How to use ProcessLeaderElected method of Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.ProcessLeaderElected

RaftTests.cs

Source:RaftTests.cs Github

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...1009 {1010 this.TermsWithLeader = new HashSet<int>();1011 this.RaiseEvent(new LocalEvent());1012 }1013 [OnEventDoAction(typeof(NotifyLeaderElected), nameof(ProcessLeaderElected))]1014 private class Monitoring : State1015 {1016 }1017 private void ProcessLeaderElected(Event e)1018 {1019 var term = (e as NotifyLeaderElected).Term;1020 this.Assert(!this.TermsWithLeader.Contains(term), $"Detected more than one leader.");1021 this.TermsWithLeader.Add(term);1022 }1023 }1024 [Theory(Timeout = 10000)]1025 [InlineData(3)]1026 public void TestMultipleLeadersInRaftProtocol(uint seed)1027 {1028 var configuration = this.GetConfiguration();1029 configuration.MaxUnfairSchedulingSteps = 100;1030 configuration.MaxFairSchedulingSteps = 1000;1031 configuration.LivenessTemperatureThreshold = 500;...

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ProcessLeaderElected

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;9using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.TwoProcesses;10{11 {12 static void Main(string[] args)13 {14 var config = Configuration.Create().WithNumberOfIterations(1);15 var runtime = RuntimeFactory.Create(config);16 runtime.RegisterMonitor(typeof(UnavailableMonitor));17 runtime.CreateActor(typeof(LeaderElection));18 runtime.Run();19 }20 }21}

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ProcessLeaderElected

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;

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ProcessLeaderElected

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Runtime.RegisterMonitor(typeof(Unavailable));11 Runtime.RegisterMonitor(typeof(Unavailable));

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ProcessLeaderElected

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public static void Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.MaxSchedulingSteps = 100;12 configuration.MaxFairSchedulingSteps = 100;13 configuration.MaxStepsFromBugFinding = 100;14 configuration.Verbose = 3;15 configuration.TestingIterations = 100;16 configuration.SchedulingIterations = 100;17 configuration.EnableCycleDetection = true;18 configuration.EnableDataRaceDetection = true;19 configuration.EnableIntegerOverflowDetection = true;20 configuration.EnableDeadlockDetection = true;21 configuration.EnableHotStateDetection = true;22 configuration.EnableLivelockDetection = true;23 configuration.EnableOperationCanceledException = true;24 configuration.RandomSchedulingSeed = 1;25 configuration.UserExplicitlySetRandomSchedulingSeed = true;26 configuration.UserExplicitlySetFairScheduling = true;27 configuration.UserExplicitlySetMaxFairSchedulingSteps = true;28 configuration.UserExplicitlySetMaxStepsFromBugFinding = true;29 configuration.UserExplicitlySetTestingIterations = true;30 configuration.UserExplicitlySetSchedulingIterations = true;31 configuration.UserExplicitlySetMaxSchedulingSteps = true;32 configuration.UserExplicitlySetEnableCycleDetection = true;33 configuration.UserExplicitlySetEnableDataRaceDetection = true;34 configuration.UserExplicitlySetEnableIntegerOverflowDetection = true;35 configuration.UserExplicitlySetEnableDeadlockDetection = true;36 configuration.UserExplicitlySetEnableHotStateDetection = true;37 configuration.UserExplicitlySetEnableLivelockDetection = true;38 configuration.UserExplicitlySetEnableOperationCanceledException = true;39 configuration.UserExplicitlySetEnableActorGarbageCollection = true;40 configuration.UserExplicitlySetEnableActorMonitorChecking = true;41 configuration.UserExplicitlySetEnableActorTaskInterleavingChecking = true;42 configuration.UserExplicitlySetEnableActorTaskSchedulingChecking = true;43 configuration.UserExplicitlySetEnableActorStateGraphChecking = true;44 configuration.UserExplicitlySetEnableActorStateGraphReduction = true;45 configuration.UserExplicitlySetEnableActorStateGraphReductionWithBDDs = true;46 configuration.UserExplicitlySetEnableActorStateGraphReductionWithSMT = true;

