Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.NewPredecessor
ChainReplicationTests.cs
Source:ChainReplicationTests.cs  
...473                {474                    this.NextSeqId = nextSeqId;475                }476            }477            internal class NewPredecessor : Event478            {479                public ActorId Main;480                public ActorId Predecessor;481                public NewPredecessor(ActorId main, ActorId pred)482                    : base()483                {484                    this.Main = main;485                    this.Predecessor = pred;486                }487            }488            internal class NewSuccessor : Event489            {490                public ActorId Main;491                public ActorId Successor;492                public int LastUpdateReceivedSucc;493                public int LastAckSent;494                public NewSuccessor(ActorId main, ActorId succ,495                    int lastUpdateReceivedSucc, int lastAckSent)496                    : base()497                {498                    this.Main = main;499                    this.Successor = succ;500                    this.LastUpdateReceivedSucc = lastUpdateReceivedSucc;501                    this.LastAckSent = lastAckSent;502                }503            }504            internal class NewSuccInfo : Event505            {506                public int LastUpdateReceivedSucc;507                public int LastAckSent;508                public NewSuccInfo(int lastUpdateReceivedSucc, int lastAckSent)509                    : base()510                {511                    this.LastUpdateReceivedSucc = lastUpdateReceivedSucc;512                    this.LastAckSent = lastAckSent;513                }514            }515            internal class ResponseToQuery : Event516            {517                public int Value;518                public ResponseToQuery(int val)519                    : base()520                {521                    this.Value = val;522                }523            }524            internal class ResponseToUpdate : Event525            {526            }527            private class Local : Event528            {529            }530            private int ServerId;531            private bool IsHead;532            private bool IsTail;533            private ActorId Predecessor;534            private ActorId Successor;535            private Dictionary<int, int> KeyValueStore;536            private List<int> History;537            private List<SentLog> SentHistory;538            private int NextSeqId;539            [Start]540            [OnEntry(nameof(InitOnEntry))]541            [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]542            [OnEventDoAction(typeof(PredSucc), nameof(SetupPredSucc))]543            [DeferEvents(typeof(Client.Update), typeof(Client.Query),544                typeof(BackwardAck), typeof(ForwardUpdate))]545            private class Init : State546            {547            }548            private void InitOnEntry(Event e)549            {550                this.ServerId = (e as SetupEvent).Id;551                this.IsHead = (e as SetupEvent).IsHead;552                this.IsTail = (e as SetupEvent).IsTail;553                this.KeyValueStore = new Dictionary<int, int>();554                this.History = new List<int>();555                this.SentHistory = new List<SentLog>();556                this.NextSeqId = 0;557            }558            private void SetupPredSucc(Event e)559            {560                this.Predecessor = (e as PredSucc).Predecessor;561                this.Successor = (e as PredSucc).Successor;562                this.RaiseEvent(new Local());563            }564            [OnEventGotoState(typeof(Client.Update), typeof(ProcessUpdate), nameof(ProcessUpdateAction))]565            [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566            [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567            [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568            [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569            [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570            [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571            [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572            [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573            private class WaitForRequest : State574            {575            }576            private void ProcessUpdateAction()577            {578                this.NextSeqId++;579                this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580            }581            private void ProcessQueryAction(Event e)582            {583                var client = (e as Client.Query).Client;584                var key = (e as Client.Query).Key;585                this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586                if (this.KeyValueStore.ContainsKey(key))587                {588                    this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589                        this.Id, key, this.KeyValueStore[key]));590                    this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591                }592                else593                {594                    this.SendEvent(client, new ResponseToQuery(-1));595                }596            }597            private void ProcessBecomeHead(Event e)598            {599                