How to use FailAndCheckRepair method of Microsoft.Coyote.Actors.BugFinding.Tests.Timeout class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.FailAndCheckRepair

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...657 this.RaiseEvent(new LocalEvent());658 }659 [Cold]660 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]661 [OnEventDoAction(typeof(NotifyNodeFail), nameof(FailAndCheckRepair))]662 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(ProcessNodeUpdate))]663 [OnEventGotoState(typeof(LocalEvent), typeof(Repairing))]664 private class Repaired : State665 {666 }667 private void ProcessNodeCreated(Event e)668 {669 var nodeId = (e as NotifyNodeCreated).NodeId;670 this.DataMap.Add(nodeId, 0);671 }672 private void FailAndCheckRepair(Event e)673 {674 this.ProcessNodeFail(e);675 this.RaiseEvent(new LocalEvent());676 }677 private void ProcessNodeUpdate(Event e)678 {679 var nodeId = (e as NotifyNodeUpdate).NodeId;680 var data = (e as NotifyNodeUpdate).Data;681 this.DataMap[nodeId] = data;682 }683 [Hot]684 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]685 [OnEventDoAction(typeof(NotifyNodeFail), nameof(ProcessNodeFail))]686 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(CheckIfRepaired))]...

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FailAndCheckRepair

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 public static void Main(string[] args)11 {12 Timeout.FailAndCheckRepair();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 public static void Main(string[] args)26 {27 Timeout.FailAndCheckRepair();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Threading.Tasks;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding;37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 public static void Main(string[] args)41 {42 Timeout.FailAndCheckRepair();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding;52using Microsoft.Coyote.Actors.BugFinding.Tests;53{54 {55 public static void Main(string[] args)56 {57 Timeout.FailAndCheckRepair();58 }59 }60}

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FailAndCheckRepair

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Coverage;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.Schedulers;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.TestingServices;14using Microsoft.VisualStudio.TestTools.UnitTesting;15{16 {17 }18 {19 public ActorId Id;20 public Config(ActorId id)21 {22 this.Id = id;23 }24 }25 {26 }27 {28 }29 {30 }31 {32 }33 {34 }35 {36 }37 {38 }39 {40 }41 {42 }43 {44 }45 {46 }47 {48 }49 {50 }51 {52 private ActorId Id;53 private ActorId Monitor;54 [OnEntry(nameof(InitOnEntry))]55 [OnEventDoAction(typeof(M), nameof(HandleM))]56 [OnEventDoAction(typeof(N), nameof(HandleN))]57 [OnEventDoAction(typeof(P), nameof(HandleP))]58 [OnEventDoAction(typeof(Q), nameof(HandleQ))]59 [OnEventDoAction(typeof(R), nameof(HandleR))]60 [OnEventDoAction(typeof(S), nameof(HandleS))]61 [OnEventDoAction(typeof(T), nameof(HandleT))]62 [OnEventDoAction(typeof(U), nameof(HandleU))]

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FailAndCheckRepair

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Repair;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.RepairMode = RepairMode.CheckRepair;12 BugFindingEngine.Run(config, new Timeout());13 }14 }15}

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FailAndCheckRepair

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static async Task Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.TestingIterations = 100;12 configuration.SchedulingIterations = 100;13 configuration.MaxFairSchedulingSteps = 100;14 configuration.Verbose = 1;15 configuration.LogWriter = Console.Out;16 configuration.SchedulingStrategy = SchedulingStrategy.FairPCT;17 configuration.ReportActivityCoverage = true;18 configuration.ReportFairScheduling = true;19 configuration.ReportCodeCoverage = true;20 configuration.ReportBugFinding = true;21 configuration.ReportActivityCoverage = true;22 configuration.ReportStateGraph = true;23 configuration.ReportStateGraphDepth = 3;24 configuration.ScheduleFile = "schedule.json";25 configuration.ReportTraceFile = "trace.json";26 configuration.ReportTraceToConsole = true;27 configuration.ReportHtmlTrace = true;28 configuration.ReportHtmlTraceFile = "trace.html";29 configuration.ReportHtmlTraceFile = "trace.html";

