How to use InitOnExit method of Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit

TwoActorIntegrationTests.cs

Source:TwoActorIntegrationTests.cs Github

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...44 private bool Test = false;45 private ActorId TargetId;46 [Start]47 [OnEntry(nameof(InitOnEntry))]48 [OnExit(nameof(InitOnExit))]49 [OnEventGotoState(typeof(DefaultEvent), typeof(S1))]50 [OnEventDoAction(typeof(E1), nameof(Action1))]51 private class Init : State52 {53 }54 private void InitOnEntry()55 {56 this.TargetId = this.CreateActor(typeof(M1b));57 this.RaiseEvent(new E1());58 }59 private void InitOnExit()60 {61 this.SendEvent(this.TargetId, new E3(this.Test), options: new SendOptions(assert: 1));62 }63 private class S1 : State64 {65 }66 private void Action1()67 {68 this.Test = true;69 }70 }71 [OnEventDoAction(typeof(E3), nameof(EntryAction))]72 private class M1b : Actor73 {74 private void EntryAction(Event e)75 {76 if (e.GetType() == typeof(E3))77 {78 this.Action2(e);79 }80 }81 private void Action2(Event e)82 {83 this.Assert((e as E3).Value is false, "Reached test assertion.");84 }85 }86 [Fact(Timeout = 5000)]87 public void TestTwoActorIntegration1()88 {89 this.TestWithError(r =>90 {91 r.CreateActor(typeof(M1a));92 },93 configuration: this.GetConfiguration().WithTestingIterations(100),94 expectedError: "Reached test assertion.",95 replay: true);96 }97 private class M2a : StateMachine98 {99 private ActorId TargetId;100 private int Count;101 [Start]102 [OnEntry(nameof(InitOnEntry))]103 [OnEventGotoState(typeof(SuccessE), typeof(Active))]104 private class Init : State105 {106 }107 private void InitOnEntry()108 {109 this.TargetId = this.CreateActor(typeof(M2b));110 this.RaiseEvent(new SuccessE());111 }112 [OnEntry(nameof(ActiveOnEntry))]113 [OnEventGotoState(typeof(SuccessE), typeof(WaitEvent))]114 private class Active : State115 {116 }117 private void ActiveOnEntry()118 {119 this.Count += 1;120 if (this.Count is 1)121 {122 this.SendEvent(this.TargetId, new E4(this.Id), options: new SendOptions(assert: 1));123 }124 if (this.Count is 2)125 {126 this.SendEvent(this.TargetId, new IgnoredE());127 }128 this.RaiseEvent(new SuccessE());129 }130 [OnEventGotoState(typeof(E1), typeof(Active))]131 private class WaitEvent : State132 {133 }134 private class Done : State135 {136 }137 }138 private class M2b : StateMachine139 {140 [Start]141 [OnEventGotoState(typeof(E4), typeof(Active))]142 [OnEventDoAction(typeof(IgnoredE), nameof(Action1))]143 private class Waiting : State144 {145 }146 private void Action1()147 {148 this.Assert(false, "Reached test assertion.");149 }150 [OnEntry(nameof(ActiveOnEntry))]151 [OnEventGotoState(typeof(SuccessE), typeof(Waiting))]152 private class Active : State153 {154 }155 private void ActiveOnEntry(Event e)156 {157 this.SendEvent((e as E4).Id, new E1(), options: new SendOptions(assert: 1));158 this.RaiseEvent(new SuccessE());159 }160 }161 [Fact(Timeout = 5000)]162 public void TestTwoActorIntegration2()163 {164 this.TestWithError(r =>165 {166 r.CreateActor(typeof(M2a));167 },168 configuration: this.GetConfiguration().WithTestingIterations(100),169 expectedError: "Reached test assertion.",170 replay: true);171 }172 private class M3a : StateMachine173 {174 private ActorId TargetId;175 private int Count;176 [Start]177 [OnEntry(nameof(InitOnEntry))]178 [OnEventGotoState(typeof(SuccessE), typeof(Active))]179 private class Init : State180 {181 }182 private void InitOnEntry()183 {184 this.TargetId = this.CreateActor(typeof(M3b));185 this.RaiseEvent(new SuccessE());186 }187 [OnEntry(nameof(ActiveOnEntry))]188 [OnEventGotoState(typeof(SuccessE), typeof(WaitEvent))]189 private class Active : State190 {191 }192 private void ActiveOnEntry()193 {194 this.Count += 1;195 if (this.Count is 1)196 {197 this.SendEvent(this.TargetId, new E4(this.Id), options: new SendOptions(assert: 1));198 }199 if (this.Count is 2)200 {201 this.SendEvent(this.TargetId, HaltEvent.Instance);202 this.SendEvent(this.TargetId, new IgnoredE());203 }204 this.RaiseEvent(new SuccessE());205 }206 [OnEventGotoState(typeof(E1), typeof(Active))]207 private class WaitEvent : State208 {209 }210 private class Done : State211 {212 }213 }214 private class M3b : StateMachine215 {216 [Start]217 [OnEventGotoState(typeof(E4), typeof(Active))]218 [OnEventGotoState(typeof(HaltEvent), typeof(Inactive))]219 private class Waiting : State220 {221 }222 [OnEntry(nameof(ActiveOnEntry))]223 [OnEventGotoState(typeof(SuccessE), typeof(Waiting))]224 private class Active : State225 {226 }227 private void ActiveOnEntry(Event e)228 {229 this.SendEvent((e as E4).Id, new E1(), options: new SendOptions(assert: 1));230 this.RaiseEvent(new SuccessE());231 }232 [OnEventDoAction(typeof(IgnoredE), nameof(Action1))]233 [IgnoreEvents(typeof(E4))]234 private class Inactive : State235 {236 }237 private void Action1()238 {239 this.Assert(false, "Reached test assertion.");240 }241 }242 [Fact(Timeout = 5000)]243 public void TestTwoActorIntegration3()244 {245 this.TestWithError(r =>246 {247 r.CreateActor(typeof(M3a));248 },249 configuration: this.GetConfiguration().WithTestingIterations(100),250 expectedError: "Reached test assertion.",251 replay: true);252 }253 private class M4a : StateMachine254 {255 private ActorId TargetId;256 [Start]257 [OnEntry(nameof(InitOnEntry))]258 [OnEventGotoState(typeof(SuccessE), typeof(Active))]259 private class Init : State260 {261 }262 private void InitOnEntry()263 {264 this.TargetId = this.CreateActor(typeof(M4b));265 this.RaiseEvent(new SuccessE());266 }267 [OnEntry(nameof(ActiveOnEntry))]268 [OnEventGotoState(typeof(SuccessE), typeof(Waiting))]269 private class Active : State270 {271 }272 private void ActiveOnEntry()273 {274 this.SendEvent(this.TargetId, new E4(this.Id), options: new SendOptions(assert: 1));275 this.RaiseEvent(new SuccessE());276 }277 [OnEventGotoState(typeof(E1), typeof(Active))]278 private class Waiting : State279 {280 }281 }282 private class M4b : StateMachine283 {284 private int Count = 0;285 [Start]286 [OnEventGotoState(typeof(E4), typeof(Active))]287 private class Waiting : State288 {289 }290 [OnEntry(nameof(ActiveOnEntry))]291 [OnEventGotoState(typeof(SuccessE), typeof(Waiting))]292 private class Active : State293 {294 }295 private void ActiveOnEntry(Event e)296 {297 this.Count++;298 if (this.Count is 1)299 {300 this.SendEvent((e as E4).Id, new E1(), options: new SendOptions(assert: 1));301 }302 else if (this.Count is 2)303 {304 this.SendEvent((e as E4).Id, new E1(), options: new SendOptions(assert: 1));305 this.RaiseHaltEvent();306 return;307 }308 this.RaiseEvent(new SuccessE());309 }310 protected override Task OnHaltAsync(Event e)311 {312 this.Assert(false, "Reached test assertion.");313 return Task.CompletedTask;314 }315 }316 [Fact(Timeout = 5000)]317 public void TestTwoActorIntegration4()318 {319 this.TestWithError(r =>320 {321 r.CreateActor(typeof(M4a));322 },323 configuration: this.GetConfiguration().WithTestingIterations(100),324 expectedError: "Reached test assertion.",325 replay: true);326 }327 private class M5a : StateMachine328 {329 private ActorId TargetId;330 [Start]331 [OnEntry(nameof(InitOnEntry))]332 [OnExit(nameof(InitOnExit))]333 [OnEventGotoState(typeof(E1), typeof(Active))]334 private class Init : State335 {336 }337 private void InitOnEntry() => this.RaiseEvent(new E1());338 private void InitOnExit()339 {340 this.TargetId = this.CreateActor(typeof(M5b));341 this.SendEvent(this.TargetId, new E1(), options: new SendOptions(assert: 1));342 }343 [OnEntry(nameof(ActiveOnEntry))]344 private class Active : State345 {346 }347 private void ActiveOnEntry()348 {349 this.SendEvent(this.TargetId, new E2(), options: new SendOptions(assert: 1));350 }351 }352 [OnEventDoAction(typeof(E1), nameof(HandleE1))]...

