Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.AppendEntriesAsCandidate
RaftTests.cs
Source:RaftTests.cs
...429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450 this.BroadcastVoteRequests();451 }452 private void BroadcastVoteRequests()453 {454 // BUG: duplicate votes from same follower455 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456 for (int idx = 0; idx < this.Servers.Length; idx++)457 {458 if (idx == this.ServerId)459 {460 continue;461 }462 var lastLogIndex = this.Logs.Count;463 var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);464 this.SendEvent(this.Servers[idx], new VoteRequest(this.CurrentTerm, this.Id,465 lastLogIndex, lastLogTerm));466 }467 }468 private void VoteAsCandidate(Event e)469 {470 var request = e as VoteRequest;471 if (request.Term > this.CurrentTerm)472 {473 this.CurrentTerm = request.Term;474 this.VotedFor = null;475 this.Vote(e as VoteRequest);476 this.RaiseEvent(new BecomeFollower());477 }478 else479 {480 this.Vote(e as VoteRequest);481 }482 }483 private void RespondVoteAsCandidate(Event e)484 {485 var request = e as VoteResponse;486 if (request.Term > this.CurrentTerm)487 {488 this.CurrentTerm = request.Term;489 this.VotedFor = null;490 this.RaiseEvent(new BecomeFollower());491 }492 else if (request.Term != this.CurrentTerm)493 {494 return;495 }496 if (request.VoteGranted)497 {498 this.VotesReceived++;499 if (this.VotesReceived >= (this.Servers.Length / 2) + 1)500 {501 this.VotesReceived = 0;502 this.RaiseEvent(new BecomeLeader());503 }504 }505 }506 private void AppendEntriesAsCandidate(Event e)507 {508 var request = e as AppendEntriesRequest;509 if (request.Term > this.CurrentTerm)510 {511 this.CurrentTerm = request.Term;512 this.VotedFor = null;513 this.AppendEntries(e as AppendEntriesRequest);514 this.RaiseEvent(new BecomeFollower());515 }516 else517 {518 this.AppendEntries(e as AppendEntriesRequest);519 }520 }521 private void RespondAppendEntriesAsCandidate(Event e)522 {523 var request = e as AppendEntriesResponse;524 if (request.Term > this.CurrentTerm)525 {526 this.CurrentTerm = request.Term;527 this.VotedFor = null;528 this.RaiseEvent(new BecomeFollower());529 }530 }531 [OnEntry(nameof(LeaderOnInit))]532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]...
AppendEntriesAsCandidate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Xunit;11using Xunit.Abstractions;12{13 {14 public VoteResponseTests(ITestOutputHelper output)15 : base(output)16 {17 }18 [Fact(Timeout = 5000)]19 public void TestVoteResponse()20 {21 this.TestWithError(r =>22 {23 r.RegisterMonitor<VoteResponseMonitor>();24 r.RegisterMonitor<LeaderElectionMonitor>();25 r.CreateActor(typeof(Follower), new ActorId("Follower"));26 },27 configuration: GetConfiguration().WithTestingIterations(100),28 replay: true);29 }30 }31}32using System;33using System.Collections.Generic;34using System.Linq;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;39using Microsoft.Coyote.Specifications;40using Microsoft.Coyote.SystematicTesting;41using Xunit;42using Xunit.Abstractions;43{44 {45 public VoteResponseTests(ITestOutputHelper output)46 : base(output)47 {48 }49 [Fact(Timeout = 5000)]50 public void TestVoteResponse()51 {52 this.TestWithError(r =>53 {54 r.RegisterMonitor<VoteResponseMonitor>();55 r.RegisterMonitor<LeaderElectionMonitor>();56 r.CreateActor(typeof(Follower), new ActorId("Follower"));57 },58 configuration: GetConfiguration().WithTestingIterations(100),59 replay: true);60 }61 }62}
AppendEntriesAsCandidate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 var config = Configuration.Create();13 config.EnableVerbosity();14 config.EnableRandomScheduling();15 config.EnableStateLog();16 config.EnableCycleDetection();17 config.EnableCycleDetectionInHotState();18 config.EnableBugFinding();19 config.EnableActorLogging();20 config.EnableActorTracing();21 config.EnableActorStatePrinting();22 config.EnableActorCycleDetection();23 config.EnableActorCycleDetectionInHotState();24 config.EnableActorGroupCycleDetection();
AppendEntriesAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests;11using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;12using Microsoft.Coyote.Specifications;13using Microsoft.Coyote.SystematicTesting;14using Microsoft.Coyote.Tasks;15using Microsoft.Coyote.TestingServices;16using Microsoft.Coyote.TestingServices.Coverage;17using Microsoft.Coyote.TestingServices.SchedulingStrategies;18using Microsoft.Coyote.TestingServices.StateCaching;19using Microsoft.Coyote.TestingServices.StateCaching.Strategies;20using Microsoft.Coyote.TestingServices.Tracing.Schedule;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Directed;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Undirected;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Undirected.DirectedGraph;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Undirected.DirectedGraph.Directed;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Undirected.DirectedGraph.Undirected;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Undirected.DirectedGraph.Undirected.DirectedGraph;28using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Undirected.DirectedGraph.Undirected.DirectedGraph.Directed;29using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Undirected.DirectedGraph.Undirected.DirectedGraph.Undirected;30using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Undirected.DirectedGraph.Undirected.DirectedGraph.Undirected.DirectedGraph;31using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Undirected.DirectedGraph.Undirected.DirectedGraph.Undirected.DirectedGraph.Directed;32using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Undirected.DirectedGraph.Undirected.DirectedGraph.Undirected.DirectedGraph.Undirected;
AppendEntriesAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public static void AppendEntriesAsCandidate()10 {11 Console.WriteLine("The AppendEntriesAsCandidate method of VoteResponse class is being called");12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 public static void AppendEntriesAsFollower()24 {25 Console.WriteLine("The AppendEntriesAsFollower method of VoteResponse class is being called");26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 public static void AppendEntriesAsLeader()38 {39 Console.WriteLine("The AppendEntriesAsLeader method of VoteResponse class is being called");40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 public static void AppendEntriesAsLeader()52 {53 Console.WriteLine("The AppendEntriesAsLeader method of VoteResponse class is being called");54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System;
AppendEntriesAsCandidate
Using AI Code Generation
1var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();2obj.AppendEntriesAsCandidate();3var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();4obj.AppendEntriesAsLeader();5var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();6obj.AppendEntriesAsFollower();7var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();8obj.AppendEntriesAsFollower();9var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();10obj.AppendEntriesAsLeader();11var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();12obj.AppendEntriesAsLeader();13var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();14obj.AppendEntriesAsFollower();15var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();16obj.AppendEntriesAsFollower();17var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();18obj.AppendEntriesAsCandidate();
AppendEntriesAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.Tasks;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.MaxSchedulingSteps = 100;16 configuration.MaxFairSchedulingSteps = 100;17 configuration.TestingIterations = 100;18 configuration.SchedulingIterations = 100;19 configuration.Verbose = 3;20 configuration.RandomSchedulingSeed = 1;21 configuration.EnableDataRaceDetection = true;22 configuration.EnableDeadlockDetection = true;23 configuration.EnableLivelockDetection = true;24 configuration.EnableActorGarbageCollection = true;25 configuration.EnableCycleDetection = true;26 configuration.EnableHotStateDetection = true;27 configuration.EnableOperationInterleavings = true;28 configuration.EnableBuggyImplementationException = true;29 configuration.EnableStateGraphScheduling = true;30 configuration.EnableTestingProcessExit = true;31 configuration.EnablePerformanceCounters = true;32 configuration.EnableActorMonitoring = true;33 configuration.EnableActorTracing = true;34 configuration.EnableActorStateAssertion = true;35 configuration.EnableActorStateExploration = true;36 configuration.EnableActorStateExplorationGraph = true;37 configuration.EnableActorStateExplorationHtmlReport = true;38 configuration.EnableActorStateExplorationJsonReport = true;39 configuration.EnableActorStateExplorationModelChecking = true;40 configuration.EnableActorStateExplorationTesting = true;41 configuration.EnableActorStateExplorationTestingWithRandomScheduling = true;42 configuration.EnableActorStateExplorationTestingWithRandomSchedulingWithFairScheduling = true;43 configuration.EnableActorStateExplorationTestingWithRandomSchedulingWithFairSchedulingWithBuggyImplementationException = true;44 configuration.EnableActorStateExplorationTestingWithRandomSchedulingWithFairSchedulingWithBuggyImplementationExceptionWithStateGraphScheduling = true;45 configuration.EnableActorStateExplorationTestingWithRandomSchedulingWithFairSchedulingWithBuggyImplementationExceptionWithStateGraphSchedulingWithOperationInterleavings = true;46 configuration.EnableActorStateExplorationTestingWithRandomSchedulingWithFairSchedulingWithBuggyImplementationExceptionWithStateGraphSchedulingWithOperationInterleavingsWithHotStateDetection = true;
AppendEntriesAsCandidate
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.AppendEntriesAsCandidate();2Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.AppendEntriesAsLeader();3Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.AppendEntriesAsFollower();4Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.RequestVoteAsCandidate();5Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.RequestVoteAsLeader();6Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.RequestVoteAsFollower();7Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.IsCandidate();8Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.IsLeader();9Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.IsFollower();
AppendEntriesAsCandidate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using System.Threading;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 static void Main(string[] args)12 {13 var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();14 actor.AppendEntriesAsCandidate();15 }16 }17}18if (this.CurrentState == State.Follower)19 {20 this.CurrentState = State.Candidate;21 this.CurrentTerm++;22 this.VotedFor = this.Id;23 this.SendRequestVote();24 }25if (this.CurrentState == State.Follower)26 {27 this.CurrentState = State.Candidate;28 this.CurrentTerm++;29 this.VotedFor = this.Id;30 this.SendRequestVote();31 }32if (this.CurrentState == State.Follower)33 {34 this.CurrentState = State.Candidate;35 this.CurrentTerm++;36 this.VotedFor = this.Id;37 this.SendRequestVote();38 }39if (this.CurrentState == State.Follower)40 {41 this.CurrentState = State.Candidate;42 this.CurrentTerm++;43 this.VotedFor = this.Id;44 this.SendRequestVote();45 }46if (this.CurrentState == State.Follower)47 {48 this.CurrentState = State.Candidate;
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