Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.RespondVoteAsLeader
RaftTests.cs
Source:RaftTests.cs
...530 }531 [OnEntry(nameof(LeaderOnInit))]532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539 [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540 private class Leader : State541 {542 }543 private void LeaderOnInit()544 {545 this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546 this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547 var logIndex = this.Logs.Count;548 var logTerm = this.GetLogTermForIndex(logIndex);549 this.NextIndex.Clear();550 this.MatchIndex.Clear();551 for (int idx = 0; idx < this.Servers.Length; idx++)552 {553 if (idx == this.ServerId)554 {555 continue;556 }557 this.NextIndex.Add(this.Servers[idx], logIndex + 1);558 this.MatchIndex.Add(this.Servers[idx], 0);559 }560 for (int idx = 0; idx < this.Servers.Length; idx++)561 {562 if (idx == this.ServerId)563 {564 continue;565 }566 this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567 logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568 }569 }570 private void ProcessClientRequest(Event e)571 {572 this.LastClientRequest = e as Client.Request;573 var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574 this.Logs.Add(log);575 this.BroadcastLastClientRequest();576 }577 private void BroadcastLastClientRequest()578 {579 var lastLogIndex = this.Logs.Count;580 this.VotesReceived = 1;581 for (int idx = 0; idx < this.Servers.Length; idx++)582 {583 if (idx == this.ServerId)584 {585 continue;586 }587 var server = this.Servers[idx];588 if (lastLogIndex < this.NextIndex[server])589 {590 continue;591 }592 var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593 var prevLogIndex = this.NextIndex[server] - 1;594 var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595 this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596 prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597 }598 }599 private void VoteAsLeader(Event e)600 {601 var request = e as VoteRequest;602 if (request.Term > this.CurrentTerm)603 {604 this.CurrentTerm = request.Term;605 this.VotedFor = null;606 this.RedirectLastClientRequestToClusterManager();607 this.Vote(e as VoteRequest);608 this.RaiseEvent(new BecomeFollower());609 }610 else611 {612 this.Vote(e as VoteRequest);613 }614 }615 private void RespondVoteAsLeader(Event e)616 {617 var request = e as VoteResponse;618 if (request.Term > this.CurrentTerm)619 {620 this.CurrentTerm = request.Term;621 this.VotedFor = null;622 this.RedirectLastClientRequestToClusterManager();623 this.RaiseEvent(new BecomeFollower());624 }625 }626 private void AppendEntriesAsLeader(Event e)627 {628 var request = e as AppendEntriesRequest;629 if (request.Term > this.CurrentTerm)...
RespondVoteAsLeader
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;9using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Interfaces;10{11 {12 static void Main(string[] args)13 {14 Runtime runtime = RuntimeFactory.Create();15 runtime.CreateActor(typeof(VoteResponse), new CreateActorEvent());16 runtime.Run();17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;27using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Interfaces;28{29 {30 static void Main(string[] args)31 {32 Runtime runtime = RuntimeFactory.Create();33 runtime.CreateActor(typeof(VoteResponse), new CreateActorEvent());34 runtime.Run();35 }36 }37}38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;45using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Interfaces;46{47 {48 static void Main(string[] args)49 {50 Runtime runtime = RuntimeFactory.Create();51 runtime.CreateActor(typeof(VoteResponse), new CreateActorEvent());52 runtime.Run();53 }54 }55}56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;
RespondVoteAsLeader
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse v = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();11 v.RespondVoteAsLeader();12 }13 }14}15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse v = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();25 v.RespondVoteAsFollower();26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34{35 {36 static void Main(string[] args)37 {38 Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse v = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();39 v.RespondVoteAsCandidate();40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48{49 {50 static void Main(string[] args)51 {52 Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse v = new Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse();53 v.RespondVoteAsCandidate();54 }55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;
RespondVoteAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Threading;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Specifications;12using Microsoft.Coyote.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;14using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse;15{16 {17 private int _voteCount;18 private int _maxVotes;19 private bool _isLeader;20 private List<ActorId> _followers;21 [OnEventDoAction(typeof(StartElection), nameof(StartElection))]22 [OnEventDoAction(typeof(VoteRequest), nameof(VoteRequest))]23 [OnEventDoAction(typeof(VoteResponse), nameof(VoteResponse))]24 [OnEventDoAction(typeof(RespondVoteAsLeader), nameof(RespondVoteAsLeader))]25 private class Init : State { }26 private void StartElection(Event e)27 {28 _maxVotes = (int)((StartElection)e).MaxVotes;29 _isLeader = true;30 _voteCount = 0;31 _followers = new List<ActorId>();32 foreach (var follower in (StartElection)e).Followers)33 {34 _followers.Add(follower);35 this.SendEvent(follower, new VoteRequest());36 }37 }38 private void VoteRequest(Event e)39 {40 if (_isLeader)41 {42 this.SendEvent((VoteRequest)e).From, new VoteResponse());43 }44 {45 this.SendEvent((VoteRequest)e).From, new VoteResponse());46 }47 }48 private void VoteResponse(Event e)49 {50 _voteCount++;51 if (_voteCount == _maxVotes)52 {53 this.RaiseEvent(new LeaderElected());54 }55 }56 private void RespondVoteAsLeader(Event e)57 {58 this.SendEvent((RespondVoteAsLeader)e).From, new VoteResponse());59 }60 [OnEventDoAction(typeof(LeaderElected), nameof(LeaderElected))]61 private class Leader : State { }
RespondVoteAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 VoteResponse v = new VoteResponse();10 v.RespondVoteAsLeader();11 }12 }13}
RespondVoteAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;3using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse;4using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse;5using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse;6using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse;7using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse;8using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse;9using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse;10using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse;11using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse.VoteResponse;
RespondVoteAsLeader
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3{4 {5 [OnEventDoAction(typeof(VoteRequest), nameof(RespondVoteAsLeader))]6 {7 }8 void RespondVoteAsLeader()9 {10 this.SendEvent(this.Id, new VoteResponseEvent());11 }12 }13}14using System;15using Microsoft.Coyote.Actors;16{17 {18 [OnEventDoAction(typeof(VoteRequest), nameof(RespondVoteAsLeader))]19 {20 }21 void RespondVoteAsLeader()22 {23 this.SendEvent(this.Id, new VoteResponseEvent());24 }25 }26}27using System;28using Microsoft.Coyote.Actors;29{30 {31 [OnEventDoAction(typeof(VoteRequest), nameof(RespondVoteAsLeader))]32 {33 }34 void RespondVoteAsLeader()35 {36 this.SendEvent(this.Id, new VoteResponseEvent());37 }38 }39}40using System;41using Microsoft.Coyote.Actors;42{43 {44 [OnEventDoAction(typeof(VoteRequest), nameof(RespondVoteAsLeader))]45 {46 }47 void RespondVoteAsLeader()48 {49 this.SendEvent(this.Id, new VoteResponseEvent());50 }51 }52}
RespondVoteAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Runtime;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors.BugFinding;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading;13using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;14{15 {16 private int quorum;17 private List<ActorId> followers;18 private int votesReceived;19 private ActorId client;20 private bool isLeader;21 private ActorId leader;22 [OnEventDoAction(typeof(Configure), nameof(Configure))]23 [OnEventDoAction(typeof(VoteRequest), nameof(VoteRequestHandler))]24 [OnEventDoAction(typeof(VoteResponse), nameof(VoteResponseHandler))]25 [OnEventDoAction(typeof(RespondVoteAsLeader), nameof(RespondVoteAsLeaderHandler))]26 private class Init : State { }27 private void Configure(Event e)28 {29 var config = (Configure)e;30 this.quorum = config.Quorum;31 this.followers = config.Followers;32 this.client = config.Client;33 this.isLeader = config.IsLeader;34 this.leader = config.Leader;35 this.votesReceived = 0;36 this.SendEvent(this.client, new VoteResponse(this.Id, this.isLeader));37 }38 private void VoteRequestHandler(Event e)39 {40 var voteRequest = (VoteRequest)e;41 this.SendEvent(this.client, new VoteResponse(this.Id, this.isLeader));42 }43 private void VoteResponseHandler(Event e)44 {45 var voteResponse = (VoteResponse)e;46 if (voteResponse.IsLeader)47 {48 this.votesReceived++;49 if (this.votesReceived >= this.quorum)50 {51 this.SendEvent(this.client, new LeaderElected(this.Id));52 }53 }54 }55 private void RespondVoteAsLeaderHandler(Event e)56 {57 var respondVoteAsLeader = (RespondVoteAsLeader)e;58 this.SendEvent(this.client, new VoteResponse(this.Id, this.isLeader));59 }60 }61}
RespondVoteAsLeader
Using AI Code Generation
1{2 public static void Main(string[] args)3 {4 var runtime = RuntimeFactory.Create();5 runtime.CreateActor(typeof(VoteResponse));6 runtime.SendEvent(typeof(RespondVoteAsLeader));7 }8}9{10 public static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(VoteResponse));14 runtime.SendEvent(typeof(RespondVoteAsFollower));15 }16}17{18 public static void Main(string[] args)19 {20 var runtime = RuntimeFactory.Create();21 runtime.CreateActor(typeof(VoteResponse));22 runtime.SendEvent(typeof(RespondVoteAsCandidate));23 }24}25{26 public static void Main(string[] args)27 {28 var runtime = RuntimeFactory.Create();29 runtime.CreateActor(typeof(VoteResponse));30 runtime.SendEvent(typeof(RespondVoteAsCandidate));31 }32}33{34 public static void Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 runtime.CreateActor(typeof(VoteResponse));38 runtime.SendEvent(typeof(RespondVoteAsCandidate));39 }40}41{42 public static void Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 runtime.CreateActor(typeof(VoteResponse));46 runtime.SendEvent(typeof(RespondVoteAsCandidate));47 }48}49{50 public static void Main(string[] args)51 {
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