How to use ActiveOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.Timeout class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.ActiveOnEntry

ReceiveEventTests.cs

Source:ReceiveEventTests.cs Github

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...192 this.Server = (e as SetupEvent).Id;193 this.Counter = 0;194 this.RaiseEvent(UnitEvent.Instance);195 }196 [OnEntry(nameof(ActiveOnEntry))]197 private class Active : State198 {199 }200 private async Task ActiveOnEntry()201 {202 while (this.Counter < 5)203 {204 await this.ReceiveEventAsync(typeof(Ping));205 this.SendPong();206 }207 this.RaiseHaltEvent();208 }209 private void SendPong()210 {211 this.Counter++;212 this.SendEvent(this.Server, new Pong());213 }214 }215 private class ServerStateMachine1 : StateMachine216 {217 private ActorId Client;218 [Start]219 [OnEntry(nameof(InitOnEntry))]220 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]221 private class Init : State222 {223 }224 private void InitOnEntry()225 {226 this.Client = this.CreateActor(typeof(ClientStateMachine));227 this.SendEvent(this.Client, new SetupEvent(this.Id));228 this.RaiseEvent(UnitEvent.Instance);229 }230 [OnEntry(nameof(ActiveOnEntry))]231 [OnEventDoAction(typeof(Pong), nameof(SendPing))]232 private class Active : State233 {234 }235 private void ActiveOnEntry()236 {237 this.SendPing();238 }239 private void SendPing()240 {241 this.SendEvent(this.Client, new Ping());242 }243 }244 [Fact(Timeout = 5000)]245 public void TestExchangedReceiveEventInStateMachine()246 {247 this.Test(r =>248 {249 r.CreateActor(typeof(ServerStateMachine1));250 },251 configuration: this.GetConfiguration().WithTestingIterations(100));252 }253 private class ServerStateMachine2 : StateMachine254 {255 private ActorId Client;256 [Start]257 [OnEntry(nameof(InitOnEntry))]258 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]259 private class Init : State260 {261 }262 private void InitOnEntry()263 {264 this.Client = this.CreateActor(typeof(ClientStateMachine));265 this.SendEvent(this.Client, new SetupEvent(this.Id));266 this.RaiseEvent(UnitEvent.Instance);267 }268 [OnEntry(nameof(ActiveOnEntry))]269 [IgnoreEvents(typeof(Pong))]270 private class Active : State271 {272 }273 private void ActiveOnEntry()274 {275 this.SendEvent(this.Client, new Ping());276 }277 }278 [Fact(Timeout = 5000)]279 public void TestOneStateMachineReceiveEventFailure()280 {281 this.TestWithError(r =>282 {283 r.CreateActor(typeof(ServerStateMachine2));284 },285 configuration: this.GetConfiguration().WithTestingIterations(100),286 expectedError: "Deadlock detected. ClientStateMachine() is waiting to " +287 "receive an event, but no other controlled operations are enabled.",...

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HotStateTests.cs

Source:HotStateTests.cs Github

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...58 }59 this.Monitor<M>(new MConfig(this.Workers));60 this.RaiseEvent(UnitEvent.Instance);61 }62 [OnEntry(nameof(ActiveOnEntry))]63 [OnEventDoAction(typeof(FinishedProcessing), nameof(ProcessWorkerIsDone))]64 private class Active : State65 {66 }67 private void ActiveOnEntry()68 {69 foreach (var worker in this.Workers)70 {71 this.SendEvent(worker, new DoProcessing());72 }73 }74 private void ProcessWorkerIsDone()75 {76 this.Monitor<M>(new NotifyWorkerIsDone());77 }78 }79 private class Worker : StateMachine80 {81 private ActorId Master;...

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CurrentStateTests.cs

Source:CurrentStateTests.cs Github

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...23 {24 this.Assert(this.CurrentState == typeof(Init));25 this.RaiseEvent(UnitEvent.Instance);26 }27 [OnEntry(nameof(ActiveOnEntry))]28 private class Active : State29 {30 }31 private void ActiveOnEntry()32 {33 this.Assert(this.CurrentState == typeof(Active));34 }35 }36 /// <summary>37 /// Coyote semantics test: current state must be of the expected type.38 /// </summary>39 [Fact(Timeout = 5000)]40 public void TestCurrentState()41 {42 this.Test(r =>43 {44 r.CreateActor(typeof(Server));45 },...

