How to use OnActive method of Microsoft.Coyote.Actors.BugFinding.Tests.W class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.W.OnActive

WildCardEventTests.cs

Source:WildCardEventTests.cs Github

copy

Full Screen

...261 {262 this.Config.WriteLine("Handling E1 in State {0}", this.CurrentStateName);263 this.RaisePushStateEvent<Active>();264 }265 [OnEntry(nameof(OnActive))]266 [OnEventDoAction(typeof(E2), nameof(HandleE2))]267 [OnEventDoAction(typeof(WildCardEvent), nameof(CatchAll))]268 public class Active : State269 {270 }271 private void OnActive()272 {273 this.Config.WriteLine("Active");274 }275 private void HandleE2()276 {277 this.Config.WriteLine("Handling E2 in State {0}", this.CurrentStateName);278 }279 private void CatchAll(Event e)280 {281 this.Config.WriteLine("Catch " + e.GetType().Name);282 }283 internal static void RunTest(IActorRuntime runtime, LogEvent config)284 {285 var actor = runtime.CreateActor(typeof(X2), config);286 runtime.SendEvent(actor, new E1()); // handle E1 & push active287 runtime.SendEvent(actor, new E1()); // catch E1, by wildcard288 runtime.SendEvent(actor, new E2()); // handle E2, specific handler wins289 }290 }291 [Fact(Timeout = 5000)]292 public void TestWildcardOverrideActionStateMachine()293 {294 var config = new LogEvent();295 this.Test(r =>296 {297 X2.RunTest(r, config);298 });299 string actual = config.ToString();300 Assert.True(actual is "Handling E1 in State Init,Active,Catch E1,Handling E2 in State Active");301 }302 /// <summary>303 /// Test that wildcard can override deferred event action using a pushed state.304 /// </summary>305 internal class X3 : StateMachine306 {307 private LogEvent Config;308 [Start]309 [OnEntry(nameof(OnInit))]310 [DeferEvents(typeof(E1))]311 [OnEventPushState(typeof(E2), typeof(Active))]312 public class Init : State313 {314 }315 public void OnInit(Event initialEvent)316 {317 this.Config = (LogEvent)initialEvent;318 this.Config.WriteLine("Init");319 }320 [OnEntry(nameof(OnActive))]321 [OnEventDoAction(typeof(WildCardEvent), nameof(CatchAll))]322 public class Active : State323 {324 }325 private void OnActive()326 {327 this.Config.WriteLine("Active");328 }329 private void CatchAll(Event e)330 {331 this.Config.WriteLine("Catch {0} in State {1}", e.GetType().Name, this.CurrentStateName);332 }333 internal static void RunTest(IActorRuntime runtime, LogEvent config)334 {335 var actor = runtime.CreateActor(typeof(X3), config);336 runtime.SendEvent(actor, new E1()); // deferred337 runtime.SendEvent(actor, new E2()); // push state Active, and allow handling of deferred event.338 }339 }340 [Fact(Timeout = 5000)]341 public void TestWildcardOverrideDeferStateMachine()342 {343 var config = new LogEvent();344 this.Test(r =>345 {346 X3.RunTest(r, config);347 });348 string actual = config.ToString();349 Assert.True(actual is "Init,Active,Catch E1 in State Active");350 }351 /// <summary>352 /// Test that wildcard can override ignored event action using a pushed state.353 /// </summary>354 internal class X4 : StateMachine355 {356 private LogEvent Config;357 [Start]358 [OnEntry(nameof(OnInit))]359 [IgnoreEvents(typeof(E1))]360 [OnEventPushState(typeof(E2), typeof(Active))]361 public class Init : State362 {363 }364 public void OnInit(Event initialEvent)365 {366 this.Config = (LogEvent)initialEvent;367 this.Config.WriteLine("Init");368 }369 [OnEntry(nameof(OnActive))]370 [OnEventDoAction(typeof(WildCardEvent), nameof(CatchAll))]371 public class Active : State372 {373 }374 private void OnActive()375 {376 this.Config.WriteLine("Active");377 }378 private void CatchAll(Event e)379 {380 this.Config.WriteLine("Catch {0} in State {1}", e.GetType().Name, this.CurrentStateName);381 }382 internal static void RunTest(IActorRuntime runtime, LogEvent config)383 {384 var actor = runtime.CreateActor(typeof(X3), config);385 runtime.SendEvent(actor, new E1()); // ignored (and therefore dropped)386 runtime.SendEvent(actor, new E2()); // push state Active.387 runtime.SendEvent(actor, new E1()); // Catch by wildcard (overriding inherited IgnoreEvents)388 }...

Full Screen

Full Screen

PushStateTransitionTests.cs

Source:PushStateTransitionTests.cs Github

copy

Full Screen

...250 private void OnReadyExit()251 {252 this.Log.WriteLine("Exiting Ready state");253 }254 [OnEntry(nameof(OnActive))]255 [OnExit(nameof(OnActiveExit))]256 public class Active : State257 {258 }259 private void OnActive()260 {261 this.Log.WriteLine("Entering Active state");262 }263 private void OnActiveExit()264 {265 this.Log.WriteLine("Exiting Active state");266 }267 private void HandleE3()268 {269 this.Log.WriteLine("Handling E3 in State {0}", this.CurrentState);270 }271 [OnEntry(nameof(OnBad))]272 public class Bad : State273 {274 }275 private void OnBad()276 {277 this.Log.WriteLine("Entering Bad state");...

