How to use GenerateSyncReport method of Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.GenerateSyncReport

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...323 this.RaiseEvent(new LocalEvent());324 }325 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]326 [OnEventDoAction(typeof(SyncRequest), nameof(Sync))]327 [OnEventDoAction(typeof(SyncTimer.Timeout), nameof(GenerateSyncReport))]328 [OnEventDoAction(typeof(Environment.FaultInject), nameof(Terminate))]329 private class Active : State330 {331 }332 private void Store(Event e)333 {334 var cmd = (e as StoreRequest).Command;335 this.Data += cmd;336 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));337 }338 private void Sync(Event e)339 {340 var data = (e as SyncRequest).Data;341 this.Data = data;342 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));343 }344 private void GenerateSyncReport()345 {346 this.SendEvent(this.NodeManager, new SyncReport(this.NodeId, this.Data));347 }348 private void Terminate()349 {350 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeFail(this.NodeId));351 this.SendEvent(this.SyncTimer, HaltEvent.Instance);352 this.RaiseHaltEvent();353 }354 }355 private class FailureTimer : StateMachine356 {357 internal class ConfigureEvent : Event358 {...

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GenerateSyncReport

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest;6using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Interfaces;7using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Interfaces.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Interfaces.Messages;9using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Interfaces.State;10using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Interfaces.StateMachine;11using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Interfaces.StateMachine.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Interfaces.StateMachine.Messages;13using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Interfaces.StateMachine.State;14using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Interfaces.StateMachine.StateMachine;15{16 {17 public static string GenerateSyncReport()18 {19 var report = new SyncReport();20 report.Add(new SyncReportEntry("Client", typeof(Client)));21 report.Add(new SyncReportEntry("Server", typeof(Server)));22 report.Add(new SyncReportEntry("ClientStateMachine", typeof(ClientStateMachine)));23 report.Add(new SyncReportEntry("ServerStateMachine", typeof(ServerStateMachine)));24 report.Add(new SyncReportEntry("ClientState", typeof(ClientState)));25 report.Add(new SyncReportEntry("ServerState", typeof(ServerState)));26 report.Add(new SyncReportEntry("ClientEvents", typeof(ClientEvents)));27 report.Add(new SyncReportEntry("ServerEvents", typeof(ServerEvents)));28 report.Add(new SyncReportEntry("ClientMessages", typeof(ClientMessages)));29 report.Add(new SyncReportEntry("ServerMessages", typeof(ServerMessages)));30 return report.ToString();31 }32 }33}34using System;35using System.Threading.Tasks;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest;

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GenerateSyncReport

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10using System.Threading;11using System.Diagnostics;12{13 {14 static void Main(string[] args)15 {16 using (var runtime = RuntimeFactory.Create())17 {18 var actor = runtime.CreateActor(typeof(Actor1));19 runtime.SendEvent(actor, new e1());20 Thread.Sleep(1000);21 var report = runtime.GenerateSyncReport();22 Console.WriteLine(report);23 }24 }25 }26 {27 protected override async Task OnInitializeAsync(Event initialEvent)28 {29 var actor = this.CreateActor(typeof(Actor2));30 this.SendEvent(actor, new e2());31 await this.ReceiveEventAsync(typeof(e3));32 }33 }34 {35 protected override async Task OnInitializeAsync(Event initialEvent)36 {37 await this.ReceiveEventAsync(typeof(e2));38 this.SendEvent(this.LastSender, new e3());39 }40 }41 class e1 : Event { }42 class e2 : Event { }43 class e3 : Event { }44}

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GenerateSyncReport

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5{6 {7 static void Main(string[] args)8 {9 ActorRuntime runtime = ActorRuntime.Create();10 runtime.RegisterMonitor(typeof(SyncRequest));11 runtime.CreateActor(typeof(A));12 runtime.Wait();13 SyncRequest.GenerateSyncReport();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 var b = this.CreateActor(typeof(B));20 var e = await this.SendEventAndExecuteTaskAsync(b, new E());21 this.Assert(e is E);22 }23 }24 {25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 this.SendEvent(this.Id, new E());28 return Task.CompletedTask;29 }30 }31 class E : Event { }32}33using System;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Actors.BugFinding;37{38 {39 static void Main(string[] args)40 {41 ActorRuntime runtime = ActorRuntime.Create();42 runtime.RegisterMonitor(typeof(SyncRequest));43 runtime.CreateActor(typeof(A));44 runtime.Wait();45 SyncRequest.GenerateSyncReport();46 }47 }48 {49 protected override async Task OnInitializeAsync(Event initialEvent)50 {51 var b = this.CreateActor(typeof(B));52 var e = await this.SendEventAndExecuteTaskAsync(b, new E());53 this.Assert(e is E);54 }55 }56 {57 protected override Task OnInitializeAsync(Event initialEvent)58 {59 this.SendEvent(this.Id, new E());60 return Task.CompletedTask;61 }62 }63 class E : Event { }64}

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GenerateSyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var syncRequest = new SyncRequest();9 await syncRequest.GenerateSyncReport();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 static async Task Main(string[] args)19 {20 var asyncRequest = new AsyncRequest();21 await asyncRequest.GenerateAsyncReport();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 static async Task Main(string[] args)31 {32 var asyncRequest = new AsyncRequest();33 await asyncRequest.GenerateAsyncReport();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 static async Task Main(string[] args)43 {44 var asyncRequest = new AsyncRequest();45 await asyncRequest.GenerateAsyncReport();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 static async Task Main(string[] args)55 {56 var asyncRequest = new AsyncRequest();57 await asyncRequest.GenerateAsyncReport();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Threading.Tasks;64{

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GenerateSyncReport

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest;7using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Actors;8{9 {10 public static void Main(string[] args)11 {12 using (var runtime = RuntimeFactory.Create())13 {14 using (var session = BugFindingSession.Create(runtime))15 {16 session.GenerateSyncReport<SyncRequestBugReport>();17 }18 }19 }20 }21}22using System;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding;27using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest;28using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest.Actors;29{30 {31 public static void Main(string[] args)32 {33 using (var runtime = RuntimeFactory.Create())34 {35 using (var session = BugFindingSession.Create(runtime))36 {37 session.GenerateAsyncReport<SyncRequestBugReport>();38 }39 }40 }41 }42}43using System;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding;48using Microsoft.Coyote.Actors.BugFinding.Tests.SyncRequest;

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GenerateSyncReport

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static async Task Main(string[] args)7 {8 var report = await SyncRequest.GenerateSyncReport();9 Console.WriteLine(report);10 }11 }12}

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GenerateSyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.IO;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var test = new SyncRequest();9 test.GenerateSyncReport(Path.Combine(Directory.GetCurrentDirectory(), "syncReport.txt"));10 System.Console.WriteLine("done");11 }12 }13}14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Testing;16using Microsoft.Coyote.Testing.Systematic;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var configuration = Configuration.Create().WithTestingIterations(100);24 var result = CoyoteTester.Test(configuration, () =>25 {26 var test = new SyncRequest();27 test.GenerateSyncReport();28 });29 System.Console.WriteLine("done");30 }31 }32}

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