How to use States1S1OnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States1S1OnEntry

StateGroupTests.cs

Source:StateGroupTests.cs Github

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...15 {16 private class States1 : StateGroup17 {18 [Start]19 [OnEntry(nameof(States1S1OnEntry))]20 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]21 public class S1 : State22 {23 }24 [OnEntry(nameof(States1S2OnEntry))]25 [OnEventGotoState(typeof(UnitEvent), typeof(States2.S1))]26 public class S2 : State27 {28 }29 }30 private class States2 : StateGroup31 {32 [OnEntry(nameof(States2S1OnEntry))]33 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]34 public class S1 : State35 {36 }37 [OnEntry(nameof(States2S2OnEntry))]38 public class S2 : State39 {40 }41 }42 private void States1S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);43 private void States1S2OnEntry() => this.RaiseEvent(UnitEvent.Instance);44 private void States2S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);45 private void States2S2OnEntry()46 {47 this.Assert(false, "Reached test assertion.");48 }49 }50 [Fact(Timeout = 5000)]51 public void TestStateGroup()52 {53 this.TestWithError(r =>54 {55 r.CreateActor(typeof(M));56 },...

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States1S1OnEntry

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1Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States1S1OnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States1S2OnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States2S1OnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States2S2OnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States3S1OnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States3S2OnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States1S1OnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States1S2OnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States2S1OnEntry();10Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States2S2OnEntry();

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States1S1OnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests;4using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 {15 public States1S1OnEntry()16 {17 this.OnEntry += States1S1OnEntry_OnEntry;18 }19 private void States1S1OnEntry_OnEntry(Event e)20 {21 throw new NotImplementedException();22 }23 }24 }25}26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests;29using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.Events;30using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.Machines;31using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 {40 public States1S1OnExit()41 {42 this.OnExit += States1S1OnExit_OnExit;43 }44 private void States1S1OnExit_OnExit(Event e)45 {46 throw new NotImplementedException();47 }48 }49 }50}51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding.Tests;

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States1S1OnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests;4using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States;7using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S1;8using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S2;9using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S3;10using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S4;11using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S5;12using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S6;13using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S7;14using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S8;15using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S9;16using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S10;17using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S11;18using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S12;19using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S13;20using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S14;21using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S15;22using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S16;23using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S17;24using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S18;25using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S19;26using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S20;27using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.States.S21;

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States1S1OnEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.Runtime.Loggers;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairExpo;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandom;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomTrace;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairSchedule;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairTraceSchedule;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkList;20{21 {22 {23 {24 }25 }26 {27 {28 }29 }30 [OnEntry(nameof(States1OnEntry))]31 [OnEventGotoState(typeof(UnitEvent), typeof(States1.S1))]32 {33 }34 [OnEntry(nameof(States2OnEntry))]35 [OnEventGotoState(typeof(UnitEvent), typeof(States2.S1))]36 {37 }38 [OnEntry(nameof(States1OnEntry))]39 [OnEventGotoState(typeof(UnitEvent), typeof(States1.S1))]40 {41 }42 {43 [OnEventGotoState(typeof(UnitEvent), typeof(States1.S1))]44 {

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States1S1OnEntry

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1var states1 = new Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests();2states1.S1OnEntry();3var states2 = new Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests();4states2.S2OnEntry();5var states3 = new Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests();6states3.S3OnEntry();7var states4 = new Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests();8states4.S4OnEntry();9var states5 = new Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests();10states5.S5OnEntry();11var states6 = new Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests();12states6.S6OnEntry();13var states7 = new Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests();14states7.S7OnEntry();15var states8 = new Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests();16states8.S8OnEntry();17var states9 = new Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests();18states9.S9OnEntry();19var states10 = new Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests();

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States1S1OnEntry

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(StateGroupTests));11 runtime.SendEvent(actor, new States1S1OnEntry());12 await Task.Delay(1000);13 }14 }15}16 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId actorId, Event e)17 at CoyoteBugFinding.Program.Main(String[] args) in /home/.../2.cs:line 1518 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId actorId, Event e)19 at CoyoteBugFinding.Program.Main(String[] args) in /home

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