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ActiveOnEntry

Using AI Code Generation

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote.Actors;5 using Microsoft.Coyote.Testing;6 using Xunit;7 using Xunit.Abstractions;8 {9 public TimeoutTests(ITestOutputHelper output)10 : base(output)11 {12 }13 {14 public ActorId Id;15 public E(ActorId id)16 {17 this.Id = id;18 }19 }20 {21 public TimeSpan Timeout;22 public Config(TimeSpan timeout)23 {24 this.Timeout = timeout;25 }26 }27 {28 }29 {30 [OnEventDoAction(typeof(Config), nameof(Configure))]31 [OnEventDoAction(typeof(Done), nameof(Complete))]32 {33 }34 private void Configure()35 {36 this.RaiseGotoStateEvent<Configured>();37 }38 private void Complete()39 {40 this.RaiseGotoStateEvent<Completed>();41 }42 {43 }44 {45 }46 }47 {48 [OnEventDoAction(typeof(Config), nameof(Configure))]49 [OnEventDoAction(typeof(Done), nameof(Complete))]50 {51 }52 private void Configure()53 {54 this.RaiseGotoStateEvent<Configured>();55 }56 private void Complete()57 {58 this.RaiseGotoStateEvent<Completed>();59 }60 {61 }62 {63 }64 }65 [Fact(Timeout = 5000)]66 public void TestTimeout()67 {68 this.TestWithError(r =>69 {70 r.CreateActor(typeof(M));71 },72 configuration: this.GetConfiguration().WithTestingIterations(100),73 replay: true);74 }75 [Fact(Timeout = 5000)]76 public void TestTimeout2()77 {78 this.TestWithError(r =>79 {80 r.CreateActor(typeof(N));81 },

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairExponentialRandom;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilisticRandomExecution;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomExecution;15using Microsoft.Coyote.TestingServices.Tracing.Schedule;16using Microsoft.Coyote.Tests.Common;17using Microsoft.Coyote.Tests.Common.TestingServices;18using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;19using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies;20using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies.Probabilistic;21using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies.Probabilistic.Async;22using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies.Probabilistic.Goto;23using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies.Probabilistic.GotoAsync;24using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies.Probabilistic.GotoAsyncTask;25using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies.Probabilistic.GotoTask;26using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies.Probabilistic.Task;27using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies.Probabilistic.TaskAsync;28using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies.Probabilistic.TaskAsyncTask;29using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies.Probabilistic.TaskTask;30using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies.Probabilistic.Unfair;31using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.Strategies.Probabilistic.UnfairAsync;

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ActiveOnEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static async Task Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var actor = runtime.CreateActor(typeof(Timeout));13 runtime.SendEvent(actor, new E());14 await runtime.WaitCompletionAsync(actor);15 }16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 static async Task Main(string[] args)27 {28 using (var runtime = RuntimeFactory.Create())29 {30 var actor = runtime.CreateActor(typeof(Timeout));31 runtime.SendEvent(actor, new E());32 await runtime.WaitCompletionAsync(actor);33 }34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 static async Task Main(string[] args)45 {46 using (var runtime = RuntimeFactory.Create())47 {48 var actor = runtime.CreateActor(typeof(Timeout));49 runtime.SendEvent(actor, new E());50 await runtime.WaitCompletionAsync(actor);51 }52 }53 }54}