this.IsHead = true;600                this.Predecessor = this.Id;601                var target = (e as ChainReplicationMaster.BecomeHead).Target;602                this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603            }604            private void ProcessBecomeTail(Event e)605            {606                this.IsTail = true;607                this.Successor = this.Id;608                for (int i = 0; i < this.SentHistory.Count; i++)609                {610                    this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611                        this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612                    this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613                    this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614                }615                var target = (e as ChainReplicationMaster.BecomeTail).Target;616                this.SendEvent(target, new ChainReplicationMaster.TailChanged());617            }618            private void SendPong(Event e)619            {620                var target = (e as FailureDetector.Ping).Target;621                this.SendEvent(target, new FailureDetector.Pong());622            }623            private void UpdatePredecessor(Event e)624            {625                var main = (e as NewPredecessor).Main;626                this.Predecessor = (e as NewPredecessor).Predecessor;627                if (this.History.Count > 0)628                {629                    if (this.SentHistory.Count > 0)630                    {631                        this.SendEvent(main, new NewSuccInfo(632                            this.History[this.History.Count - 1],633                            this.SentHistory[0].NextSeqId));634                    }635                    else636                    {637                        this.SendEvent(main, new NewSuccInfo(638                            this.History[this.History.Count - 1],639                            this.History[this.History.Count - 1]));640                    }...NewPredecessor
Using AI Code Generation
1{2    {3        static void Main(string[] args)4        {5            TailChanged tc = new TailChanged();6            tc.NewPredecessor();7        }8    }9}10The type or namespace name 'Coyote' could not be found (are you missing a using directive or an assembly reference?)11Install-Package : NU1202: Package Coyote 1.0.0 is not compatible with net472 (.NETFramework,Version=v4.7.2). Package Coyote 1.0.0 supports:12netcoreapp3.0 (.NETCoreApp,Version=v3.0)13    + CategoryInfo          : NotSpecified: (:) [Install-Package], ExceptionNewPredecessor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7    {8        private List<int> list;9        [OnEventDoAction(typeof(InitEvent), nameof(InitHandler))]10        [OnEventDoAction(typeof(AddEvent), nameof(AddHandler))]11        [OnEventDoAction(typeof(RemoveEvent), nameof(RemoveHandler))]12        {13        }14        private void InitHandler(Event e)15        {16            this.list = new List<int>();17            this.Raise(new AddEvent(1));18            this.Raise(new AddEvent(2));19            this.Raise(new AddEvent(3));20            this.Raise(new AddEvent(4));21            this.Raise(new AddEvent(5));22            this.Raise(new RemoveEvent(3));23            this.Raise(new RemoveEvent(1));24            this.Raise(new RemoveEvent(5));25            this.Raise(new RemoveEvent(2));26            this.Raise(new RemoveEvent(4));27        }28        private void AddHandler(Event e)29        {30            var addEvent = e as AddEvent;31            this.list.Add(addEvent.Item);32        }33        private void RemoveHandler(Event e)34        {35            var removeEvent = e as RemoveEvent;36            this.list.Remove(removeEvent.Item);37        }38    }39    {40    }41    {42        public int Item;43        public AddEvent(int item)44        {45            this.Item = item;46        }47    }48    {49        public int Item;50        public RemoveEvent(int item)51        {52            this.Item = item;53        }54    }55}NewPredecessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6    {7        static void Main(string[] args)8        {9            var runtime = RuntimeFactory.Create();10            runtime.CreateActor(typeof(TailChanged), new ActorId(1));11            runtime.CreateActor(typeof(TailChanged), new ActorId(2));12            runtime.CreateActor(typeof(TailChanged), new ActorId(3));13            runtime.CreateActor(typeof(TailChanged), new ActorId(4));14            runtime.CreateActor(typeof(TailChanged), new ActorId(5));15            runtime.CreateActor(typeof(TailChanged), new ActorId(6));16            runtime.CreateActor(typeof(TailChanged), new ActorId(7));17            runtime.CreateActor(typeof(TailChanged), new ActorId(8));18            runtime.CreateActor(typeof(TailChanged), new ActorId(9));19            runtime.CreateActor(typeof(TailChanged), new ActorId(10));20            runtime.CreateActor(typeof(TailChanged), new ActorId(11));21            runtime.CreateActor(typeof(TailChanged), new ActorId(12));22            runtime.CreateActor(typeof(TailChanged), new ActorId(13));23            runtime.CreateActor(typeof(TailChanged), new ActorId(14));24            runtime.CreateActor(typeof(TailChanged), new ActorId(15));25            runtime.CreateActor(typeof(TailChanged), new ActorId(16));26            runtime.CreateActor(typeof(TailChanged), new ActorId(17));27            