Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.RespondAppendEntriesAsLeader
RaftTests.cs
Source:RaftTests.cs  
...532            [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533            [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534            [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535            [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536            [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537            [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538            [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539            [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540            private class Leader : State541            {542            }543            private void LeaderOnInit()544            {545                this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546                this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547                var logIndex = this.Logs.Count;548                var logTerm = this.GetLogTermForIndex(logIndex);549                this.NextIndex.Clear();550                this.MatchIndex.Clear();551                for (int idx = 0; idx < this.Servers.Length; idx++)552                {553                    if (idx == this.ServerId)554                    {555                        continue;556                    }557                    this.NextIndex.Add(this.Servers[idx], logIndex + 1);558                    this.MatchIndex.Add(this.Servers[idx], 0);559                }560                for (int idx = 0; idx < this.Servers.Length; idx++)561                {562                    if (idx == this.ServerId)563                    {564                        continue;565                    }566                    this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567                        logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568                }569            }570            private void ProcessClientRequest(Event e)571            {572                this.LastClientRequest = e as Client.Request;573                var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574                this.Logs.Add(log);575                this.BroadcastLastClientRequest();576            }577            private void BroadcastLastClientRequest()578            {579                var lastLogIndex = this.Logs.Count;580                this.VotesReceived = 1;581                for (int idx = 0; idx < this.Servers.Length; idx++)582                {583                    if (idx == this.ServerId)584                    {585                        continue;586                    }587                    var server = this.Servers[idx];588                    if (lastLogIndex < this.NextIndex[server])589                    {590                        continue;591                    }592                    var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593                    var prevLogIndex = this.NextIndex[server] - 1;594                    var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595                    this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596                        prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597                }598            }599            private void VoteAsLeader(Event e)600            {601                var request = e as VoteRequest;602                if (request.Term > this.CurrentTerm)603                {604                    this.CurrentTerm = request.Term;605                    this.VotedFor = null;606                    this.RedirectLastClientRequestToClusterManager();607                    this.Vote(e as VoteRequest);608                    this.RaiseEvent(new BecomeFollower());609                }610                else611                {612                    this.Vote(e as VoteRequest);613                }614            }615            private void RespondVoteAsLeader(Event e)616            {617                var request = e as VoteResponse;618                if (request.Term > this.CurrentTerm)619                {620                    this.CurrentTerm = request.Term;621                    this.VotedFor = null;622                    this.RedirectLastClientRequestToClusterManager();623                    this.RaiseEvent(new BecomeFollower());624                }625            }626            private void AppendEntriesAsLeader(Event e)627            {628                var request = e as AppendEntriesRequest;629                if (request.Term > this.CurrentTerm)630                {631                    this.CurrentTerm = request.Term;632                    this.VotedFor = null;633                    this.RedirectLastClientRequestToClusterManager();634                    this.AppendEntries(e as AppendEntriesRequest);635                    this.RaiseEvent(new BecomeFollower());636                }637            }638            private void RespondAppendEntriesAsLeader(Event e)639            {640                var request = e as AppendEntriesResponse;641                if (request.Term > this.CurrentTerm)642                {643                    this.CurrentTerm = request.Term;644                    this.VotedFor = null;645                    this.RedirectLastClientRequestToClusterManager();646                    this.RaiseEvent(new BecomeFollower());647                }648                else if (request.Term != this.CurrentTerm)649                {650                    return;651                }652                if (request.Success)...RespondAppendEntriesAsLeader
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7    {8        static void Main(string[] args)9        {10            var config = Configuration.Create();11            config.MaxSchedulingSteps = 1000;12            config.MaxFairSchedulingSteps = 1000;13            config.MaxStepsFromAnyEntryState = 1000;14            config.MaxStepsFromAnyState = 1000;15            config.MaxParallelSchedulingSteps = 1000;16            config.MaxUnfairSchedulingSteps = 1000;17            config.MaxUnfairStepsFromAnyEntryState = 1000;18            config.MaxUnfairStepsFromAnyState = 1000;19            config.MaxUnfairStepsFromAnyStateToHalt = 1000;20            config.MaxUnfairStepsFromAnyStateToError = 1000;21            config.MaxUnfairStepsFromHaltState = 1000;22            config.MaxUnfairStepsFromErrorState = 1000;23            config.MaxUnfairStepsFromHaltStateToError = 1000;24            config.MaxUnfairStepsFromErrorStateToHalt = 1000;25            config.MaxUnfairStepsFromHaltStateToHalt = 1000;26            config.MaxUnfairStepsFromErrorStateToError = 1000;27            config.MaxUnfairStepsFromEntryStateToHalt = 1000;28            config.MaxUnfairStepsFromEntryStateToError = 1000;29            config.MaxUnfairStepsFromEntryStateToEntryState = 1000;30            config.MaxUnfairStepsFromEntryStateToAnyState = 1000;31            config.MaxFairStepsFromEntryStateToHalt = 1000;32            config.MaxFairStepsFromEntryStateToError = 1000;33            config.MaxFairStepsFromEntryStateToEntryState = 1000;34            config.MaxFairStepsFromEntryStateToAnyState = 1000;35            config.MaxFairStepsFromAnyStateToHalt = 1000;36            config.MaxFairStepsFromAnyStateToError = 1000;37            config.MaxFairStepsFromHaltState = 1000;38            config.MaxFairStepsFromErrorState = 1000;39            config.MaxFairStepsFromHaltStateToError = 1000;RespondAppendEntriesAsLeader