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ProcessLeaderElected

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Unavailable.ProcessLeaderElected();10 Console.WriteLine("Hello World!");11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors;16using System;17using System.Threading.Tasks;18{19 {20 static void Main(string[] args)21 {22 Unavailable.ProcessLeaderElected();23 Console.WriteLine("Hello World!");24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors;29using System;30using System.Threading.Tasks;31{32 {33 static void Main(string[] args)34 {35 Unavailable.ProcessLeaderElected();36 Console.WriteLine("Hello World!");37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors;42using System;43using System.Threading.Tasks;44{45 {46 static void Main(string[] args)47 {48 Unavailable.ProcessLeaderElected();49 Console.WriteLine("Hello World!");50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Actors;55using System;56using System.Threading.Tasks;57{58 {59 static void Main(string[] args)60 {61 Unavailable.ProcessLeaderElected();62 Console.WriteLine("Hello World!");63 }64 }65}

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ProcessLeaderElected

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 [OnEntry(nameof(InitOnEntry))]8 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessLeaderElected))]9 {10 }11 void InitOnEntry()12 {13 this.Send(this.Id, new UnitEvent());14 }15 void ProcessLeaderElected()16 {17 this.Raise(new Halt());18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 [OnEntry(nameof(InitOnEntry))]28 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessLeaderElected))]29 {30 }31 void InitOnEntry()32 {33 this.Send(this.Id, new UnitEvent());34 }35 void ProcessLeaderElected()36 {37 this.Raise(new Halt());38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45{46 {47 [OnEntry(nameof(InitOnEntry))]48 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessLeaderElected))]49 {50 }51 void InitOnEntry()52 {53 this.Send(this.Id, new UnitEvent());54 }55 void ProcessLeaderElected()56 {57 this.Raise(new Halt());58 }59 }60}

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ProcessLeaderElected

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 1000;12 config.MaxFairSchedulingSteps = 1000;13 config.Verbose = 1;14 config.UserAssemblies = new string[] { "2.dll" };15 config.AssemblyToBeAnalyzed = "2.dll";16 config.TraceFilePath = "2.trace";17 config.EnableDataRaceDetection = false;18 config.EnableDeadlockDetection = false;19 config.EnableLivelockDetection = false;20 config.EnableOperationCanceledException = false;21 config.EnableObjectDisposedException = false;22 config.EnableIndexOutOfRangeException = false;23 config.EnableNullReferenceException = false;24 config.EnableDivideByZeroException = false;25 config.EnableActorStateCaching = false;26 config.EnableActorShadowStateCaching = false;27 config.EnableActorStateLogging = false;28 config.EnableActorShadowStateLogging = false;29 config.EnableActorGroupLogging = false;30 config.EnableActorGroupCaching = false;31 config.EnableActorGroupShadowStateLogging = false;32 config.EnableActorGroupShadowStateCaching = false;33 config.EnableActorGroupStateLogging = false;34 config.EnableActorGroupStateCaching = false;35 config.EnableActorTaskInterleavings = false;36 config.EnableActorTaskCaching = false;37 config.EnableActorTaskLogging = false;38 config.EnableActorTaskShadowStateLogging = false;39 config.EnableActorTaskShadowStateCaching = false;40 config.EnableActorTaskStateLogging = false;41 config.EnableActorTaskStateCaching = false;42 config.EnableActorTaskCancellation = false;43 config.EnableActorTaskGroupLogging = false;44 config.EnableActorTaskGroupCaching = false;45 config.EnableActorTaskGroupShadowStateLogging = false;46 config.EnableActorTaskGroupShadowStateCaching = false;47 config.EnableActorTaskGroupStateLogging = false;48 config.EnableActorTaskGroupStateCaching = false;49 config.EnableActorTaskGroupCancellation = false;50 config.EnableActorTaskGroupInterleavings = false;

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