How to use RespondAppendEntriesAsFollower method of Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.RespondAppendEntriesAsFollower

RaftTests.cs

Source:RaftTests.cs Github

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...357 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]358 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366 [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367 private class Follower : State368 {369 }370 private void FollowerOnInit()371 {372 this.LeaderId = null;373 this.VotesReceived = 0;374 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375 }376 private void RedirectClientRequest(Event e)377 {378 if (this.LeaderId != null)379 {380 this.SendEvent(this.LeaderId, e);381 }382 else383 {384 this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));385 }386 }387 private void StartLeaderElection()388 {389 this.RaiseEvent(new BecomeCandidate());390 }391 private void VoteAsFollower(Event e)392 {393 var request = e as VoteRequest;394 if (request.Term > this.CurrentTerm)395 {396 this.CurrentTerm = request.Term;397 this.VotedFor = null;398 }399 this.Vote(e as VoteRequest);400 }401 private void RespondVoteAsFollower(Event e)402 {403 var request = e as VoteResponse;404 if (request.Term > this.CurrentTerm)405 {406 this.CurrentTerm = request.Term;407 this.VotedFor = null;408 }409 }410 private void AppendEntriesAsFollower(Event e)411 {412 var request = e as AppendEntriesRequest;413 if (request.Term > this.CurrentTerm)414 {415 this.CurrentTerm = request.Term;416 this.VotedFor = null;417 }418 this.AppendEntries(e as AppendEntriesRequest);419 }420 private void RespondAppendEntriesAsFollower(Event e)421 {422 var request = e as AppendEntriesResponse;423 if (request.Term > this.CurrentTerm)424 {425 this.CurrentTerm = request.Term;426 this.VotedFor = null;427 }428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]...

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote;9using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;10using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Events;11{12 {13 private int _term;14 private ActorId _leader;15 protected override Task OnInitializeAsync(Event initialEvent)16 {17 this._term = 0;18 this._leader = null;19 return base.OnInitializeAsync(initialEvent);20 }21 private async Task OnRequestVoteAsync(RequestVoteEvent e)22 {23 if (this._term > e.Term)24 {25 this.SendEvent(e.Candidate, new RespondVoteEvent(this.Id, false, this._term));26 }27 {28 this._term = e.Term;29 this._leader = null;30 this.SendEvent(e.Candidate, new RespondVoteEvent(this.Id, true, this._term));31 }32 }33 private async Task OnAppendEntriesAsync(AppendEntriesEvent e)34 {35 if (this._term > e.Term)36 {37 this.SendEvent(e.Leader, new RespondAppendEntriesEvent(this.Id, false, this._term));38 }39 {40 this._term = e.Term;41 this._leader = e.Leader;42 this.SendEvent(e.Leader, new RespondAppendEntriesEvent(this.Id, true, this._term));43 }44 }45 }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;56using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Events;57{58 {59 private int _term;

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(VoteResponse));11 runtime.CreateActor(typeof(Server));12 runtime.Wait();13 }14 }15 {16 protected override async Task OnInitializeAsync(Event initialEvent)17 {18 var voteResponse = this.Monitor<VoteResponse>();19 voteResponse.RespondAppendEntriesAsFollower(1, false);20 }21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 {29 static void Main(string[] args)30 {31 var runtime = RuntimeFactory.Create();32 runtime.RegisterMonitor(typeof(VoteResponse));33 runtime.CreateActor(typeof(Server));34 runtime.Wait();35 }36 }37 {38 protected override async Task OnInitializeAsync(Event initialEvent)39 {40 var voteResponse = this.Monitor<VoteResponse>();41 voteResponse.RespondAppendEntriesAsFollower(1, true);42 }43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49{50 {51 static void Main(string[] args)52 {53 var runtime = RuntimeFactory.Create();54 runtime.RegisterMonitor(typeof(VoteResponse));55 runtime.CreateActor(typeof(Server));56 runtime.Wait();57 }58 }59 {60 protected override async Task OnInitializeAsync(Event initialEvent)61 {62 var voteResponse = this.Monitor<VoteResponse>();63 voteResponse.RespondAppendEntriesAsFollower(2, false);64 }65 }66}