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8{9 {10 public static void Main()11 {12 SystematicTestingEngine engine = new SystematicTestingEngine();13 engine.Run(new Configuration(), Test);14 }15 private static async Task Test(IActorRuntime runtime)16 {17 var m = new Timeout();18 runtime.CreateActor(typeof(Timeout));19 await Task.CompletedTask;20 }21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Specifications;28using Microsoft.Coyote.SystematicTesting;29using Microsoft.Coyote.Tasks;30{31 {32 public static void Main()33 {34 SystematicTestingEngine engine = new SystematicTestingEngine();35 engine.Run(new Configuration(), Test);36 }37 private static async Task Test(IActorRuntime runtime)38 {39 var m = new Timeout();40 runtime.CreateActor(typeof(Timeout));41 await Task.CompletedTask;42 }43 }44}

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.BugFinding;5using Microsoft.Coyote.BugFinding.SchedulingStrategies;6using Microsoft.Coyote.BugFinding.TestingServices;7using Microsoft.Coyote.BugFinding.Tracing;8using Microsoft.Coyote.BugFinding.Tracing.Schedule;9using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom;10using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords;11using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomActorTraceRecords;12using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomMachineTraceRecords;13using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomRuntimeTraceRecords;14using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomTaskTraceRecords;15using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomTimerTraceRecords;16using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomUserTraceRecords;17using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords;18using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords;19using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords.CustomAsyncTraceRecords;20using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords.CustomAsyncTraceRecords.CustomAsyncOperationTraceRecords;21using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords.CustomAsyncTraceRecords.CustomAsyncOperationTraceRecords.CustomAsyncOperationCallTraceRecords;22using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords.CustomAsyncTraceRecords.CustomAsyncOperationTraceRecords.CustomAsyncOperationCreateTraceRecords;23using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords.CustomAsyncTraceRecords.CustomAsyncOperationTraceRecords.CustomAsyncOperationEnqueueTraceRecords;24using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords.CustomAsyncTraceRecords.CustomAsyncOperationTraceRecords.CustomAsyncOperationEnqueueTraceRecords.CustomAsyncOperationWaitTraceRecords;

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ActiveOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100;12 config.EnableCycleDetection = true;13 config.EnableFairScheduling = true;14 config.EnableRandomExecution = true;15 config.EnableActorLogging = true;16 config.EnableActorTracing = true;17 config.EnableStateGraphTracing = true;18 config.EnableOperationGrouping = true;19 config.EnableDataRaceDetection = true;20 config.EnableHotStateDetection = true;21 config.EnableBuggyWaitOperationsDetection = true;22 config.EnableBuggyMonitorOperationsDetection = true;23 config.EnableBuggyAsyncOperationsDetection = true;24 config.EnableBuggyTaskWaitAnyOperationsDetection = true;25 config.EnableBuggyTaskWaitAllOperationsDetection = true;26 config.EnableBuggyTaskWaitOperationsDetection = true;27 config.EnableBuggyTaskResultOperationsDetection = true;28 config.EnableBuggyTaskExceptionOperationsDetection = true;29 config.EnableBuggyTaskStatusOperationsDetection = true;30 config.EnableBuggyTaskCompletionSourceResultOperationsDetection = true;31 config.EnableBuggyTaskCompletionSourceExceptionOperationsDetection = true;32 config.EnableBuggyTaskCompletionSourceStatusOperationsDetection = true;33 config.EnableBuggyActorTaskWaitAnyOperationsDetection = true;34 config.EnableBuggyActorTaskWaitAllOperationsDetection = true;35 config.EnableBuggyActorTaskWaitOperationsDetection = true;36 config.EnableBuggyActorTaskResultOperationsDetection = true;37 config.EnableBuggyActorTaskExceptionOperationsDetection = true;38 config.EnableBuggyActorTaskStatusOperationsDetection = true;39 config.EnableBuggyActorTaskCompletionSourceResultOperationsDetection = true;40 config.EnableBuggyActorTaskCompletionSourceExceptionOperationsDetection = true;41 config.EnableBuggyActorTaskCompletionSourceStatusOperationsDetection = true;42 config.EnableBuggyTimerOperationsDetection = true;43 config.EnableBuggyRandomOperationsDetection = true;44 config.EnableBuggyMachineRandomOperationsDetection = true;45 config.EnableBuggyMachineIdOperationsDetection = true;46 config.EnableBuggyMachineOperationGroupingOperationsDetection = true;