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FailAndCheckRepair

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5 {6 public static async Task Main()7 {8 var config = Configuration.Create();9 config.MaxSchedulingSteps = 100;10 config.MaxFairSchedulingSteps = 100;11 config.MaxUnfairSchedulingSteps = 100;12 config.MaxStepsFromFairSchedule = 100;13 config.MaxStepsFromUnfairSchedule = 100;14 config.MaxFairSchedulingSteps = 100;15 config.MaxUnfairSchedulingSteps = 100;16 config.MaxStepsFromFairSchedule = 100;17 config.MaxStepsFromUnfairSchedule = 100;18 config.MaxFairSchedulingSteps = 100;19 config.MaxUnfairSchedulingSteps = 100;20 config.MaxStepsFromFairSchedule = 100;21 config.MaxStepsFromUnfairSchedule = 100;22 config.MaxFairSchedulingSteps = 100;23 config.MaxUnfairSchedulingSteps = 100;24 config.MaxStepsFromFairSchedule = 100;25 config.MaxStepsFromUnfairSchedule = 100;26 config.MaxFairSchedulingSteps = 100;27 config.MaxUnfairSchedulingSteps = 100;28 config.MaxStepsFromFairSchedule = 100;29 config.MaxStepsFromUnfairSchedule = 100;30 config.MaxFairSchedulingSteps = 100;31 config.MaxUnfairSchedulingSteps = 100;32 config.MaxStepsFromFairSchedule = 100;33 config.MaxStepsFromUnfairSchedule = 100;34 config.MaxFairSchedulingSteps = 100;35 config.MaxUnfairSchedulingSteps = 100;36 config.MaxStepsFromFairSchedule = 100;37 config.MaxStepsFromUnfairSchedule = 100;38 config.MaxFairSchedulingSteps = 100;39 config.MaxUnfairSchedulingSteps = 100;40 config.MaxStepsFromFairSchedule = 100;41 config.MaxStepsFromUnfairSchedule = 100;42 config.MaxFairSchedulingSteps = 100;43 config.MaxUnfairSchedulingSteps = 100;44 config.MaxStepsFromFairSchedule = 100;45 config.MaxStepsFromUnfairSchedule = 100;46 config.MaxFairSchedulingSteps = 100;

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FailAndCheckRepair

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public static void FailAndCheckRepair()5 {6 }7 }8}9using Microsoft.Coyote.Actors.BugFinding.Tests;10{11 {12 public static void FailAndCheckRepair()13 {14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 {20 public static void FailAndCheckRepair()21 {22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 public static void FailAndCheckRepair()29 {30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34{35 {36 public static void FailAndCheckRepair()37 {38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 public static void FailAndCheckRepair()45 {46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;

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FailAndCheckRepair

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Task.Run(async () =>9 {10 var runtime = RuntimeFactory.Create();11 await runtime.CreateActor(typeof(Timeout));12 }).Wait();13 }14 }15 {16 [OnEntry(nameof(EntryInit))]17 class Init : State { }18 void EntryInit()19 {20 this.SendEvent(this.Id, new E1());21 }22 [OnEventDoAction(typeof(E1), nameof(Action1))]23 [OnEventDoAction(typeof(E2), nameof(Action2))]24 class S1 : State { }25 void Action1()26 {27 this.SendEvent(this.Id, new E2());28 }29 void Action2()30 {31 this.SendEvent(this.Id, new E1());32 }33 }34 class E1 : Event { }35 class E2 : Event { }36}37using Microsoft.Coyote.Actors;38using System;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 Task.Run(async () =>45 {46 var runtime = RuntimeFactory.Create();47 await runtime.CreateActor(typeof(Timeout));48 }).Wait();49 }50 }51 {52 [OnEntry(nameof(EntryInit))]53 class Init : State { }54 void EntryInit()55 {56 this.SendEvent(this.Id, new E1());57 }58 [OnEventDoAction(typeof(E1), nameof(Action1))]59 [OnEventDoAction(typeof(E2), nameof(Action2))]60 class S1 : State { }61 void Action1()62 {63 this.SendEvent(this.Id, new E2());64 }65 void Action2()66 {67 this.SendEvent(this.Id, new E1());68 }69 }70 class E1 : Event { }71 class E2 : Event { }72}73using Microsoft.Coyote.Actors;74using System;

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FailAndCheckRepair

Using AI Code Generation

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1using System.Threading.Tasks;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration;11using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair;12using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair.Strategies;13using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair.Strategies.FaultInjection;14using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair.Strategies.FaultInjection.Strategies;15using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair.Strategies.FaultInjection.Strategies.StateInjection;16using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair.Strategies.FaultInjection.Strategies.StateInjection.Strategies;17using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair.Strategies.FaultInjection.Strategies.StateInjection.Strategies.MachineStateInjection;18using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair.Strategies.FaultInjection.Strategies.StateInjection.Strategies.MachineStateInjection.Strategies;19using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair.Strategies.FaultInjection.Strategies.StateInjection.Strategies.TaskStateInjection;20using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair.Strategies.FaultInjection.Strategies.StateInjection.Strategies.TaskStateInjection.Strategies;21using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair.Strategies.FaultInjection.Strategies.StateInjection.Strategies.TaskStateInjection.Strategies.AsyncOperationStateInjection;22using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair.Strategies.FaultInjection.Strategies.StateInjection.Strategies.TaskStateInjection.Strategies.AsyncOperationStateInjection.Strategies;23using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.Repair.Strategies.FaultInjection.Strategies.StateInjection.Strategies.TaskStateInjection.Strategies.AsyncOperationStateInjection.Strategies.TaskStateInjection;

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