Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.VoteAsLeader
RaftTests.cs
Source:RaftTests.cs
...529 }530 }531 [OnEntry(nameof(LeaderOnInit))]532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539 [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540 private class Leader : State541 {542 }543 private void LeaderOnInit()544 {545 this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546 this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547 var logIndex = this.Logs.Count;548 var logTerm = this.GetLogTermForIndex(logIndex);549 this.NextIndex.Clear();550 this.MatchIndex.Clear();551 for (int idx = 0; idx < this.Servers.Length; idx++)552 {553 if (idx == this.ServerId)554 {555 continue;556 }557 this.NextIndex.Add(this.Servers[idx], logIndex + 1);558 this.MatchIndex.Add(this.Servers[idx], 0);559 }560 for (int idx = 0; idx < this.Servers.Length; idx++)561 {562 if (idx == this.ServerId)563 {564 continue;565 }566 this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567 logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568 }569 }570 private void ProcessClientRequest(Event e)571 {572 this.LastClientRequest = e as Client.Request;573 var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574 this.Logs.Add(log);575 this.BroadcastLastClientRequest();576 }577 private void BroadcastLastClientRequest()578 {579 var lastLogIndex = this.Logs.Count;580 this.VotesReceived = 1;581 for (int idx = 0; idx < this.Servers.Length; idx++)582 {583 if (idx == this.ServerId)584 {585 continue;586 }587 var server = this.Servers[idx];588 if (lastLogIndex < this.NextIndex[server])589 {590 continue;591 }592 var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593 var prevLogIndex = this.NextIndex[server] - 1;594 var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595 this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596 prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597 }598 }599 private void VoteAsLeader(Event e)600 {601 var request = e as VoteRequest;602 if (request.Term > this.CurrentTerm)603 {604 this.CurrentTerm = request.Term;605 this.VotedFor = null;606 this.RedirectLastClientRequestToClusterManager();607 this.Vote(e as VoteRequest);608 this.RaiseEvent(new BecomeFollower());609 }610 else611 {612 this.Vote(e as VoteRequest);613 }614 }615 private void RespondVoteAsLeader(Event e)616 {617 var request = e as VoteResponse;618 if (request.Term > this.CurrentTerm)619 {620 this.CurrentTerm = request.Term;621 this.VotedFor = null;622 this.RedirectLastClientRequestToClusterManager();623 this.RaiseEvent(new BecomeFollower());624 }625 }626 private void AppendEntriesAsLeader(Event e)627 {628 var request = e as AppendEntriesRequest;629 if (request.Term > this.CurrentTerm)...
VoteAsLeader
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 {12 public ActorId Id;13 public Event(ActorId id)14 {15 this.Id = id;16 }17 }18 {19 public ActorId Id;20 public Event2(ActorId id)21 {22 this.Id = id;23 }24 }25 {26 public ActorId Id;27 public Event3(ActorId id)28 {29 this.Id = id;30 }31 }32 {33 public ActorId Id;34 public Event4(ActorId id)35 {36 this.Id = id;37 }38 }39 {40 public ActorId Id;41 public Event5(ActorId id)42 {43 this.Id = id;44 }45 }46 {47 public ActorId Id;48 public Event6(ActorId id)49 {50 this.Id = id;51 }52 }53 {54 public ActorId Id;55 public Event7(ActorId id)56 {57 this.Id = id;58 }59 }60 {61 public ActorId Id;62 public Event8(ActorId id)63 {64 this.Id = id;65 }66 }67 {68 public ActorId Id;69 public Event9(ActorId id)70 {71 this.Id = id;72 }73 }74 {75 public ActorId Id;76 public Event10(ActorId id)77 {78 this.Id = id;79 }80 }81 {82 public ActorId Id;83 public Event11(ActorId id)84 {85 this.Id = id;86 }87 }88 {89 public ActorId Id;90 public Event12(Actor
VoteAsLeader
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;7using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse.Machines;9{10 {11 static void Main(string[] args)12 {13 var voteResponse = new VoteResponse();14 var task = voteResponse.VoteAsLeader();15 task.Wait();16 }17 }18}19 at Microsoft.Coyote.Actors.Runtime.ActorRuntime.GetActorId(Actor actor)20 at Microsoft.Coyote.Actors.Runtime.ActorRuntime.GetActorId[TActor](ActorId actorId)21 at Microsoft.Coyote.Actors.Runtime.SchedulingStrategy.OnActorOperationCompleted(ActorId actorId, Event e, Int64 opGroupId)22 at Microsoft.Coyote.Actors.Runtime.ActorManager.ExecuteOperation(Event e, Int64 opGroupId)23 at Microsoft.Coyote.Actors.Runtime.ActorManager.ExecuteNextOperation()24 at Microsoft.Coyote.Actors.Runtime.ActorManager.ExecuteOperations()25 at Microsoft.Coyote.Actors.Runtime.ActorManager.Run()26 at Microsoft.Coyote.Actors.Runtime.ActorRuntime.ExecuteActor(ActorId actorId, Actor actor)27 at Microsoft.Coyote.Actors.Runtime.ActorRuntime.ExecuteActor(ActorId actorId, Actor actor, TaskCompletionSource`1 promise)28 at Microsoft.Coyote.Actors.Runtime.ActorRuntime.CreateActor(ActorId actorId, Type actorType, Event e, TaskCompletionSource`1 promise)