Full Screen

Full Screen

OnActive

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.W;8using Microsoft.Coyote.Actors.BugFinding.Tests.W2;9using Microsoft.Coyote.Actors.BugFinding.Tests.W3;10using Microsoft.Coyote.Actors.BugFinding.Tests.W4;11using Microsoft.Coyote.Actors.BugFinding.Tests.W5;12using Microsoft.Coyote.Actors.BugFinding.Tests.W6;13using Microsoft.Coyote.Actors.BugFinding.Tests.W7;14using Microsoft.Coyote.Actors.BugFinding.Tests.W8;15using Microsoft.Coyote.Actors.BugFinding.Tests.W9;16using Microsoft.Coyote.Actors.BugFinding.Tests.W10;17using Microsoft.Coyote.Actors.BugFinding.Tests.W11;18using Microsoft.Coyote.Actors.BugFinding.Tests.W12;19using Microsoft.Coyote.Actors.BugFinding.Tests.W13;20using Microsoft.Coyote.Actors.BugFinding.Tests.W14;21using Microsoft.Coyote.Actors.BugFinding.Tests.W15;22using Microsoft.Coyote.Actors.BugFinding.Tests.W16;23using Microsoft.Coyote.Actors.BugFinding.Tests.W17;24using Microsoft.Coyote.Actors.BugFinding.Tests.W18;25using Microsoft.Coyote.Actors.BugFinding.Tests.W19;26using Microsoft.Coyote.Actors.BugFinding.Tests.W20;27using Microsoft.Coyote.Actors.BugFinding.Tests.W21;28using Microsoft.Coyote.Actors.BugFinding.Tests.W22;29using Microsoft.Coyote.Actors.BugFinding.Tests.W23;30using Microsoft.Coyote.Actors.BugFinding.Tests.W24;31using Microsoft.Coyote.Actors.BugFinding.Tests.W25;32using Microsoft.Coyote.Actors.BugFinding.Tests.W26;33using Microsoft.Coyote.Actors.BugFinding.Tests.W27;34using Microsoft.Coyote.Actors.BugFinding.Tests.W28;35using Microsoft.Coyote.Actors.BugFinding.Tests.W29;36using Microsoft.Coyote.Actors.BugFinding.Tests.W30;37using Microsoft.Coyote.Actors.BugFinding.Tests.W31;38using Microsoft.Coyote.Actors.BugFinding.Tests.W32;

Full Screen

Full Screen

OnActive

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8{9 {10 static void Main(string[] args)11 {12 var configuration = Configuration.Create().WithTestingIterations(1000);13 var test = new OnActiveTest();14 var result = TestingEngine.Test(configuration, test);15 }16 }17 {18 public async Task Test()19 {20 var a = this.CreateActor(typeof(A));21 var b = this.CreateActor(typeof(B));22 this.SendEvent(a, new E(b));23 this.SendEvent(b, new E(a));24 this.Assert(this.Runtime.IsMonitor(typeof(M)));25 this.Assert(this.Runtime.IsActorAlive(a));26 this.Assert(this.Runtime.IsActorAlive(b));27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Specifications;35using Microsoft.Coyote.SystematicTesting;36using Microsoft.Coyote.Tasks;37{38 {39 static void Main(string[] args)40 {41 var configuration = Configuration.Create().WithTestingIterations(1000);42 var test = new OnActiveTest();43 var result = TestingEngine.Test(configuration, test);44 }45 }46 {47 public async Task Test()48 {49 var a = this.CreateActor(typeof(A));50 var b = this.CreateActor(typeof(B));51 this.SendEvent(a, new E(b));52 this.SendEvent(b, new E(a));53 this.Assert(this.Runtime.IsMonitor(typeof(M)));54 this.Assert(this.Runtime.IsActorAlive(a));55 this.Assert(this.Runtime.IsActorAlive(b));56 }57 }58}59using System;

Full Screen

Full Screen

OnActive

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(W), null);14 Console.ReadKey();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 static void Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 runtime.CreateActor(typeof(W), null);31 Console.ReadKey();32 }33 }34}

Full Screen

Full Screen

OnActive

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.W;8using Microsoft.Coyote.Actors;9{10 {11 public W()12 {13 this.OnActive += W_OnActive;14 }15 private void W_OnActive(object sender, EventArgs e)16 {17 this.SendEvent(this.Id, new E());18 }19 }20}21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.W;28using Microsoft.Coyote.Actors;29{30 {31 public W()32 {33 this.OnEvent<E>(this.W_E);34 }35 private void W_E(Event e)36 {37 this.SendEvent(this.Id, new E());38 }39 }40}41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding.Tests.W;48using Microsoft.Coyote.Actors;49{50 {51 public W()52 {53 this.OnEvent<E>(this.W_E);54 }55 private void W_E(Event e)56 {57 this.SendEvent(this.Id, new E());58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66using Microsoft.Coyote.Actors.BugFinding.Tests;67using Microsoft.Coyote.Actors.BugFinding.Tests.W;

Full Screen

Full Screen

OnActive

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.W;6{7 static void Main(string[] args)8 {9 ActorRuntime.RegisterMonitor<W>(

Full Screen

Full Screen

OnActive

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.W;4using System;5using System.Threading.Tasks;6{7 {8 public static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.SchedulingIterations = 100;12 config.SchedulingStrategy = SchedulingStrategy.Random;13 config.SchedulingSeed = 0;14 var runtime = RuntimeFactory.Create(config);15 runtime.CreateActor(typeof(W));16 runtime.Run();17 }18 }19}

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful