How to use OnInitEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.OnInitEntry

WildCardEventTests.cs

Source:WildCardEventTests.cs Github

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...139 internal class W : StateMachine140 {141 private LogEvent Config;142 [Start]143 [OnEntry(nameof(OnInitEntry))]144 [OnEventDoAction(typeof(E1), nameof(HandleE1))]145 [OnEventGotoState(typeof(WildCardEvent), typeof(CatchAll))]146 public class Init : State147 {148 }149 public void OnInitEntry(Event initialEvent)150 {151 this.Config = (LogEvent)initialEvent;152 }153 private void HandleE1()154 {155 this.Config.WriteLine("handle E1");156 }157 [OnEntry(nameof(OnCatchAll))]158 public class CatchAll : State159 {160 }161 private void OnCatchAll(Event e)162 {163 this.Config.WriteLine("catch " + e.GetType().Name);...

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OnInitEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.SystematicTesting.Strategies;10using Microsoft.Coyote.SystematicTesting.Tactics;11{12 {13 public static void Main(string[] args)14 {15 Configuration configuration = Configuration.Create();16 configuration.SchedulingIterations = 100;17 configuration.TestingIterations = 100;18 configuration.MaxFairSchedulingSteps = 1000;19 configuration.Strategy = TestingStrategy.BugFinding;20 configuration.Verbose = 2;21 configuration.UseRandomExecution = true;22 configuration.UseRandomTimeouts = true;23 configuration.UseRandomScheduling = true;24 configuration.UseRandomCancellation = true;25 configuration.UseRandomIO = true;26 configuration.UseRandomInterleavings = true;27 configuration.TestingProcessExitTimeout = TimeSpan.FromMinutes(1);28 configuration.TestingProcessTimeout = TimeSpan.FromMinutes(1);29 configuration.LivenessTemperatureThreshold = 500;30 configuration.TemporalDistance = 100;31 configuration.MaxSchedulingSteps = 10000;32 configuration.MaxUnfairSchedulingSteps = 1000;33 configuration.MaxFairSchedulingSteps = 1000;34 configuration.MaxStepsFromAnyEntryToExit = 1000;35 configuration.MaxStepsFromAnyActionToExit = 1000;36 configuration.MaxStepsFromAnyActionToNextAction = 1000;37 configuration.MaxStepsFromAnyActionToNextChoice = 1000;38 configuration.MaxStepsFromAnyActionToNextReceive = 1000;39 configuration.MaxStepsFromAnyActionToNextSend = 1000;40 configuration.MaxStepsFromAnyActionToNextDequeue = 1000;41 configuration.MaxStepsFromAnyActionToNextEnqueue = 1000;42 configuration.MaxStepsFromAnyActionToNextWait = 1000;43 configuration.MaxStepsFromAnyActionToNextWaitAll = 1000;44 configuration.MaxStepsFromAnyActionToNextWaitAny = 1000;45 configuration.MaxStepsFromAnyActionToNextLock = 1000;

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OnInitEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests;11using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Machines;13using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Machines.Test;14using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Machines.Test2;15using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Machines.Test3;16using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Machines.Test4;17{18 {19 public static void Main(string[] args)20 {21 if (args.Length != 1)22 {23 Console.WriteLine("Usage: <program> <test>");24 return;25 }26 switch (args[0])27 {28 {29 var config = Configuration.Create().WithVerbosityEnabled();30 var test = new WildCardEventTests();31 test.Test1(config);32 break;33 }34 {35 var config = Configuration.Create().WithVerbosityEnabled();36 var test = new WildCardEventTests();37 test.Test2(config);38 break;39 }40 {41 var config = Configuration.Create().WithVerbosityEnabled();42 var test = new WildCardEventTests();43 test.Test3(config);44 break;45 }46 {47 var config = Configuration.Create().WithVerbosityEnabled();48 var test = new WildCardEventTests();49 test.Test4(config);50 break;51 }52 {53 var config = Configuration.Create().WithVerbosityEnabled();54 var test = new WildCardEventTests();55 test.Test5(config);56 break;57 }58 {59 var config = Configuration.Create().WithVerbosityEnabled();

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OnInitEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests;9using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task1;14using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task2;15using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task3;16using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task4;17using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task5;18using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task6;19using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task7;20using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task8;21using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task9;22using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task10;23using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task11;24using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task12;25using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task13;26using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task14;27using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task15;28using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task16;29using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task17;30using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks.Task18;

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OnInitEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests;8using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.States;11using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Tasks;12using Microsoft.Coyote.Actors.TestingServices;13using Microsoft.Coyote.Actors.TestingServices.Coverage;14using Microsoft.Coyote.Actors.TestingServices.Coverage.CoverageReporters;15using Microsoft.Coyote.Actors.TestingServices.Coverage.CoverageReporters.CoverageReporters;16using Microsoft.Coyote.Actors.TestingServices.Coverage.CoverageReporters.CoverageReporters.CoverageReporters;17using Microsoft.Coyote.Actors.TestingServices.Runtime;18using Microsoft.Coyote.Actors.TestingServices.Runtime.Coverage;19using Microsoft.Coyote.Actors.TestingServices.Runtime.Coverage.CoverageReporters;20using Microsoft.Coyote.Actors.TestingServices.Runtime.Coverage.CoverageReporters.CoverageReporters;21using Microsoft.Coyote.Actors.TestingServices.Runtime.Coverage.CoverageReporters.CoverageReporters.CoverageReporters;22using Microsoft.Coyote.Actors.TestingServices.Runtime.Coverage.CoverageReporters.CoverageReporters.CoverageReporters.CoverageReporters;23using Microsoft.Coyote.Actors.TestingServices.Runtime.Coverage.CoverageReporters.CoverageReporters.CoverageReporters.CoverageReporters;24using Microsoft.Coyote.Actors.TestingServices.Runtime.Coverage.CoverageReporters.CoverageReporters.CoverageReporters.CoverageReporters.CoverageReporters;25using Microsoft.Coyote.Actors.TestingServices.Runtime.Coverage.CoverageReporters.CoverageReporters.CoverageReporters.CoverageReporters.CoverageReporters.CoverageReporters;