VoteAsLeader
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 internal async Task VoteAsLeader()8 {9 await this.SendEvent(this.Id, new VoteRequestEvent());10 }11 }12}13using System;14using System.Threading.Tasks;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17{18 {19 internal async Task VoteAsLeader()20 {21 await this.SendEvent(this.Id, new VoteRequestEvent());22 }23 }24}25using System;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29{30 {31 internal async Task VoteAsLeader()32 {33 await this.SendEvent(this.Id, new VoteRequestEvent());34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41{42 {43 internal async Task VoteAsLeader()44 {45 await this.SendEvent(this.Id, new VoteRequestEvent());46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding.Tests;53{54 {
VoteAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices.BugFinding;4using Microsoft.Coyote.TestingServices.BugFinding.Strategies;5using System;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.Strategy = BugFindingStrategyKind.RandomBugFindingStrategy;13 configuration.RandomBugFindingStrategyConfiguration.MaxSchedulingSteps = 100000000;14 configuration.RandomBugFindingStrategyConfiguration.MaxFairSchedulingSteps = 100000000;15 configuration.RandomBugFindingStrategyConfiguration.MaxUnfairSchedulingSteps = 100000000;16 configuration.RandomBugFindingStrategyConfiguration.MaxProgramSteps = 100000000;17 configuration.RandomBugFindingStrategyConfiguration.MaxIterations = 100000000;18 configuration.RandomBugFindingStrategyConfiguration.MaxFairIterations = 100000000;19 configuration.RandomBugFindingStrategyConfiguration.MaxUnfairIterations = 100000000;20 configuration.RandomBugFindingStrategyConfiguration.MaxFairStepsPerIteration = 100000000;21 configuration.RandomBugFindingStrategyConfiguration.MaxUnfairStepsPerIteration = 100000000;22 configuration.SchedulingIterations = 100000000;23 configuration.TestingIterations = 100000000;24 configuration.DefaultTraceListener = false;25 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageReporter());26 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageHtmlReporter());27 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageJsonReporter());28 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageXmlReporter());29 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageHtmlSummaryReporter());30 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageJsonSummaryReporter());31 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageXmlSummaryReporter());32 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageHtmlDiffReporter());33 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageJsonDiffReporter());
VoteAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 VoteResponse voteResponse = new VoteResponse();11 voteResponse.VoteAsLeader();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Specifications;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 Console.WriteLine("Hello World!");24 VoteResponse voteResponse = new VoteResponse();25 voteResponse.VoteAsLeader();26 }27 }28}29CoyoteTests.zip (1.9 MB)30CoyoteTests.log (6.2 KB)
VoteAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3{4 {5 static void Main(string[] args)6 {7 var config = Configuration.Create();8 config.MaxSchedulingSteps = 1000;9 config.MaxFairSchedulingSteps = 1000;10 config.MaxStepsFromBugFinding = 1000;11 config.MaxFairStepsFromBugFinding = 1000;12 config.MaxUnfairSchedulingSteps = 1000;13 config.MaxUnfairStepsFromBugFinding = 1000;14 config.MaxUnfairSchedulingSteps = 1000;15 config.MaxUnfairStepsFromBugFinding = 1000;16 config.MaxFairSchedulingSteps = 1000;17 config.MaxFairStepsFromBugFinding = 1000;18 config.MaxUnfairSchedulingSteps = 1000;19 config.MaxUnfairStepsFromBugFinding = 1000;20 config.MaxFairSchedulingSteps = 1000;21 