How to use SyncReport method of Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.SyncReport

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...179 this.SendEvent(node, new StorageNode.ConfigureEvent(this.Environment, this.Id, idx));180 }181 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]182 [OnEventDoAction(typeof(RepairTimer.Timeout), nameof(RepairNodes))]183 [OnEventDoAction(typeof(StorageNode.SyncReport), nameof(ProcessSyncReport))]184 [OnEventDoAction(typeof(NotifyFailure), nameof(ProcessFailure))]185 private class Active : State186 {187 }188 private void ProcessClientRequest(Event e)189 {190 var command = (e as Client.Request).Command;191 var aliveNodeIds = this.StorageNodeMap.Where(n => n.Value).Select(n => n.Key);192 foreach (var nodeId in aliveNodeIds)193 {194 this.SendEvent(this.StorageNodes[nodeId], new StorageNode.StoreRequest(command));195 }196 }197 private void RepairNodes()198 {199 if (this.DataMap.Count is 0)200 {201 return;202 }203 var latestData = this.DataMap.Values.Max();204 var numOfReplicas = this.DataMap.Count(kvp => kvp.Value == latestData);205 if (numOfReplicas >= this.NumberOfReplicas)206 {207 return;208 }209 foreach (var node in this.DataMap)210 {211 if (node.Value != latestData)212 {213 this.SendEvent(this.StorageNodes[node.Key], new StorageNode.SyncRequest(latestData));214 numOfReplicas++;215 }216 if (numOfReplicas == this.NumberOfReplicas)217 {218 break;219 }220 }221 }222 private void ProcessSyncReport(Event e)223 {224 var nodeId = (e as StorageNode.SyncReport).NodeId;225 var data = (e as StorageNode.SyncReport).Data;226 // LIVENESS BUG: can fail to ever repair again as it thinks there227 // are enough replicas. Enable to introduce a bug fix.228 // if (!this.StorageNodeMap.ContainsKey(nodeId))229 // {230 // return;231 // }232 if (!this.DataMap.ContainsKey(nodeId))233 {234 this.DataMap.Add(nodeId, 0);235 }236 this.DataMap[nodeId] = data;237 }238 private void ProcessFailure(Event e)239 {240 var node = (e as NotifyFailure).Node;241 var nodeId = this.StorageNodes.IndexOf(node);242 this.StorageNodeMap.Remove(nodeId);243 this.DataMap.Remove(nodeId);244 this.CreateNewNode();245 }246 }247 private class StorageNode : StateMachine248 {249 public class ConfigureEvent : Event250 {251 public ActorId Environment;252 public ActorId NodeManager;253 public int Id;254 public ConfigureEvent(ActorId env, ActorId manager, int id)255 : base()256 {257 this.Environment = env;258 this.NodeManager = manager;259 this.Id = id;260 }261 }262 public class StoreRequest : Event263 {264 public int Command;265 public StoreRequest(int cmd)266 : base()267 {268 this.Command = cmd;269 }270 }271 public class SyncReport : Event272 {273 public int NodeId;274 public int Data;275 public SyncReport(int id, int data)276 : base()277 {278 this.NodeId = id;279 this.Data = data;280 }281 }282 public class SyncRequest : Event283 {284 public int Data;285 public SyncRequest(int data)286 : base()287 {288 this.Data = data;289 }290 }291 internal class ShutDown : Event292 {293 }294 private class LocalEvent : Event295 {296 }297 private ActorId Environment;298 private ActorId NodeManager;299 private int NodeId;300 private int Data;301 private ActorId SyncTimer;302 [Start]303 [OnEntry(nameof(EntryOnInit))]304 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]305 [OnEventGotoState(typeof(LocalEvent), typeof(Active))]306 [DeferEvents(typeof(SyncTimer.Timeout))]307 private class Init : State308 {309 }310 private void EntryOnInit()311 {312 this.Data = 0;313 this.SyncTimer = this.CreateActor(typeof(SyncTimer));314 this.SendEvent(this.SyncTimer, new SyncTimer.ConfigureEvent(this.Id));315 }316 private void SetupEvent(Event e)317 {318 this.Environment = (e as ConfigureEvent).Environment;319 this.NodeManager = (e as ConfigureEvent).NodeManager;320 this.NodeId = (e as ConfigureEvent).Id;321 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeCreated(this.NodeId));322 this.SendEvent(this.Environment, new Environment.NotifyNode(this.Id));323 this.RaiseEvent(new LocalEvent());324 }325 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]326 [OnEventDoAction(typeof(SyncRequest), nameof(Sync))]327 [OnEventDoAction(typeof(SyncTimer.Timeout), nameof(GenerateSyncReport))]328 [OnEventDoAction(typeof(Environment.FaultInject), nameof(Terminate))]329 private class Active : State330 {331 }332 private void Store(Event e)333 {334 var cmd = (e as StoreRequest).Command;335 this.Data += cmd;336 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));337 }338 private void Sync(Event e)339 {340 var data = (e as SyncRequest).Data;341 this.Data = data;342 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));343 }344 private void GenerateSyncReport()345 {346 this.SendEvent(this.NodeManager, new SyncReport(this.NodeId, this.Data));347 }348 private void Terminate()349 {350 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeFail(this.NodeId));351 this.SendEvent(this.SyncTimer, HaltEvent.Instance);352 this.RaiseHaltEvent();353 }354 }355 private class FailureTimer : StateMachine356 {357 internal class ConfigureEvent : Event358 {359 public ActorId Target;360 public ConfigureEvent(ActorId id)...

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SyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;4using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 private IServer server;14 [OnEntry(nameof(InitOnEntry))]15 [OnEventDoAction(typeof(Report), nameof(ReportAction))]16 [OnEventDoAction(typeof(Unit), nameof(UnitAction))]17 [IgnoreEvents(typeof(Report))]18 class Init : MachineState { }19 private void InitOnEntry()20 {21 this.server = this.CreateActor<Server>();22 this.Send(this.server, new Unit());23 }24 private void ReportAction()25 {26 this.Assert(false, "Report event should not be received by the client");27 }28 private void UnitAction()29 {30 this.Send(this.server, new Unit());31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;36using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;37using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;38using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44{45 {46 private IClient client;47 [OnEntry(nameof(InitOnEntry))]48 [OnEventDoAction(typeof(Unit), nameof(UnitAction))]49 [IgnoreEvents(typeof(Unit))]50 class Init : MachineState { }51 private void InitOnEntry()52 {53 this.client = this.CreateActor<Client>();54 }55 private void UnitAction()56 {57 this.Send(this

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SyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;4using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;12using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;14using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;15using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;16using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;18using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;20using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;22using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;24using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;25using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;26using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;27using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;28using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;29using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;30using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;

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SyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using static Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors.BugFinding;8{9 static void Main(string[] args)10 {11 Task task = Task.Run(() => Microsoft.Coyote.Runtime.Run(async () =>12 {13 var actor = ActorId.CreateActor(typeof(ShutDown));14 await actor.SendEventAsync(new ShutDownEvent());15 await actor.WaitForCompletionAsync();16 }));17 task.Wait();18 }19}20using Microsoft.Coyote.Actors.BugFinding.Tests;21using static Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;22using System;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors.BugFinding;27{28 static void Main(string[] args)29 {30 Task task = Task.Run(() => Microsoft.Coyote.Runtime.Run(async () =>31 {32 var actor = ActorId.CreateActor(typeof(ShutDown));33 await actor.SendEventAsync(new ShutDownEvent());34 await actor.WaitForCompletionAsync();35 }));36 task.Wait();37 }38}39using Microsoft.Coyote.Actors.BugFinding.Tests;40using static Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;41using System;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors.BugFinding;46{47 static void Main(string[] args)48 {

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SyncReport

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 public static void Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 runtime.CreateActor(typeof(ShutDown));9 runtime.SendEvent(typeof(ShutDown), new SyncReport());10 }11 }12}

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SyncReport

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(ShutDown));12 runtime.Start();13 runtime.Wait();14 }15 }16}17 at Microsoft.Coyote.Runtime.SchedulingStrategies.SchedulingStrategy.GetNextOperation()

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(ShutDown));10 runtime.Start();11 Console.WriteLine("Started");12 Console.ReadKey();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors;18using System;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(ShutDown));25 runtime.Start();26 Console.WriteLine("Started");27 Console.ReadKey();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors;33using System;34{35 {36 static void Main(string[] args)37 {38 var runtime = RuntimeFactory.Create();39 runtime.CreateActor(typeof(ShutDown));40 runtime.Start();41 Console.WriteLine("Started");42 Console.ReadKey();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors;48using System;49{50 {51 static void Main(string[] args)52 {53 var runtime = RuntimeFactory.Create();54 runtime.CreateActor(typeof(ShutDown));55 runtime.Start();56 Console.WriteLine("Started");57 Console.ReadKey();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using Microsoft.Coyote.Actors;63using System;64{65 {66 static void Main(string[] args)67 {

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SyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using System.Threading;9{10 {11 public static void Main(string[] args)12 {13 CoyoteRuntime runtime = new CoyoteRuntime();14 runtime.RunAsync(async () =>15 {16 var t1 = Task.Run(async () =>17 {18 var actor = runtime.CreateActor(typeof(ShutDown));19 var bug = new Bug("test", "test");20 await runtime.SendEventAsync(actor, new ShutDown.ReportBug(bug));21 });22 var t2 = Task.Run(async () =>23 {24 var actor = runtime.CreateActor(typeof(ShutDown));25 var bug = new Bug("test", "test");26 await runtime.SendEventAsync(actor, new ShutDown.ReportBug(bug));27 });28 await Task.WhenAll(t1, t2);29 Console.WriteLine("done");30 });31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding;36using Microsoft.Coyote;37using System;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding;41using System.Threading;42{43 {44 public static void Main(string[] args)45 {46 CoyoteRuntime runtime = new CoyoteRuntime();47 runtime.RunAsync(async () =>48 {49 var t1 = Task.Run(async () =>50 {51 var actor = runtime.CreateActor(typeof(ShutDown));52 var bug = new Bug("test", "test");53 await runtime.SendEventAsync(actor, new ShutDown.ReportBug(bug));54 });55 var t2 = Task.Run(async () =>56 {57 var actor = runtime.CreateActor(typeof(ShutDown));58 var bug = new Bug("test", "test");59 await runtime.SendEventAsync(actor, new ShutDown.ReportBug(bug));60 });61 var t3 = Task.Run(async

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 static void Main(string[] args)5 {6 ShutDown.SyncReport("Bug Found");7 }8 }9}

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