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OnInitEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests;5using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Machines;7using System;8using System.Collections.Generic;9using System.Text;10using System.Threading.Tasks;11using System.Threading;12{13 {14 static void Main(string[] args)15 {16 var configuration = Configuration.Create();17 configuration.SchedulingIterations = 100;18 configuration.SchedulingStrategy = SchedulingStrategy.Random;19 configuration.Verbose = 1;20 configuration.MaxFairSchedulingSteps = 1000;21 configuration.MaxUnfairSchedulingSteps = 1000;22 using (var runtime = RuntimeFactory.Create(configuration))23 {24 runtime.CreateActor(typeof(Initiator));25 runtime.Wait();26 }27 }28 }29 {30 protected override async Task OnInitializeAsync(Event initialEvent)31 {32 var a = this.CreateActor(typeof(A));33 await this.SendEventAsync(a, new E());34 await this.SendEventAsync(a, new F());35 }36 }37 {38 protected override async Task OnInitializeAsync(Event initialEvent)39 {40 await this.ReceiveEventAsync(typeof(E));41 await this.ReceiveEventAsync(typeof(F));42 }43 }44 class E : Event { }45 class F : Event { }46}47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.Actors.BugFinding;50using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests;51using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Events;52using Microsoft.Coyote.Actors.BugFinding.Tests.WildCardEventTests.Machines;53using System;54using System.Collections.Generic;55using System.Text;

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OnInitEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var configuration = Configuration.Create();10 configuration.TestingIterations = 10000;11 configuration.Verbose = 2;12 configuration.SchedulingIterations = 10000;13 configuration.SchedulingStrategy = SchedulingStrategy.Fuzzing;14 configuration.MaxFairSchedulingSteps = 10000;15 configuration.RandomSchedulingSeed = 0;16 configuration.ReportActivityCoverage = true;17 configuration.ReportFairScheduling = true;18 configuration.ReportCodeCoverage = true;19 configuration.ReportStateGraph = true;20 configuration.ReportObservedUnfairScheduling = true;21 configuration.ReportObservedUnfairScheduling = true;22 configuration.ReportUnobservedUnfairScheduling = true;23 configuration.ReportUnobservedUnfairScheduling = true;

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OnInitEntry

Using AI Code Generation

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1{2 public void OnInitEntry()3 {4 var runtime = RuntimeFactory.Create();5 runtime.CreateActor(typeof(Monitor));6 runtime.CreateActor(typeof(M));7 runtime.CreateActor(typeof(N));8 runtime.CreateActor(typeof(O));9 runtime.CreateActor(typeof(P));10 runtime.CreateActor(typeof(Q));11 runtime.CreateActor(typeof(R));12 runtime.CreateActor(typeof(S));13 runtime.CreateActor(typeof(T));14 runtime.CreateActor(typeof(U));15 runtime.CreateActor(typeof(V));16 runtime.CreateActor(typeof(W));17 runtime.CreateActor(typeof(X));18 runtime.CreateActor(typeof(Y));19 runtime.CreateActor(typeof(Z));20 runtime.CreateActor(typeof(A));21 runtime.CreateActor(typeof(B));22 runtime.CreateActor(typeof(C));23 runtime.CreateActor(typeof(D));24 runtime.CreateActor(typeof(E));25 runtime.CreateActor(typeof(F));26 runtime.CreateActor(typeof(G));27 runtime.CreateActor(typeof(H));28 runtime.CreateActor(typeof(I));29 runtime.CreateActor(typeof(J));30 runtime.CreateActor(typeof(K));31 runtime.CreateActor(typeof(L));32 runtime.CreateActor(typeof(M1));33 runtime.CreateActor(typeof(N1));34 runtime.CreateActor(typeof(O1));35 runtime.CreateActor(typeof(P1));36 runtime.CreateActor(typeof(Q1));37 runtime.CreateActor(typeof(R1));38 runtime.CreateActor(typeof(S1));39 runtime.CreateActor(typeof(T1));40 runtime.CreateActor(typeof(U1));41 runtime.CreateActor(typeof(V1));42 runtime.CreateActor(typeof(W1));43 runtime.CreateActor(typeof(X1));44 runtime.CreateActor(typeof(Y1));45 runtime.CreateActor(typeof(Z1));46 runtime.CreateActor(typeof(A1));47 runtime.CreateActor(typeof(B1));48 runtime.CreateActor(typeof(C1));49 runtime.CreateActor(typeof(D1));50 runtime.CreateActor(typeof(E1));51 runtime.CreateActor(typeof(F1));52 runtime.CreateActor(typeof(G1));53 runtime.CreateActor(typeof(H1));54 runtime.CreateActor(typeof(I1));55 runtime.CreateActor(typeof(J1));56 runtime.CreateActor(typeof(K1));57 runtime.CreateActor(typeof(L1));58 runtime.CreateActor(typeof(M2));59 runtime.CreateActor(typeof(N2));60 runtime.CreateActor(typeof(O2));

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