Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.ActiveOnEntry
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs  
...386            {387                this.Target = (e as ConfigureEvent).Target;388                this.RaiseEvent(new StartTimerEvent());389            }390            [OnEntry(nameof(ActiveOnEntry))]391            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]392            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]393            [IgnoreEvents(typeof(StartTimerEvent))]394            private class Active : State395            {396            }397            private void ActiveOnEntry()398            {399                this.SendEvent(this.Id, new TickEvent());400            }401            private void Tick()402            {403                if (this.RandomBoolean())404                {405                    this.SendEvent(this.Target, new Timeout());406                }407                this.SendEvent(this.Id, new TickEvent());408            }409            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]410            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]411            private class Inactive : State412            {413            }414        }415        private class RepairTimer : StateMachine416        {417            internal class ConfigureEvent : Event418            {419                public ActorId Target;420                public ConfigureEvent(ActorId id)421                    : base()422                {423                    this.Target = id;424                }425            }426            internal class StartTimerEvent : Event427            {428            }429            internal class CancelTimer : Event430            {431            }432            internal class Timeout : Event433            {434            }435            private class TickEvent : Event436            {437            }438            private ActorId Target;439            [Start]440            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]441            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]442            private class Init : State443            {444            }445            private void SetupEvent(Event e)446            {447                this.Target = (e as ConfigureEvent).Target;448                this.RaiseEvent(new StartTimerEvent());449            }450            [OnEntry(nameof(ActiveOnEntry))]451            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]452            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]453            [IgnoreEvents(typeof(StartTimerEvent))]454            private class Active : State455            {456            }457            private void ActiveOnEntry()458            {459                this.SendEvent(this.Id, new TickEvent());460            }461            private void Tick()462            {463                if (this.RandomBoolean())464                {465                    this.SendEvent(this.Target, new Timeout());466                }467                this.SendEvent(this.Id, new TickEvent());468            }469            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]470            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]471            private class Inactive : State472            {473            }474        }475        private class SyncTimer : StateMachine476        {477            internal class ConfigureEvent : Event478            {479                public ActorId Target;480                public ConfigureEvent(ActorId id)481                    : base()482                {483                    this.Target = id;484                }485            }486            internal class StartTimerEvent : Event487            {488            }489            internal class CancelTimer : Event490            {491            }492            internal class Timeout : Event493            {494            }495            private class TickEvent : Event496            {497            }498            private ActorId Target;499            [Start]500            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]501            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]502            private class Init : State503            {504            }505            private void SetupEvent(Event e)506            {507                this.Target = (e as ConfigureEvent).Target;508                this.RaiseEvent(new StartTimerEvent());509            }510            [OnEntry(nameof(ActiveOnEntry))]511            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]512            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]513            [IgnoreEvents(typeof(StartTimerEvent))]514            private class Active : State515            {516            }517            private void ActiveOnEntry()518            {519                this.SendEvent(this.Id, new TickEvent());520            }521            private void Tick()522            {523                if (this.RandomBoolean())524                {525                    this.SendEvent(this.Target, new Timeout());526                }527                this.SendEvent(this.Id, new TickEvent());528            }529            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]530            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]531            private class Inactive : State...ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest;8{9    {10        static void Main(string[] args)11        {12            var configuration = Configuration.Create().WithTestingIterations(1000);13            var runtime = RuntimeFactory.Create(configuration);14            runtime.RegisterMonitor(typeof(SyncRequestMonitor));15            runtime.CreateActor(typeof(SyncRequest));16            runtime.Run();17        }18    }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest;27{28    {29        static void Main(string[] args)30        {31            var configuration = Configuration.Create().WithTestingIterations(1000);32            var runtime = RuntimeFactory.Create(configuration);33            runtime.RegisterMonitor(typeof(SyncRequestMonitor));34            runtime.CreateActor(typeof(SyncRequest));35            runtime.Run();36        }37    }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest;46{47    {48        static void Main(string[] args)49        {50            var configuration = Configuration.Create().WithTestingIterations(1000);51            var runtime = RuntimeFactory.Create(configuration);52            runtime.RegisterMonitor(typeof(SyncRequestMonitor));53            runtime.CreateActor(typeof(SyncRequest));54            runtime.Run();55        }56    }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote;ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest;8{9    {10        static void Main(string[] args)11        {12            var bugFindingConfig = Configuration.Create();13            bugFindingConfig.SchedulingStrategy = SchedulingStrategy.DFS;14            bugFindingConfig.MaxSchedulingSteps = 100;15            bugFindingConfig.MaxFairSchedulingSteps = 100;16            bugFindingConfig.MaxStepsFromAnyEntryToExit = 100;17            bugFindingConfig.MaxStepsFromAnyEntryToExit = 100;18            bugFindingConfig.MaxFairSchedulingSteps = 100;19            bugFindingConfig.MaxUnfairSchedulingSteps = 100;20            bugFindingConfig.MaxUnfairSchedulingSteps = 100;21            bugFindingConfig.MaxFairSchedulingSteps = 100;22            bugFindingConfig.MaxStepsFromAnyEntryToExit = 100;23            bugFindingConfig.MaxFairSchedulingSteps = 100;24            bugFindingConfig.MaxStepsFromAnyEntryToExit = 100;25            bugFindingConfig.MaxFairSchedulingSteps = 100;26            bugFindingConfig.MaxUnfairSchedulingSteps = 100;27            bugFindingConfig.MaxFairSchedulingSteps = 100;28            bugFindingConfig.MaxUnfairSchedulingSteps = 100;29            bugFindingConfig.MaxFairSchedulingSteps = 100;30            bugFindingConfig.MaxStepsFromAnyEntryToExit = 100;31            bugFindingConfig.MaxUnfairSchedulingSteps = 100;32            bugFindingConfig.MaxFairSchedulingSteps = 100;33            bugFindingConfig.MaxStepsFromAnyEntryToExit = 100;34            bugFindingConfig.MaxFairSchedulingSteps = 100;35            bugFindingConfig.MaxUnfairSchedulingSteps = 100;36            bugFindingConfig.MaxFairSchedulingSteps = 100;37            bugFindingConfig.MaxStepsFromAnyEntryToExit = 100;38            bugFindingConfig.MaxFairSchedulingSteps = 100;39            bugFindingConfig.MaxUnfairSchedulingSteps = 100;40            bugFindingConfig.MaxFairSchedulingSteps = 100;41            bugFindingConfig.MaxStepsFromAnyEntryToExit = 100;ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Fuzzing;8using Microsoft.Coyote.Testing.Systematic;9using Microsoft.Coyote.Testing.Tasks;10using Microsoft.Coyote.Testing.Coverage;11using Microsoft.Coyote.Testing.Fuzzing.Strategies;12using Microsoft.Coyote.Testing.Fuzzing;13using Microsoft.Coyote.Testing.Fuzzing.Oracle;14using Microsoft.Coyote.Testing.Fuzzing.OracleGenerators;15using Microsoft.Coyote.Testing.Fuzzing.Strategies;16using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding;17using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding.Strategies;18using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding.Strategies.StateExploration;19using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding.Strategies.StateExploration.StateGraph;20using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding.Strategies.StateExploration.StateGraph.Strategies;21using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding.Strategies.StateExploration.StateGraph.Strategies.StateSpacePartitioning;22using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding.Strategies.StateExploration.StateGraph.Strategies.StateSpacePartitioning.Partitioners;23using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding.Strategies.StateExploration.StateGraph.Strategies.StateSpacePartitioning.Partitioners.Strategies;24using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding.Strategies.StateExploration.StateGraph.Strategies.StateSpacePartitioning.Partitioners.Strategies.Monitor;25using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding.Strategies.StateExploration.StateGraph.Strategies.StateSpacePartitioning.Partitioners.Strategies.Monitor.Strategies;26using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding.Strategies.StateExploration.StateGraph.Strategies.StateSpacePartitioning.Partitioners.Strategies.Monitor.Strategies.Strategies;ActiveOnEntry
Using AI Code Generation
1{2    using System;3    using System.Collections.Generic;4    using System.Linq;5    using System.Threading.Tasks;6    using Microsoft.Coyote.Actors;7    using Microsoft.Coyote.Actors.BugFinding;8    using Microsoft.Coyote.Actors.BugFinding.Tests;9    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest;10    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Interfaces;11    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Machines;12    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Machines.Events;13    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Machines.States;14    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Machines.Tasks;15    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test;16    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Events;17    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.States;18    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks;19    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks.Events;20    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks.States;21    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks.Tasks;22    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks.Tasks.Events;23    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks.Tasks.States;24    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks.Tasks.Tasks;25    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks.Tasks.Tasks.Events;26    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks.Tasks.Tasks.States;27    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks.Tasks.Tasks.Tasks;28    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks.Tasks.Tasks.Tasks.Events;29    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks.Tasks.Tasks.Tasks.States;30    using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Test.Tasks.Tasks.Tasks.Tasks.Tasks;ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6    {7        static async Task Main(string[] args)8        {9            var config = Configuration.Create();10            var runtime = RuntimeFactory.Create(config);11            var id = await runtime.CreateActorAsync(typeof(SyncRequest));12            await runtime.SendEventAsync(id, new E());13            Console.ReadLine();14        }15    }16}17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using System;20using System.Threading.Tasks;21{22    {23        static async Task Main(string[] args)24        {25            var config = Configuration.Create();26            var runtime = RuntimeFactory.Create(config);27            var id = await runtime.CreateActorAsync(typeof(AsyncRequest));28            await runtime.SendEventAsync(id, new E());29            Console.ReadLine();30        }31    }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38    {39        static async Task Main(string[] args)40        {41            var config = Configuration.Create();42            var runtime = RuntimeFactory.Create(config);43            var id = await runtime.CreateActorAsync(typeof(SyncSend));44            await runtime.SendEventAsync(id, new E());45            Console.ReadLine();46        }47    }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using System;52using System.Threading.Tasks;53{54    {55        static async Task Main(string[] args)56        {57            var config = Configuration.Create();58            var runtime = RuntimeFactory.Create(config);59            var id = await runtime.CreateActorAsync(typeof(AsyncSend));60            await runtime.SendEventAsync(id, new E());61            Console.ReadLine();62        }63    }64}ActiveOnEntry
Using AI Code Generation
1{2    {3        public static void Main()4        {5            ActorRuntime.RegisterActor(typeof(SyncRequest));6            ActorRuntime.RegisterActor(typeof(Requester));7            ActorRuntime.RegisterActor(typeof(Responder));8            var runtime = ActorRuntime.Create();9            runtime.CreateActor(typeof(Requester));10            runtime.Wait();11        }12    }13}14{15    {16        public static void Main()17        {18            ActorRuntime.RegisterActor(typeof(SyncRequest));19            ActorRuntime.RegisterActor(typeof(Requester));20            ActorRuntime.RegisterActor(typeof(Responder));21            var runtime = ActorRuntime.Create();22            runtime.CreateActor(typeof(Requester));23            runtime.Wait();24        }25    }26}27{28    {29        public static void Main()30        {31            ActorRuntime.RegisterActor(typeof(SyncRequest));32            ActorRuntime.RegisterActor(typeof(Requester));33            ActorRuntime.RegisterActor(typeof(Responder));34            var runtime = ActorRuntime.Create();35            runtime.CreateActor(typeof(Requester));36            runtime.Wait();37        }38    }39}40{41    {42        public static void Main()43        {44            ActorRuntime.RegisterActor(typeof(SyncRequest));45            ActorRuntime.RegisterActor(typeof(Requester));46            ActorRuntime.RegisterActor(typeof(Responder));47            var runtime = ActorRuntime.Create();48            runtime.CreateActor(typeof(Requester));49            runtime.Wait();50        }51    }52}53{54    {55        public static void Main()56        {57            ActorRuntime.RegisterActor(typeof(SyncRequest));58            ActorRuntime.RegisterActor(typeof(Requester));59            ActorRuntime.RegisterActor(typeof(Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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