runtime.CreateActor(typeof(TailChanged), new ActorId(18));28            runtime.CreateActor(typeof(TailChanged), new ActorId(19));29            runtime.CreateActor(typeof(TailChanged), new ActorId(20));30            runtime.CreateActor(typeof(TailChanged), new ActorId(21));31            runtime.CreateActor(typeof(TailChanged), new ActorId(22));32            runtime.CreateActor(typeof(TailChanged), new ActorId(23));33            runtime.CreateActor(typeof(TailChanged), new ActorId(24));34            runtime.CreateActor(typeof(TailChanged), new ActorId(25));35            runtime.CreateActor(typeof(TailChanged), new ActorId(26));36            runtime.CreateActor(typeof(TailChanged), new ActorId(27));37            runtime.CreateActor(typeof(TailChanged), new ActorId(28));38            runtime.CreateActor(typeof(TailChanged), new ActorId(29));NewPredecessor
Using AI Code Generation
1var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();2obj.NewPredecessor(new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged());3var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();4obj.NewPredecessor(new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged());5var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();6obj.NewPredecessor(new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged());7var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();8obj.NewPredecessor(new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged());9var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();10obj.NewPredecessor(new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged());11var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();12obj.NewPredecessor(new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged());13var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();14obj.NewPredecessor(new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged());NewPredecessor
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Text;6using System.Threading.Tasks;7{8    {9        static void Main(string[] args)10        {11            Task.Run(async () => await Run());12        }13        static async Task Run()14        {15            var runtime = RuntimeFactory.Create();16            var actor = runtime.CreateActor(typeof(TailChanged));17            runtime.SendEvent(actor, new NewPredecessor());18            await runtime.WaitCompletionAsync();19        }20    }21}22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Collections.Generic;26using System.Text;27using System.Threading.Tasks;28{29    {30        static void Main(string[] args)31        {32            Task.Run(async () => await Run());33        }34        static async Task Run()35        {36            var runtime = RuntimeFactory.Create();37            var actor = runtime.CreateActor(typeof(TailChanged));38            runtime.SendEvent(actor, new NewPredecessor());39            await runtime.WaitCompletionAsync();40        }41    }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46using System.Collections.Generic;47using System.Text;48using System.Threading.Tasks;49{50    {51        static void Main(string[] args)52        {53            Task.Run(async () => await Run());54        }55        static async Task Run()56        {57            var runtime = RuntimeFactory.Create();58            var actor = runtime.CreateActor(typeof(TailChanged));59            runtime.SendEvent(actor, new NewPredecessor());60            await runtime.WaitCompletionAsync();61        }62    }63}64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.Actors.BugFinding.Tests;66using System;67using System.Collections.Generic;68using System.Text;NewPredecessor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3    {4        public static void Main(string[] args)5        {6            var tail = new TailChanged();7            tail.NewPredecessor();8        }9    }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12{13    {14        public static void Main(string[] args)15        {16            var tail = new TailChanged();17            tail.NewPredecessor();18        }19    }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23    {24        public static void Main(string[] args)25        {26            var tail = new TailChanged();27            tail.NewPredecessor();28        }29    }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33    {34        public static void Main(string[] args)35        {36            var tail = new TailChanged();37            tail.NewPredecessor();38        }39    }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43    {44        public static void Main(string[] args)45        {46            var tail = new TailChanged();47            tail.NewPredecessor();48        }49    }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52{53    {54        public static void Main(string[] args)55        {56            var tail = new TailChanged();57            tail.NewPredecessor();58        }59    }60}NewPredecessor
Using AI Code Generation
1var tailChanged = new TailChanged(1, 2);2var tailChanged = new TailChanged(1, 2);3var tailChanged = new TailChanged(1, 2);4var tailChanged = new TailChanged(1, 2);5var tailChanged = new TailChanged(1, 2);6var tailChanged = new TailChanged(1, 2);7var tailChanged = new TailChanged(1, 2);8var tailChanged = new TailChanged(1, 2);9var tailChanged = new TailChanged(1Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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