;32            var runtime = TestingEngineFactory.CreateBugFindingRuntime(configuration);33            runtime.CreateActor(typeof(ShutDown));34            await runtime.WaitAsync();35        }StartLeaderElection
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.SystematicTesting.Strategies;9using Microsoft.Coyote.Tasks;10{11    {12        {13            public TaskCompletionSource<bool> Tcs;14            public Config(TaskCompletionSource<bool> tcs)15            {16                this.Tcs = tcs;17            }18        }19        {20        }21        {22        }23        {24        }25        {26        }27        [OnEntry(nameof(InitOnEntry))]28        [OnEventDoAction(typeof(StartLeaderElection), nameof(StartLeaderElectionAction))]29        [OnEventDoAction(typeof(StartShutdown), nameof(StartShutdownAction))]30        [OnEventDoAction(typeof(LeaderElectionFinished), nameof(LeaderElectionFinishedAction))]31        [OnEventDoAction(typeof(ShutdownFinished), nameof(ShutdownFinishedAction))]32        [OnEventDoAction(typeof(Default), nameof(DefaultAction))]33        [IgnoreEvents(typeof(Halt))]34        {35        }36        void InitOnEntry(Event e)37        {38            this.RaiseEvent((Event)new StartLeaderElection());39        }40        void StartLeaderElectionAction()41        {42            this.RaiseEvent((Event)new LeaderElectionFinished());43        }44        void StartShutdownAction()45        {46            this.RaiseEvent((Event)new ShutdownFinished());47        }48        void LeaderElectionFinishedAction()49        {50            this.RaiseEvent((Event)new StartShutdown());51        }52        void ShutdownFinishedAction()53        {54            this.SendEvent(this.Id, (Event)new Halt());55        }56        void DefaultAction()57        {58        }59        protected override Task OnHaltAsync(Event e)60        {61            this.Assert((bool)false, "The machine should not reach this state.");62            this.RaiseHaltEvent();63            return Task.CompletedTask;64        }65    }66}StartLeaderElection
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairDeterministic;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilisticRandomExecution;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomExecution;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairStateExploration;16using Microsoft.Coyote.TestingServices.Tracing.Schedule;17using Microsoft.Coyote.Tests.Common;18using Microsoft.Coyote.Tests.Common.Events;19using Microsoft.Coyote.Tests.Common.TestActors;20using Microsoft.Coyote.Tests.Common.TestingServices;21using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;22using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategy;23using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategy.DPOR;24using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategy.ProbabilisticRandomExecution;25using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategy.RandomExecution;26using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategy.StateExploration;27using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategy.UnfairDeterministic;28using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategy.UnfairProbabilisticRandomExecution;29using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategy.UnfairRandomExecution;30using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategy.UnfairStateExploration;31using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;32using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.DPOR;33using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;StartLeaderElection
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8    {9        static void Main(string[] args)10        {11            var configuration = Configuration.Create();12            configuration.MaxSchedulingSteps = 1000000;13            configuration.MaxFairSchedulingSteps = 1000000;14            configuration.MaxStepsFromEntryToBug = 1000000;15            configuration.MaxUnfairSchedulingSteps = 1000000;16            configuration.MaxStepsFromAnyToBug = 1000000;17            configuration.ReportActivityCoverage = true;18            configuration.ReportFairSchedulingCoverage = true;19            configuration.ReportUnfairSchedulingCoverage = true;20            configuration.ReportActivityCoverage = true;21            configuration.ReportFairSchedulingCoverage = true;22            configuration.ReportUnfairSchedulingCoverage = true;23            configuration.ReportCodeCoverage = true;StartLeaderElection
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6    {7        static async Task Main(string[] args)8        {9            var runtime = RuntimeFactory.Create();10            await runtime.CreateActor(typeof(ShutDown), new Event());11            Console.ReadLine();12        }13    }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19{20    {21        static async Task Main(string[] args)22        {23            var runtime = RuntimeFactory.Create();24            await runtime.CreateActor(typeof(ShutDown), new Event());25            Console.ReadLine();26        }27    }28}StartLeaderElection