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InitOnExit

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting;9using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration;10using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegration;11using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegrationWithReentrancy;12using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegrationWithReentrancyWithYield;13using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegrationWithYield;14using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegrationWithYieldWithReentrancy;15using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegrationWithYieldWithReentrancyWithReentrancy;16using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegrationWithYieldWithReentrancyWithReentrancyWithYield;17using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegrationWithYieldWithReentrancyWithYield;18using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegrationWithYieldWithYield;19using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegrationWithYieldWithYieldWithReentrancy;20using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegrationWithYieldWithYieldWithReentrancyWithYield;21using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegrationWithYieldWithYieldWithYield;22using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting.TwoActorIntegration.TwoActorIntegrationWithYieldWithYieldWithYieldWithReentrancy;

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InitOnExit

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Xunit;6using Xunit.Abstractions;7{8 {9 public TwoActorIntegrationTests(ITestOutputHelper output)10 : base(output)11 {12 }13 [Fact(Timeout = 5000)]14 public void TestTwoActors()15 {16 this.TestWithError(r =>17 {18 r.CreateActor(typeof(A));19 },20 configuration: GetConfiguration().WithTestingIterations(100),21 replay: true);22 }23 {24 public ActorId Id;25 public E(ActorId id)26 {27 this.Id = id;28 }29 }30 {31 private ActorId B;32 protected override async Task OnInitializeAsync(Event initialEvent)33 {34 this.B = this.CreateActor(typeof(B));35 await this.SendEvent(this.B, new E(this.Id));36 }37 private async Task OnEventAsync(E e)38 {39 await this.SendEvent(e.Id, new E(this.B));40 }41 }42 {43 private ActorId A;44 private async Task OnEventAsync(E e)45 {46 this.A = e.Id;47 await this.SendEvent(e.Id, new E(this.Id));48 }49 private async Task OnEventAsync(E e)50 {51 await this.SendEvent(this.A, new E(this.Id));52 }53 }54 }55}56Microsoft (R) Build Engine version 16.8.3+39993bd9d for .NET57 0 Warning(s)58 0 Error(s)

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InitOnExit

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2TwoActorIntegrationTests test = new TwoActorIntegrationTests();3test.InitOnExit();4using Microsoft.Coyote.Actors.BugFinding.Tests;5TwoActorIntegrationTests test = new TwoActorIntegrationTests();6test.InitOnExit();7using Microsoft.Coyote.Actors.BugFinding.Tests;8TwoActorIntegrationTests test = new TwoActorIntegrationTests();9test.InitOnExit();10using Microsoft.Coyote.Actors.BugFinding.Tests;11TwoActorIntegrationTests test = new TwoActorIntegrationTests();12test.InitOnExit();13using Microsoft.Coyote.Actors.BugFinding.Tests;14TwoActorIntegrationTests test = new TwoActorIntegrationTests();15test.InitOnExit();16using Microsoft.Coyote.Actors.BugFinding.Tests;17TwoActorIntegrationTests test = new TwoActorIntegrationTests();18test.InitOnExit();19using Microsoft.Coyote.Actors.BugFinding.Tests;20TwoActorIntegrationTests test = new TwoActorIntegrationTests();21test.InitOnExit();22using Microsoft.Coyote.Actors.BugFinding.Tests;23TwoActorIntegrationTests test = new TwoActorIntegrationTests();24test.InitOnExit();