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ActiveOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;7using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;8using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14{15 {16 public static void Main(string[] args)17 {18 RuntimeEnvironment.Configure(args);19 var configuration = Configuration.Create();20 configuration.MaxSchedulingSteps = 100000;21 configuration.MaxFairSchedulingSteps = 100000;22 configuration.MaxStepsFromEntryToExit = 100000;23 configuration.MaxFairStepsFromEntryToExit = 100000;

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ActiveOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 static void Main(string[] args)6 {7 Runtime.RegisterMonitor<Timeout>();8 Runtime.RegisterMonitor<Timeout>(new Timeout.Config(1000));9 Runtime.RegisterMonitor<Timeout>(new Timeout.Config(1000, 1000));10 Runtime.RegisterMonitor<Timeout>(new Timeout.Config(1000, 1000, true));11 Runtime.RegisterMonitor(typeof(Timeout));12 Runtime.RegisterMonitor(typeof(Timeout), new Timeout.Config(1000));13 Runtime.RegisterMonitor(typeof(Timeout), new Timeout.Config(1000, 1000));14 Runtime.RegisterMonitor(typeof(Timeout), new Timeout.Config(1000, 1000, true));15 Runtime.RegisterMonitor(typeof(Timeout), "MyMonitor");16 Runtime.RegisterMonitor(typeof(Timeout), "MyMonitor", new Timeout.Config(1000));17 Runtime.RegisterMonitor(typeof(Timeout), "MyMonitor", new Timeout.Config(1000, 1000));18 Runtime.RegisterMonitor(typeof(Timeout), "MyMonitor", new Timeout.Config(1000, 1000, true));19 Runtime.RegisterMonitor(typeof(Timeout), "MyMonitor", "MyAssembly");20 Runtime.RegisterMonitor(typeof(Timeout), "MyMonitor", "MyAssembly", new Timeout.Config(1000));21 Runtime.RegisterMonitor(typeof(Timeout), "MyMonitor", "MyAssembly", new Timeout.Config(1000, 1000));22 Runtime.RegisterMonitor(typeof(Timeout), "MyMonitor", "MyAssembly", new Timeout.Config(1000, 1000, true));23 }24 }25}26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28{29 {30 static void Main(string[] args)31 {32 Runtime.RegisterMonitor<Timeout>();33 Runtime.RegisterMonitor<Timeout>(new Timeout.Config(1000));34 Runtime.RegisterMonitor<Timeout>(new Timeout.Config(1000, 1000));35 Runtime.RegisterMonitor<Timeout>(new Timeout.Config(1000, 1000, true));36 Runtime.RegisterMonitor(typeof(Timeout));37 Runtime.RegisterMonitor(typeof(Timeout), new Timeout.Config(1000));

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ActiveOnEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.SchedulingIterations = 10000;12 config.MaxSchedulingSteps = 10000000;13 config.MaxFairSchedulingSteps = 10000000;14 config.MaxUnfairSchedulingSteps = 10000000;15 config.MaxStepsFromEntryToExit = 10000000;16 config.MaxStepsFromAnyActionToExit = 10000000;17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Specifications;23using Microsoft.Coyote.SystematicTesting;24using Microsoft.Coyote.Tasks;25{26 {27 public static void Main()28 {29 SystematicTestingEngine engine = new SystematicTestingEngine();30 engine.Run(new Configuration(), Test);31 }32 private static async Task Test(IActorRuntime runtime)33 {34 var m = new Timeout();35 runtime.CreateActor(typeof(Timeout));36 await Task.CompletedTask;37 }38 }39}