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;3using System;4using System.Threading.Tasks;5{6    {7        static async Task Main(string[] args)8        {9            await StartLeaderElection();10        }11        private static async Task StartLeaderElection()12        {13            var config = ActorRuntimeConfiguration.Create();14            config.MaxSchedulingSteps = 1000;15            config.MaxFairSchedulingSteps = 1000;16            config.MaxStepsFromAnyEntryToExit = 1000;17            config.MaxStepsFromAnyEntryToExitPerIteration = 1000;18            config.MaxStepsFromAnyActionToExit = 1000;19            config.MaxStepsFromAnyActionToExitPerIteration = 1000;20            config.MaxStepsFromAnyActionToExitPerScheduling = 1000;21            config.MaxStepsFromAnyActionToExitPerFairScheduling = 1000;22            config.MaxStepsFromAnyActionToExitPerFairSchedulingPerIteration = 1000;23            config.MaxStepsFromAnyChoiceToExit = 1000;24            config.MaxStepsFromAnyChoiceToExitPerIteration = 1000;25            config.MaxStepsFromAnyChoiceToExitPerScheduling = 1000;26            config.MaxStepsFromAnyChoiceToExitPerFairScheduling = 1000;27            config.MaxStepsFromAnyChoiceToExitPerFairSchedulingPerIteration = 1000;28            config.MaxStepsFromAnyChoiceToExitPerFairSchedulingPerIteration = 1000;29            config.MaxStepsFromAnyChoiceToExitPerFairScheduling = 1000;30            config.MaxStepsFromAnyChoiceToExitPerFairSchedulingPerIteration = 1000;31            config.MaxStepsFromAnyChoiceToExitPerFairSchedulingPerIteration = 1000;32            config.MaxStepsFromAnyChoiceToExitPerFairScheduling = 1000;33            config.MaxStepsFromAnyChoiceToExitPerFairSchedulingPerIteration = 1000;34            config.MaxStepsFromAnyChoiceToExitPerFairSchedulingPerIteration = 1000;35            config.MaxStepsFromAnyChoiceToExitPerFairScheduling = 1000;36            config.MaxStepsFromAnyChoiceToExitPerFairSchedulingPerIteration = 1000;StartLeaderElection
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7    {8        static async Task Main(string[] args)9        {10            var runtime = RuntimeFactory.Create();11            await runtime.CreateActor(typeof(ShutDown));12            await runtime.WaitAsync();13        }14    }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Specifications;19using System;20using System.Threading.Tasks;21{22    {23        static async Task Main(string[] args)24        {25            var runtime = RuntimeFactory.Create();26            await runtime.CreateActor(typeof(ShutDown));27            await runtime.WaitAsync();28        }29    }30}StartLeaderElection
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5    {6        static void Main(string[] args)7        {8            Console.WriteLine("Hello World!");9            Test();10        }11        static async Task Test()12        {13            var runtime = RuntimeFactory.Create();14            var config = Configuration.Create().WithTestingIterations(10);15            await runtime.TestAsync(async () =>16            {17                var id = Guid.NewGuid();18                var leader = await Actor.CreateActorAsync(typeof(Leader), id);19                var follower = await Actor.CreateActorAsync(typeof(Follower), id);20                await Task.Delay(200);21                await runtime.StopActorAsync(leader);22            }, config);23        }24    }25    {26        private readonly Guid _id;27        private readonly ActorId _follower;28        public Leader(ActorId id, ActorId follower)29        {30            _id = id;31            _follower = follower;32        }33        protected override Task OnInitializeAsync(Event initialEvent)34        {35            Console.WriteLine("Leader created");36            this.SendEvent(_follower, new BecomeLeader(_id));37            return Task.CompletedTask;38        }39    }40    {41        private readonly Guid _id;42        private readonly ActorId _leader;43        public Follower(ActorId id, ActorId leader)44        {45            _id = id;46            _leader = leader;47        }48        protected override Task OnInitializeAsync(Event initialEvent)49        {50            Console.WriteLine("Follower created");51            this.SendEvent(_leader, new BecomeFollower(_id));52            return Task.CompletedTask;53        }54    }55    {56        public Guid Id { get; }57        public BecomeLeader(Guid id)58        {59            Id = id;60        }61    }62    {63        public Guid Id { get; }64        public BecomeFollower(Guid id)65        {66            Id = id;67        }68    }69}70using System;71using System.Threading.Tasks;72using Microsoft.Coyote.Actors;73{74    {75        static void Main(string[] args)76        {77            Console.WriteLine("Hello World!");78            Test();79        }Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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