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;9using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Interfaces;11using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Machines;12using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Models;13using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Services;14using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Utilities;16using Microsoft.Coyote.Runtime;17using Microsoft.Coyote.Specifications;18using Microsoft.Coyote.Tasks;19using Microsoft.Coyote.Tests.Common;20using Microsoft.Coyote.Tests.Common.Events;21using Microsoft.Coyote.Tests.Common.Tasks;22using Microsoft.Coyote.Tests.Common.Utilities;23using Microsoft.Coyote.Tests.Common.Wrappers;24using Microsoft.Coyote.TestingServices;25using Microsoft.Coyote.TestingServices.Coverage;26using Microsoft.Coyote.TestingServices.SchedulingStrategies;27using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;28using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;29using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;30using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;31using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;32using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling;33using Microsoft.Coyote.TestingServices.Tracing.Schedule;34using Xunit;35using Xunit.Abstractions;36{37    {38        public TestConfiguration(ITestOutputHelper output)39            : base(output)40        {41        }42        {43            public IActorRuntime Runtime;44            public Config(IActorRuntime runtime)45            {46                this.Runtime = runtime;47            }48        }49        {50        }51        {52        }53        [Fact(RespondAppendEntriesAsLeader
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8    {9        static void Main(string[] args)10        {11            var voteResponse = new VoteResponse();12            voteResponse.RespondAppendEntriesAsLeader();13        }14    }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23    {24        static void Main(string[] args)25        {26            var voteResponse = new VoteResponse();27            voteResponse.RespondAppendEntriesAsLeader();28        }29    }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38    {39        static void Main(string[] args)40        {41            var voteResponse = new VoteResponse();42            voteResponse.RespondAppendEntriesAsLeader();43        }44    }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors.BugFinding.Tests;52{53    {54        static void Main(string[] args)55        {56            var voteResponse = new VoteResponse();57            voteResponse.RespondAppendEntriesAsLeader();58        }59    }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;RespondAppendEntriesAsLeader
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8    {9        static void Main(string[] args)10        {11            VoteResponse voteResponse = new VoteResponse();12            voteResponse.RespondAppendEntriesAsLeader();13        }14    }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23    {24        static void Main(string[] args)25        {26            VoteResponse voteResponse = new VoteResponse();27            voteResponse.RespondAppendEntriesAsLeader();28        }29    }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38    {39        static void Main(string[] args)40        {41            VoteResponse voteResponse = new VoteResponse();42            voteResponse.RespondAppendEntriesAsLeader();43        }44    }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors.BugFinding.Tests;52{53    {54        static void Main(string[] args)55        {56            VoteResponse voteResponse = new VoteResponse();57            voteResponse.RespondAppendEntriesAsLeader();58        }59    }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;RespondAppendEntriesAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8    {9        static void Main(string[] args)10        {11            VoteResponse vr = new VoteResponse();12            vr.RespondAppendEntriesAsLeader();13        }14    }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23    {24        static void Main(string[] args)25        {26            VoteResponse vr = new VoteResponse();27            vr.RespondAppendEntriesAsLeader();28        }29    }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38    {39        static void Main(string[] args)40        {41            VoteResponse vr = new VoteResponse();42            vr.RespondAppendEntriesAsLeader();43        }44    }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53    {54        static void Main(string[] args)55        {56            VoteResponse vr = new VoteResponse();57            vr.RespondAppendEntriesAsLeader();58        }59    }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68    {69        static void Main(string[] args)RespondAppendEntriesAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;2using Microsoft.Coyote.Actors;3{4    {5        static void Main(string[] args)6        {7            var config = Configuration.Create().WithTestingIterations(100);8            var runtime = RuntimeFactory.Create(config);9            runtime.CreateActor(typeof(Leader));10            runtime.Wait();11        }12    }13}14{15    {16        private int i;17        protected override async Task OnInitializeAsync(Event initialEvent)18        {19            this.i = 0;20            await this.SendEventAsync(this.Id, new E());21        }22        protected override async Task OnEventAsync(Event e)23        {24            switch (e)25            {26                    {27                        this.i++;28                        var follower = this.CreateActor(typeof(Follower));29                        await this.SendEventAsync(follower, new AppendEntriesRequest(this.Id));30                        await this.SendEventAsync(this.Id, new E());31                        break;32                    }33                    {34                        break;35                    }36            }37        }38    }39    {40        protected override async Task OnEventAsync(Event e)41        {42            switch (e)43            {44                    {45                        await this.SendEventAsync(req.Leader, new AppendEntriesResponse());46                        break;47                    }48            }49        }50    }51    {52        internal ActorId Leader;53        internal AppendEntriesRequest(ActorId leader)54        {55            this.Leader = leader;56        }57    }58    {59    }60    {61    }62}RespondAppendEntriesAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5using Microsoft.Coyote.Testing;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading;11using System.IO;12using System.Diagnostics;13using System.Reflection;14using System.Threading.Tasks;15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;17using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;18{19{20static void Main(string[] args)21{22Console.WriteLine("Hello World!");23}24}25}26using Microsoft.Coyote.Actors.BugFinding.Tests;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote;30using Microsoft.Coyote.Testing;31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading;36using System.IO;37using System.Diagnostics;38using System.Reflection;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;42using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;43{44{45static void Main(string[] args)46{47Console.WriteLine("Hello World!");48}49}50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52using System.Threading.Tasks;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote;55using Microsoft.Coyote.Testing;56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading;61using System.IO;62using System.Diagnostics;63using System.Reflection;64using System.Threading.Tasks;65using Microsoft.Coyote.Actors.BugFinding.Tests;66using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;67using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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