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InitOnExit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.BugFinding;3using Microsoft.Coyote.BugFinding.SchedulingStrategies;4using Microsoft.Coyote.BugFinding.Strategies;5using Microsoft.Coyote.BugFinding.SchedulingStrategies;6using System;7using System.Threading.Tasks;8using Microsoft.Coyote.BugFinding;9using Microsoft.Coyote.BugFinding.SchedulingStrategies;10using Microsoft.Coyote.BugFinding.Strategies;11using Microsoft.Coyote.BugFinding.SchedulingStrategies;12using System;13using System.Threading.Tasks;14using Microsoft.Coyote.BugFinding;15using Microsoft.Coyote.BugFinding.SchedulingStrategies;16using Microsoft.Coyote.BugFinding.Strategies;17using Microsoft.Coyote.BugFinding.SchedulingStrategies;18using System;19using System.Threading.Tasks;20using Microsoft.Coyote.BugFinding;21using Microsoft.Coyote.BugFinding.SchedulingStrategies;22using Microsoft.Coyote.BugFinding.Strategies;23using Microsoft.Coyote.BugFinding.SchedulingStrategies;24using System;25using System.Threading.Tasks;26using Microsoft.Coyote.BugFinding;27using Microsoft.Coyote.BugFinding.SchedulingStrategies;28using Microsoft.Coyote.BugFinding.Strategies;29using Microsoft.Coyote.BugFinding.SchedulingStrategies;30using System;31using System.Threading.Tasks;32using Microsoft.Coyote.BugFinding;33using Microsoft.Coyote.BugFinding.SchedulingStrategies;34using Microsoft.Coyote.BugFinding.Strategies;35using Microsoft.Coyote.BugFinding.SchedulingStrategies;36using System;37using System.Threading.Tasks;38using Microsoft.Coyote.BugFinding;39using Microsoft.Coyote.BugFinding.SchedulingStrategies;40using Microsoft.Coyote.BugFinding.Strategies;41using Microsoft.Coyote.BugFinding.SchedulingStrategies;42using System;43using System.Threading.Tasks;44using Microsoft.Coyote.BugFinding;45using Microsoft.Coyote.BugFinding.SchedulingStrategies;46using Microsoft.Coyote.BugFinding.Strategies;47using Microsoft.Coyote.BugFinding.SchedulingStrategies;48using System;49using System.Threading.Tasks;50using Microsoft.Coyote.BugFinding;51using Microsoft.Coyote.BugFinding.SchedulingStrategies;52using Microsoft.Coyote.BugFinding.Strategies;53using Microsoft.Coyote.BugFinding.SchedulingStrategies;54using System;55using System.Threading.Tasks;

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InitOnExit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests;4using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.States;7using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks;8using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.States;10using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks;11using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Tasks.Events;15using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Tasks.States;16using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Tasks.Tasks;17using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Tasks.Tasks.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Tasks.Tasks.States;19using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Tasks.Tasks.Tasks;20using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Tasks.Tasks.Tasks.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Tasks.Tasks.Tasks.States;22using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;23using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;24using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.States;

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InitOnExit

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests;3using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit;4using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M;5using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A;6using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B;7using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B.C;8using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B.C.D;9using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B.C.D.E;10using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B.C.D.E.F;11using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B.C.D.E.F.G;12using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B.C.D.E.F.G.H;13using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B.C.D.E.F.G.H.I;14using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B.C.D.E.F.G.H.I.J;15using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B.C.D.E.F.G.H.I.J.K;16using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B.C.D.E.F.G.H.I.J.K.L;17using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B.C.D.E.F.G.H.I.J.K.L.M;18using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.InitOnExit.M.A.B.C.D.E.F.G.H.I.J.K.L.M.N;

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InitOnExit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 var runtime = new ActorRuntime();10 var actor = runtime.CreateActor(typeof(TwoActorIntegrationTests));11 await runtime.SendEvent(actor, new Halt());12 }13 }14}

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InitOnExit

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Repros;6using Microsoft.Coyote.Actors.BugFinding.Tests.Services;7using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;8using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests;9using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Repros;10using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Services;11using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.Timers;12using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.TwoActorIntegrationTests;13using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.TwoActorIntegrationTests.Repros;14using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.TwoActorIntegrationTests.Services;15using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.TwoActorIntegrationTests.Timers;16using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.TwoActorIntegrationTests.TwoActorIntegrationTests;17using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.TwoActorIntegrationTests.TwoActorIntegrationTests.Repros;18using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.TwoActorIntegrationTests.TwoActorIntegrationTests.Services;19using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.TwoActorIntegrationTests.TwoActorIntegrationTests.Timers;20using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.TwoActorIntegrationTests.TwoActorIntegrationTests.TwoActorIntegrationTests;21using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.TwoActorIntegrationTests.TwoActorIntegrationTests.TwoActorIntegrationTests.Repros;22using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.TwoActorIntegrationTests.TwoActorIntegrationTests.TwoActorIntegrationTests.Services;23using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.TwoActorIntegrationTests.TwoActorIntegrationTests.TwoActorIntegrationTests.Timers;

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InitOnExit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 private static async Task Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var twoActorIntegrationTests = new TwoActorIntegrationTests();13 twoActorIntegrationTests.InitOnExit();14 await runtime.CreateActor(typeof(Actor1));15 await Task.Delay(1000);16 }17 }18 }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Specifications;23using System;24using System.Threading.Tasks;25{26 {27 private static async Task Main(string[] args)28 {29 using (var runtime = RuntimeFactory.Create())30 {31 var twoActorIntegrationTests = new TwoActorIntegrationTests();32 twoActorIntegrationTests.InitOnExit();33 await runtime.CreateActor(typeof(Actor2));34 await Task.Delay(1000);35 }36 }37 }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;

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