config.MaxFairStepsFromBugFinding = 1000;22 config.MaxUnfairSchedulingSteps = 1000;23 config.MaxUnfairStepsFromBugFinding = 1000;24 config.MaxFairSchedulingSteps = 1000;25 config.MaxFairStepsFromBugFinding = 1000;26 config.MaxUnfairSchedulingSteps = 1000;27 config.MaxUnfairStepsFromBugFinding = 1000;28 config.MaxFairSchedulingSteps = 1000;29 config.MaxFairStepsFromBugFinding = 1000;30 config.MaxUnfairSchedulingSteps = 1000;31 config.MaxUnfairStepsFromBugFinding = 1000;32 config.MaxFairSchedulingSteps = 1000;33 config.MaxFairStepsFromBugFinding = 1000;34 config.MaxUnfairSchedulingSteps = 1000;35 config.MaxUnfairStepsFromBugFinding = 1000;36 config.MaxFairSchedulingSteps = 1000;37 config.MaxFairStepsFromBugFinding = 1000;38 config.MaxUnfairSchedulingSteps = 1000;39 config.MaxUnfairStepsFromBugFinding = 1000;40 config.MaxFairSchedulingSteps = 1000;41 config.MaxFairStepsFromBugFinding = 1000;
VoteAsLeader
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.VoteResponse;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.SystematicTesting;6using System.Threading.Tasks;7using Microsoft.Coyote;8using System.Threading;9{10 {11 private static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.TestingIterations = 1000;15 configuration.SchedulingIterations = 1000;16 configuration.SchedulingStrategy = SchedulingStrategy.DFS;17 configuration.MaxFairSchedulingSteps = 1000;18 configuration.MaxUnfairSchedulingSteps = 1000;19 configuration.UserExplicitFairSchedulingSteps = 1000;20 configuration.UserExplicitUnfairSchedulingSteps = 1000;21 configuration.EnableCycleDetection = true;22 configuration.EnableDataRaceDetection = true;23 configuration.EnableActorGarbageCollection = true;24 configuration.EnableStateGraph = true;25 configuration.EnableHotStateDetection = true;26 configuration.EnableHotStateExploration = true;27 configuration.EnableHotStateExplorationWithFairScheduling = true;28 configuration.EnableHotStateExplorationWithUnfairScheduling = true;29 configuration.EnableHotStateExplorationWithRandomScheduling = true;30 configuration.EnableHotStateExplorationWithRandomSchedulingWithFairSchedulingSteps = true;31 configuration.EnableHotStateExplorationWithRandomSchedulingWithUnfairSchedulingSteps = true;32 configuration.EnableHotStateExplorationWithRandomSchedulingWithUserExplicitSchedulingSteps = true;33 configuration.EnableHotStateExplorationWithRandomSchedulingWithUserExplicitFairSchedulingSteps = true;34 configuration.EnableHotStateExplorationWithRandomSchedulingWithUserExplicitUnfairSchedulingSteps = true;35 configuration.EnableHotStateExplorationWithRandomSchedulingWithRandomSchedulingSteps = true;36 configuration.EnableHotStateExplorationWithRandomSchedulingWithRandomFairSchedulingSteps = true;37 configuration.EnableHotStateExplorationWithRandomSchedulingWithRandomUnfairSchedulingSteps = true;38 configuration.EnableHotStateExplorationWithRandomSchedulingWithRandomUserExplicitSchedulingSteps = true;39 configuration.EnableHotStateExplorationWithRandomSchedulingWithRandomUserExplicitFairSchedulingSteps = true;
VoteAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 {7 public MachineId Leader;8 public Config(MachineId leader)9 {10 this.Leader = leader;11 }12 }13 MachineId Leader;14 [OnEntry(nameof(InitOnEntry))]15 [OnEventDoAction(typeof(VoteAsLeader), nameof(VoteAsLeaderAction))]16 class Init : MachineState { }17 void InitOnEntry()18 {19 this.Leader = (this.ReceivedEvent as Config).Leader;20 this.Send(this.Leader, new VoteAsLeader(this.Id));21 }22 void VoteAsLeaderAction()23 {24 this.Send(this.Leader, new VoteAsLeader(this.Id));25 }26 }27}28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Actors;30using System;31{32 {33 {34 public MachineId Leader;35 public Config(MachineId leader)36 {37 this.Leader = leader;38 }39 }40 MachineId Leader;41 [OnEntry(nameof(InitOnEntry))]42 [OnEventDoAction(typeof(VoteAsCandidate), nameof(VoteAsCandidateAction))]43 class Init : MachineState { }44 void InitOnEntry()45 {46 this.Leader = (this.ReceivedEvent as Config).Leader;47 this.Send(this.Leader, new VoteAsCandidate(this.Id));48 }49 void VoteAsCandidateAction()50 {51 this.Send(this.Leader, new VoteAsCandidate(this.Id));52 }53 }54}55using Microsoft.Coyote.Actors.BugFinding.Tests;56using Microsoft.Coyote.Actors;57using System;58{59 {60 {61 public MachineId Leader;62 public Config(MachineId leader)
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!