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Services;8using Microsoft.Coyote.Actors.BugFinding;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading;13using System.IO;14using System.Collections;15using System.Diagnostics;16using System.Collections.Concurrent;17using System.Runtime.Serialization.Formatters.Binary;18using System.Runtime.Serialization;19using System.Text.RegularExpressions;20using System.Runtime.InteropServices;21using System.Globalization;22using System.Xml;23using System.Xml.Serialization;24using System.Reflection;25using System.Security.Cryptography;26using Microsoft.Coyote.Specifications;27using Microsoft.Coyote.SystematicTesting;28using Microsoft.Coyote.Tasks;29using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;30using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;31using System.Collections.Generic;32using System.Linq;33using System.Text;

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 public static void Main(string[] args)6 {7 VoteResponse obj = new VoteResponse();8 obj.RespondAppendEntriesAsFollower();9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14{15 {16 public static void Main(string[] args)17 {18 VoteResponse obj = new VoteResponse();19 obj.RespondAppendEntriesAsFollower();20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25{26 {27 public static void Main(string[] args)28 {29 VoteResponse obj = new VoteResponse();30 obj.RespondAppendEntriesAsFollower();31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36{37 {38 public static void Main(string[] args)39 {40 VoteResponse obj = new VoteResponse();41 obj.RespondAppendEntriesAsFollower();42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47{48 {49 public static void Main(string[] args)50 {51 VoteResponse obj = new VoteResponse();52 obj.RespondAppendEntriesAsFollower();53 }54 }55}56using Microsoft.Coyote.Actors.BugFinding.Tests;

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public static void Main()5 {6 var obj = new VoteResponse();7 obj.RespondAppendEntriesAsFollower(1, 1, 1, null, 1);8 }9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12{13 {14 public static void Main()15 {16 var obj = new VoteResponse();17 obj.RespondAppendEntriesAsFollower(1, 1, 1, new int[0], 1);18 }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 public static void Main()25 {26 var obj = new VoteResponse();27 obj.RespondAppendEntriesAsFollower(1, 1, 1, new int[0], 1);28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 public static void Main()35 {36 var obj = new VoteResponse();37 obj.RespondAppendEntriesAsFollower(1, 1, 1, new int[0], 1);38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 public static void Main()45 {46 var obj = new VoteResponse();47 obj.RespondAppendEntriesAsFollower(1, 1, 1, new int[0], 1);48 }49 }50}

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RespondAppendEntriesAsFollower

Using AI Code Generation

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1{2 public static void Main(string[] args)3 {4 Run(args);5 }6 [Fact(Timeout = 5000)]7 public void Test()8 {9 this.Test(r =>10 {11 var actor = r.CreateActor<VoteResponse>();12 r.SendEvent(actor, new RespondAppendEntriesAsFollower());13 });14 }15}16{17 using System;18 using System.Collections.Generic;19 using System.Linq;20 using System.Threading.Tasks;21 using Microsoft.Coyote;22 using Microsoft.Coyote.Actors;23 using Microsoft.Coyote.Actors.BugFinding;24 using Microsoft.Coyote.Actors.BugFinding.Tests;25 using Microsoft.Coyote.Specifications;26 using Microsoft.Coyote.SystematicTesting;27 using Microsoft.Coyote.Tasks;28 using Microsoft.Coyote.Tests.Common;29 {30 protected override SystematicTestingRuntime CreateRuntime(string configuration)31 {32 return SystematicTestingRuntime.Create(configuration, this.GetType().Name);33 }34 protected override void OnInitialize()35 {36 this.Test(r =>37 {38 var actor = r.CreateActor<VoteResponse>();39 r.SendEvent(actor, new RespondAppendEntriesAsFollower());40 });41 }42 }43}44{45 using System;46 using System.Collections.Generic;47 using System.Linq;48 using System.Threading.Tasks;49 using Microsoft.Coyote;50 using Microsoft.Coyote.Actors;51 using Microsoft.Coyote.Actors.BugFinding;52 using Microsoft.Coyote.Actors.BugFinding.Tests;53 using Microsoft.Coyote.Specifications;54 using Microsoft.Coyote.SystematicTesting;55 using Microsoft.Coyote.Tasks;

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