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ActiveOnEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.BugFinding;5using Microsoft.Coyote.BugFinding.SchedulingStrategies;6using Microsoft.Coyote.BugFinding.TestingServices;7using Microsoft.Coyote.BugFinding.Tracing;8using Microsoft.Coyote.BugFinding.Tracing.Schedule;9using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom;10using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords;11using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomActorTraceRecords;12using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomMachineTraceRecords;13using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomRuntimeTraceRecords;14using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomTaskTraceRecords;15using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomTimerTraceRecords;16using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomUserTraceRecords;17using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords;18using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords;19using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords.CustomAsyncTraceRecords;20using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords.CustomAsyncTraceRecords.CustomAsyncOperationTraceRecords;21using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords.CustomAsyncTraceRecords.CustomAsyncOperationTraceRecords.CustomAsyncOperationCallTraceRecords;22using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords.CustomAsyncTraceRecords.CustomAsyncOperationTraceRecords.CustomAsyncOperationCreateTraceRecords;23using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords.CustomAsyncTraceRecords.CustomAsyncOperationTraceRecords.CustomAsyncOperationEnqueueTraceRecords;24using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceRecords.CustomWorkTraceRecords.CustomWorkItemTraceRecords.CustomAsyncTraceRecords.CustomAsyncOperationTraceRecords.CustomAsyncOperationEnqueueTraceRecords.CustomAsyncOperationWaitTraceRecords;

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ActiveOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100;12 config.EnableCycleDetection = true;13 config.EnableFairScheduling = true;14 config.EnableRandomExecution = true;15 config.EnableActorLogging = true;16 config.EnableActorTracing = true;17 config.EnableStateGraphTracing = true;18 config.EnableOperationGrouping = true;19 config.EnableDataRaceDetection = true;20 config.EnableHotStateDetection = true;21 config.EnableBuggyWaitOperationsDetection = true;22 config.EnableBuggyMonitorOperationsDetection = true;23 config.EnableBuggyAsyncOperationsDetection = true;24 config.EnableBuggyTaskWaitAnyOperationsDetection = true;25 config.EnableBuggyTaskWaitAllOperationsDetection = true;26 config.EnableBuggyTaskWaitOperationsDetection = true;27 config.EnableBuggyTaskResultOperationsDetection = true;28 config.EnableBuggyTaskExceptionOperationsDetection = true;29 config.EnableBuggyTaskStatusOperationsDetection = true;30 config.EnableBuggyTaskCompletionSourceResultOperationsDetection = true;31 config.EnableBuggyTaskCompletionSourceExceptionOperationsDetection = true;32 config.EnableBuggyTaskCompletionSourceStatusOperationsDetection = true;33 config.EnableBuggyActorTaskWaitAnyOperationsDetection = true;34 config.EnableBuggyActorTaskWaitAllOperationsDetection = true;35 config.EnableBuggyActorTaskWaitOperationsDetection = true;36 config.EnableBuggyActorTaskResultOperationsDetection = true;37 config.EnableBuggyActorTaskExceptionOperationsDetection = true;38 config.EnableBuggyActorTaskStatusOperationsDetection = true;39 config.EnableBuggyActorTaskCompletionSourceResultOperationsDetection = true;40 config.EnableBuggyActorTaskCompletionSourceExceptionOperationsDetection = true;41 config.EnableBuggyActorTaskCompletionSourceStatusOperationsDetection = true;42 config.EnableBuggyTimerOperationsDetection = true;43 config.EnableBuggyRandomOperationsDetection = true;44 config.EnableBuggyMachineRandomOperationsDetection = true;45 config.EnableBuggyMachineIdOperationsDetection = true;46 config.EnableBuggyMachineOperationGroupingOperationsDetection = true;

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ActiveOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;7using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;8using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14{15 {16 public static void Main(string[] args)17 {18 RuntimeEnvironment.Configure(args);19 var configuration = Configuration.Create();20 configuration.MaxSchedulingSteps = 100000;21 configuration.MaxFairSchedulingSteps = 100000;22 configuration.MaxStepsFromEntryToExit = 100000;23 configuration.MaxFairStepsFromEntryToExit = 100000;

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.SchedulingIterations = 10000;12 config.MaxSchedulingSteps = 10000000;13 config.MaxFairSchedulingSteps = 10000000;14 config.MaxUnfairSchedulingSteps = 10000000;15 config.MaxStepsFromEntryToExit = 10000000;16 config.MaxStepsFromAnyActionToExit = 10000000;

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