How to use FollowerOnInit method of Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.FollowerOnInit

RaftTests.cs

Source:RaftTests.cs Github

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...352 this.PeriodicTimer = this.CreateActor(typeof(PeriodicTimer));353 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.ConfigureEvent(this.Id));354 this.RaiseEvent(new BecomeFollower());355 }356 [OnEntry(nameof(FollowerOnInit))]357 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]358 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366 [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367 private class Follower : State368 {369 }370 private void FollowerOnInit()371 {372 this.LeaderId = null;373 this.VotesReceived = 0;374 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375 }376 private void RedirectClientRequest(Event e)377 {378 if (this.LeaderId != null)379 {380 this.SendEvent(this.LeaderId, e);381 }382 else383 {384 this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));...

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FollowerOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var actor = runtime.CreateActor(typeof(VoteRequest));12 runtime.SendEvent(actor, new FollowerOnInit());13 await runtime.WaitAsync();14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 private List<MachineId> Followers;27 private MachineId Leader;28 [OnEntry(nameof(InitOnEntry))]29 [OnEventGotoState(typeof(FollowerOnInit), typeof(LeaderElection))]30 private class Init : MachineState { }31 private void InitOnEntry()32 {33 this.Followers = new List<MachineId>();34 this.Leader = null;35 this.Raise(new FollowerOnInit());36 }37 [OnEventGotoState(typeof(FollowerOnInit), typeof(LeaderElection))]38 private class LeaderElection : MachineState { }39 }40}

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FollowerOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest;3using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.Events;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 private ActorId Leader;12 private int CandidateId;13 protected override Task OnInitializeAsync(Event initialEvent)14 {15 this.CandidateId = (initialEvent as FollowerOnInit).CandidateId;16 this.Leader = (initialEvent as FollowerOnInit).Leader;17 this.SendEvent(this.Leader, new FollowerReady(this.Id));18 return Task.CompletedTask;19 }20 protected override Task OnEventAsync(Event e)21 {22 if (e is VoteRequest)23 {24 this.SendEvent(this.Leader, new VoteGranted(this.CandidateId));25 }26 return Task.CompletedTask;27 }28 }29}30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest;32using Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest.Events;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 private List<ActorId> Followers;41 private ActorId Candidate;42 private int Votes;43 private int CandidateId;44 protected override Task OnInitializeAsync(Event initialEvent)45 {46 this.Votes = 0;47 this.CandidateId = 0;48 this.Followers = new List<ActorId>();49 return Task.CompletedTask;50 }51 protected override Task OnEventAsync(Event e)52 {53 if (e is FollowerReady)54 {55 this.Followers.Add((e as FollowerReady).Follower);56 }57 else if (e is VoteRequest)58 {59 this.Candidate = (e as VoteRequest).Candidate;60 this.CandidateId++;61 this.Votes = 0;62 foreach (ActorId follower in this.Followers)

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FollowerOnInit

Using AI Code Generation

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1{2 {3 public static void Main(string[] args)4 {5 var configuration = Configuration.Create().WithVerbosityEnabled(10);6 var runtime = RuntimeFactory.Create(configuration);7 runtime.CreateActor(typeof(VoteRequest));8 runtime.Run();9 }10 }11}12{13 {14 public static void Main(string[] args)15 {16 var configuration = Configuration.Create().WithVerbosityEnabled(10);17 var runtime = RuntimeFactory.Create(configuration);18 runtime.CreateActor(typeof(VoteRequest));19 runtime.Run();20 }21 }22}23{24 {25 public static void Main(string[] args)26 {27 var configuration = Configuration.Create().WithVerbosityEnabled(10);28 var runtime = RuntimeFactory.Create(configuration);29 runtime.CreateActor(typeof(VoteRequest));30 runtime.Run();31 }32 }33}34{35 {36 public static void Main(string[] args)37 {38 var configuration = Configuration.Create().WithVerbosityEnabled(10);39 var runtime = RuntimeFactory.Create(configuration);40 runtime.CreateActor(typeof(VoteRequest));41 runtime.Run();42 }43 }44}45{46 {47 public static void Main(string[] args)48 {49 var configuration = Configuration.Create().WithVerbosityEnabled(10);50 var runtime = RuntimeFactory.Create(configuration);51 runtime.CreateActor(typeof(VoteRequest));52 runtime.Run();

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FollowerOnInit

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Runtime;10using Microsoft.Coyote.BugFinding;11using Microsoft.Coyote.BugFinding.BugReports;12using Microsoft.Coyote.BugFinding.BugReports.Trace;13using Microsoft.Coyote.BugFinding.BugReports.Trace.Debugging;14using Microsoft.Coyote.BugFinding.BugReports.Trace.Debugging.Debugging;15using Microsoft.Coyote.BugFinding.BugReports.Trace.Debugging.Debugging.Debugging;16using Microsoft.Coyote.BugFinding.BugReports.Trace.Debugging.Debugging.Debugging.Debugging;17using Microsoft.Coyote.BugFinding.BugReports.Trace.Debugging.Debugging.Debugging.Debugging.Debugging;18using Microsoft.Coyote.BugFinding.BugReports.Trace.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging;19using Microsoft.Coyote.BugFinding.BugReports.Trace.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging;20using Microsoft.Coyote.BugFinding.BugReports.Trace.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging;21using Microsoft.Coyote.BugFinding.BugReports.Trace.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging;22using Microsoft.Coyote.BugFinding.BugReports.Trace.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging;23using Microsoft.Coyote.BugFinding.BugReports.Trace.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging;24using Microsoft.Coyote.BugFinding.BugReports.Trace.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging.Debugging;

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FollowerOnInit

Using AI Code Generation

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1var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest();2var initialState = actor.FollowerOnInit();3var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest();4var initialState = actor.FollowerOnEvent();5var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest();6var initialState = actor.FollowerOnReceive();7var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest();8var initialState = actor.FollowerOnRequest();9var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest();10var initialState = actor.FollowerOnSend();11var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteRequest();12var initialState = actor.FollowerOnTimeout();

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