Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.SendPong
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)619 {620 var target = (e as FailureDetector.Ping).Target;621 this.SendEvent(target, new FailureDetector.Pong());622 }623 private void UpdatePredecessor(Event e)624 {625 var main = (e as NewPredecessor).Main;626 this.Predecessor = (e as NewPredecessor).Predecessor;627 if (this.History.Count > 0)628 {629 if (this.SentHistory.Count > 0)630 {631 this.SendEvent(main, new NewSuccInfo(632 this.History[this.History.Count - 1],...
SendPong
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 var tail = new TailChanged();12 tail.SendPong();13 }14 }15}
SendPong
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Runtime;5using System;6using System.Threading.Tasks;7using static Microsoft.Coyote.Actors.Actor;8{9 {10 static async Task Main(string[] args)11 {12 var runtime = TestingEngineFactory.CreateTestingEngine();13 var config = Configuration.Create();14 var actor = Actor.Create(runtime, typeof(TailChanged), config);15 await runtime.SendEventAsync(actor, new SendPong());16 }17 }18}19 at Microsoft.Coyote.Actors.Runtime.ActorRuntime.SendEventInternal(ActorId target, Event e, EventGroup group, EventInfo info)20 at Microsoft.Coyote.Actors.Runtime.ActorRuntime.SendEvent(ActorId target, Event e, EventGroup group, EventInfo info)21 at Microsoft.Coyote.Actors.Actor.SendEvent(ActorId target, Event e, EventGroup group, EventInfo info)22 at Microsoft.Coyote.Actors.Actor.SendEvent(ActorId target, Event e)23 at Microsoft.Coyote.Actors.Actor.SendEvent(ActorId target, Event e, EventInfo info)24 at BugFinding.Program.Main(String[] args) in C:\Users\user\source\repos\BugFinding\BugFinding\Program.cs:line 1725using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.TestingServices;28using Microsoft.Coyote.TestingServices.Runtime;29using System;30using System.Threading.Tasks;31using static Microsoft.Coyote.Actors.Actor;32{33 {34 static async Task Main(string[] args)35 {
SendPong
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 [OnEntry(nameof(InitOnEntry))]8 [OnEventDoAction(typeof(Ping), nameof(SendPong))]9 {10 }11 void InitOnEntry()12 {13 this.SendEvent(this.Id, new Ping());14 }15 void SendPong()16 {17 this.SendEvent(this.Id, new Pong());18 }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Specifications;23using System;24using System.Threading.Tasks;25{26 {27 [OnEntry(nameof(InitOnEntry))]28 [OnEventDoAction(typeof(Ping), nameof(SendPong))]29 {30 }31 void InitOnEntry()32 {33 this.SendEvent(this.Id, new Ping());34 }35 void SendPong()36 {37 this.SendEvent(this.Id, new Pong());38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Specifications;43using System;44using System.Threading.Tasks;45{46 {47 [OnEntry(nameof(InitOnEntry))]48 [OnEventDoAction(typeof(Ping), nameof(SendPong))]49 {50 }51 void InitOnEntry()52 {53 this.SendEvent(this.Id, new Ping());54 }55 void SendPong()56 {57 this.SendEvent(this.Id, new Pong());58 }
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